cores rework (#505)

This PR changes the core count to be defined in the device instead of
being a const value.
This is mostly a change for future features I want to implement and
should not impact any functionality.
The console will now log the range of cores requested from the
application, and for now, if the requested range is not 0 to 2 (the 3
cores used for application emulation), it will give an error message
which tells the user to contact me on discord. I'm doing this because
I'm interested in finding applications/games that don't use 3 cores and
the error will be removed in the future once I've gotten enough data.
This commit is contained in:
LotP1 2025-01-10 04:43:18 +01:00 committed by GitHub
parent 845c86f545
commit 918ec1bde3
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10 changed files with 35 additions and 19 deletions

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@ -284,7 +284,7 @@ namespace Ryujinx.HLE.HOS
ProcessCreationInfo creationInfo = new("Service", 1, 0, 0x8000000, 1, Flags, 0, 0); ProcessCreationInfo creationInfo = new("Service", 1, 0, 0x8000000, 1, Flags, 0, 0);
uint[] defaultCapabilities = { uint[] defaultCapabilities = {
0x030363F7, (((uint)KScheduler.CpuCoresCount - 1) << 24) + (((uint)KScheduler.CpuCoresCount - 1) << 16) + 0x63F7u,
0x1FFFFFCF, 0x1FFFFFCF,
0x207FFFEF, 0x207FFFEF,
0x47E0060F, 0x47E0060F,

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@ -63,6 +63,7 @@ namespace Ryujinx.HLE.HOS.Kernel
TickSource = tickSource; TickSource = tickSource;
Device = device; Device = device;
Memory = memory; Memory = memory;
KScheduler.CpuCoresCount = device.CpuCoresCount;
Running = true; Running = true;

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@ -37,7 +37,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return result; return result;
} }
process.DefaultCpuCore = 3; process.DefaultCpuCore = KScheduler.CpuCoresCount - 1;
context.Processes.TryAdd(process.Pid, process); context.Processes.TryAdd(process.Pid, process);

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@ -277,7 +277,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
return result; return result;
} }
result = Capabilities.InitializeForUser(capabilities, MemoryManager); result = Capabilities.InitializeForUser(capabilities, MemoryManager, IsApplication);
if (result != Result.Success) if (result != Result.Success)
{ {

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@ -35,15 +35,15 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
DebuggingFlags &= ~3u; DebuggingFlags &= ~3u;
KernelReleaseVersion = KProcess.KernelVersionPacked; KernelReleaseVersion = KProcess.KernelVersionPacked;
return Parse(capabilities, memoryManager); return Parse(capabilities, memoryManager, false);
} }
public Result InitializeForUser(ReadOnlySpan<uint> capabilities, KPageTableBase memoryManager) public Result InitializeForUser(ReadOnlySpan<uint> capabilities, KPageTableBase memoryManager, bool isApplication)
{ {
return Parse(capabilities, memoryManager); return Parse(capabilities, memoryManager, isApplication);
} }
private Result Parse(ReadOnlySpan<uint> capabilities, KPageTableBase memoryManager) private Result Parse(ReadOnlySpan<uint> capabilities, KPageTableBase memoryManager, bool isApplication)
{ {
int mask0 = 0; int mask0 = 0;
int mask1 = 0; int mask1 = 0;
@ -54,7 +54,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
if (cap.GetCapabilityType() != CapabilityType.MapRange) if (cap.GetCapabilityType() != CapabilityType.MapRange)
{ {
Result result = ParseCapability(cap, ref mask0, ref mask1, memoryManager); Result result = ParseCapability(cap, ref mask0, ref mask1, memoryManager, isApplication);
if (result != Result.Success) if (result != Result.Success)
{ {
@ -120,7 +120,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
return Result.Success; return Result.Success;
} }
private Result ParseCapability(uint cap, ref int mask0, ref int mask1, KPageTableBase memoryManager) private Result ParseCapability(uint cap, ref int mask0, ref int mask1, KPageTableBase memoryManager, bool isApplication)
{ {
CapabilityType code = cap.GetCapabilityType(); CapabilityType code = cap.GetCapabilityType();
@ -176,6 +176,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
AllowedCpuCoresMask = GetMaskFromMinMax(lowestCpuCore, highestCpuCore); AllowedCpuCoresMask = GetMaskFromMinMax(lowestCpuCore, highestCpuCore);
AllowedThreadPriosMask = GetMaskFromMinMax(lowestThreadPrio, highestThreadPrio); AllowedThreadPriosMask = GetMaskFromMinMax(lowestThreadPrio, highestThreadPrio);
if (isApplication && lowestCpuCore == 0 && highestCpuCore != 2)
Ryujinx.Common.Logging.Logger.Error?.Print(Ryujinx.Common.Logging.LogClass.Application, $"Application requested cores with index range {lowestCpuCore} to {highestCpuCore}! Report this to @LotP on the Ryujinx/Ryubing discord server (discord.gg/ryujinx)!");
else if (isApplication)
Ryujinx.Common.Logging.Logger.Info?.Print(Ryujinx.Common.Logging.LogClass.Application, $"Application requested cores with index range {lowestCpuCore} to {highestCpuCore}");
break; break;
} }

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@ -2683,7 +2683,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return KernelResult.InvalidCombination; return KernelResult.InvalidCombination;
} }
if ((uint)preferredCore > 3) if ((uint)preferredCore > KScheduler.CpuCoresCount - 1)
{ {
if ((preferredCore | 2) != -1) if ((preferredCore | 2) != -1)
{ {

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@ -9,13 +9,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
partial class KScheduler : IDisposable partial class KScheduler : IDisposable
{ {
public const int PrioritiesCount = 64; public const int PrioritiesCount = 64;
public const int CpuCoresCount = 4; public static int CpuCoresCount;
private const int RoundRobinTimeQuantumMs = 10; private const int RoundRobinTimeQuantumMs = 10;
private static readonly int[] _preemptionPriorities = { 59, 59, 59, 63 }; private static int[] _srcCoresHighestPrioThreads;
private static readonly int[] _srcCoresHighestPrioThreads = new int[CpuCoresCount];
private readonly KernelContext _context; private readonly KernelContext _context;
private readonly int _coreId; private readonly int _coreId;
@ -47,6 +45,16 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
_coreId = coreId; _coreId = coreId;
_currentThread = null; _currentThread = null;
if (_srcCoresHighestPrioThreads == null)
{
_srcCoresHighestPrioThreads = new int[CpuCoresCount];
}
}
private static int PreemptionPriorities(int index)
{
return index == CpuCoresCount - 1 ? 63 : 59;
} }
public static ulong SelectThreads(KernelContext context) public static ulong SelectThreads(KernelContext context)
@ -437,7 +445,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
for (int core = 0; core < CpuCoresCount; core++) for (int core = 0; core < CpuCoresCount; core++)
{ {
RotateScheduledQueue(context, core, _preemptionPriorities[core]); RotateScheduledQueue(context, core, PreemptionPriorities(core));
} }
context.CriticalSection.Leave(); context.CriticalSection.Leave();

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@ -24,14 +24,14 @@ namespace Ryujinx.HLE.HOS.Services
// not large enough. // not large enough.
private const int PointerBufferSize = 0x8000; private const int PointerBufferSize = 0x8000;
private readonly static uint[] _defaultCapabilities = { private static uint[] _defaultCapabilities => [
0x030363F7, (((uint)KScheduler.CpuCoresCount - 1) << 24) + (((uint)KScheduler.CpuCoresCount - 1) << 16) + 0x63F7u,
0x1FFFFFCF, 0x1FFFFFCF,
0x207FFFEF, 0x207FFFEF,
0x47E0060F, 0x47E0060F,
0x0048BFFF, 0x0048BFFF,
0x01007FFF, 0x01007FFF,
}; ];
// The amount of time Dispose() will wait to Join() the thread executing the ServerLoop() // The amount of time Dispose() will wait to Join() the thread executing the ServerLoop()
private static readonly TimeSpan _threadJoinTimeout = TimeSpan.FromSeconds(3); private static readonly TimeSpan _threadJoinTimeout = TimeSpan.FromSeconds(3);

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@ -32,6 +32,8 @@ namespace Ryujinx.HLE
public TamperMachine TamperMachine { get; } public TamperMachine TamperMachine { get; }
public IHostUIHandler UIHandler { get; } public IHostUIHandler UIHandler { get; }
public int CpuCoresCount = 4; //Switch 1 has 4 cores
public VSyncMode VSyncMode { get; set; } = VSyncMode.Switch; public VSyncMode VSyncMode { get; set; } = VSyncMode.Switch;
public bool CustomVSyncIntervalEnabled { get; set; } = false; public bool CustomVSyncIntervalEnabled { get; set; } = false;
public int CustomVSyncInterval { get; set; } public int CustomVSyncInterval { get; set; }

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@ -1,4 +1,4 @@
using DiscordRPC; using DiscordRPC;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.SDL2; using Ryujinx.Audio.Backends.SDL2;
using Ryujinx.Ava; using Ryujinx.Ava;