Update SDL2GamepadDriver.cs
Move the section after the check for empty guid (dumb me)
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@ -50,9 +50,6 @@ namespace Ryujinx.Input.SDL2
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{
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{
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Guid guid = SDL_JoystickGetDeviceGUID(joystickIndex);
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Guid guid = SDL_JoystickGetDeviceGUID(joystickIndex);
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// Remove the first 4 char of the guid (CRC part) to make it stable
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string guidString = "0000" + guid.ToString().Substring(4);
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// Add a unique identifier to the start of the GUID in case of duplicates.
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// Add a unique identifier to the start of the GUID in case of duplicates.
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if (guid == Guid.Empty)
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if (guid == Guid.Empty)
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@ -60,6 +57,9 @@ namespace Ryujinx.Input.SDL2
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return null;
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return null;
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}
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}
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// Remove the first 4 char of the guid (CRC part) to make it stable
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string guidString = "0000" + guid.ToString().Substring(4);
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string id;
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string id;
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lock (_lock)
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lock (_lock)
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