Evan Husted
a989d28e03
misc: Convert UIntUtils.CreateRandom into an extension on Random.
2024-10-12 21:41:36 -05:00
Evan Husted
cb31d79164
misc: Collapse XXHash128 into Hash128.
2024-10-12 21:39:30 -05:00
Evan Husted
290e7c5ec8
infra: Cleanup CI artifacts, remove duplicate executable in releases.
2024-10-12 21:37:02 -05:00
Evan Husted
4d311dfc1a
UI: RPC: show game version when hovering large image asset.
1.2.21
2024-10-11 23:55:50 -05:00
Evan Husted
5b6e3521d8
misc: More minor style changes.
2024-10-11 23:55:12 -05:00
Evan Husted
e1dda4cef1
UI: Add more Discord presence games.
1.2.20
2024-10-11 17:57:33 -05:00
Evan Husted
169126e511
UI: Remember the last state of UseRandomUuid.
2024-10-11 17:57:20 -05:00
Evan Husted
4c237c4793
misc: Code cleanups & remove references to Patreon & Twitter.
2024-10-11 17:56:59 -05:00
Evan Husted
26e9aa11d5
Chore: Test if release works without a body.
1.2.19
2024-10-10 21:57:53 -05:00
Evan Husted
527eb81bfd
Version bump, and test if releases can be on the same repo.
1.2.18
2024-10-10 21:49:38 -05:00
Evan Husted
335eed75ef
UI: Extract the 256x256 thumbnail too when extracting the logo.
2024-10-10 21:39:50 -05:00
Evan Husted
17e259b90e
Chore: Attempt 4
2024-10-10 19:33:05 -05:00
Evan Husted
4025cabbdb
Chore: Attempt 3
2024-10-10 19:30:54 -05:00
Evan Husted
ba21df6ee4
Chore: Attempt 2 at fixing github actions
2024-10-10 18:40:37 -05:00
Evan Husted
9d961d673c
Chore: Attempt 1 at fixing github actions
2024-10-10 18:21:29 -05:00
Evan Husted
92b29ae4a5
Chore: Minor code cleanups
2024-10-10 18:17:46 -05:00
Evan Husted
602251be51
UI: oops, forgot that file
2024-10-10 18:16:43 -05:00
Evan Husted
6da83688b2
UI: Improve Discord RPC for select games & show play time in place of title ID.
2024-10-10 18:15:38 -05:00
Evan Husted
289e6dbbf6
Remove GTK CI build
2024-10-07 20:18:35 -05:00
Jimmy Reichley
565acec468
AutoLoad DLC/updates ( #12 )
...
* Add hooks to ApplicationLibrary for loading DLC/updates
* Trigger DLC/update load on games refresh
* Initial moving of DLC/updates to UI.Common
* Use new models in ApplicationLibrary
* Make dlc/updates records; use ApplicationLibrary for loading logic
* Fix a bug with DLC window; rework some logic
* Auto-load bundled DLC on startup
* Autoload DLC
* Add setting for autoloading dlc/updates
* Remove dead code; bind to AppLibrary apps directly in mainwindow
* Stub out bulk dlc menu item
* Add localization; stub out bulk load updates
* Set autoload dirs explicitly
* Begin extracting updates to match DLC refactors
* Add title update autoloading
* Reduce size of settings sections
* Better cache lookup for apps
* Dont reload entire library on game version change
* Remove ApplicationAdded event; always enumerate nsp when autoloading
2024-10-07 20:08:41 -05:00
Evan Husted
9a1863c752
You see, when I said remove GTK3, what I actually meant was remove references to it. Here's removing GTK3.
2024-10-07 18:34:04 -05:00
Evan Husted
12358182aa
Remove unused workflows, remove FUNDING.yml, remove GTK3.
2024-10-07 18:29:08 -05:00
gdkchan
a2c0035013
Update audio renderer to REV13: Add support for compressor statistics and volume reset ( #7372 )
...
* Update audio renderer to REV13: Add support for compressor statistics and volume reset
* XML docs
* Disable stats reset
* Wrong comment
* Fix more XML docs
* PR feedback
2024-10-01 11:30:57 +01:00
Isaac Marovitz
1c6636d3cd
Make resource encoding less stupid
2024-09-30 17:52:07 +02:00
gdkchan
7d158acc3b
Do not try to create a texture pool if shader does not use textures ( #7379 )
2024-09-30 11:41:07 -03:00
Isaac Marovitz
e60b90fc47
Set correct maximum supported anisotropy
2024-09-29 01:17:21 +02:00
Isaac Marovitz
cedc8e00df
GAL Changes
2024-09-29 01:06:10 +02:00
Isaac Marovitz
0ca4c03af4
Updates
2024-09-28 19:03:01 -04:00
Isaac Marovitz
7d86cb8d7f
GAL Changes
2024-09-28 19:03:01 -04:00
Isaac Marovitz
f58920b944
Check for null resources before declaring them resident
2024-09-28 19:03:01 -04:00
Isaac Marovitz
ca30248d97
Fix null sampler crash
2024-09-28 19:03:01 -04:00
Isaac Marovitz
6fed9b51b5
Fix counted indirect draws
...
Fixes Monster Hunter Rise and Apollo Justice
2024-09-28 19:03:01 -04:00
Isaac Marovitz
bb917a4aa4
Program hash set
2024-09-28 19:03:01 -04:00
Isaac Marovitz
7245193f08
Auto-backed samplers
2024-09-28 19:03:01 -04:00
Isaac Marovitz
2f0235fc37
Refactor binding logic + Bind image arrays
2024-09-28 19:03:01 -04:00
Isaac Marovitz
04c0090653
Fix primitive id in shader gen
...
Fixes Dark Souls
2024-09-28 19:03:01 -04:00
Isaac Marovitz
d5502b02b1
Fix cubemap array length
...
Fixes crash in Sonic Frontiers
2024-09-28 19:03:01 -04:00
Isaac Marovitz
691b0de6e1
Properly create stencil views of combined formats
...
Fixes Link’s Awakening
2024-09-28 19:03:01 -04:00
Isaac Marovitz
b43ff78ba1
Add missing set texture for depth stencil blit
...
Mostly fixes Sonic Frontiers & Link’s Awakening
2024-09-28 19:03:01 -04:00
Isaac Marovitz
16eb005e8b
Fix typo in stride change shader
...
Fixes Castlevania Dominus Collection
2024-09-28 19:03:01 -04:00
Isaac Marovitz
ce23bff285
Fix invalid depth stencil state when no depth stencil is present
...
Partially fixes Sonic Frontiers and Castlevania Dominus Collection
2024-09-28 19:03:01 -04:00
Isaac Marovitz
6b2bc16dc3
Style
2024-09-28 19:03:01 -04:00
Isaac Marovitz
302ee73f34
Metal: Unsupported topology indexed draw conversion ( #40 )
...
* Convert unsupported indexed buffer topologies
* Fix index count and dispatch size
* Cleanup
* Fix typos
2024-09-28 19:03:01 -04:00
Isaac Marovitz
6a46943af9
Fix null resources breaking arg buffer alignment
2024-09-28 19:03:01 -04:00
Isaac Marovitz
a968ec71fd
Remove RenderPipelineDescriptorResult
2024-09-28 19:03:01 -04:00
Isaac Marovitz
d7c71c8a7b
D32FS8 to D24S8 Conversion
2024-09-28 19:03:01 -04:00
Isaac Marovitz
f06c869df1
Upstream changes
2024-09-28 19:03:01 -04:00
Isaac Marovitz
8a579b64be
Logic Operations
2024-09-28 19:03:01 -04:00
Isaac Marovitz
e928ec9708
Fix array size query
2024-09-28 19:03:01 -04:00
Isaac Marovitz
c7c80dc2fb
Debug Groups
2024-09-28 19:03:01 -04:00