madwind
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aebc0c608f
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Update native binaries
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2025-02-08 02:33:07 +00:00 |
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madwind
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c1c3da82c5
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Update SDL to tag release-3.2.4
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2025-02-08 10:28:31 +08:00 |
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madwind
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530d95d07b
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Merge remote-tracking branch 'Ryubing/master'
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2025-02-07 17:02:17 +08:00 |
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madwind
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7e511dacd3
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Follow DPA advice.
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2025-02-07 16:55:38 +08:00 |
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Evan Husted
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a4211fec33
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UI: Properly space the play time & last play date in the game info popup
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2025-02-06 22:56:25 -06:00 |
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madwind
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430ee83864
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Fix SDL3 keyboard
optimize stick
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2025-02-07 00:16:58 +08:00 |
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madwind
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de58f97ca2
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Update SDL to tag release-3.2.2
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2025-02-06 10:53:57 +08:00 |
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madwind
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63a0fa9942
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Merge branch 'master'
# Conflicts:
# src/Ryujinx/Assets/locales.json
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2025-02-06 10:29:12 +08:00 |
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madwind
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8761b13b34
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Optimized the way SetVolume works
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2025-02-06 10:21:43 +08:00 |
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Evan Husted
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d1da937fce
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misc: chore: [ci skip] XMLdocs on new Play Report Analyzer members
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2025-02-05 19:51:43 -06:00 |
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Evan Husted
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4a8f98126f
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[ci skip] remove test
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2025-02-05 19:45:29 -06:00 |
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Evan Husted
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e55629a908
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misc: chore: [ci skip] Play Report Analyzer: Added Multi Value formatters
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2025-02-05 19:42:36 -06:00 |
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Evan Husted
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c638a7daf8
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misc: chore: Move Play Report analyzer into a dedicated namespace and remove the PlayReport name prefix on types
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2025-02-05 19:27:44 -06:00 |
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Piplup
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5e5e180fea
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PlayReportAnalyzer: Added Pokemon Scarlet and Violet (#630)
Every base game location excluding buildings are done, DLC locations
will be added at a later point
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2025-02-05 18:32:27 -06:00 |
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madwind
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0c94b7c0d5
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fix merge
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2025-02-05 23:03:26 +08:00 |
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Hack茶ん
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131fe71205
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Update Korean translation (#624)
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2025-02-05 02:40:37 -06:00 |
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madwind
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5a6d532579
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Merge branch 'master'
# Conflicts:
# src/Ryujinx/Utilities/Configuration/ConfigurationFileFormat.cs
# src/Ryujinx/Utilities/Configuration/ConfigurationState.Migration.cs
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2025-02-05 16:29:31 +08:00 |
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Evan Husted
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6af388c623
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misc: chore: [ci skip] oops forgot to localize the reset button & confirmation
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2025-02-05 02:01:33 -06:00 |
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Evan Husted
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45cec4e7cf
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UI: In-app Configuration resetting
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2025-02-05 01:42:27 -06:00 |
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FluffyOMC
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479b38f035
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Add tooltips to game status (#625)
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2025-02-05 00:42:20 -06:00 |
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Evan Husted
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3ecc7819cc
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UI: Fix the app list sort types using the newly changed localization keys
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2025-02-04 23:47:24 -06:00 |
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Evan Husted
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4b1d94ccd8
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misc: chore: [ci skip] use MultiplayerInfoConverter instance instead of constructing for every use
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2025-02-04 23:36:36 -06:00 |
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Evan Husted
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4ae9f1c0d2
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UI: Use Hosted Games & Player Count localization keys in list view too
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2025-02-04 23:31:31 -06:00 |
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Evan Husted
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717851985e
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UI: Reorganize Game Info dialog popup + localization
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2025-02-04 23:28:37 -06:00 |
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Evan Husted
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bd08a111a8
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UI: Show what each value is in the Game Info dialog, add game icon
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2025-02-04 22:47:12 -06:00 |
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Evan Husted
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1972a47f39
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UI: Game stats button on right click for Grid view users
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2025-02-04 19:32:17 -06:00 |
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Evan Husted
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222ceb818b
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misc: chore: Use ApplicationLibrary helpers for getting DLCs & Updates for a game
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2025-02-04 18:21:49 -06:00 |
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Evan Husted
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b0fcc5bee1
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misc: chore: Simplify HasCompatibilityEntry
(Totally didn't realize that SelectedApplication is already an ApplicationData)
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2025-02-04 18:21:24 -06:00 |
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Evan Husted
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820e8f7375
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[ci skip] UI: Strip dumped file information out of the DLC name
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2025-02-04 18:10:28 -06:00 |
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Evan Husted
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e8a7d5b0b7
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UI: Only show DLC RomFS button under Extract Data when DLCs are available.
Also convert the constructor of DlcSelectViewModel to expect a normal title id and not one already converted to the base ID.
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2025-02-04 17:21:54 -06:00 |
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Evan Husted
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fafb99c702
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misc: chore: [ci skip] don't even bother looking up the application; the tag present on the control *is* a valid title ID and can't reasonably change in between the tag being set and playability information being requested.
Even if it does, worst case scenario the compat list that pops up has no results.
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2025-02-04 15:57:32 -06:00 |
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Evan Husted
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df9e6e4812
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UI: Added the ability to view Compat information on right click, and on clicking the status itself like the title ID button.
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2025-02-04 15:51:27 -06:00 |
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Evan Husted
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566f3d079a
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misc: chore: Play Report analyzer code simplification
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2025-02-04 00:56:59 -06:00 |
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Evan Husted
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d7707d4176
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UI: RPC: Only update presence if a value is actually different from the current presence
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2025-02-03 23:12:50 -06:00 |
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Evan Husted
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7a9b62884a
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misc: chore: type-specific value accessors on PlayReportValue
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2025-02-03 19:56:02 -06:00 |
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Evan Husted
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de9faf183a
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misc: chore: [ci skip] wrong element order
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2025-02-03 19:45:05 -06:00 |
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Evan Husted
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0bf7c5dfa2
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misc: chore: [ci skip] AlwaysReturn factory function to go with the AlwaysResets singleton one.
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2025-02-03 19:23:47 -06:00 |
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Evan Husted
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11bc32d98e
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UI: RPC: Reset Details when switching between Master Mode and Normal Mode on the title screen.
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2025-02-03 19:19:17 -06:00 |
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Evan Husted
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063430ea16
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misc: chore: Use .Match
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2025-02-03 19:18:31 -06:00 |
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Evan Husted
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65f08caaa3
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misc: chore: .Match helper method on PlayReportAnalyzer.FormattedValue.
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2025-02-03 19:18:17 -06:00 |
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Evan Husted
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f225b18c05
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misc: chore: XMLDocs on PlayReportAnalyzer system.
- Change PlayReportValue to a basic class passed normally instead of a struct passed by reference
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2025-02-03 18:54:38 -06:00 |
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Evan Husted
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d8549f687b
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misc: chore: convert split ThreadStatic fields & property getter/setters into a single property with [field: ThreadStatic]
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2025-02-03 17:04:11 -06:00 |
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Evan Husted
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5ab50680b4
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HLE: Run Play Report event handlers in a dedicated .NET thread
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2025-02-03 17:01:44 -06:00 |
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Evan Husted
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a0edc5c2b0
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UI: RPC: Small change to how values are passed to hopefully detect the player pos better
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2025-02-03 15:46:39 -06:00 |
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Evan Husted
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158ea7b4d6
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misc: chore: logged coordinate is a decimal not a whole number
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2025-02-03 15:33:12 -06:00 |
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Evan Husted
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8bc3de8303
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UI: RPC: Add TOTK current world layer to RPC based on logged player y pos
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2025-02-03 14:54:34 -06:00 |
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Evan Husted
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c812106611
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UI: Show playability information under game version in List view
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2025-02-03 13:49:56 -06:00 |
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shinra-electric
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11e4d8f970
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Add the JP version of P5R to the list of Metal games (#612)
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2025-02-03 01:36:58 -06:00 |
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Evan Husted
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774edb7b29
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UI: Match System Time is now an active setting which you can toggle on/off.
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2025-02-02 23:46:55 -06:00 |
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Evan Husted
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55536f5d78
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misc: chore: Early exit HandlePlayReport if RPC is not enabled
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2025-02-02 22:14:43 -06:00 |
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