WIP: Added a new window for shortcut configuration #607
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Added a window with settings for shortcuts. When creating a shortcut, arguments of those settings that were changed in this window will be added.
Added new arguments for shortcuts that the shortcut creation window uses.
When starting a game with arguments, a separate configuration is used (based on the global configuration), but does not affect it in any way
https://github.com/user-attachments/assets/e9e52ee4-f2ef-4be7-8641-623627a14de0
I feel like this functionality would be rendered kinda redundant once we have per-game configurations.
I don't think the LED clearing logic is needed here
Drop the brace into a new line; rename the method to
GetArguments
; it is returning a value and not setting anythingDownload the artifacts for this pull request:
Only for Developers
There is currently no separate configuration for games, but this method at least allows you to configure shortcuts separately, so it might not be superfluous now.
this pull request seems to require changes to the workflow as the workflow does not have the required path and simply replicates the original path
I couldn't figure out why the local version worked without problems, but the one compiled on github didn't work properly. I figured it out, this is a test release version
https://github.com/Goodfeat/Ryujinx_alt/releases/download/1.2.59/ryujinx-1.2.59-win_x64.zip
Pull request closed