UI: Set UseFloatingWatermark to false when the watermark is empty #135

Merged
sovervo merged 2 commits from master into master 2024-11-01 11:46:16 +00:00

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@ -34,6 +34,11 @@ namespace Ryujinx.Ava.UI.Controls
Input.Watermark = _placeholder;
if (string.IsNullOrWhiteSpace(Input.Watermark))
{
Input.UseFloatingWatermark = false;
}
Input.AddHandler(TextInputEvent, Message_TextInput, RoutingStrategies.Tunnel, true);
}