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MeloNX
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2025-04-07
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MeloNX
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src
History
Gabriel A
bbe460cecd
Use alternate stack for the segfault handler too
2024-09-10 09:08:02 +00:00
..
ARMeilleure
add helper for checking bionic
2024-09-10 09:00:39 +00:00
LibRyujinx
move android kotlin project over
2024-09-10 09:04:55 +00:00
LibRyujinx.NativeSample
libryujinx - fix branch
2024-09-10 08:57:35 +00:00
Ryujinx
Add NCE code
2024-09-10 09:02:25 +00:00
Ryujinx.Audio
Fix off-by-one on audio renderer PerformanceManager.GetNextEntry (
#7139
)
2024-07-31 22:22:11 -03:00
Ryujinx.Audio.Backends.OpenAL
Migrate Audio service to new IPC (
#6285
)
2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SDL2
replace
ByteMemoryPool
use with
MemoryOwner<byte>
and
SpanOwner<byte>
(
#6911
)
2024-06-15 23:00:13 +02:00
Ryujinx.Audio.Backends.SoundIo
replace
ByteMemoryPool
use with
MemoryOwner<byte>
and
SpanOwner<byte>
(
#6911
)
2024-06-15 23:00:13 +02:00
Ryujinx.Common
move android kotlin project over
2024-09-10 09:04:55 +00:00
Ryujinx.Cpu
Use alternate stack for the segfault handler too
2024-09-10 09:08:02 +00:00
Ryujinx.Graphics.Device
Make HLE project AOT friendly (
#7085
)
2024-08-31 11:39:26 -03:00
Ryujinx.Graphics.GAL
Clamp amount of mipmap levels to max allowed for all backends (
#7197
)
2024-08-12 17:45:25 -03:00
Ryujinx.Graphics.Gpu
Add work around for Adreno batched texture + sampler descriptor updates bug
2024-09-10 09:05:02 +00:00
Ryujinx.Graphics.Host1x
Add a separate device memory manager (
#6153
)
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec
Add a separate device memory manager (
#6153
)
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL
Clamp amount of mipmap levels to max allowed for all backends (
#7197
)
2024-08-12 17:45:25 -03:00
Ryujinx.Graphics.Shader
Fix shader RegisterUsage pass only taking first operation dest into account (
#7131
)
2024-07-30 21:57:55 -03:00
Ryujinx.Graphics.Texture
replace ByteMemoryPool usage in Ryujinx.Graphics (
#7129
)
2024-08-03 19:50:53 +01:00
Ryujinx.Graphics.Vic
Remove Vic Reference to Host1x (
#6277
)
2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan
Work around Adreno compute dispatch crash when changing grpahics state with a compute pipeline bound
2024-09-10 09:08:02 +00:00
Ryujinx.Gtk3
Vulkan: Feedback loop detection and barriers (
#7226
)
2024-09-01 21:28:16 -03:00
Ryujinx.Headless.SDL2
Vulkan: Feedback loop detection and barriers (
#7226
)
2024-09-01 21:28:16 -03:00
Ryujinx.HLE
Allocate NCE patch region dynamically to avoid not having enough space
2024-09-10 09:08:01 +00:00
Ryujinx.HLE.Generators
Make HLE project AOT friendly (
#7085
)
2024-08-31 11:39:26 -03:00
Ryujinx.Horizon
Unlink server sessions from multi-wait when service stops processing requests (
#7072
)
2024-07-20 16:17:40 -03:00
Ryujinx.Horizon.Common
Migrate Audio service to new IPC (
#6285
)
2024-02-22 16:58:33 -03:00
Ryujinx.Horizon.Generators
Audio rendering: reduce memory allocations (
#6604
)
2024-04-07 18:07:32 -03:00
Ryujinx.Horizon.Kernel.Generators
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Input
Fix another NullReferenceException (
#6826
)
2024-05-17 20:11:30 -03:00
Ryujinx.Input.SDL2
Input: Improve controller identification (
#6029
)
2024-01-22 17:02:44 -03:00
Ryujinx.Memory
Add NCE code
2024-09-10 09:02:25 +00:00
Ryujinx.SDL2.Common
Load custom SDL mappings from application data folder (
#6295
)
2024-02-10 19:41:02 +01:00
Ryujinx.ShaderTools
Allow texture arrays to use separate descriptor sets on Vulkan (
#6870
)
2024-05-26 13:30:19 -03:00
Ryujinx.Tests
Implement UQADD16, UQADD8, UQSUB16, UQSUB8, VQRDMULH, VSLI and VSWP Arm32 instructions (
#7174
)
2024-08-08 17:07:24 -03:00
Ryujinx.Tests.Memory
Delete old 16KB page workarounds (
#6584
)
2024-04-06 13:51:44 -03:00
Ryujinx.Tests.Unicorn
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.UI.Common
add helper for checking bionic
2024-09-10 09:00:39 +00:00
Ryujinx.UI.LocaleGenerator
Infra: Capitalisation Consistency (
#6296
)
2024-02-11 03:09:18 +01:00
RyujinxAndroid
move android kotlin project over
2024-09-10 09:04:55 +00:00
Spv.Generator
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00