Compare commits

..

63 Commits

Author SHA1 Message Date
Stossy11
fad5915c2e Fix Joy-Con Detection 2025-05-31 14:26:42 +10:00
Stossy11
43fb7e2e7f Fix Haptics on iPhones and make JoyCons use Device Motion. 2025-05-31 14:24:21 +10:00
056bcb6736 Merge pull request 'Rumble Implementation' (#34) from MediaMoots/MeloNX:rumbleDev into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#34
2025-05-31 04:14:42 +00:00
33fdecf0ad Update VirtualController.swift 2025-05-31 11:20:37 +08:00
e9b862bfce Update NativeController.swift 2025-05-31 11:03:40 +08:00
54ef5018e0 Merge branch 'XC-ios-ht' into rumbleDev 2025-05-31 11:01:24 +08:00
f2cf4edb75 Merge pull request 'Motion Control Implementation' (#33) from MediaMoots/MeloNX:motionDev into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#33
2025-05-31 02:54:14 +00:00
6ece04918d Merge branch 'XC-ios-ht' into rumbleDev 2025-05-31 10:54:14 +08:00
ea5287d9c7 Merge branch 'XC-ios-ht' into motionDev 2025-05-31 10:47:46 +08:00
Stossy11
22de4fd6c4 Remove Swift Module from StosJIT and add StikDebug to readme 2025-05-31 12:46:18 +10:00
30b9d3cf1c Merge branch 'XC-ios-ht' into motionDev 2025-05-31 10:30:30 +08:00
Stossy11
bffc5356a8 Better Performance, Updated Compilation. Updated Settings UI, iOS 18.4db1 JIT, etc 2025-05-31 11:50:33 +10:00
d7dad1b848 rumble implementation 2025-05-24 15:56:38 +08:00
ad67d8d7df fix unicode 2025-05-22 16:43:17 +08:00
6bc21f13ea Update BaseController.swift 2025-05-22 16:39:08 +08:00
19b055de2d Update project.pbxproj 2025-05-22 16:38:06 +08:00
29997c46e4 motion implementation 2025-05-22 16:38:00 +08:00
Stossy11
bff023563b some changes™ 2025-04-28 19:59:32 +10:00
Stossy11
90859393a3 Set controller code back and add back Software JIT Cache Regions 2025-04-28 19:53:37 +10:00
c5c79c26ea
Refactor settings to include update check option and adjust API URLs 2025-04-18 15:25:23 +12:00
61fca7892f Merge pull request 'Adds version number to settings and general UI fixes/tweaks' (#27) from show-version-number into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#27
2025-04-13 09:41:56 +00:00
6b045f3e6f fix bundle id again
(i suck)
2025-04-13 09:38:52 +00:00
f33e8ed879 fix team 2025-04-13 09:37:58 +00:00
c32873a734 fix bundle id 2025-04-13 09:36:51 +00:00
c6415d7e32
Refactor navigation button labels and enhance SettingsView with app version display and keyboard dismissal functionality 2025-04-13 21:31:10 +12:00
5c18cb1bbb
Enforce Gitignore 2025-04-13 21:31:00 +12:00
Stossy11
fc68e3d413 Set Bundle ID back 2025-04-10 22:34:31 +10:00
Stossy11
e382a35387 Add Fixed Handheld mode, Location to keep game running in the background, New Airplay Menu amd more 2025-04-10 22:30:56 +10:00
Stossy11
15171a703a Add JIT entitlement to source 2025-04-08 14:02:34 +10:00
Stossy11
4530a8839b Remove patreon in Source 2025-04-08 13:57:44 +10:00
Stossy11
4671ec67a2 Fix Icon in Source 2025-04-08 13:54:21 +10:00
Stossy11
a5fe1a34c5 Fix Source 2025-04-08 13:53:21 +10:00
Stossy11
b9282a25e8 Update a lot, new logging and such 2025-04-08 13:23:41 +10:00
Stossy11
0bb5389370 Add Sensitivity, Add Device Model, Memory Limit and more to logs, Disable JitStreamer EB in favour of StikJIT, Change Cache Size, Update Model Name in settings 2025-04-02 18:59:35 +11:00
Stossy11
8b81cb39d7 Fully Fix File Importer 2025-03-29 17:37:42 +11:00
Stossy11
ccdb8b76a8 Hopefully fix File Picker 2025-03-28 07:58:52 +11:00
37020a5026 Update LICENSE.txt 2025-03-24 08:49:09 +00:00
259f6c6872 Update LICENSE.txt 2025-03-24 08:39:21 +00:00
Stossy11
2b7e29fa21 Implement new Virtual Controller Joystick. Add Game Requirements 2025-03-24 17:26:25 +11:00
8917ebf708 revert d326f5a00b651fa331e37faa68fc9019b415f31e
im dumb

revert Fix typos

i should git blame it 😭
2025-03-23 02:25:23 +00:00
d326f5a00b Fix typos
i should git blame it 😭
2025-03-23 02:22:18 +00:00
3721a77cc4 Merge pull request 'Update to newer app icon (fits better into the bounding box)' (#23) from CycloKid/MeloNX:XC-ios-ht into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#23

melonx
2025-03-22 01:08:51 +00:00
667d54ed2d okay NOW we're in business🤑 2025-03-20 15:11:56 +00:00
1b70bfea8b its not resized properly. shit. brb. 2025-03-20 15:07:43 +00:00
33b8571414 Replace app icon with the new one 🤑 2025-03-20 15:06:16 +00:00
33af004d85 Delete src/MeloNX/MeloNX/Assets/Assets.xcassets/AppIcon.appiconset/nxgradientpng.png 2025-03-20 15:02:30 +00:00
Stossy11
54cb7eb953 Updated JitStreamer Implementation, Reimplemented Texture Chunks, Reworked Alerts and more 2025-03-20 21:33:28 +11:00
ceab2f0ac8 Fix spelling mistake in README 2025-03-16 10:05:09 +00:00
7986859398 Update README.md 2025-03-16 10:02:34 +00:00
c4506da8a1 Update README.md 2025-03-15 21:10:43 +00:00
9f72c9da10 Update README.md 2025-03-15 21:03:36 +00:00
ba0c49f545 Update README With Experimental Free Developer Account guide 2025-03-15 21:02:49 +00:00
80148ac69a :sus64: 2025-03-13 06:42:26 +00:00
Stossy11
7417ddfeef Update version number 2025-03-13 17:18:42 +11:00
Stossy11
f66590203a Fix Setup 2025-03-13 09:40:18 +11:00
stossy11
f091e6c5ea Update README.md 2025-03-12 22:36:03 +00:00
stossy11
75a66586b2 Update README.md 2025-03-12 22:32:21 +00:00
Stossy11
3207e1e739 Merge pull request 'Fix for updates and DLCs' (#21) from XITRIX/MeloNX:updates-fix into XC-ios-ht 2025-03-13 09:30:28 +11:00
Stossy11
a6b4f2d91f Rewrite the menu Code, Add Metal HUD to advanced options and more 2025-03-13 09:05:21 +11:00
Stossy11
93af19e200 Fix Super Mario 3D World 2025-03-09 13:22:18 +11:00
Stossy11
172f364f62 Fix Contorller. 2025-03-09 10:14:53 +11:00
Stossy11
05666c918d Fix dependency 2025-03-09 09:10:37 +11:00
b45af91523 Merge pull request 'Feat: Implement Latest Ryujinx core into MeloNX' (#18) from melo-latest-ryu into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#18
2025-03-08 21:40:32 +00:00
115 changed files with 13509 additions and 3609 deletions

View File

@ -0,0 +1,49 @@
name: Update apps.json on new release
on:
release:
types: [published]
jobs:
update:
runs-on: debian-trixie
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Install dependencies
run: |
sudo apt-get install -y jq
- name: Extract release data
id: release
run: |
echo "VERSION=${GITEA_REF_NAME}" >> $GITHUB_OUTPUT
echo "DESCRIPTION=$(echo '${GITEA_EVENT_RELEASE_BODY}' | jq -Rs .)" >> $GITHUB_OUTPUT
echo "DATE=$(date '+%Y-%m-%d')" >> $GITHUB_OUTPUT
IPA_URL=$(echo '${GITEA_EVENT_RELEASE_ASSETS}' | jq -r '.[0].browser_download_url')
echo "DOWNLOAD_URL=$IPA_URL" >> $GITHUB_OUTPUT
- name: Update apps.json
run: |
jq --arg version "${{ steps.release.outputs.VERSION }}" \
--arg buildVersion "1" \
--arg date "${{ steps.release.outputs.DATE }}" \
--arg localizedDescription "${{ steps.release.outputs.DESCRIPTION }}" \
--arg downloadURL "${{ steps.release.outputs.DOWNLOAD_URL }}" \
'.apps[0].versions |= [{"version": $version, "buildVersion": $buildVersion, "date": $date, "localizedDescription": $localizedDescription, "downloadURL": $downloadURL, "minOSVersion": "15.0"}]' \
apps.json > tmp.json && mv tmp.json apps.json
- name: Commit and push
run: |
git config user.name "gitea-actions"
git config user.email "gitea-actions@localhost"
git add apps.json
git commit -m "Update apps.json for release ${{ steps.release.outputs.VERSION }}"
git push
env:
GIT_AUTHOR_NAME: gitea-actions
GIT_AUTHOR_EMAIL: gitea-actions@localhost
GIT_COMMITTER_NAME: gitea-actions
GIT_COMMITTER_EMAIL: gitea-actions@localhost

View File

@ -1,3 +1,12 @@
Currently licensed under the GNU AFFERO GENERAL PUBLIC LICENSE version 3, or any later version, at your choice.
You may obtain a copy of the license at <https://gnu.org/>
Copyright (c) Rhajune Park and contributors, 2025
For copyright infringement claims, please contact abuse@pythonplayer123.dev for expedited processing
Previously licensed under the MeloNX License.
MeloNX License
Copyright (c) MeloNX Team and Contributors

View File

@ -6,11 +6,6 @@
<h1 align="center">MeloNX</h1>
## Documentation
If you are planning to contribute or just want to learn more about this project please read through our [documentation](docs/README.md).
<p align="center">
MeloNX enables Nintendo Switch game emulation on iOS using the Ryujinx iOS code base.
</p>
@ -28,11 +23,10 @@ MeloNX works on iPhone XS/XR and later and iPad 8th Gen and later. Check out the
## FAQ
- MeloNX is made for iOS 17+, on iOS 15 - 16 MeloNX can be installed but may have issues or not work at all.
- MeloNX needs Xcode or a Paid Apple Developer Account. SideStore support may come soon (SideStore Side Issue)
- MeloNX needs JIT
- MeloNX cannot be Sideloaded normally and requires the use of the following Installation Guide(s).
- MeloNX requires JIT
- Recommended Device: iPhone 15 Pro or newer.
- Low-End Recommended Device**: iPhone 13 Pro.
- Lowest Supported Device: iPhone XR
- Low-End Recommended Device: iPhone 13 Pro.
## How to install
@ -54,14 +48,67 @@ MeloNX works on iPhone XS/XR and later and iPad 8th Gen and later. Check out the
4. **Enable JIT**
- Use your preferred method to enable Just-In-Time (JIT) compilation.
- We reccomend using [StikDebug](https://apps.apple.com/us/app/stikdebug/id6744045754)
5. **Add Necessary Files**
If having Issues installing firmware (Make sure your Keys are installed first)
- If needed, install firmware and keys from **Ryujinx Desktop**.
- If needed, install firmware and keys from **Ryujinx Desktop** (or forks).
- Copy the **bis** and **system** folders
### Xcode
### Free Developer Account (Experimental)
1. **Sideload MeloNX**
- Use [SideStore](https://sidestore.io/) or [AltStore](https://altstore.io/) (**NOT** AltStore PAL).
2. **Sideload the Entitlement App**
- Install [this app](https://github.com/hugeBlack/GetMoreRam/releases/download/nightly/Entitlement.ipa) using [SideStore](https://sidestore.io/) or [AltStore](https://altstore.io/) (**NOT** AltStore PAL).
3. **Sign In to Your Account**
- Open **Settings** in the entitlement app and sign in with your Apple ID.
4. **Refresh App IDs**
- Navigate to the **App IDs** page.
- Tap **Refresh** to update the list.
5. **Enable Increased Memory Limit**
- Select **MeloNX** (should be like "com.stossy11.MeloNX" or some variation) from the list.
- Tap **Add Increased Memory Limit**.
6. **Reinstall MeloNX**
- Delete the existing installation.
- Sideload the app again using SideStore or AltStore.
7. **Verify Increased Memory Limit**
- Open MeloNX and check if the **Increased Memory Limit** is enabled.
8. **Add Necessary Files**
If having Issues installing firmware (Make sure your keys are installed first)
- If needed, install firmware and keys from **Ryujinx Desktop** (or forks).
- Copy the **bis** and **system** folders
9. **Enable JIT**
- Use your preferred method to enable Just-In-Time (JIT) compilation.
- We recommend using [StikDebug](https://apps.apple.com/us/app/stikdebug/id6744045754)
### TrollStore
As Said in FAQ:
> MeloNX is made for iOS 17+, on iOS 15 - 16 MeloNX can be installed but may have issues or not work at all.
1. **Install MeloNX with TrollStore**
2. **Add Necessary Files**
3. **Enable TrollStore JIT**
- MeloNX includes automatic JIT using the TrollStore URL Scheme
- Open MeloNX Settings
- Scroll down and enable the "TrollStore JIT" toggle
- Profit
### Free Developer Account (Xcode)
**NOTE: These Xcode builds are nightly and may have unfinished features.**
@ -70,8 +117,8 @@ If having Issues installing firmware (Make sure your Keys are installed first)
2. **Add Necessary Files**
If having Issues installing firmware (Make sure your Keys are installed first)
- If needed, install firmware and keys from **Ryujinx Desktop**.
If having Issues installing firmware (Make sure your keys are installed first)
- If needed, install firmware and keys from **Ryujinx Desktop** (or forks).
- Copy the **bis** and **system** folders
## Features
@ -99,8 +146,7 @@ If having Issues installing firmware (Make sure your Keys are installed first)
- **Input**
We currently have support for keyboard, touch input, JoyCon input support, and nearly all controllers.
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
In all scenarios, you can set up everything inside the input configuration menu.
Motion controls are natively supported in most cases.
- **DLC & Modifications**

View File

@ -3,11 +3,13 @@
# Define the destination directory (hardcoded)
DESTINATION_DIR="src/MeloNX/Dependencies/Dynamic\ Libraries/Ryujinx.Headless.SDL2.dylib"
dotnet clean
# Restore the project
dotnet restore
# Build the project with the specified version
dotnet build -c Release
# dotnet build -c Release
# Publish the project with the specified runtime and settings
dotnet publish -c Release -r ios-arm64 -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true

View File

@ -1,8 +1,7 @@
#!/bin/bash
XCCONFIG_FILE="${SRCROOT}/MeloNX.xcconfig"
# XCCONFIG_FILE="${SRCROOT}/MeloNX.xcconfig"
# Define the common paths to search for dotnet, including user-specific directories
SEARCH_PATHS=(
"/usr/local/share/dotnet"
"/usr/local/bin"
@ -14,10 +13,10 @@ SEARCH_PATHS=(
"$HOME/Developer"
)
# Initialize DOTNET_PATH as empty
DOTNET_PATH=""
# Search in the defined paths
for path in "${SEARCH_PATHS[@]}"; do
if [ -d "$path" ]; then
DOTNET_PATH=$(find "$path" -name dotnet -type f -print -quit 2>/dev/null)
@ -27,18 +26,8 @@ for path in "${SEARCH_PATHS[@]}"; do
fi
done
# Check if the path was found
if [ -z "$DOTNET_PATH" ]; then
echo "Error: dotnet path not found."
exit 1
fi
echo "dotnet path: $DOTNET_PATH"
# Escape the path for sed
ESCAPED_PATH=$(echo "$DOTNET_PATH" | sed 's/\//\\\//g')
# Update the xcconfig file
sed -i '' "s/^DOTNET = .*/DOTNET = $ESCAPED_PATH/g" "$XCCONFIG_FILE"
echo "Updated MeloNX.xcconfig with DOTNET path: $DOTNET_PATH"
echo "$DOTNET_PATH"

21
distribution/ios/xc-compile.sh Executable file
View File

@ -0,0 +1,21 @@
dotnet_output=$(./distribution/ios/get_dotnet.sh)
exit_code=$?
if [ $exit_code -eq 0 ]; then
dotnet="$dotnet_output"
else
echo "error: .NET not found, Please follow the compilation instructions on the gitea." >&2
exit 1
fi
$dotnet publish -c Release -r ios-arm64 -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
if [ $? -ne 0 ]; then
echo "warning: Compiling MeloNX failed! Running dotnet clean + restore then Retrying..."
$dotnet clean
$dotnet restore
$dotnet publish -c Release -r ios-arm64 -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
fi

49
source.json Normal file
View File

@ -0,0 +1,49 @@
{
"name": "MeloNX",
"subtitle": "A source for the MeloNX Application",
"description": "Welcome to the MeloNX source! The latest download for MeloNX.",
"iconURL": "https://git.743378673.xyz/CycloKid/assets/media/branch/main/Melo/AppIcons/MeloNX.png",
"headerURL": "https://cdn.discordapp.com/attachments/1320760161836466257/1331670540447912090/melon-x-not-melo-nx-amiright-guys.png?ex=67f556d6&is=67f40556&hm=71be8f109a14f1c47d8f4965aa017bccb5617962b7a9f5cdfb936a5a8135dad7&",
"website": "https://MeloNX.org",
"tintColor": "#AE34EB",
"featuredApps": [
"com.stossy11.MeloNX"
],
"apps": [
{
"name": "MeloNX",
"bundleIdentifier": "com.stossy11.MeloNX",
"developerName": "Stossy11",
"subtitle": "An NX Emulator.",
"localizedDescription": "MeloNX is an iOS Nintendo Switch emulator based on Ryujinx, written primarily in C#. Designed to bring accurate performance and a user-friendly interface to iOS, MeloNX makes Switch games accessible on Apple devices. Developed from the ground up, MeloNX is open-source and available on a custom Gitea server under the MeloNX license (Based on MIT) (requires increased memory limit)",
"iconURL": "https://git.743378673.xyz/CycloKid/assets/media/branch/main/Melo/AppIcons/MeloNX.png",
"tintColor": "#AE34EB",
"category": "games",
"screenshots": [
"https://git.743378673.xyz/stossy11/screenshots/raw/branch/main/IMG_0380.PNG",
"https://git.743378673.xyz/stossy11/screenshots/raw/branch/main/IMG_0381.PNG"
],
"versions": [
{
"version": "1.7.0",
"buildVersion": "1",
"date": "2025-04-08",
"localizedDescription": "First AltStore release!",
"downloadURL": "https://git.743378673.xyz/MeloNX/MeloNX/releases/download/1.7.0/MeloNX.ipa",
"size": 79821,
"minOSVersion": "15.0"
}
],
"appPermissions": {
"entitlements": [
"get-task-allow",
"com.apple.developer.kernel.increased-memory-limit"
],
"privacy": {
"NSPhotoLibraryAddUsageDescription": "MeloNX needs access to your Photo Library in order to save screenshots."
}
}
}
],
"news": []
}

View File

@ -75,7 +75,7 @@ namespace ARMeilleure.Translation
FunctionTable = new AddressTable<ulong>(for64Bits ? _levels64Bit : _levels32Bit);
Stubs = new TranslatorStubs(FunctionTable);
FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub;
FunctionTable.Fill = (ulong)Stubs.DispatchStub;
}
public IPtcLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled)

View File

@ -8,6 +8,4 @@
// Configuration settings file format documentation can be found at:
// https://help.apple.com/xcode/#/dev745c5c974
VERSION = 1.5.0
DOTNET = /usr/local/share/dotnet/dotnet
VERSION = 1.7.0

View File

@ -24,7 +24,7 @@
/* End PBXAggregateTarget section */
/* Begin PBXBuildFile section */
4E0DED342D05695D00FEF007 /* SwiftUIJoystick in Frameworks */ = {isa = PBXBuildFile; productRef = 4E0DED332D05695D00FEF007 /* SwiftUIJoystick */; };
4549A31C2DD8795900EC8D88 /* CocoaAsyncSocket in Frameworks */ = {isa = PBXBuildFile; productRef = 4549A31B2DD8795900EC8D88 /* CocoaAsyncSocket */; };
4E12B23C2D797CFA00FB2271 /* MeloNX.xcconfig in Resources */ = {isa = PBXBuildFile; fileRef = 4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */; };
4E8A80772D5FDD2D0041B48F /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 4E80AA622CD7122800029585 /* GameController.framework */; };
4EA5AE822D16807500AD0B9F /* SwiftSVG in Frameworks */ = {isa = PBXBuildFile; productRef = 4EA5AE812D16807500AD0B9F /* SwiftSVG */; };
@ -32,6 +32,13 @@
/* End PBXBuildFile section */
/* Begin PBXContainerItemProxy section */
4E59B0A32DEA5CA9004BFF2A /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = 4E80A9852CD6F54500029585 /* Project object */;
proxyType = 1;
remoteGlobalIDString = BD43C6212D1B248D003BBC42;
remoteInfo = com.Stossy11.MeloNX.RyujinxAg;
};
4E80A99E2CD6F54700029585 /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = 4E80A9852CD6F54500029585 /* Project object */;
@ -109,7 +116,11 @@
"Dependencies/Dynamic Libraries/Ryujinx.Headless.SDL2.dylib" = (
CodeSignOnCopy,
);
"Dependencies/Dynamic Libraries/RyujinxKeyboard.framework" = (
"Dependencies/Dynamic Libraries/RyujinxHelper.framework" = (
CodeSignOnCopy,
RemoveHeadersOnCopy,
);
"Dependencies/Dynamic Libraries/StosJIT.framework" = (
CodeSignOnCopy,
RemoveHeadersOnCopy,
);
@ -122,10 +133,6 @@
"Dependencies/Dynamic Libraries/libavutil.dylib" = (
CodeSignOnCopy,
);
Dependencies/XCFrameworks/MoltenVK.xcframework = (
CodeSignOnCopy,
RemoveHeadersOnCopy,
);
Dependencies/XCFrameworks/SDL2.xcframework = (
CodeSignOnCopy,
RemoveHeadersOnCopy,
@ -170,7 +177,8 @@
"Dependencies/Dynamic Libraries/libavutil.dylib",
"Dependencies/Dynamic Libraries/libMoltenVK.dylib",
"Dependencies/Dynamic Libraries/Ryujinx.Headless.SDL2.dylib",
"Dependencies/Dynamic Libraries/RyujinxKeyboard.framework",
"Dependencies/Dynamic Libraries/RyujinxHelper.framework",
"Dependencies/Dynamic Libraries/StosJIT.framework",
Dependencies/XCFrameworks/libavcodec.xcframework,
Dependencies/XCFrameworks/libavfilter.xcframework,
Dependencies/XCFrameworks/libavformat.xcframework,
@ -179,7 +187,6 @@
Dependencies/XCFrameworks/libswresample.xcframework,
Dependencies/XCFrameworks/libswscale.xcframework,
Dependencies/XCFrameworks/libteakra.xcframework,
Dependencies/XCFrameworks/MoltenVK.xcframework,
Dependencies/XCFrameworks/SDL2.xcframework,
);
};
@ -196,8 +203,8 @@
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
4E0DED342D05695D00FEF007 /* SwiftUIJoystick in Frameworks */,
CA8F9C322D3F5AB200D7E586 /* GameController.framework in Frameworks */,
4549A31C2DD8795900EC8D88 /* CocoaAsyncSocket in Frameworks */,
4EA5AE822D16807500AD0B9F /* SwiftSVG in Frameworks */,
4E8A80772D5FDD2D0041B48F /* GameController.framework in Frameworks */,
);
@ -257,12 +264,12 @@
/* Begin PBXLegacyTarget section */
BD43C61D2D1B23AB003BBC42 /* Ryujinx */ = {
isa = PBXLegacyTarget;
buildArgumentsString = "publish -c Release -r ios-arm64 -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true";
buildArgumentsString = "./distribution/ios/xc-compile.sh";
buildConfigurationList = BD43C61E2D1B23AB003BBC42 /* Build configuration list for PBXLegacyTarget "Ryujinx" */;
buildPhases = (
);
buildToolPath = "$(DOTNET)";
buildWorkingDirectory = "$(SRCROOT)/../..";
buildToolPath = /bin/sh;
buildWorkingDirectory = "$(SRCROOT)/../../";
dependencies = (
);
name = Ryujinx;
@ -287,14 +294,15 @@
buildRules = (
);
dependencies = (
4E59B0A42DEA5CA9004BFF2A /* PBXTargetDependency */,
);
fileSystemSynchronizedGroups = (
4E80A98F2CD6F54500029585 /* MeloNX */,
);
name = MeloNX;
packageProductDependencies = (
4E0DED332D05695D00FEF007 /* SwiftUIJoystick */,
4EA5AE812D16807500AD0B9F /* SwiftSVG */,
4549A31B2DD8795900EC8D88 /* CocoaAsyncSocket */,
);
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"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
);
MARKETING_VERSION = "$(VERSION)";
PRODUCT_BUNDLE_IDENTIFIER = com.stossy11.MeloNX;
PRODUCT_NAME = "$(TARGET_NAME)";
SUPPORTED_PLATFORMS = "iphoneos iphonesimulator";
SUPPORTS_MACCATALYST = NO;
SWIFT_EMIT_LOC_STRINGS = YES;
SWIFT_OBJC_BRIDGING_HEADER = "MeloNX/App/Core/Headers/Ryujinx-Header.h";
SWIFT_VERSION = 5.0;
@ -1198,12 +1587,12 @@
/* End XCConfigurationList section */
/* Begin XCRemoteSwiftPackageReference section */
4E0DED322D05695D00FEF007 /* XCRemoteSwiftPackageReference "SwiftUIJoystick" */ = {
4549A31A2DD8795900EC8D88 /* XCRemoteSwiftPackageReference "CocoaAsyncSocket" */ = {
isa = XCRemoteSwiftPackageReference;
repositoryURL = "https://github.com/michael94ellis/SwiftUIJoystick";
repositoryURL = "https://github.com/robbiehanson/CocoaAsyncSocket";
requirement = {
kind = upToNextMajorVersion;
minimumVersion = 1.5.0;
minimumVersion = 7.6.5;
};
};
4EA5AE802D16807500AD0B9F /* XCRemoteSwiftPackageReference "SwiftSVG" */ = {
@ -1217,10 +1606,10 @@
/* End XCRemoteSwiftPackageReference section */
/* Begin XCSwiftPackageProductDependency section */
4E0DED332D05695D00FEF007 /* SwiftUIJoystick */ = {
4549A31B2DD8795900EC8D88 /* CocoaAsyncSocket */ = {
isa = XCSwiftPackageProductDependency;
package = 4E0DED322D05695D00FEF007 /* XCRemoteSwiftPackageReference "SwiftUIJoystick" */;
productName = SwiftUIJoystick;
package = 4549A31A2DD8795900EC8D88 /* XCRemoteSwiftPackageReference "CocoaAsyncSocket" */;
productName = CocoaAsyncSocket;
};
4EA5AE812D16807500AD0B9F /* SwiftSVG */ = {
isa = XCSwiftPackageProductDependency;

View File

@ -1,6 +1,15 @@
{
"originHash" : "d611b071fbe94fdc9900a07a218340eab4ce2c3c7168bf6542f2830c0400a72b",
"originHash" : "b4a593815773c4e9eedb98cabe88f41620776314bffb6c39d5a41cb743e4d390",
"pins" : [
{
"identity" : "cocoaasyncsocket",
"kind" : "remoteSourceControl",
"location" : "https://github.com/robbiehanson/CocoaAsyncSocket",
"state" : {
"revision" : "dbdc00669c1ced63b27c3c5f052ee4d28f10150c",
"version" : "7.6.5"
}
},
{
"identity" : "swiftsvg",
"kind" : "remoteSourceControl",
@ -9,15 +18,6 @@
"branch" : "master",
"revision" : "88b9ee086b29019e35f6f49c8e30e5552eb8fa9d"
}
},
{
"identity" : "swiftuijoystick",
"kind" : "remoteSourceControl",
"location" : "https://github.com/michael94ellis/SwiftUIJoystick",
"state" : {
"revision" : "5bd303cdafb369a70a45c902538b42dd3c5f4d65",
"version" : "1.5.0"
}
}
],
"version" : 3

View File

@ -1,5 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<array/>
</plist>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1610"
version = "1.7">
LastUpgradeVersion = "1620"
version = "2.0">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"
@ -62,10 +62,13 @@
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugXPCServices = "NO"
debugServiceExtension = "internal"
enableGPUValidationMode = "1"
showGraphicsOverview = "Yes"
allowLocationSimulation = "YES">
allowLocationSimulation = "YES"
queueDebuggingEnabled = "No"
consoleMode = "0"
structuredConsoleMode = "2">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
@ -105,8 +108,17 @@
ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
<ActionContent
title = "Run Script"
scriptText = "REPO_DIR=&quot;$(cd &quot;${SRCROOT}/../../&quot; &amp;&amp; pwd)&quot;&#10;SCRIPT_PATH=&quot;$REPO_DIR/distribution/ios/set_current_version.sh&quot;&#10;&#10;sh &quot;${SCRIPT_PATH}&quot;&#10;"
scriptText = "REPO_DIR=&quot;$(cd &quot;${SRCROOT}/../../&quot; &amp;&amp; pwd)&quot;&#10;SCRIPT_PATH=&quot;$REPO_DIR/distribution/ios/set_current_version.sh&quot;&#10;&#10;echo &quot;hi&quot;&#10;&#10;sh &quot;${SCRIPT_PATH}&quot;&#10;"
shellToInvoke = "/bin/bash">
<EnvironmentBuildable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "4E80A98C2CD6F54500029585"
BuildableName = "MeloNX.app"
BlueprintName = "MeloNX"
ReferencedContainer = "container:MeloNX.xcodeproj">
</BuildableReference>
</EnvironmentBuildable>
</ActionContent>
</ExecutionAction>
</PreActions>

View File

@ -11,7 +11,7 @@
ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
<ActionContent
title = "Run Script"
scriptText = "REPO_DIR=&quot;$(cd &quot;${SRCROOT}/../../&quot; &amp;&amp; pwd)&quot;&#10;SCRIPT_PATH=&quot;$REPO_DIR/distribution/ios/get_dotnet.sh&quot;&#10;&#10;sh &quot;${SCRIPT_PATH}&quot;&#10;"
scriptText = "REPO_DIR=&quot;$(cd &quot;${SRCROOT}/../../&quot; &amp;&amp; pwd)&quot;&#10;SCRIPT_PATH=&quot;$REPO_DIR/distribution/ios/get_dotnet.sh&quot;&#10;&#10;echo &quot;Xcode is located at: $DEVELOPER_DIR&quot;&#10;&#10;sh &quot;${SCRIPT_PATH}&quot;&#10;"
shellToInvoke = "/bin/bash">
<EnvironmentBuildable>
<BuildableReference

View File

@ -17,11 +17,20 @@ func SecTaskCopyValueForEntitlement(
_ error: NSErrorPointer
) -> CFTypeRef?
@_silgen_name("SecTaskCopyTeamIdentifier")
func SecTaskCopyTeamIdentifier(
_ task: SecTaskRef,
_ error: NSErrorPointer
) -> NSString?
@_silgen_name("SecTaskCreateFromSelf")
func SecTaskCreateFromSelf(
_ allocator: CFAllocator?
) -> SecTaskRef?
@_silgen_name("CFRelease")
func CFRelease(_ cf: CFTypeRef)
@_silgen_name("SecTaskCopyValuesForEntitlements")
func SecTaskCopyValuesForEntitlements(
_ task: SecTaskRef,
@ -29,30 +38,43 @@ func SecTaskCopyValuesForEntitlements(
_ error: UnsafeMutablePointer<Unmanaged<CFError>?>?
) -> CFDictionary?
func releaseSecTask(_ task: SecTaskRef) {
let cf = unsafeBitCast(task, to: CFTypeRef.self)
CFRelease(cf)
}
func checkAppEntitlements(_ ents: [String]) -> [String: Any] {
guard let task = SecTaskCreateFromSelf(nil) else {
print("Failed to create SecTask")
return [:]
}
defer {
releaseSecTask(task)
}
guard let entitlements = SecTaskCopyValuesForEntitlements(task, ents as CFArray, nil) else {
print("Failed to get entitlements")
return [:]
}
return (entitlements as? [String: Any]) ?? [:]
return (entitlements as NSDictionary) as? [String: Any] ?? [:]
}
func checkAppEntitlement(_ ent: String) -> Bool {
guard let task = SecTaskCreateFromSelf(nil) else {
print("Failed to create SecTask")
return false
}
defer {
releaseSecTask(task)
}
guard let entitlement = SecTaskCopyValueForEntitlement(task, ent as NSString, nil) else {
return false
}
guard let entitlements = SecTaskCopyValueForEntitlement(task, ent as NSString, nil) else {
print("Failed to get entitlements")
return false
if let number = entitlement as? NSNumber {
return number.boolValue
} else if let bool = entitlement as? Bool {
return bool
}
return entitlements.boolValue != nil && entitlements.boolValue
return false
}

View File

@ -14,6 +14,7 @@
#include <SDL2/SDL.h>
#include <SDL2/SDL_syswm.h>
#include <StosJIT/StosJIT-Swift.h>
#ifdef __cplusplus
extern "C" {
@ -50,6 +51,8 @@ char* installed_firmware_version();
void set_native_window(void *layerPtr);
void pause_emulation(bool shouldPause);
void stop_emulation();
void initialize();

View File

@ -20,6 +20,14 @@ func isJITEnabled() -> Bool {
return csops(pid: getpid(), ops: 0, useraddr: &flags, usersize: Int32(MemoryLayout.size(ofValue: flags))) == 0 && (flags & Int(CS_DEBUGGED)) != 0 ? allocateTest() : false
}
func checkDebugged() -> Bool {
var flags: Int = 0
if checkAppEntitlement("dynamic-codesigning") {
return true
}
return csops(pid: getpid(), ops: 0, useraddr: &flags, usersize: Int32(MemoryLayout.size(ofValue: flags))) == 0 && (flags & Int(CS_DEBUGGED)) != 0
}
func checkMemoryPermissions(at address: UnsafeRawPointer) -> Bool {
var region: vm_address_t = vm_address_t(UInt(bitPattern: address))
var regionSize: vm_size_t = 0
@ -34,7 +42,7 @@ func checkMemoryPermissions(at address: UnsafeRawPointer) -> Bool {
}
if result != KERN_SUCCESS {
print("Failed to reach \(address)")
// print("Failed to reach \(address)")
return false
}
@ -54,6 +62,7 @@ func allocateTest() -> Bool {
memcpy(jitMemory, code, code.count)
if mprotect(jitMemory, pageSize, PROT_READ | PROT_EXEC) != 0 {
return false
}

View File

@ -6,39 +6,122 @@
//
import Foundation
import Network
import UIKit
func enableJITEB() {
guard let bundleID = Bundle.main.bundleIdentifier else {
if UserDefaults.standard.bool(forKey: "waitForVPN") {
waitForVPNConnection { connected in
if connected {
enableJITEBRequest()
}
}
} else {
enableJITEBRequest()
}
}
func enableJITEBRequest() {
let pid = Int(getpid())
// print(pid)
let address = URL(string: "http://[fd00::]:9172/attach/\(pid)")!
var request = URLRequest(url: address)
request.httpMethod = "POST"
request.setValue("application/json", forHTTPHeaderField: "Content-Type")
let task = URLSession.shared.dataTask(with: request) { data, response, error in
if let error = error {
presentAlert(title: "Request Error", message: error.localizedDescription)
return
}
let address = URL(string: "http://[fd00::]:9172/launch_app/\(bundleID)")!
let task = URLSession.shared.dataTask(with: address) { data, response, error in
if error != nil {
return
}
guard let httpResponse = response as? HTTPURLResponse else {
return
}
DispatchQueue.main.async {
showLaunchAppAlert(jsonData: data!, in: UIApplication.shared.windows.last!.rootViewController!)
if let data = data, let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene {
showLaunchAppAlert(jsonData: data, in: windowScene.windows.last!.rootViewController!)
} else {
fatalError("Unable to get Window")
}
}
return
}
task.resume()
}
func waitForVPNConnection(timeout: TimeInterval = 30, interval: TimeInterval = 1, _ completion: @escaping (Bool) -> Void) {
let startTime = Date()
let timer = DispatchSource.makeTimerSource(queue: DispatchQueue.global(qos: .background))
timer.schedule(deadline: .now(), repeating: interval)
timer.setEventHandler {
pingSite { connected in
if connected {
timer.cancel()
DispatchQueue.main.async {
completion(true)
}
} else if Date().timeIntervalSince(startTime) > timeout {
timer.cancel()
DispatchQueue.main.async {
completion(false)
}
}
}
}
timer.resume()
}
func pingSite(host: String = "http://[fd00::]:9172/hello", completion: @escaping (Bool) -> Void) {
guard let url = URL(string: host) else {
completion(false)
return
}
let config = URLSessionConfiguration.default
config.timeoutIntervalForRequest = 2.0
config.timeoutIntervalForResource = 2.0
let session = URLSession(configuration: config)
var request = URLRequest(url: url)
request.httpMethod = "GET"
let task = session.dataTask(with: request) { _, response, error in
if let error = error {
// print("Ping failed: \(error.localizedDescription)")
completion(false)
} else if let httpResponse = response as? HTTPURLResponse, httpResponse.statusCode == 200 {
completion(true)
} else {
let httpResponse = response as? HTTPURLResponse
completion(false)
}
}
task.resume()
}
func presentAlert(title: String, message: String, completion: (() -> Void)? = nil) {
if let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene,
let lastWindow = windowScene.windows.last {
let alert = UIAlertController(title: title, message: message, preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default) { _ in
completion?()
})
DispatchQueue.main.async {
lastWindow.rootViewController?.present(alert, animated: true)
}
}
}
struct LaunchApp: Codable {
let ok: Bool
let error: String?
let launching: Bool
let position: Int?
let mounting: Bool
let success: Bool
let message: String
}
func showLaunchAppAlert(jsonData: Data, in viewController: UIViewController) {
@ -47,28 +130,23 @@ func showLaunchAppAlert(jsonData: Data, in viewController: UIViewController) {
var message = ""
if let error = result.error {
message = "Error: \(error)"
} else if result.mounting {
message = "App is mounting..."
} else if result.launching {
message = "App is launching..."
} else {
message = "App launch status unknown."
}
if !result.success {
message += "\n\(result.message)"
if let position = result.position {
message += "\nPosition: \(position)"
}
let alert = UIAlertController(title: "Launch Status", message: message, preferredStyle: .alert)
let alert = UIAlertController(title: "JIT Error", message: message, preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default))
DispatchQueue.main.async {
viewController.present(alert, animated: true)
}
} else {
// print("Hopefully JIT is enabled now...")
Ryujinx.shared.ryuIsJITEnabled()
}
} catch {
// print(String(data: jsonData, encoding: .utf8))
let alert = UIAlertController(title: "Decoding Error", message: error.localizedDescription, preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default))

View File

@ -0,0 +1,63 @@
//
// EnableJIT.swift
// MeloNX
//
// Created by Stossy11 on 10/02/2025.
//
import Foundation
import Network
import UIKit
func stikJITorStikDebug() -> Int {
let teamid = SecTaskCopyTeamIdentifier(SecTaskCreateFromSelf(nil)!, nil)
if checkifappinstalled("com.stik.sj") {
return 1 // StikDebug
}
if checkifappinstalled("com.stik.sj.\(String(teamid ?? ""))") {
return 2 // StikJIT
}
return 0 // Not Found
}
func checkifappinstalled(_ id: String) -> Bool {
guard let handle = dlopen("/System/Library/PrivateFrameworks/SpringBoardServices.framework/SpringBoardServices", RTLD_LAZY) else {
if let error = dlerror() {
print(String(cString: error))
}
return false
// fatalError("Failed to open dylib")
}
typealias SBSLaunchApplicationWithIdentifierFunc = @convention(c) (CFString, Bool) -> Int32
guard let sym = dlsym(handle, "SBSLaunchApplicationWithIdentifier") else {
if let error = dlerror() {
print(String(cString: error))
}
dlclose(handle)
return false
}
let bundleID: CFString = id as CFString
let suspended: Bool = false
let SBSLaunchApplicationWithIdentifier = unsafeBitCast(sym, to: SBSLaunchApplicationWithIdentifierFunc.self)
let result = SBSLaunchApplicationWithIdentifier(bundleID, suspended)
return result == 9
}
func enableJITStik() {
let urlScheme = "stikjit://enable-jit?bundle-id=\(Bundle.main.bundleIdentifier ?? "wow")"
if let launchURL = URL(string: urlScheme), !isJITEnabled() {
UIApplication.shared.open(launchURL, options: [:], completionHandler: nil)
}
}

View File

@ -0,0 +1,14 @@
//
// BaseController.swift
// MeloNX
//
// Created by MediaMoots on 5/17/2025.
//
// MARK:- Base Controller Protocol
/// Base Controller with motion related functions
protocol BaseController: AnyObject {
func tryRegisterMotion(slot: UInt8)
func tryGetMotionProvider() -> DSUMotionProvider?
}

View File

@ -0,0 +1,178 @@
//
// DSUMotionProviders.swift
//
// Multi-source Cemuhook-compatible DSU server.
// Created by MediaMoots on 5/17/2025.
//
//
import CoreMotion
import GameController // GCController
// MARK:- Providers
/// iPhone / iPad IMU
final class DeviceMotionProvider: DSUMotionProvider {
// DSUMotionProvider conformance
let slot: UInt8
let mac: [UInt8] = [0xAB,0x12,0xCD,0x34,0xEF,0x56]
let connectionType: UInt8 = 2
let batteryLevel: UInt8 = 5
let motionRate: Double = 60.0 // 60 Hz
// Internals
private let mm = CMMotionManager()
// Thread Safety
private let dataLock = NSLock()
private var _latest: CMDeviceMotion?
private var latest: CMDeviceMotion? {
get { dataLock.lock(); defer { dataLock.unlock() }; return _latest }
set { dataLock.lock(); _latest = newValue; dataLock.unlock() }
}
private var orientation: UIDeviceOrientation =
UIDevice.current.orientation == .unknown ? .landscapeLeft : UIDevice.current.orientation
init(slot: UInt8) {
precondition(slot < 8, "DSU only supports slots 0…7")
self.slot = slot
// start Core Motion
mm.deviceMotionUpdateInterval = 1.0 / motionRate
mm.startDeviceMotionUpdates(to: .main) { [weak self] m, _ in
guard let self = self, let m = m else { return }
self.latest = m
if let sample = self.nextSample() {
DSUServer.shared.pushSample(sample, from: self)
}
}
// track orientation changes (ignore flat)
UIDevice.current.beginGeneratingDeviceOrientationNotifications()
NotificationCenter.default.addObserver(
self,
selector: #selector(orientationDidChange),
name: UIDevice.orientationDidChangeNotification,
object: nil
)
}
@objc private func orientationDidChange() {
let o = UIDevice.current.orientation
if o.isFlat { return } // ignore face-up / face-down
orientation = o
}
func nextSample() -> DSUMotionSample? {
guard let m = latest else { return nil }
// Raw values
let gx = Float(m.rotationRate.x)
let gy = Float(m.rotationRate.y)
let gz = Float(m.rotationRate.z)
let ax = Float(m.gravity.x + m.userAcceleration.x)
let ay = Float(m.gravity.y + m.userAcceleration.y)
let az = Float(m.gravity.z + m.userAcceleration.z)
// Rotate axes to match Cemuhook's "landscape-left as neutral" convention
let a: SIMD3<Float>
let g: SIMD3<Float>
switch orientation {
case .portrait:
a = SIMD3( ax, az, -ay)
g = SIMD3( gx, -gz, gy)
case .landscapeRight:
a = SIMD3( ay, az, ax)
g = SIMD3( gy, -gz, -gx)
case .portraitUpsideDown:
a = SIMD3( -ax, az, ay)
g = SIMD3( -gx, -gz, -gy)
case .landscapeLeft, .unknown, .faceUp, .faceDown:
a = SIMD3( -ay, az, -ax)
g = SIMD3( -gy, -gz, gx)
@unknown default:
return nil
}
// Convert gyro rad/s °/s here so the server doesn't have to.
let gDeg = g * (180 / .pi)
return DSUMotionSample(timestampUS: currentUS(),
accel: a,
gyroDeg: gDeg)
}
}
// Any Switch Pro / DualSense controller that exposes `GCMotion`
final class ControllerMotionProvider: DSUMotionProvider {
// DSUMotionProvider
let slot: UInt8
let mac: [UInt8] = [0xAB,0x12,0xCD,0x34,0xEF,0x56]
let connectionType: UInt8 = 2
var batteryLevel: UInt8 {
UInt8((pad.battery?.batteryLevel ?? 0.3) * 5).clamped(to: 0...5)
}
private let pad: GCController
// Thread Safety
private let dataLock = NSLock()
private var _latest: GCMotion?
private var latest: GCMotion? {
get { dataLock.lock(); defer { dataLock.unlock() }; return _latest }
set { dataLock.lock(); _latest = newValue; dataLock.unlock() }
}
init(controller: GCController, slot: UInt8) {
self.pad = controller
self.slot = slot
pad.motion?.sensorsActive = true
pad.motion?.valueChangedHandler = { [weak self] motion in
guard let self = self else { return }
self.latest = motion
if let sample = self.nextSample() {
DSUServer.shared.pushSample(sample, from: self)
}
}
}
func nextSample() -> DSUMotionSample? {
guard let m = latest else { return nil }
// Extract and convert acceleration to SIMD3<Float>
let a = SIMD3<Float>(
Float(m.acceleration.x),
Float(m.acceleration.z),
-Float(m.acceleration.y)
)
// Extract, transform, and convert rotation rate to SIMD3<Float> (in radians/s)
let g = SIMD3<Float>(
Float(m.rotationRate.x),
-Float(m.rotationRate.z),
Float(m.rotationRate.y)
)
// Convert gyro rotation rate from rad/s to degrees/s
let gDeg = g * (180 / .pi)
return DSUMotionSample(
timestampUS: currentUS(),
accel: a,
gyroDeg: gDeg
)
}
}
// MARK:- Helper funcs / ext
private func uint64US(_ time: TimeInterval) -> UInt64 { UInt64(time * 1_000_000) }
private func currentUS() -> UInt64 { uint64US(CACurrentMediaTime()) }
private extension Comparable {
func clamped(to r: ClosedRange<Self>) -> Self { min(max(self, r.lowerBound), r.upperBound) }
}

View File

@ -0,0 +1,217 @@
//
// DSUServer.swift
//
// Multi-source Cemuhook-compatible DSU server.
// Created by MediaMoots on 5/17/2025.
//
//
import Foundation
import CocoaAsyncSocket // GCDAsyncUdpSocket
import zlib // CRC-32
// MARK:- DSU Motion protocol
/// One motion source == one DSU *slot* (0-7).
protocol DSUMotionProvider: AnyObject {
var slot: UInt8 { get } // unique, 0-7
var mac: [UInt8] { get } // 6-byte ID
var connectionType: UInt8 { get } // 0 = USB, 2 = BT
var batteryLevel: UInt8 { get } // 0-5 (Cemuhook)
func nextSample() -> DSUMotionSample?
}
/// Raw motion payload returned by providers.
struct DSUMotionSample {
var timestampUS: UInt64 // µs
var accel: SIMD3<Float> // G's
var gyroDeg: SIMD3<Float> // °/s
}
// MARK:- Server constants
private enum C {
static let port: UInt16 = 26_760
static let protocolVersion: UInt16 = 1_001
static let headerMagic = "DSUS"
}
// MARK:- Server core
final class DSUServer: NSObject {
// Singleton for convenience
static let shared = DSUServer()
private override init() {
serverID = UInt32.random(in: .min ... .max)
super.init()
configureSocket()
}
// MARK: Public API
func register(_ provider: DSUMotionProvider) { providers[provider.slot] = provider }
func unregister(slot: UInt8) { providers.removeValue(forKey: slot) }
/// 🔸 providers push fresh samples here.
func pushSample(_ sample: DSUMotionSample, from provider: DSUMotionProvider) {
guard let addr = lastClientAddress else { return } // no subscriber drop
sendPadData(sample: sample, from: provider, to: addr)
}
// MARK: Private
private let serverID: UInt32
private var socket: GCDAsyncUdpSocket?
private var lastClientAddress: Data?
private var providers = [UInt8 : DSUMotionProvider]() // slotprovider
private var packetNumber = [UInt8 : UInt32]() // per-slot counter
// UDP setup
private func configureSocket() {
socket = GCDAsyncUdpSocket(delegate: self, delegateQueue: .main)
do {
try socket?.bind(toPort: C.port)
try socket?.beginReceiving()
//print("🟢 DSU server listening on UDP \(C.port)")
} catch {
//print(" DSU socket error:", error)
}
}
}
// MARK:- UDP delegate
extension DSUServer: GCDAsyncUdpSocketDelegate {
func udpSocket(_ sock: GCDAsyncUdpSocket,
didReceive data: Data,
fromAddress addr: Data,
withFilterContext ctx: Any?) {
lastClientAddress = addr
// Light validation
guard data.count >= 20,
String(decoding: data[0..<4], as: UTF8.self) == C.headerMagic,
data.readUInt16LE(at: 4) == C.protocolVersion
else { return }
let type = data.readUInt32LE(at: 16)
switch type {
case 0x100001: sendPortInfo(to: addr) // client asks for port list
case 0x100002: break // subscription acknowledged
default: break
}
}
func udpSocketDidClose(_ sock: GCDAsyncUdpSocket, withError err: Error?) {
//print("UDP closed:", err?.localizedDescription ?? "nil")
lastClientAddress = nil
}
}
// MARK:- Packet helpers
private extension DSUServer {
// Header (16 bytes)
func appendHeader(into d: inout Data, payloadSize: UInt16) {
d.append(C.headerMagic.data(using: .utf8)!) // "DSUS"
d.append(C.protocolVersion.leData) // Protocol Version
d.append(payloadSize.leData) // Payload Size
d.append(Data(repeating: 0, count: 4)) // CRC-stub
d.append(serverID.leData) // Server ID
}
func patchCRC32(of packet: inout Data) {
let crc = packet.withUnsafeBytes { ptr in
crc32(0, ptr.baseAddress, uInt(packet.count))
}.littleEndian
let crcLE = UInt32(crc).littleEndian
let crcData = withUnsafeBytes(of: crcLE) { Data($0) }
packet.replaceSubrange(8..<12, with: crcData)
}
// 0x100001 DSUSPortInfo
func sendPortInfo(to addr: Data) {
for p in providers.values {
var pkt = Data()
appendHeader(into: &pkt, payloadSize: 12)
pkt.append(UInt32(0x100001).leData)
pkt.append(p.slot)
pkt.append(UInt8(2)) // connected
pkt.append(UInt8(2)) // full gyro
pkt.append(p.connectionType)
pkt.append(p.mac, count: 6)
pkt.append(p.batteryLevel)
pkt.append(UInt8(0)) // padding
patchCRC32(of: &pkt)
socket?.send(pkt, toAddress: addr, withTimeout: -1, tag: 0)
}
}
// 0x100002 DSUSPadDataRsp
func sendPadData(sample s: DSUMotionSample,
from p: DSUMotionProvider,
to addr: Data) {
var pkt = Data()
appendHeader(into: &pkt, payloadSize: 84)
pkt.append(UInt32(0x100002).leData)
pkt.append(p.slot)
pkt.append(UInt8(2)) // connected
pkt.append(UInt8(2)) // full gyro
pkt.append(p.connectionType)
pkt.append(p.mac, count: 6)
pkt.append(p.batteryLevel)
pkt.append(UInt8(1)) // is connected
let num = packetNumber[p.slot, default: 0]
pkt.append(num.leData)
packetNumber[p.slot] = num &+ 1
pkt.append(UInt16(0).leData) // buttons
pkt.append(contentsOf: [0,0]) // HOME / Touch
pkt.append(contentsOf: [128,128,128,128]) // sticks
pkt.append(Data(repeating: 0, count: 12)) // d-pad / face / trig
pkt.append(Data(repeating: 0, count: 12)) // touch 1 & 2
pkt.append(s.timestampUS.leData)
pkt.append(s.accel.x.leData)
pkt.append(s.accel.y.leData)
pkt.append(s.accel.z.leData)
pkt.append(s.gyroDeg.x.leData)
pkt.append(s.gyroDeg.y.leData)
pkt.append(s.gyroDeg.z.leData)
patchCRC32(of: &pkt)
socket?.send(pkt, toAddress: addr, withTimeout: -1, tag: 0)
}
}
// MARK:- Helper funcs / ext
private extension FixedWidthInteger {
var leData: Data {
var v = self.littleEndian
return Data(bytes: &v, count: MemoryLayout<Self>.size)
}
}
private extension Float {
var leData: Data {
var v = self
return Data(bytes: &v, count: MemoryLayout<Self>.size)
}
}
private extension Data {
func readUInt16LE(at offset: Int) -> UInt16 {
self[offset..<offset+2].withUnsafeBytes { $0.load(as: UInt16.self) }.littleEndian
}
func readUInt32LE(at offset: Int) -> UInt32 {
self[offset..<offset+4].withUnsafeBytes { $0.load(as: UInt32.self) }.littleEndian
}
}

View File

@ -8,18 +8,37 @@
import CoreHaptics
import GameController
class NativeController: Hashable {
class NativeController: Hashable, BaseController {
private var instanceID: SDL_JoystickID = -1
private var controller: OpaquePointer?
private var nativeController: GCController
private var controllerMotionProvider: ControllerMotionProvider?
private var deviceMotionProvider: DeviceMotionProvider?
private let controllerHaptics: CHHapticEngine?
private let rumbleController: RumbleController?
public var controllername: String { "GC - \(nativeController.vendorName ?? "Unknown")" }
init(_ controller: GCController) {
nativeController = controller
controllerHaptics = nativeController.haptics?.createEngine(withLocality: .default)
try? controllerHaptics?.start()
// Make sure the haptic engine exists before attempting to start it or initialize the controller.
if let hapticsEngine = controllerHaptics {
do {
try hapticsEngine.start()
rumbleController = RumbleController(engine: hapticsEngine, rumbleMultiplier: 2.5)
// print("CHHapticEngine started and RumbleController initialized.")
} catch {
// print("Error starting CHHapticEngine: \(error.localizedDescription)")
rumbleController = nil
}
} else {
// print("CHHapticEngine is nil. Cannot initialize RumbleController.")
rumbleController = nil
}
setupHandheldController()
}
@ -27,6 +46,31 @@ class NativeController: Hashable {
cleanup()
}
internal func tryRegisterMotion(slot: UInt8) {
// Setup Motion
let dsuServer = DSUServer.shared
if nativeController.vendorName?.lowercased() == "Joy-Con (l/R)".lowercased() {
deviceMotionProvider = DeviceMotionProvider(slot: slot)
if let provider = deviceMotionProvider {
dsuServer.register(provider)
}
} else {
controllerMotionProvider = ControllerMotionProvider(controller: nativeController, slot: slot)
if let provider = controllerMotionProvider {
dsuServer.register(provider)
}
}
}
internal func tryGetMotionProvider() -> DSUMotionProvider? {
if nativeController.vendorName == "Joy-Con (l/R)" {
return deviceMotionProvider
} else {
return controllerMotionProvider
}
}
private func setupHandheldController() {
if SDL_WasInit(Uint32(SDL_INIT_GAMECONTROLLER)) == 0 {
SDL_InitSubSystem(Uint32(SDL_INIT_GAMECONTROLLER))
@ -49,41 +93,39 @@ class NativeController: Hashable {
// Update joystick state here
},
SetPlayerIndex: { userdata, playerIndex in
print("Player index set to \(playerIndex)")
// print("Player index set to \(playerIndex)")
},
Rumble: { userdata, lowFreq, highFreq in
print("Rumble with \(lowFreq), \(highFreq)")
// print("Rumble with \(lowFreq), \(highFreq)")
guard let userdata else { return 0 }
let _self = Unmanaged<NativeController>.fromOpaque(userdata).takeUnretainedValue()
VirtualController.rumble(lowFreq: Float(lowFreq), highFreq: Float(highFreq), engine: _self.controllerHaptics)
_self.rumbleController?.rumble(lowFreq: Float(lowFreq), highFreq: Float(highFreq))
return 0
},
RumbleTriggers: { userdata, leftRumble, rightRumble in
print("Trigger rumble with \(leftRumble), \(rightRumble)")
// print("Trigger rumble with \(leftRumble), \(rightRumble)")
return 0
},
SetLED: { userdata, red, green, blue in
print("Set LED to RGB(\(red), \(green), \(blue))")
// print("Set LED to RGB(\(red), \(green), \(blue))")
return 0
},
SendEffect: { userdata, data, size in
print("Effect sent with size \(size)")
// print("Effect sent with size \(size)")
return 0
}
)
instanceID = SDL_JoystickAttachVirtualEx(&joystickDesc)// SDL_JoystickAttachVirtual(SDL_JoystickType(SDL_JOYSTICK_TYPE_GAMECONTROLLER.rawValue), 6, 15, 1)
if instanceID < 0 {
print("Failed to create virtual joystick: \(String(cString: SDL_GetError()))")
// print("Failed to create virtual joystick: \(String(cString: SDL_GetError()))")
return
}
// Open a game controller for the virtual joystick
let joystick = SDL_JoystickFromInstanceID(instanceID)
controller = SDL_GameControllerOpen(Int32(instanceID))
if controller == nil {
print("Failed to create virtual controller: \(String(cString: SDL_GetError()))")
// print("Failed to create virtual controller: \(String(cString: SDL_GetError()))")
return
}
@ -91,10 +133,10 @@ class NativeController: Hashable {
guard let gamepad = nativeController.extendedGamepad
else { return }
setupButtonChangeListener(gamepad.buttonA, for: .A)
setupButtonChangeListener(gamepad.buttonB, for: .B)
setupButtonChangeListener(gamepad.buttonX, for: .X)
setupButtonChangeListener(gamepad.buttonY, for: .Y)
setupButtonChangeListener(gamepad.buttonA, for: UserDefaults.standard.bool(forKey: "swapBandA") ? .B : .A)
setupButtonChangeListener(gamepad.buttonB, for: UserDefaults.standard.bool(forKey: "swapBandA") ? .A : .B)
setupButtonChangeListener(gamepad.buttonX, for: UserDefaults.standard.bool(forKey: "swapBandA") ? .Y : .X)
setupButtonChangeListener(gamepad.buttonY, for: UserDefaults.standard.bool(forKey: "swapBandA") ? .X : .Y)
setupButtonChangeListener(gamepad.dpad.up, for: .dPadUp)
setupButtonChangeListener(gamepad.dpad.down, for: .dPadDown)
@ -141,49 +183,13 @@ class NativeController: Hashable {
func setupTriggerChangeListener(_ button: GCControllerButtonInput, for key: ThumbstickType) {
button.valueChangedHandler = { [unowned self] _, value, pressed in
// print("Value: \(value), Is pressed: \(pressed)")
// // print("Value: \(value), Is pressed: \(pressed)")
let axis: SDL_GameControllerAxis = (key == .left) ? SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_CONTROLLER_AXIS_TRIGGERRIGHT
let scaledValue = Sint16(value * 32767.0)
updateAxisValue(value: scaledValue, forAxis: axis)
}
}
static func rumble(lowFreq: Float, highFreq: Float) {
do {
// Low-frequency haptic pattern
let lowFreqPattern = try CHHapticPattern(events: [
CHHapticEvent(eventType: .hapticTransient, parameters: [
CHHapticEventParameter(parameterID: .hapticIntensity, value: lowFreq),
CHHapticEventParameter(parameterID: .hapticSharpness, value: 0.5)
], relativeTime: 0, duration: 0.2)
], parameters: [])
// High-frequency haptic pattern
let highFreqPattern = try CHHapticPattern(events: [
CHHapticEvent(eventType: .hapticTransient, parameters: [
CHHapticEventParameter(parameterID: .hapticIntensity, value: highFreq),
CHHapticEventParameter(parameterID: .hapticSharpness, value: 1.0)
], relativeTime: 0.2, duration: 0.2)
], parameters: [])
// Create and start the haptic engine
let engine = try CHHapticEngine()
try engine.start()
// Create and play the low-frequency player
let lowFreqPlayer = try engine.makePlayer(with: lowFreqPattern)
try lowFreqPlayer.start(atTime: 0)
// Create and play the high-frequency player after a short delay
let highFreqPlayer = try engine.makePlayer(with: highFreqPattern)
try highFreqPlayer.start(atTime: 0.2)
} catch {
print("Error creating haptic patterns: \(error)")
}
}
func updateAxisValue(value: Sint16, forAxis axis: SDL_GameControllerAxis) {
guard controller != nil else { return }
let joystick = SDL_JoystickFromInstanceID(instanceID)
@ -208,7 +214,7 @@ class NativeController: Hashable {
func setButtonState(_ state: Uint8, for button: VirtualControllerButton) {
guard controller != nil else { return }
// print("Button: \(button.rawValue) {state: \(state)}")
// // print("Button: \(button.rawValue) {state: \(state)}")
if (button == .leftTrigger || button == .rightTrigger) && (state == 1 || state == 0) {
let axis: SDL_GameControllerAxis = (button == .leftTrigger) ? SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_CONTROLLER_AXIS_TRIGGERRIGHT
let value: Int = (state == 1) ? 32767 : 0

View File

@ -0,0 +1,132 @@
//
// RumbleController.swift
// MeloNX
//
// Created by MediaMoots on 2025/5/24.
//
import CoreHaptics
import Foundation
class RumbleController {
private var engine: CHHapticEngine?
private var lowHapticPlayer: CHHapticPatternPlayer?
private var highHapticPlayer: CHHapticPatternPlayer?
private var rumbleMultiplier: Float = 1.0
// The duration of each continuous haptic event.
// We'll restart the players before this duration expires.
private let hapticEventDuration: TimeInterval = 20
// Timer to schedule player restarts
private var playerRestartTimer: Timer?
// Interval before the haptic event duration runs out to restart
private let restartGracePeriod: TimeInterval = 1.0
init (engine: CHHapticEngine?, rumbleMultiplier: Float) {
self.engine = engine
self.rumbleMultiplier = rumbleMultiplier
createPlayers()
setupPlayerRestartTimer()
}
// Deinitializer to clean up the timer and stop players when the controller is deallocated
deinit {
playerRestartTimer?.invalidate() // Stop the timer
playerRestartTimer = nil
// Optionally stop the haptic players immediately
try? lowHapticPlayer?.stop(atTime: CHHapticTimeImmediate)
try? highHapticPlayer?.stop(atTime: CHHapticTimeImmediate)
// print("RumbleController deinitialized.")
}
// MARK: - Private Methods for Player Management
private func createPlayers() {
// Ensure the engine is available before proceeding
guard let engine = self.engine else {
// print("CHHapticEngine is nil. Cannot initialize RumbleController.")
return
}
do {
let baseIntensity = CHHapticEventParameter(parameterID: .hapticIntensity, value: 1.0)
let lowSharpness = CHHapticEventParameter(parameterID: .hapticSharpness, value: 0.0)
let highSharpness = CHHapticEventParameter(parameterID: .hapticSharpness, value: 1)
// Create continuous haptic events with the defined duration
let lowContinuousEvent = CHHapticEvent(eventType: .hapticContinuous, parameters: [baseIntensity, lowSharpness], relativeTime: 0, duration: hapticEventDuration)
let highContinuousEvent = CHHapticEvent(eventType: .hapticContinuous, parameters: [baseIntensity, highSharpness], relativeTime: 0, duration: hapticEventDuration)
// Create patterns from the continuous haptic events.
let lowPattern = try CHHapticPattern(events: [lowContinuousEvent], parameters: [])
let highPattern = try CHHapticPattern(events: [highContinuousEvent], parameters: [])
// Make players from the patterns
lowHapticPlayer = try engine.makePlayer(with: lowPattern)
highHapticPlayer = try engine.makePlayer(with: highPattern)
rumble(lowFreq: 0, highFreq: 0)
// Start players initially
try lowHapticPlayer?.start(atTime: 0)
try highHapticPlayer?.start(atTime: 0)
} catch {
// print("Error initializing RumbleController or setting up haptic player: \(error.localizedDescription)")
// Clean up if setup fails
lowHapticPlayer = nil
highHapticPlayer = nil
playerRestartTimer?.invalidate()
playerRestartTimer = nil
}
}
private func setupPlayerRestartTimer() {
// Invalidate any existing timer to prevent multiple timers if init is called multiple times
playerRestartTimer?.invalidate()
// Calculate the interval for restarting: 1 second before the haptic event duration ends
let restartInterval = hapticEventDuration - restartGracePeriod
guard restartInterval > 0 else {
// print("Warning: hapticEventDuration (\(hapticEventDuration)s) is too short for scheduled restart with grace period (\(restartGracePeriod)s). Timer will not be set.")
return
}
// Schedule a repeating timer that calls restartPlayers()
playerRestartTimer = Timer.scheduledTimer(withTimeInterval: restartInterval, repeats: true) { [weak self] _ in
self?.createPlayers()
}
// Ensure the timer is added to the current run loop in its default mode
RunLoop.current.add(playerRestartTimer!, forMode: .default)
// print("Haptic Players restart timer scheduled to fire every \(restartInterval) seconds.")
}
// MARK: - Public Rumble Control
public func rumble(lowFreq: Float, highFreq: Float) {
// Normalize SDL values (0-65535) to CoreHaptics range (0.0-1.0)
let normalizedLow = min(1.0, max(0.0, lowFreq * rumbleMultiplier / 65535.0))
let normalizedHigh = min(1.0, max(0.0, highFreq * rumbleMultiplier / 65535.0))
// Create dynamic parameters to control intensity
let lowIntensityParameter = CHHapticDynamicParameter(parameterID: .hapticIntensityControl, value: normalizedLow, relativeTime: 0)
let highIntensityParameter = CHHapticDynamicParameter(parameterID: .hapticIntensityControl, value: normalizedHigh, relativeTime: 0)
// Send parameters to the players
do {
try lowHapticPlayer?.sendParameters([lowIntensityParameter], atTime: 0)
try highHapticPlayer?.sendParameters([highIntensityParameter], atTime: 0)
} catch {
// print("Error sending haptic parameters: \(error.localizedDescription)")
}
}
}

View File

@ -9,16 +9,49 @@ import Foundation
import CoreHaptics
import UIKit
class VirtualController {
class VirtualController : BaseController {
private var instanceID: SDL_JoystickID = -1
private var controller: OpaquePointer?
private let hapticEngine: CHHapticEngine?
private let rumbleController: RumbleController?
private var deviceMotionProvider: DeviceMotionProvider?
public let controllername = "MeloNX Touch Controller"
init() {
// Setup Haptics
hapticEngine = try? CHHapticEngine()
if let hapticsEngine = hapticEngine {
do {
try hapticsEngine.start()
rumbleController = RumbleController(engine: hapticsEngine, rumbleMultiplier: 2.0)
// print("CHHapticEngine started and RumbleController initialized.")
} catch {
// print("Error starting CHHapticEngine: \(error.localizedDescription)")
rumbleController = nil
}
} else {
// print("CHHapticEngine is nil. Cannot initialize RumbleController.")
rumbleController = nil
}
setupVirtualController()
}
internal func tryRegisterMotion(slot: UInt8) {
// Setup Motion
let dsuServer = DSUServer.shared
deviceMotionProvider = DeviceMotionProvider(slot: slot)
if let provider = deviceMotionProvider {
dsuServer.register(provider)
}
}
internal func tryGetMotionProvider() -> DSUMotionProvider? {
return deviceMotionProvider
}
private func setupVirtualController() {
if SDL_WasInit(Uint32(SDL_INIT_GAMECONTROLLER)) == 0 {
SDL_InitSubSystem(Uint32(SDL_INIT_GAMECONTROLLER))
@ -36,96 +69,50 @@ class VirtualController {
button_mask: 0,
axis_mask: 0,
name: controllername.withCString { $0 },
userdata: nil,
userdata: Unmanaged.passUnretained(self).toOpaque(),
Update: { userdata in
// Update joystick state here
},
SetPlayerIndex: { userdata, playerIndex in
print("Player index set to \(playerIndex)")
// print("Player index set to \(playerIndex)")
},
Rumble: { userdata, lowFreq, highFreq in
print("Rumble with \(lowFreq), \(highFreq)")
// print("Rumble with \(lowFreq), \(highFreq)")
if UIDevice.current.userInterfaceIdiom == .phone {
VirtualController.rumble(lowFreq: Float(lowFreq), highFreq: Float(highFreq))
guard let userdata else { return 0 }
let _self = Unmanaged<VirtualController>.fromOpaque(userdata).takeUnretainedValue()
_self.rumbleController?.rumble(lowFreq: Float(lowFreq), highFreq: Float(highFreq))
}
return 0
},
RumbleTriggers: { userdata, leftRumble, rightRumble in
print("Trigger rumble with \(leftRumble), \(rightRumble)")
// print("Trigger rumble with \(leftRumble), \(rightRumble)")
return 0
},
SetLED: { userdata, red, green, blue in
print("Set LED to RGB(\(red), \(green), \(blue))")
// print("Set LED to RGB(\(red), \(green), \(blue))")
return 0
},
SendEffect: { userdata, data, size in
print("Effect sent with size \(size)")
// print("Effect sent with size \(size)")
return 0
}
)
instanceID = SDL_JoystickAttachVirtualEx(&joystickDesc)// SDL_JoystickAttachVirtual(SDL_JoystickType(SDL_JOYSTICK_TYPE_GAMECONTROLLER.rawValue), 6, 15, 1)
if instanceID < 0 {
print("Failed to create virtual joystick: \(String(cString: SDL_GetError()))")
// print("Failed to create virtual joystick: \(String(cString: SDL_GetError()))")
return
}
// Open a game controller for the virtual joystick
let joystick = SDL_JoystickFromInstanceID(instanceID)
controller = SDL_GameControllerOpen(Int32(instanceID))
if controller == nil {
print("Failed to create virtual controller: \(String(cString: SDL_GetError()))")
// print("Failed to create virtual controller: \(String(cString: SDL_GetError()))")
return
}
}
static func rumble(lowFreq: Float, highFreq: Float, engine: CHHapticEngine? = nil) {
do {
let lowFreqPattern = try CHHapticPattern(events: [
CHHapticEvent(eventType: .hapticTransient, parameters: [
CHHapticEventParameter(parameterID: .hapticIntensity, value: lowFreq),
CHHapticEventParameter(parameterID: .hapticSharpness, value: 0.5)
], relativeTime: 0, duration: 0.2)
], parameters: [])
let highFreqPattern = try CHHapticPattern(events: [
CHHapticEvent(eventType: .hapticTransient, parameters: [
CHHapticEventParameter(parameterID: .hapticIntensity, value: highFreq),
CHHapticEventParameter(parameterID: .hapticSharpness, value: 1.0)
], relativeTime: 0.2, duration: 0.2)
], parameters: [])
var engine = engine
if engine == nil {
if hapticEngine == nil {
hapticEngine = try CHHapticEngine()
try hapticEngine?.start()
}
engine = hapticEngine
}
guard let engine else {
return print("Error creating haptic patterns: hapticEngine is nil")
}
let lowFreqPlayer = try engine.makePlayer(with: lowFreqPattern)
try lowFreqPlayer.start(atTime: 0)
let highFreqPlayer = try engine.makePlayer(with: highFreqPattern)
try highFreqPlayer.start(atTime: 0)
} catch {
print("Error creating haptic patterns: \(error)")
}
}
private static var hapticEngine: CHHapticEngine?
func updateAxisValue(value: Sint16, forAxis axis: SDL_GameControllerAxis) {
guard controller != nil else { return }
let joystick = SDL_JoystickFromInstanceID(instanceID)
@ -133,10 +120,8 @@ class VirtualController {
}
func thumbstickMoved(_ stick: ThumbstickType, x: Double, y: Double) {
let scaleFactor = 32767.0 / 160
let scaledX = Int16(min(32767.0, max(-32768.0, x * scaleFactor)))
let scaledY = Int16(min(32767.0, max(-32768.0, y * scaleFactor)))
let scaledX = Int16(min(32767.0, max(-32768.0, x * 32767.0)))
let scaledY = Int16(min(32767.0, max(-32768.0, y * 32767.0)))
if stick == .right {
updateAxisValue(value: scaledX, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_RIGHTX.rawValue))
@ -150,7 +135,7 @@ class VirtualController {
func setButtonState(_ state: Uint8, for button: VirtualControllerButton) {
guard controller != nil else { return }
print("Button: \(button.rawValue) {state: \(state)}")
// // print("Button: \(button.rawValue) {state: \(state)}")
if (button == .leftTrigger || button == .rightTrigger) && (state == 1 || state == 0) {
let axis: SDL_GameControllerAxis = (button == .leftTrigger) ? SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_CONTROLLER_AXIS_TRIGGERRIGHT
let value: Int = (state == 1) ? 32767 : 0
@ -174,10 +159,10 @@ class VirtualController {
}
enum VirtualControllerButton: Int {
case B
case A
case Y
case B
case X
case Y
case back
case guide
case start
@ -191,6 +176,24 @@ enum VirtualControllerButton: Int {
case dPadRight
case leftTrigger
case rightTrigger
var isTrigger: Bool {
switch self {
case .leftTrigger, .rightTrigger, .leftShoulder, .rightShoulder:
return true
default:
return false
}
}
var isSmall: Bool {
switch self {
case .back, .start, .guide:
return true
default:
return false
}
}
}
enum ThumbstickType: Int {

View File

@ -13,7 +13,7 @@ class MemoryUsageMonitor: ObservableObject {
private var timer: Timer?
init() {
timer = Timer.scheduledTimer(withTimeInterval: 1.0, repeats: true) { [weak self] _ in
timer = Timer.scheduledTimer(withTimeInterval: 0.2, repeats: true) { [weak self] _ in
self?.updateMemoryUsage()
}
}
@ -32,11 +32,12 @@ class MemoryUsageMonitor: ObservableObject {
}
if result == KERN_SUCCESS {
memoryUsage = 0
memoryUsage = taskInfo.phys_footprint
}
else {
print("Error with task_info(): " +
(String(cString: mach_error_string(result), encoding: String.Encoding.ascii) ?? "unknown error"))
// print("Error with task_info(): " +
// (String(cString: mach_error_string(result), encoding: String.Encoding.ascii) ?? "unknown error"))
}
}
@ -46,7 +47,6 @@ class MemoryUsageMonitor: ObservableObject {
formatter.countStyle = .memory
return formatter.string(fromByteCount: Int64(bytes))
}
}

View File

@ -1,22 +0,0 @@
//
// Untitled.swift
// MeloNX
//
// Created by Stossy11 on 21/12/2024.
//
import SwiftUI
struct PerformanceOverlayView: View {
@StateObject private var memorymonitor = MemoryUsageMonitor()
@StateObject private var fpsmonitor = FPSMonitor()
var body: some View {
VStack {
Text("\(fpsmonitor.formatFPS())")
Text(memorymonitor.formatMemorySize(memorymonitor.memoryUsage))
}
}
}

View File

@ -6,26 +6,28 @@
//
import Foundation
import SwiftUI
class MTLHud: ObservableObject {
@Published var canMetalHud: Bool = false
class MTLHud {
var canMetalHud: Bool {
return openMetalDylib()
@AppStorage("MTL_HUD_ENABLED") var metalHudEnabled: Bool = false {
didSet {
if metalHudEnabled {
enable()
} else {
disable()
}
}
}
var isEnabled: Bool {
if let getenv = getenv("MTL_HUD_ENABLED") {
return String(cString: getenv).contains("1")
}
return false
}
static let shared = MTLHud()
private init() {
openMetalDylib()
if UserDefaults.standard.bool(forKey: "MTL_HUD_ENABLED") {
canMetalHud = openMetalDylib() // i'm fixing the warnings just because you said i suck at coding Autumn (propenchiefer, https://youtu.be/tc65SNOTMz4 7:23)
if metalHudEnabled {
enable()
} else {
disable()
@ -35,16 +37,9 @@ class MTLHud {
func openMetalDylib() -> Bool {
let path = "/usr/lib/libMTLHud.dylib"
// Load the dynamic library
if dlopen(path, RTLD_NOW) != nil {
// Library loaded successfully
print("Library loaded from \(path)")
return true
} else {
// Handle error
if let error = String(validatingUTF8: dlerror()) {
print("Error loading library: \(error)")
}
return false
}
}

View File

@ -10,6 +10,94 @@ import SwiftUI
import GameController
import MetalKit
import Metal
import Darwin
class LogCapture {
static let shared = LogCapture()
private var stdoutPipe: Pipe?
private var stderrPipe: Pipe?
private let originalStdout: Int32
private let originalStderr: Int32
var capturedLogs: [String] = [] {
didSet {
DispatchQueue.main.async {
NotificationCenter.default.post(name: .newLogCaptured, object: nil)
}
}
}
private init() {
originalStdout = dup(STDOUT_FILENO)
originalStderr = dup(STDERR_FILENO)
startCapturing()
}
func startCapturing() {
stdoutPipe = Pipe()
stderrPipe = Pipe()
redirectOutput(to: stdoutPipe!, fileDescriptor: STDOUT_FILENO)
redirectOutput(to: stderrPipe!, fileDescriptor: STDERR_FILENO)
setupReadabilityHandler(for: stdoutPipe!, isStdout: true)
setupReadabilityHandler(for: stderrPipe!, isStdout: false)
}
func stopCapturing() {
dup2(originalStdout, STDOUT_FILENO)
dup2(originalStderr, STDERR_FILENO)
stdoutPipe?.fileHandleForReading.readabilityHandler = nil
stderrPipe?.fileHandleForReading.readabilityHandler = nil
}
private func redirectOutput(to pipe: Pipe, fileDescriptor: Int32) {
dup2(pipe.fileHandleForWriting.fileDescriptor, fileDescriptor)
}
private func setupReadabilityHandler(for pipe: Pipe, isStdout: Bool) {
pipe.fileHandleForReading.readabilityHandler = { [weak self] fileHandle in
let data = fileHandle.availableData
let originalFD = isStdout ? self?.originalStdout : self?.originalStderr
write(originalFD ?? STDOUT_FILENO, (data as NSData).bytes, data.count)
if let logString = String(data: data, encoding: .utf8),
let cleanedLog = self?.cleanLog(logString), !cleanedLog.isEmpty {
self?.capturedLogs.append(cleanedLog)
}
}
}
private func cleanLog(_ raw: String) -> String? {
let lines = raw.split(separator: "\n")
let filteredLines = lines.filter { line in
!line.contains("SwiftUI") &&
!line.contains("ForEach") &&
!line.contains("VStack") &&
!line.contains("Invalid frame dimension (negative or non-finite).")
}
let cleaned = filteredLines.map { line -> String in
if let tabRange = line.range(of: "\t") {
return line[tabRange.upperBound...].trimmingCharacters(in: .whitespacesAndNewlines)
}
return line.trimmingCharacters(in: .whitespacesAndNewlines)
}.joined(separator: "\n")
return cleaned.isEmpty ? nil : cleaned.replacingOccurrences(of: "\n\n", with: "\n")
}
deinit {
stopCapturing()
}
}
extension Notification.Name {
static let newLogCaptured = Notification.Name("newLogCaptured")
}
struct Controller: Identifiable, Hashable {
var id: String
@ -30,61 +118,107 @@ struct iOSNav<Content: View>: View {
}
}
func threadEntry(_ arg: () -> Void) -> UnsafeMutableRawPointer? {
arg()
return nil
}
class Ryujinx {
private var isRunning = false
class Ryujinx : ObservableObject {
@Published var isRunning = false
let virtualController = VirtualController()
@Published var controllerMap: [Controller] = []
@Published var metalLayer: CAMetalLayer? = nil
@Published var isPortrait = false
@Published var firmwareversion = "0"
@Published var emulationUIView: MeloMTKView? = nil
@Published var config: Ryujinx.Configuration? = nil
@Published var config: Ryujinx.Arguments? = nil
@Published var games: [Game] = []
@Published var defMLContentSize: CGFloat?
var thread: pthread_t? = nil
@Published var jitenabled = false
var shouldMetal: Bool {
metalLayer == nil
}
static let shared = Ryujinx()
private init() {
func addGames() {
self.games = loadGames()
}
public struct Configuration : Codable, Equatable {
func runloop(_ cool: @escaping () -> Void) {
if UserDefaults.standard.bool(forKey: "runOnMainThread") {
RunLoop.main.perform {
cool()
}
} else {
// Box the closure
let boxed = Unmanaged.passRetained(ClosureBox(cool)).toOpaque()
var thread: pthread_t?
let result = pthread_create(&thread, nil, { arg in
let unmanaged = Unmanaged<ClosureBox>.fromOpaque(arg)
let box = unmanaged.takeRetainedValue()
box.closure()
return nil
}, boxed)
if result == 0 {
pthread_detach(thread!)
} else {
print("Failed to create thread: \(result)")
Unmanaged<ClosureBox>.fromOpaque(boxed).release()
}
}
}
private class ClosureBox {
let closure: () -> Void
init(_ closure: @escaping () -> Void) {
self.closure = closure
}
}
public class Arguments : Observable, Codable, Equatable {
var gamepath: String
var inputids: [String]
var resscale: Float
var debuglogs: Bool
var tracelogs: Bool
var nintendoinput: Bool
var enableInternet: Bool
var listinputids: Bool
var aspectRatio: AspectRatio
var memoryManagerMode: String
var disableShaderCache: Bool
var hypervisor: Bool
var disableDockedMode: Bool
var enableTextureRecompression: Bool
var additionalArgs: [String]
var maxAnisotropy: Float
var macroHLE: Bool
var ignoreMissingServices: Bool
var expandRam: Bool
var dfsIntegrityChecks: Bool
var disablePTC: Bool
var disablevsync: Bool
var language: SystemLanguage
var regioncode: SystemRegionCode
var handHeldController: Bool
var inputDSUServers: [String]
var resscale: Float = 1.0
var debuglogs: Bool = false
var tracelogs: Bool = false
var nintendoinput: Bool = true
var enableInternet: Bool = false
var listinputids: Bool = false
var aspectRatio: AspectRatio = .fixed16x9
var memoryManagerMode: String = "HostMappedUnsafe"
var disableShaderCache: Bool = false
var hypervisor: Bool = false
var disableDockedMode: Bool = false
var enableTextureRecompression: Bool = true
var additionalArgs: [String] = []
var maxAnisotropy: Float = 1.0
var macroHLE: Bool = true
var ignoreMissingServices: Bool = false
var expandRam: Bool = false
var dfsIntegrityChecks: Bool = false
var disablePTC: Bool = false
var disablevsync: Bool = false
var language: SystemLanguage = .americanEnglish
var regioncode: SystemRegionCode = .usa
var handHeldController: Bool = true
var backendMultithreading: Bool = true
init(gamepath: String,
init(gamepath: String = "",
inputids: [String] = [],
inputDSUServers: [String] = [],
debuglogs: Bool = false,
tracelogs: Bool = false,
listinputids: Bool = false,
@ -107,10 +241,12 @@ class Ryujinx {
disablevsync: Bool = false,
language: SystemLanguage = .americanEnglish,
regioncode: SystemRegionCode = .usa,
handHeldController: Bool = false
handHeldController: Bool = false,
backendMultithreading: Bool = true
) {
self.gamepath = gamepath
self.inputids = inputids
self.inputDSUServers = inputDSUServers
self.debuglogs = debuglogs
self.tracelogs = tracelogs
self.listinputids = listinputids
@ -134,18 +270,73 @@ class Ryujinx {
self.language = language
self.regioncode = regioncode
self.handHeldController = handHeldController
self.backendMultithreading = backendMultithreading
}
static func == (lhs: Arguments, rhs: Arguments) -> Bool {
return lhs.resscale == rhs.resscale &&
lhs.debuglogs == rhs.debuglogs &&
lhs.tracelogs == rhs.tracelogs &&
lhs.nintendoinput == rhs.nintendoinput &&
lhs.enableInternet == rhs.enableInternet &&
lhs.listinputids == rhs.listinputids &&
lhs.aspectRatio == rhs.aspectRatio &&
lhs.memoryManagerMode == rhs.memoryManagerMode &&
lhs.disableShaderCache == rhs.disableShaderCache &&
lhs.hypervisor == rhs.hypervisor &&
lhs.disableDockedMode == rhs.disableDockedMode &&
lhs.enableTextureRecompression == rhs.enableTextureRecompression &&
lhs.additionalArgs == rhs.additionalArgs &&
lhs.maxAnisotropy == rhs.maxAnisotropy &&
lhs.macroHLE == rhs.macroHLE &&
lhs.ignoreMissingServices == rhs.ignoreMissingServices &&
lhs.expandRam == rhs.expandRam &&
lhs.dfsIntegrityChecks == rhs.dfsIntegrityChecks &&
lhs.disablePTC == rhs.disablePTC &&
lhs.disablevsync == rhs.disablevsync &&
lhs.language == rhs.language &&
lhs.regioncode == rhs.regioncode &&
lhs.handHeldController == rhs.handHeldController
}
}
func start(with config: Configuration) throws {
func start(with config: Arguments) throws {
guard !isRunning else {
throw RyujinxError.alreadyRunning
}
self.config = config
RunLoop.current.perform { [self] in
if UserDefaults.standard.bool(forKey: "lockInApp") {
let cool = Thread {
while true {
if UserDefaults.standard.bool(forKey: "lockInApp") {
if let workspaceClass = NSClassFromString("LSApplicationWorkspace") as? NSObject.Type,
let workspace = workspaceClass.perform(NSSelectorFromString("defaultWorkspace"))?.takeUnretainedValue() {
let selector = NSSelectorFromString("openApplicationWithBundleID:")
if workspace.responds(to: selector) {
workspace.perform(selector, with: Bundle.main.bundleIdentifier ?? "")
} else {
print("Selector not found or not responding.")
}
} else {
print("Could not get LSApplicationWorkspace class.")
}
}
}
}
cool.qualityOfService = .userInteractive
cool.start()
}
runloop { [self] in
isRunning = true
@ -175,9 +366,92 @@ class Ryujinx {
}
} catch {
self.isRunning = false
Self.log("Emulation failed to start: \(error)")
Thread.sleep(forTimeInterval: 0.3)
let logs = LogCapture.shared.capturedLogs
let parsedLogs = extractExceptionInfo(logs)
if let parsedLogs {
DispatchQueue.main.async {
let result = Array(logs.suffix(from: parsedLogs.lineIndex))
LogCapture.shared.capturedLogs = Array(LogCapture.shared.capturedLogs.prefix(upTo: parsedLogs.lineIndex))
let dateFormatter = DateFormatter()
dateFormatter.dateFormat = "yyyy-MM-dd_HH-mm-ss"
let currentDate = Date()
let dateString = dateFormatter.string(from: currentDate)
let path = URL.documentsDirectory.appendingPathComponent("StackTrace").appendingPathComponent("StackTrace-\(dateString).txt").path
self.saveArrayAsTextFile(strings: result, filePath: path)
presentAlert(title: "MeloNX Crashed!", message: parsedLogs.exceptionType + ": " + parsedLogs.message) {
assert(true, parsedLogs.exceptionType)
}
}
} else {
DispatchQueue.main.async {
presentAlert(title: "MeloNX Crashed!", message: "Unknown Error") {
assert(true, "Exception was not detected")
}
}
}
}
}
}
func saveArrayAsTextFile(strings: [String], filePath: String) {
let text = strings.joined(separator: "\n")
let path = URL.documentsDirectory.appendingPathComponent("StackTrace").path
do {
try FileManager.default.createDirectory(atPath: path, withIntermediateDirectories: false)
} catch {
}
do {
try text.write(to: URL(fileURLWithPath: filePath), atomically: true, encoding: .utf8)
print("File saved successfully.")
} catch {
print("Error saving file: \(error)")
}
}
struct ExceptionInfo {
let exceptionType: String
let message: String
let lineIndex: Int
}
func extractExceptionInfo(_ logs: [String]) -> ExceptionInfo? {
for i in (0..<logs.count).reversed() {
let line = logs[i]
let pattern = "([\\w\\.]+Exception): ([^\\s]+(?:\\s+[^\\s]+)*)"
guard let regex = try? NSRegularExpression(pattern: pattern, options: []),
let match = regex.firstMatch(in: line, options: [], range: NSRange(location: 0, length: line.count)) else {
continue
}
// Extract exception type and message if pattern matches
if let exceptionTypeRange = Range(match.range(at: 1), in: line),
let messageRange = Range(match.range(at: 2), in: line) {
let exceptionType = String(line[exceptionTypeRange])
var message = String(line[messageRange])
if let atIndex = message.range(of: "\\s+at\\s+", options: .regularExpression) {
message = String(message[..<atIndex.lowerBound])
}
message = message.trimmingCharacters(in: .whitespacesAndNewlines)
return ExceptionInfo(exceptionType: exceptionType, message: message, lineIndex: i)
}
}
return nil
}
@ -188,14 +462,12 @@ class Ryujinx {
isRunning = false
UserDefaults.standard.set(false, forKey: "lockInApp")
self.emulationUIView = nil
self.metalLayer = nil
stop_emulation()
}
var running: Bool {
return isRunning
}
@ -209,7 +481,7 @@ class Ryujinx {
do {
try fileManager.createDirectory(at: romsDirectory, withIntermediateDirectories: true, attributes: nil)
} catch {
print("Failed to create roms directory: \(error)")
// print("Failed to create roms directory: \(error)")
}
}
var games: [Game] = []
@ -234,19 +506,18 @@ class Ryujinx {
games.append(game)
} catch {
print(error)
// print(error)
}
}
return games
} catch {
print("Error loading games from roms folder: \(error)")
// print("Error loading games from roms folder: \(error)")
return games
}
}
private func buildCommandLineArgs(from config: Configuration) -> [String] {
private func buildCommandLineArgs(from config: Arguments) -> [String] {
var args: [String] = []
// Add the game path
@ -264,12 +535,39 @@ class Ryujinx {
// We don't need this. Ryujinx should handle it fine :3
// this also causes crashes in some games :3
var model = ""
var systemInfo = utsname()
uname(&systemInfo)
let machineMirror = Mirror(reflecting: systemInfo.machine)
model = machineMirror.children.reduce("") { identifier, element in
guard let value = element.value as? Int8, value != 0 else { return identifier }
return identifier + String(UnicodeScalar(UInt8(value)))
}
args.append(contentsOf: ["--device-model", model])
args.append(contentsOf: ["--device-display-name", UIDevice.modelName])
if checkAppEntitlement("com.apple.developer.kernel.increased-memory-limit") {
args.append("--has-memory-entitlement")
}
args.append(contentsOf: ["--system-language", config.language.rawValue])
args.append(contentsOf: ["--system-region", config.regioncode.rawValue])
args.append(contentsOf: ["--aspect-ratio", config.aspectRatio.rawValue])
// args.append(contentsOf: ["--system-timezone", TimeZone.current.identifier])
args.append(contentsOf: ["--system-time-offset", String(TimeZone.current.secondsFromGMT())])
if !config.backendMultithreading {
args.append(contentsOf: ["--backend-multithreading", "Off"])
}
if config.nintendoinput {
args.append("--correct-controller")
}
@ -347,6 +645,17 @@ class Ryujinx {
}
}
// Append the input dsu servers (limit to 8 (used to be 4) just in case)
if !config.inputDSUServers.isEmpty {
config.inputDSUServers.prefix(8).enumerated().forEach { index, inputDSUServer in
if config.handHeldController {
args.append(contentsOf: ["\(index == 0 ? "--input-dsu-server-handheld" : "--input-dsu-server-\(index + 1)")", inputDSUServer])
} else {
args.append(contentsOf: ["--input-dsu-server-\(index + 1)", inputDSUServer])
}
}
}
args.append(contentsOf: config.additionalArgs)
return args
@ -360,7 +669,6 @@ class Ryujinx {
}
func fetchFirmwareVersion() -> String {
do {
let firmwareVersionPointer = installed_firmware_version()
if let pointer = firmwareVersionPointer {
let firmwareVersion = String(cString: pointer)
@ -370,16 +678,12 @@ class Ryujinx {
return firmwareVersion
}
} catch {
print(error)
}
return "0"
}
func installFirmware(firmwarePath: String) {
guard let cString = firmwarePath.cString(using: .utf8) else {
print("Invalid firmware path")
// print("Invalid firmware path")
return
}
@ -395,12 +699,12 @@ class Ryujinx {
guard let titleIdCString = titleId.cString(using: .utf8),
let pathCString = path.cString(using: .utf8)
else {
print("Invalid path")
// print("Invalid path")
return []
}
let listPointer = get_dlc_nca_list(titleIdCString, pathCString)
print("DLC parcing success: \(listPointer.success)")
// print("DLC parcing success: \(listPointer.success)")
guard listPointer.success else { return [] }
let list = Array(UnsafeBufferPointer(start: listPointer.items, count: Int(listPointer.size)))
@ -452,7 +756,7 @@ class Ryujinx {
let guid = generateGamepadId(joystickIndex: i)
let name = String(cString: SDL_GameControllerName(controller))
print("Controller \(i): \(name), GUID: \(guid ?? "")")
// print("Controller \(i): \(name), GUID: \(guid ?? "")")
guard let guid else {
SDL_GameControllerClose(controller)
@ -483,84 +787,163 @@ class Ryujinx {
do {
if fileManager.fileExists(atPath: registeredFolder) {
try fileManager.removeItem(atPath: registeredFolder)
print("Folder removed successfully.")
// print("Folder removed successfully.")
let version = fetchFirmwareVersion()
if version.isEmpty {
self.firmwareversion = "0"
} else {
print("Firmware eeeeee \(version)")
// print("Firmware eeeeee \(version)")
}
} else {
print("Folder does not exist.")
// print("Folder does not exist.")
}
} catch {
print("Error removing folder: \(error)")
// print("Error removing folder: \(error)")
}
}
func repeatuntilfindLayer() {
Task { @MainActor in
while self.metalLayer == nil {
let layer = self.getMetalLayer(nil)
if layer != nil {
self.metalLayer = layer
break
}
Thread.sleep(forTimeInterval: 0.1)
}
}
}
@MainActor
func getMetalLayer(_ window: OpaquePointer?) -> CAMetalLayer? {
var window = window
if window == nil {
window = SDL_GetWindowFromID(1)
}
var windowInfo = SDL_SysWMinfo()
SDL_GetWindowWMInfo(window, &windowInfo)
guard let uiWindow = windowInfo.info.uikit.window,
let rootView = uiWindow.takeUnretainedValue().rootViewController?.view else {
print("Unable to get root view")
return nil
}
func findMetalLayer(in view: UIView) -> CAMetalLayer? {
if let metalLayer = view.layer as? CAMetalLayer {
return metalLayer
}
for subview in view.subviews {
if let metalLayer = findMetalLayer(in: subview) {
return metalLayer
}
}
return nil
}
if let existingLayer = findMetalLayer(in: rootView) {
print("Found Metal Layer")
return existingLayer
}
print("found nothing")
return nil
}
static func log(_ message: String) {
print("[Ryujinx] \(message)")
// print("[Ryujinx] \(message)")
}
public func updateOrientation() -> Bool {
if let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene,
let window = windowScene.windows.first {
return (window.bounds.size.height > window.bounds.size.width)
}
return false
}
func ryuIsJITEnabled() {
jitenabled = isJITEnabled()
}
}
public extension UIDevice {
static let modelName: String = {
var systemInfo = utsname()
uname(&systemInfo)
let machineMirror = Mirror(reflecting: systemInfo.machine)
let identifier = machineMirror.children.reduce("") { identifier, element in
guard let value = element.value as? Int8, value != 0 else { return identifier }
return identifier + String(UnicodeScalar(UInt8(value)))
}
func mapToDevice(identifier: String) -> String { // swiftlint:disable:this cyclomatic_complexity
#if os(iOS)
switch identifier {
case "iPod5,1": return "iPod touch (5th generation)"
case "iPod7,1": return "iPod touch (6th generation)"
case "iPod9,1": return "iPod touch (7th generation)"
case "iPhone3,1", "iPhone3,2", "iPhone3,3": return "iPhone 4"
case "iPhone4,1": return "iPhone 4s"
case "iPhone5,1", "iPhone5,2": return "iPhone 5"
case "iPhone5,3", "iPhone5,4": return "iPhone 5c"
case "iPhone6,1", "iPhone6,2": return "iPhone 5s"
case "iPhone7,2": return "iPhone 6"
case "iPhone7,1": return "iPhone 6 Plus"
case "iPhone8,1": return "iPhone 6s"
case "iPhone8,2": return "iPhone 6s Plus"
case "iPhone9,1", "iPhone9,3": return "iPhone 7"
case "iPhone9,2", "iPhone9,4": return "iPhone 7 Plus"
case "iPhone10,1", "iPhone10,4": return "iPhone 8"
case "iPhone10,2", "iPhone10,5": return "iPhone 8 Plus"
case "iPhone10,3", "iPhone10,6": return "iPhone X"
case "iPhone11,2": return "iPhone XS"
case "iPhone11,4", "iPhone11,6": return "iPhone XS Max"
case "iPhone11,8": return "iPhone XR"
case "iPhone12,1": return "iPhone 11"
case "iPhone12,3": return "iPhone 11 Pro"
case "iPhone12,5": return "iPhone 11 Pro Max"
case "iPhone13,1": return "iPhone 12 mini"
case "iPhone13,2": return "iPhone 12"
case "iPhone13,3": return "iPhone 12 Pro"
case "iPhone13,4": return "iPhone 12 Pro Max"
case "iPhone14,4": return "iPhone 13 mini"
case "iPhone14,5": return "iPhone 13"
case "iPhone14,2": return "iPhone 13 Pro"
case "iPhone14,3": return "iPhone 13 Pro Max"
case "iPhone14,7": return "iPhone 14"
case "iPhone14,8": return "iPhone 14 Plus"
case "iPhone15,2": return "iPhone 14 Pro"
case "iPhone15,3": return "iPhone 14 Pro Max"
case "iPhone15,4": return "iPhone 15"
case "iPhone15,5": return "iPhone 15 Plus"
case "iPhone16,1": return "iPhone 15 Pro"
case "iPhone16,2": return "iPhone 15 Pro Max"
case "iPhone17,3": return "iPhone 16"
case "iPhone17,4": return "iPhone 16 Plus"
case "iPhone17,1": return "iPhone 16 Pro"
case "iPhone17,2": return "iPhone 16 Pro Max"
case "iPhone17,5": return "iPhone 16e"
case "iPhone8,4": return "iPhone SE"
case "iPhone12,8": return "iPhone SE (2nd generation)"
case "iPhone14,6": return "iPhone SE (3rd generation)"
case "iPad2,1", "iPad2,2", "iPad2,3", "iPad2,4": return "iPad 2"
case "iPad3,1", "iPad3,2", "iPad3,3": return "iPad (3rd generation)"
case "iPad3,4", "iPad3,5", "iPad3,6": return "iPad (4th generation)"
case "iPad6,11", "iPad6,12": return "iPad (5th generation)"
case "iPad7,5", "iPad7,6": return "iPad (6th generation)"
case "iPad7,11", "iPad7,12": return "iPad (7th generation)"
case "iPad11,6", "iPad11,7": return "iPad (8th generation)"
case "iPad12,1", "iPad12,2": return "iPad (9th generation)"
case "iPad13,18", "iPad13,19": return "iPad (10th generation)"
case "iPad4,1", "iPad4,2", "iPad4,3": return "iPad Air"
case "iPad5,3", "iPad5,4": return "iPad Air 2"
case "iPad11,3", "iPad11,4": return "iPad Air (3rd generation)"
case "iPad13,1", "iPad13,2": return "iPad Air (4th generation)"
case "iPad13,16", "iPad13,17": return "iPad Air (5th generation)"
case "iPad14,8", "iPad14,9": return "iPad Air (11-inch) (M2)"
case "iPad14,10", "iPad14,11": return "iPad Air (13-inch) (M2)"
case "iPad2,5", "iPad2,6", "iPad2,7": return "iPad mini"
case "iPad4,4", "iPad4,5", "iPad4,6": return "iPad mini 2"
case "iPad4,7", "iPad4,8", "iPad4,9": return "iPad mini 3"
case "iPad5,1", "iPad5,2": return "iPad mini 4"
case "iPad11,1", "iPad11,2": return "iPad mini (5th generation)"
case "iPad14,1", "iPad14,2": return "iPad mini (6th generation)"
case "iPad16,1", "iPad16,2": return "iPad mini (A17 Pro)"
case "iPad6,3", "iPad6,4": return "iPad Pro (9.7-inch)"
case "iPad7,3", "iPad7,4": return "iPad Pro (10.5-inch)"
case "iPad8,1", "iPad8,2", "iPad8,3", "iPad8,4": return "iPad Pro (11-inch) (1st generation)"
case "iPad8,9", "iPad8,10": return "iPad Pro (11-inch) (2nd generation)"
case "iPad13,4", "iPad13,5", "iPad13,6", "iPad13,7": return "iPad Pro (11-inch) (3rd generation)"
case "iPad14,3", "iPad14,4": return "iPad Pro (11-inch) (4th generation)"
case "iPad16,3", "iPad16,4": return "iPad Pro (11-inch) (M4)"
case "iPad6,7", "iPad6,8": return "iPad Pro (12.9-inch) (1st generation)"
case "iPad7,1", "iPad7,2": return "iPad Pro (12.9-inch) (2nd generation)"
case "iPad8,5", "iPad8,6", "iPad8,7", "iPad8,8": return "iPad Pro (12.9-inch) (3rd generation)"
case "iPad8,11", "iPad8,12": return "iPad Pro (12.9-inch) (4th generation)"
case "iPad13,8", "iPad13,9", "iPad13,10", "iPad13,11":return "iPad Pro (12.9-inch) (5th generation)"
case "iPad14,5", "iPad14,6": return "iPad Pro (12.9-inch) (6th generation)"
case "iPad16,5", "iPad16,6": return "iPad Pro (13-inch) (M4)"
case "AppleTV5,3": return "Apple TV"
case "AppleTV6,2": return "Apple TV 4K"
case "AudioAccessory1,1": return "HomePod"
case "AudioAccessory5,1": return "HomePod mini"
case "i386", "x86_64", "arm64": return "Simulator \(mapToDevice(identifier: ProcessInfo().environment["SIMULATOR_MODEL_IDENTIFIER"] ?? "iOS"))"
default: return identifier
}
#elseif os(tvOS)
switch identifier {
case "AppleTV5,3": return "Apple TV 4"
case "AppleTV6,2", "AppleTV11,1", "AppleTV14,1": return "Apple TV 4K"
case "i386", "x86_64": return "Simulator \(mapToDevice(identifier: ProcessInfo().environment["SIMULATOR_MODEL_IDENTIFIER"] ?? "tvOS"))"
default: return identifier
}
#elseif os(visionOS)
switch identifier {
case "RealityDevice14,1": return "Apple Vision Pro"
default: return identifier
}
#endif
}
return mapToDevice(identifier: identifier)
}()
}

View File

@ -32,10 +32,10 @@ struct LaunchGameIntentDef: AppIntent {
let ryujinx = Ryujinx.shared.games
let name = findClosestGameName(input: gameName, games: ryujinx.flatMap(\.titleName))
let name = findClosestGameName(input: gameName, games: ryujinx.compactMap(\.titleName))
let urlString = "melonx://game?name=\(name ?? gameName)"
print(urlString)
// print(urlString)
if let url = URL(string: urlString) {
UIApplication.shared.open(url, options: [:], completionHandler: nil)
}

View File

@ -57,28 +57,21 @@ public struct Game: Identifiable, Equatable, Hashable {
gameTemp.icon = UIImage(data: imageData)
} else {
print("Invalid image size.")
// print("Invalid image size.")
}
return gameTemp
}
func createImage(from gameInfo: GameInfo) -> UIImage? {
// Access the struct
let gameInfoValue = gameInfo
// Get the image data
let imageSize = Int(gameInfoValue.ImageSize)
guard imageSize > 0, imageSize <= 1024 * 1024 else {
print("Invalid image size.")
// print("Invalid image size.")
return nil
}
// Convert the ImageData byte array to Swift's Data
let imageData = Data(bytes: gameInfoValue.ImageData, count: imageSize)
// Create a UIImage (or NSImage on macOS)
print(imageData)
return UIImage(data: imageData)
}
}

View File

@ -0,0 +1,38 @@
//
// LatestVersionResponse.swift
// MeloNX
//
// Created by Bella on 12/03/2025.
//
struct LatestVersionResponse: Codable {
let version_number: String
let version_number_stripped: String
let changelog: String
let download_link: String
#if DEBUG
static let example1 = LatestVersionResponse(
version_number: "1.0.0",
version_number_stripped: "100",
changelog: """
- Rewrite Display Code (SDL isn't used for display anymore)
- Add New Onboarding / Setup
- Better Performance
- Remove "SDL Window" option in settings
- Fix JIT Cache Regions
- Fix how JIT is detected in Settings
- Fix ABYX being swapped on controller.
- Settings are now a config.json file
- Fix Performance Overlay not showing when Virtual Controller is hidden
- Add displaying logs when Loading or in-game
- Fix Launching games from outside of the roms folder
- Add Waiting for JIT popup
- Fix spesific Games
- Added Back Herobrine ("You were supposed to be the hero, Bryan")
""",
download_link: "https://example.com"
)
#endif
}

View File

@ -0,0 +1,27 @@
//
// ToggleButtonsState.swift
// MeloNX
//
// Created by Stossy11 on 12/04/2025.
//
struct ToggleButtonsState: Codable, Equatable {
var toggle1: Bool
var toggle2: Bool
var toggle3: Bool
var toggle4: Bool
init() {
self = .default
}
init(toggle1: Bool, toggle2: Bool, toggle3: Bool, toggle4: Bool) {
self.toggle1 = toggle1
self.toggle2 = toggle2
self.toggle3 = toggle3
self.toggle4 = toggle4
}
static let `default` = ToggleButtonsState(toggle1: false, toggle2: false, toggle3: false, toggle4: false)
}

View File

@ -0,0 +1,47 @@
//
// AppCodableStorage.swift
// MeloNX
//
// Created by Stossy11 on 12/04/2025.
//
import SwiftUI
@propertyWrapper
struct AppCodableStorage<Value: Codable & Equatable>: DynamicProperty {
@State private var value: Value
private let key: String
private let defaultValue: Value
private let storage: UserDefaults
init(wrappedValue defaultValue: Value, _ key: String, store: UserDefaults = .standard) {
self._value = State(initialValue: {
if let data = store.data(forKey: key),
let decoded = try? JSONDecoder().decode(Value.self, from: data) {
return decoded
}
return defaultValue
}())
self.key = key
self.defaultValue = defaultValue
self.storage = store
}
var wrappedValue: Value {
get { value }
nonmutating set {
value = newValue
if let data = try? JSONEncoder().encode(newValue) {
storage.set(data, forKey: key)
}
}
}
var projectedValue: Binding<Value> {
Binding(
get: { self.wrappedValue },
set: { newValue in self.wrappedValue = newValue }
)
}
}

View File

@ -1,390 +0,0 @@
//
// ContentView.swift
// MeloNX
//
// Created by Stossy11 on 3/11/2024.
//
import SwiftUI
// import SDL2
import GameController
import Darwin
import UIKit
import MetalKit
// import SDL
struct MoltenVKSettings: Codable, Hashable {
let string: String
var value: String
}
struct ContentView: View {
// Games
@State private var game: Game?
// Controllers
@State private var controllersList: [Controller] = []
@State private var currentControllers: [Controller] = []
@State var onscreencontroller: Controller = Controller(id: "", name: "")
@State var nativeControllers: [GCController: NativeController] = [:]
@State private var isVirtualControllerActive: Bool = false
@AppStorage("isVirtualController") var isVCA: Bool = true
// Settings and Configuration
@State private var config: Ryujinx.Configuration
@State var settings: [MoltenVKSettings]
@AppStorage("useTrollStore") var useTrollStore: Bool = false
// JIT
@AppStorage("jitStreamerEB") var jitStreamerEB: Bool = false
// Other Configuration
@State var isMK8: Bool = false
@AppStorage("quit") var quit: Bool = false
@State var quits: Bool = false
@AppStorage("MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS") var mVKPreFillBuffer: Bool = true
@AppStorage("MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS") var syncqsubmits: Bool = true
@AppStorage("ignoreJIT") var ignoreJIT: Bool = false
// Loading Animation
@AppStorage("showlogsloading") var showlogsloading: Bool = true
@State private var clumpOffset: CGFloat = -100
private let clumpWidth: CGFloat = 100
private let animationDuration: Double = 1.0
@State private var isAnimating = false
@State var isLoading = true
@State var jitNotEnabled = false
// MARK: - Initialization
init() {
var defaultConfig = loadSettings()
if defaultConfig == nil {
saveSettings(config: .init(gamepath: ""))
defaultConfig = loadSettings()
}
_config = State(initialValue: defaultConfig!)
let defaultSettings: [MoltenVKSettings] = [ // Default MoltenVK Settings.
MoltenVKSettings(string: "MVK_USE_METAL_PRIVATE_API", value: "1"),
MoltenVKSettings(string: "MVK_CONFIG_USE_METAL_PRIVATE_API", value: "1"),
MoltenVKSettings(string: "MVK_DEBUG", value: "0"),
MoltenVKSettings(string: "MVK_CONFIG_LOG_LEVEL", value: "0"),
MoltenVKSettings(string: "MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", value: "1"),
// MoltenVKSettings(string: "MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS", value: "0"),
// Uses more ram but makes performance higher, may add an option in settings to change or enable / disable this value (default 64)
MoltenVKSettings(string: "MVK_CONFIG_MAX_ACTIVE_METAL_COMMAND_BUFFERS_PER_QUEUE", value: "512"),
]
_settings = State(initialValue: defaultSettings)
initializeSDL()
}
// MARK: - Body
var body: some View {
if game != nil, !jitNotEnabled {
// This is when the game starts to stop the animation
ZStack {
if #available(iOS 16, *) {
EmulationView(startgame: $game)
.persistentSystemOverlays(.hidden)
} else {
EmulationView(startgame: $game)
}
if isLoading {
ZStack {
Color.black
.opacity(0.8)
emulationView
.ignoresSafeArea(.all)
}
.edgesIgnoringSafeArea(.all)
.ignoresSafeArea(.all)
}
}
} else if game != nil, ignoreJIT {
ZStack {
if #available(iOS 16, *) {
EmulationView(startgame: $game)
.persistentSystemOverlays(.hidden)
} else {
EmulationView(startgame: $game)
}
if isLoading {
ZStack {
Color.black
.opacity(0.8)
emulationView
.ignoresSafeArea(.all)
}
.edgesIgnoringSafeArea(.all)
.ignoresSafeArea(.all)
}
}
} else if game != nil {
Text("")
.sheet(isPresented: $jitNotEnabled) {
JITPopover() {
jitNotEnabled = false
}
.interactiveDismissDisabled()
}
} else {
// This is the main menu view that includes the Settings and the Game Selector
mainMenuView
.onAppear() {
quits = false
loadSettings()
isLoading = true
initControllerObservers() // This initializes the Controller Observers that refreshes the controller list when a new controller connecvts.
}
.onOpenURL() { url in
if let components = URLComponents(url: url, resolvingAgainstBaseURL: true),
components.host == "game" {
if let text = components.queryItems?.first(where: { $0.name == "id" })?.value {
game = Ryujinx.shared.games.first(where: { $0.titleId == text })
} else if let text = components.queryItems?.first(where: { $0.name == "name" })?.value {
game = Ryujinx.shared.games.first(where: { $0.titleName == text })
}
}
}
}
}
private func initControllerObservers() {
NotificationCenter.default.addObserver(
forName: .GCControllerDidConnect,
object: nil,
queue: .main) { notification in
if let controller = notification.object as? GCController {
print("Controller connected: \(controller.productCategory)")
nativeControllers[controller] = .init(controller)
refreshControllersList()
}
}
NotificationCenter.default.addObserver(
forName: .GCControllerDidDisconnect,
object: nil,
queue: .main) { notification in
if let controller = notification.object as? GCController {
print("Controller disconnected: \(controller.productCategory)")
nativeControllers[controller]?.cleanup()
nativeControllers[controller] = nil
refreshControllersList()
}
}
}
// MARK: - View Components
private var emulationView: some View {
GeometryReader { screenGeometry in
ZStack {
HStack(spacing: screenGeometry.size.width * 0.04) {
if let icon = game?.icon {
Image(uiImage: icon)
.resizable()
.frame(
width: min(screenGeometry.size.width * 0.25, 250),
height: min(screenGeometry.size.width * 0.25, 250)
)
.clipShape(RoundedRectangle(cornerRadius: 16))
.shadow(color: .black.opacity(0.5), radius: 10, x: 0, y: 5)
}
VStack(alignment: .leading, spacing: screenGeometry.size.height * 0.015) {
Text("Loading \(game?.titleName ?? "Game")")
.font(.system(size: min(screenGeometry.size.width * 0.04, 32)))
.foregroundColor(.white)
GeometryReader { geometry in
let containerWidth = min(screenGeometry.size.width * 0.35, 350)
ZStack(alignment: .leading) {
Rectangle()
.cornerRadius(10)
.frame(width: containerWidth, height: min(screenGeometry.size.height * 0.015, 12))
.foregroundColor(.gray.opacity(0.3))
.shadow(color: .black.opacity(0.2), radius: 4, x: 0, y: 2)
Rectangle()
.cornerRadius(10)
.frame(width: clumpWidth, height: min(screenGeometry.size.height * 0.015, 12))
.foregroundColor(.blue)
.shadow(color: .blue.opacity(0.5), radius: 4, x: 0, y: 2)
.offset(x: isAnimating ? containerWidth : -clumpWidth)
.animation(
Animation.linear(duration: 1.0)
.repeatForever(autoreverses: false),
value: isAnimating
)
}
.clipShape(RoundedRectangle(cornerRadius: 16))
.onAppear {
isAnimating = true
setupEmulation()
Timer.scheduledTimer(withTimeInterval: 0.5, repeats: true) { timer in
if get_current_fps() != 0 {
withAnimation {
isLoading = false
isAnimating = false
}
timer.invalidate()
}
}
}
}
.frame(height: min(screenGeometry.size.height * 0.015, 12))
.frame(width: min(screenGeometry.size.width * 0.35, 350))
}
}
.padding(.horizontal, screenGeometry.size.width * 0.06)
.padding(.vertical, screenGeometry.size.height * 0.05)
.position(
x: screenGeometry.size.width / 2,
y: screenGeometry.size.height * 0.5
)
}
if showlogsloading {
LogFileView(isfps: true)
.frame(alignment: .topLeading)
}
}
}
private var mainMenuView: some View {
MainTabView(startemu: $game, config: $config, MVKconfig: $settings, controllersList: $controllersList, currentControllers: $currentControllers, onscreencontroller: $onscreencontroller)
.onAppear() {
Timer.scheduledTimer(withTimeInterval: 1, repeats: false) { timer in
refreshControllersList()
}
Air.play(AnyView(
VStack {
Image(systemName: "gamecontroller")
.font(.system(size: 300))
.foregroundColor(.gray)
.padding(.bottom, 10)
Text("Select Game")
.font(.system(size: 150))
.bold()
}
))
jitNotEnabled = !isJITEnabled()
if jitNotEnabled {
useTrollStore ? askForJIT() : jitStreamerEB ? enableJITEB() : print("no JIT")
}
}
}
// MARK: - Helper Methods
var SdlInitFlags: uint = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO; // Initialises SDL2 for Events, Game Controller, Joystick, Audio and Video.
private func initializeSDL() {
setMoltenVKSettings()
SDL_SetMainReady() // Sets SDL Ready
SDL_iPhoneSetEventPump(SDL_TRUE) // Set iOS Event Pump to true
SDL_Init(SdlInitFlags) // Initialises SDL2
initialize()
}
private func setupEmulation() {
isVCA = (currentControllers.first(where: { $0 == onscreencontroller }) != nil)
DispatchQueue.main.async {
start(displayid: 1)
}
}
private func refreshControllersList() {
controllersList = Ryujinx.shared.getConnectedControllers()
if let onscreen = controllersList.first(where: { $0.name == Ryujinx.shared.virtualController.controllername }) {
self.onscreencontroller = onscreen
}
controllersList.removeAll(where: { $0.id == "0" || (!$0.name.starts(with: "GC - ") && $0 != onscreencontroller) })
controllersList.mutableForEach { $0.name = $0.name.replacingOccurrences(of: "GC - ", with: "") }
currentControllers = []
if controllersList.count == 1 {
let controller = controllersList[0]
currentControllers.append(controller)
} else if (controllersList.count - 1) >= 1 {
for controller in controllersList {
if controller.id != onscreencontroller.id && !currentControllers.contains(where: { $0.id == controller.id }) {
currentControllers.append(controller)
}
}
}
}
private func start(displayid: UInt32) {
guard let game else { return }
config.gamepath = game.fileURL.path
config.inputids = Array(Set(currentControllers.map(\.id)))
if mVKPreFillBuffer {
let setting = MoltenVKSettings(string: "MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS", value: "2")
setenv(setting.string, setting.value, 1)
}
if syncqsubmits {
let setting = MoltenVKSettings(string: "MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", value: "2")
setenv(setting.string, setting.value, 1)
}
if config.inputids.isEmpty {
config.inputids.append("0")
}
do {
try Ryujinx.shared.start(with: config)
} catch {
print("Error: \(error.localizedDescription)")
}
}
// Sets MoltenVK Environment Variables
private func setMoltenVKSettings() {
settings.forEach { setting in
setenv(setting.string, setting.value, 1)
}
}
}
extension Array {
@inlinable public mutating func mutableForEach(_ body: (inout Element) throws -> Void) rethrows {
for index in self.indices {
try body(&self[index])
}
}
}

View File

@ -1,290 +0,0 @@
//
// ControllerView.swift
// Pomelo-V2
//
// Created by Stossy11 on 16/7/2024.
//
import SwiftUI
import GameController
import SwiftUIJoystick
import CoreMotion
struct ControllerView: View {
var body: some View {
GeometryReader { geometry in
if geometry.size.height > geometry.size.width && UIDevice.current.userInterfaceIdiom != .pad {
VStack {
Spacer()
VStack {
HStack {
VStack {
ShoulderButtonsViewLeft()
ZStack {
Joystick()
DPadView()
}
}
Spacer()
VStack {
ShoulderButtonsViewRight()
ZStack {
Joystick(iscool: true) // hope this works
ABXYView()
}
}
}
HStack {
ButtonView(button: .start) // Adding the + button
.padding(.horizontal, 40)
ButtonView(button: .back) // Adding the - button
.padding(.horizontal, 40)
}
}
}
} else {
// could be landscape
VStack {
Spacer()
VStack {
HStack {
// gotta fuckin add + and - now
VStack {
ShoulderButtonsViewLeft()
ZStack {
Joystick()
DPadView()
}
}
HStack {
// Spacer()
VStack {
// Spacer()
ButtonView(button: .back) // Adding the - button
}
Spacer()
VStack {
// Spacer()
ButtonView(button: .start) // Adding the + button
}
// Spacer()
}
VStack {
ShoulderButtonsViewRight()
ZStack {
Joystick(iscool: true) // hope this work s
ABXYView()
}
}
}
}
// .padding(.bottom, geometry.size.height / 11) // also extremally broken (
}
}
}
.padding()
}
}
struct ShoulderButtonsViewLeft: View {
@State var width: CGFloat = 160
@State var height: CGFloat = 20
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
var body: some View {
HStack {
ButtonView(button: .leftTrigger)
.padding(.horizontal)
ButtonView(button: .leftShoulder)
.padding(.horizontal)
}
.frame(width: width, height: height)
.onAppear() {
if UIDevice.current.systemName.contains("iPadOS") {
width *= 1.2
height *= 1.2
}
width *= CGFloat(controllerScale)
height *= CGFloat(controllerScale)
}
}
}
struct ShoulderButtonsViewRight: View {
@State var width: CGFloat = 160
@State var height: CGFloat = 20
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
var body: some View {
HStack {
ButtonView(button: .rightShoulder)
.padding(.horizontal)
ButtonView(button: .rightTrigger)
.padding(.horizontal)
}
.frame(width: width, height: height)
.onAppear() {
if UIDevice.current.systemName.contains("iPadOS") {
width *= 1.2
height *= 1.2
}
width *= CGFloat(controllerScale)
height *= CGFloat(controllerScale)
}
}
}
struct DPadView: View {
@State var size: CGFloat = 145
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
var body: some View {
VStack {
ButtonView(button: .dPadUp)
HStack {
ButtonView(button: .dPadLeft)
Spacer(minLength: 20)
ButtonView(button: .dPadRight)
}
ButtonView(button: .dPadDown)
.padding(.horizontal)
}
.frame(width: size, height: size)
.onAppear() {
if UIDevice.current.systemName.contains("iPadOS") {
size *= 1.2
}
size *= CGFloat(controllerScale)
}
}
}
struct ABXYView: View {
@State var size: CGFloat = 145
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
var body: some View {
VStack {
ButtonView(button: .X)
HStack {
ButtonView(button: .Y)
Spacer(minLength: 20)
ButtonView(button: .A)
}
ButtonView(button: .B)
.padding(.horizontal)
}
.frame(width: size, height: size)
.onAppear() {
if UIDevice.current.systemName.contains("iPadOS") {
size *= 1.2
}
size *= CGFloat(controllerScale)
}
}
}
struct ButtonView: View {
var button: VirtualControllerButton
@State var width: CGFloat = 45
@State var height: CGFloat = 45
@State var isPressed = false
@AppStorage("onscreenhandheld") var onscreenjoy: Bool = false
@Environment(\.colorScheme) var colorScheme
@Environment(\.presentationMode) var presentationMode
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
var body: some View {
Image(systemName: buttonText)
.resizable()
.frame(width: width, height: height)
.foregroundColor(colorScheme == .dark ? Color.gray : Color.gray)
.opacity(isPressed ? 0.4 : 0.7)
.gesture(
DragGesture(minimumDistance: 0)
.onChanged { _ in
if !self.isPressed {
self.isPressed = true
Ryujinx.shared.virtualController.setButtonState(1, for: button)
Haptics.shared.play(.heavy)
}
}
.onEnded { _ in
self.isPressed = false
Ryujinx.shared.virtualController.setButtonState(0, for: button)
}
)
.onAppear() {
if button == .leftTrigger || button == .rightTrigger || button == .leftShoulder || button == .rightShoulder {
width = 65
}
if button == .back || button == .start || button == .guide {
width = 35
height = 35
}
if UIDevice.current.systemName.contains("iPadOS") {
width *= 1.2
height *= 1.2
}
width *= CGFloat(controllerScale)
height *= CGFloat(controllerScale)
}
}
private var buttonText: String {
switch button {
case .A:
return "a.circle.fill"
case .B:
return "b.circle.fill"
case .X:
return "x.circle.fill"
case .Y:
return "y.circle.fill"
case .dPadUp:
return "arrowtriangle.up.circle.fill"
case .dPadDown:
return "arrowtriangle.down.circle.fill"
case .dPadLeft:
return "arrowtriangle.left.circle.fill"
case .dPadRight:
return "arrowtriangle.right.circle.fill"
case .leftTrigger:
return"zl.rectangle.roundedtop.fill"
case .rightTrigger:
return "zr.rectangle.roundedtop.fill"
case .leftShoulder:
return "l.rectangle.roundedbottom.fill"
case .rightShoulder:
return "r.rectangle.roundedbottom.fill"
case .start:
return "plus.circle.fill" // System symbol for +
case .back:
return "minus.circle.fill" // System symbol for -
case .guide:
return "house.circle.fill"
// This should be all the cases
default:
return ""
}
}
}

View File

@ -1,56 +0,0 @@
//
// JoystickView.swift
// Pomelo
//
// Created by Stossy11 on 30/9/2024.
// Copyright © 2024 Stossy11. All rights reserved.
//
import SwiftUI
import SwiftUIJoystick
public struct Joystick: View {
@State var iscool: Bool? = nil
@ObservedObject public var joystickMonitor = JoystickMonitor()
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
var dragDiameter: CGFloat {
var selfs = CGFloat(160)
selfs *= controllerScale
if UIDevice.current.systemName.contains("iPadOS") {
return selfs * 1.2
}
return selfs
}
private let shape: JoystickShape = .circle
public var body: some View {
VStack{
JoystickBuilder(
monitor: self.joystickMonitor,
width: self.dragDiameter,
shape: .circle,
background: {
Text("")
.hidden()
},
foreground: {
Circle().fill(Color.gray)
.opacity(0.7)
},
locksInPlace: false)
.onChange(of: self.joystickMonitor.xyPoint) { newValue in
let scaledX = Float(newValue.x)
let scaledY = Float(newValue.y) // my dumbass broke this by having -y instead of y :/
print("Joystick Position: (\(scaledX), \(scaledY))")
if iscool != nil {
Ryujinx.shared.virtualController.thumbstickMoved(.right, x: newValue.x, y: newValue.y)
} else {
Ryujinx.shared.virtualController.thumbstickMoved(.left, x: newValue.x, y: newValue.y)
}
}
}
}
}

View File

@ -0,0 +1,125 @@
//
// FileImporter.swift
// MeloNX
//
// Created by Stossy11 on 17/04/2025.
//
import SwiftUI
import UniformTypeIdentifiers
class FileImporterManager: ObservableObject {
static let shared = FileImporterManager()
private init() {}
func importFiles(types: [UTType], allowMultiple: Bool = false, completion: @escaping (Result<[URL], Error>) -> Void) {
let id = "\(Unmanaged.passUnretained(completion as AnyObject).toOpaque())"
DispatchQueue.main.async {
NotificationCenter.default.post(
name: .importFiles,
object: nil,
userInfo: [
"id": id,
"types": types,
"allowMultiple": allowMultiple,
"completion": completion
]
)
}
}
}
extension Notification.Name {
static let importFiles = Notification.Name("importFiles")
}
struct FileImporterView: ViewModifier {
@State private var isImporterPresented: [String: Bool] = [:]
@State private var activeImporters: [String: ImporterConfig] = [:]
struct ImporterConfig {
let types: [UTType]
let allowMultiple: Bool
let completion: (Result<[URL], Error>) -> Void
}
func body(content: Content) -> some View {
content
.background(
ForEach(Array(activeImporters.keys), id: \.self) { id in
if let config = activeImporters[id] {
FileImporterWrapper(
isPresented: Binding(
get: { isImporterPresented[id] ?? false },
set: { isImporterPresented[id] = $0 }
),
id: id,
config: config,
onCompletion: { success in
if success {
DispatchQueue.main.async {
activeImporters.removeValue(forKey: id)
}
}
}
)
}
}
)
.onReceive(NotificationCenter.default.publisher(for: .importFiles)) { notification in
guard let userInfo = notification.userInfo,
let id = userInfo["id"] as? String,
let types = userInfo["types"] as? [UTType],
let allowMultiple = userInfo["allowMultiple"] as? Bool,
let completion = userInfo["completion"] as? ((Result<[URL], Error>) -> Void) else {
return
}
let config = ImporterConfig(
types: types,
allowMultiple: allowMultiple,
completion: completion
)
activeImporters[id] = config
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
isImporterPresented[id] = true
}
}
}
}
struct FileImporterWrapper: View {
@Binding var isPresented: Bool
let id: String
let config: FileImporterView.ImporterConfig
let onCompletion: (Bool) -> Void
var body: some View {
Text("wow")
.hidden()
.fileImporter(
isPresented: $isPresented,
allowedContentTypes: config.types,
allowsMultipleSelection: config.allowMultiple
) { result in
switch result {
case .success(let urls):
config.completion(.success(urls))
case .failure(let error):
config.completion(.failure(error))
}
onCompletion(true)
}
}
}
extension View {
func withFileImporter() -> some View {
self.modifier(FileImporterView())
}
}

View File

@ -58,7 +58,7 @@ public class Air {
}
@objc func didConnect(sender: NSNotification) {
print("AirKit - Connect")
// print("AirKit - Connect")
self.connected = true
guard let screen: UIScreen = sender.object as? UIScreen else { return }
add(screen: screen) { success in
@ -69,35 +69,35 @@ public class Air {
func add(screen: UIScreen, completion: @escaping (Bool) -> ()) {
print("AirKit - Add Screen")
// print("AirKit - Add Screen")
airScreen = screen
airWindow = UIWindow(frame: airScreen!.bounds)
guard let viewController: UIViewController = hostingController else {
print("AirKit - Add - Failed: Hosting Controller Not Found")
// print("AirKit - Add - Failed: Hosting Controller Not Found")
completion(false)
return
}
findWindowScene(for: airScreen!) { windowScene in
guard let airWindowScene: UIWindowScene = windowScene else {
print("AirKit - Add - Failed: Window Scene Not Found")
// print("AirKit - Add - Failed: Window Scene Not Found")
completion(false)
return
}
self.airWindow?.rootViewController = viewController
self.airWindow?.windowScene = airWindowScene
self.airWindow?.isHidden = false
print("AirKit - Add Screen - Done")
// print("AirKit - Add Screen - Done")
completion(true)
}
}
func findWindowScene(for screen: UIScreen, shouldRecurse: Bool = true, completion: @escaping (UIWindowScene?) -> ()) {
print("AirKit - Find Window Scene")
// print("AirKit - Find Window Scene")
var matchingWindowScene: UIWindowScene? = nil
let scenes = UIApplication.shared.connectedScenes
for scene in scenes {
@ -120,23 +120,23 @@ public class Air {
}
@objc func didDisconnect() {
print("AirKit - Disconnect")
// print("AirKit - Disconnect")
remove()
connected = false
}
func remove() {
print("AirKit - Remove")
// print("AirKit - Remove")
airWindow = nil
airScreen = nil
}
@objc func didBecomeActive() {
print("AirKit - App Active")
// print("AirKit - App Active")
}
@objc func willResignActive() {
print("AirKit - App Inactive")
// print("AirKit - App Inactive")
}

View File

@ -4,7 +4,7 @@ import SwiftUI
public extension View {
func airPlay() -> some View {
print("AirKit - airPlay")
// print("AirKit - airPlay")
Air.play(AnyView(self))
return self
}

View File

@ -0,0 +1,440 @@
//
// ControllerView.swift
// Pomelo-V2
//
// Created by Stossy11 on 16/7/2024.
//
import SwiftUI
import GameController
import CoreMotion
struct ControllerView: View {
// MARK: - Properties
@AppStorage("On-ScreenControllerScale") private var controllerScale: Double = 1.0
@AppStorage("stick-button") private var stickButton = false
@State private var isPortrait = true
@State var hideDpad = false
@State var hideABXY = false
@Environment(\.verticalSizeClass) var verticalSizeClass
// MARK: - Body
var body: some View {
Group {
let isPad = UIDevice.current.userInterfaceIdiom == .pad
if isPortrait && !isPad {
portraitLayout
} else {
landscapeLayout
}
}
.padding()
.onChange(of: verticalSizeClass) { _ in
updateOrientation()
}
.onAppear(perform: updateOrientation)
}
// MARK: - Layouts
private var portraitLayout: some View {
VStack {
Spacer()
VStack(spacing: 20) {
HStack(spacing: 30) {
VStack(spacing: 15) {
ShoulderButtonsViewLeft()
.padding(.vertical)
ZStack {
JoystickController(showBackground: $hideDpad)
DPadView()
.opacity(hideDpad ? 0 : 1)
.allowsHitTesting(!hideDpad)
.animation(.easeInOut(duration: 0.2), value: hideDpad)
}
}
VStack(spacing: 15) {
ShoulderButtonsViewRight()
.padding(.vertical)
ZStack {
JoystickController(iscool: true, showBackground: $hideABXY)
ABXYView()
.opacity(hideABXY ? 0 : 1)
.allowsHitTesting(!hideABXY)
.animation(.easeInOut(duration: 0.2), value: hideABXY)
}
}
}
HStack(spacing: 60) {
HStack {
ButtonView(button: .leftStick)
.padding()
ButtonView(button: .back)
}
HStack {
ButtonView(button: .start)
ButtonView(button: .rightStick)
.padding()
}
}
}
}
}
private var landscapeLayout: some View {
VStack {
Spacer()
HStack {
VStack(spacing: 20) {
ShoulderButtonsViewLeft()
.padding(.vertical)
ZStack {
JoystickController(showBackground: $hideDpad)
DPadView()
.opacity(hideDpad ? 0 : 1)
.allowsHitTesting(!hideDpad)
.animation(.easeInOut(duration: 0.2), value: hideDpad)
}
}
Spacer()
centerButtons
Spacer()
VStack(spacing: 20) {
ShoulderButtonsViewRight()
.padding(.vertical)
ZStack {
JoystickController(iscool: true, showBackground: $hideABXY)
ABXYView()
.opacity(hideABXY ? 0 : 1)
.allowsHitTesting(!hideABXY)
.animation(.easeInOut(duration: 0.2), value: hideABXY)
}
}
}
}
}
private var centerButtons: some View {
Group {
if stickButton {
VStack {
HStack(spacing: 50) {
ButtonView(button: .leftStick)
.padding()
Spacer()
ButtonView(button: .rightStick)
.padding()
}
.padding(.top, 30)
HStack(spacing: 50) {
ButtonView(button: .back)
Spacer()
ButtonView(button: .start)
}
}
.padding(.bottom, 20)
} else {
HStack(spacing: 50) {
ButtonView(button: .back)
Spacer()
ButtonView(button: .start)
}
.padding(.bottom, 20)
}
}
}
// MARK: - Methods
private func updateOrientation() {
if let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene,
let window = windowScene.windows.first {
isPortrait = window.bounds.size.height > window.bounds.size.width
}
}
}
struct ShoulderButtonsViewLeft: View {
@State private var width: CGFloat = 160
@State private var height: CGFloat = 20
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
var body: some View {
HStack(spacing: 20) {
ButtonView(button: .leftTrigger)
ButtonView(button: .leftShoulder)
}
.frame(width: width, height: height)
.onAppear {
if UIDevice.current.systemName.contains("iPadOS") {
width *= 1.2
height *= 1.2
}
width *= CGFloat(controllerScale)
height *= CGFloat(controllerScale)
}
}
}
struct ShoulderButtonsViewRight: View {
@State private var width: CGFloat = 160
@State private var height: CGFloat = 20
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
var body: some View {
HStack(spacing: 20) {
ButtonView(button: .rightShoulder)
ButtonView(button: .rightTrigger)
}
.frame(width: width, height: height)
.onAppear {
if UIDevice.current.systemName.contains("iPadOS") {
width *= 1.2
height *= 1.2
}
width *= CGFloat(controllerScale)
height *= CGFloat(controllerScale)
}
}
}
struct DPadView: View {
@State private var size: CGFloat = 145
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
var body: some View {
VStack(spacing: 7) {
ButtonView(button: .dPadUp)
HStack(spacing: 22) {
ButtonView(button: .dPadLeft)
Spacer(minLength: 22)
ButtonView(button: .dPadRight)
}
ButtonView(button: .dPadDown)
}
.frame(width: size, height: size)
.onAppear {
if UIDevice.current.systemName.contains("iPadOS") {
size *= 1.2
}
size *= CGFloat(controllerScale)
}
}
}
struct ABXYView: View {
@State private var size: CGFloat = 145
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
var body: some View {
VStack(spacing: 7) {
ButtonView(button: .X)
HStack(spacing: 22) {
ButtonView(button: .Y)
Spacer(minLength: 22)
ButtonView(button: .A)
}
ButtonView(button: .B)
}
.frame(width: size, height: size)
.onAppear {
if UIDevice.current.systemName.contains("iPadOS") {
size *= 1.2
}
size *= CGFloat(controllerScale)
}
}
}
struct ButtonView: View {
var button: VirtualControllerButton
@AppStorage("onscreenhandheld") var onscreenjoy: Bool = false
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
@Environment(\.presentationMode) var presentationMode
@AppCodableStorage("toggleButtons") var toggleButtons = ToggleButtonsState()
@State private var istoggle = false
@State private var isPressed = false
@State private var toggleState = false
@State private var size: CGSize = .zero
var body: some View {
Circle()
.foregroundStyle(.clear.opacity(0))
.overlay {
Image(systemName: buttonConfig.iconName)
.resizable()
.scaledToFit()
.frame(width: size.width, height: size.height)
.foregroundStyle(.white)
.opacity(isPressed ? 0.6 : 0.8)
.allowsHitTesting(false)
}
.frame(width: size.width, height: size.height)
.background(
buttonBackground
)
.gesture(
DragGesture(minimumDistance: 0)
.onChanged { _ in handleButtonPress() }
.onEnded { _ in handleButtonRelease() }
)
.onAppear {
istoggle = (toggleButtons.toggle1 && button == .A) || (toggleButtons.toggle2 && button == .B) || (toggleButtons.toggle3 && button == .X) || (toggleButtons.toggle4 && button == .Y)
size = calculateButtonSize()
}
.onChange(of: controllerScale) { _ in
size = calculateButtonSize()
}
}
private var buttonBackground: some View {
Group {
if !button.isTrigger && button != .leftStick && button != .rightStick {
Circle()
.fill(Color.gray.opacity(0.4))
.frame(width: size.width * 1.25, height: size.height * 1.25)
} else if button == .leftStick || button == .rightStick {
Image(systemName: buttonConfig.iconName)
.resizable()
.scaledToFit()
.frame(width: size.width * 1.25, height: size.height * 1.25)
.foregroundColor(Color.gray.opacity(0.4))
} else if button.isTrigger {
Image(systemName: convertTriggerIconToButton(buttonConfig.iconName))
.resizable()
.scaledToFit()
.frame(width: size.width * 1.25, height: size.height * 1.25)
.foregroundColor(Color.gray.opacity(0.4))
}
}
}
private func convertTriggerIconToButton(_ iconName: String) -> String {
if iconName.hasPrefix("zl") || iconName.hasPrefix("zr") {
var converted = String(iconName.dropFirst(3))
converted = converted.replacingOccurrences(of: "rectangle", with: "button")
converted = converted.replacingOccurrences(of: ".fill", with: ".horizontal.fill")
return converted
} else {
var converted = String(iconName.dropFirst(2))
converted = converted.replacingOccurrences(of: "rectangle", with: "button")
converted = converted.replacingOccurrences(of: ".fill", with: ".horizontal.fill")
return converted
}
}
private func handleButtonPress() {
guard !isPressed || istoggle else { return }
if istoggle {
toggleState.toggle()
isPressed = toggleState
let value = toggleState ? 1 : 0
Ryujinx.shared.virtualController.setButtonState(Uint8(value), for: button)
Haptics.shared.play(.medium)
} else {
isPressed = true
Ryujinx.shared.virtualController.setButtonState(1, for: button)
Haptics.shared.play(.medium)
}
}
private func handleButtonRelease() {
if istoggle { return }
guard isPressed else { return }
isPressed = false
DispatchQueue.global(qos: .background).asyncAfter(deadline: .now() + 0.05) {
Ryujinx.shared.virtualController.setButtonState(0, for: button)
}
}
private func calculateButtonSize() -> CGSize {
let baseWidth: CGFloat
let baseHeight: CGFloat
if button.isTrigger {
baseWidth = 70
baseHeight = 40
} else if button.isSmall {
baseWidth = 35
baseHeight = 35
} else {
baseWidth = 45
baseHeight = 45
}
let deviceMultiplier = UIDevice.current.userInterfaceIdiom == .pad ? 1.2 : 1.0
let scaleMultiplier = CGFloat(controllerScale)
return CGSize(
width: baseWidth * deviceMultiplier * scaleMultiplier,
height: baseHeight * deviceMultiplier * scaleMultiplier
)
}
// Centralized button configuration
private var buttonConfig: ButtonConfiguration {
switch button {
case .A:
return ButtonConfiguration(iconName: "a.circle.fill")
case .B:
return ButtonConfiguration(iconName: "b.circle.fill")
case .X:
return ButtonConfiguration(iconName: "x.circle.fill")
case .Y:
return ButtonConfiguration(iconName: "y.circle.fill")
case .leftStick:
return ButtonConfiguration(iconName: "l.joystick.press.down.fill")
case .rightStick:
return ButtonConfiguration(iconName: "r.joystick.press.down.fill")
case .dPadUp:
return ButtonConfiguration(iconName: "arrowtriangle.up.circle.fill")
case .dPadDown:
return ButtonConfiguration(iconName: "arrowtriangle.down.circle.fill")
case .dPadLeft:
return ButtonConfiguration(iconName: "arrowtriangle.left.circle.fill")
case .dPadRight:
return ButtonConfiguration(iconName: "arrowtriangle.right.circle.fill")
case .leftTrigger:
return ButtonConfiguration(iconName: "zl.rectangle.roundedtop.fill")
case .rightTrigger:
return ButtonConfiguration(iconName: "zr.rectangle.roundedtop.fill")
case .leftShoulder:
return ButtonConfiguration(iconName: "l.rectangle.roundedbottom.fill")
case .rightShoulder:
return ButtonConfiguration(iconName: "r.rectangle.roundedbottom.fill")
case .start:
return ButtonConfiguration(iconName: "plus.circle.fill")
case .back:
return ButtonConfiguration(iconName: "minus.circle.fill")
case .guide:
return ButtonConfiguration(iconName: "house.circle.fill")
}
}
struct ButtonConfiguration {
let iconName: String
}
}

View File

@ -15,7 +15,6 @@ class Haptics {
private init() { }
func play(_ feedbackStyle: UIImpactFeedbackGenerator.FeedbackStyle) {
print("haptics")
UIImpactFeedbackGenerator(style: feedbackStyle).impactOccurred()
}

View File

@ -0,0 +1,93 @@
//
// Joystick.swift
// MeloNX
//
// Created by Stossy11 on 21/03/2025.
//
import SwiftUI
struct Joystick: View {
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
@Binding var position: CGPoint
@State var joystickSize: CGFloat
var boundarySize: CGFloat
@State private var offset: CGSize = .zero
@Binding var showBackground: Bool
let sensitivity: CGFloat = 1.5
var dragGesture: some Gesture {
DragGesture()
.onChanged { value in
withAnimation(.easeIn) {
showBackground = true
}
let translation = value.translation
let distance = sqrt(translation.width * translation.width + translation.height * translation.height)
let maxRadius = (boundarySize - joystickSize) / 2
let extendedRadius = maxRadius + (joystickSize / 2)
if distance <= extendedRadius {
offset = translation
} else {
let angle = atan2(translation.height, translation.width)
offset = CGSize(width: cos(angle) * extendedRadius, height: sin(angle) * extendedRadius)
}
position = CGPoint(
x: max(-1, min(1, (offset.width / extendedRadius) * sensitivity)),
y: max(-1, min(1, (offset.height / extendedRadius) * sensitivity))
)
}
.onEnded { _ in
offset = .zero
position = .zero
withAnimation(.easeOut) {
showBackground = false
}
}
}
var body: some View {
ZStack {
Circle()
.fill(Color.clear.opacity(0))
.frame(width: boundarySize, height: boundarySize)
.scaleEffect(controllerScale)
if showBackground {
Circle()
.fill(Color.gray.opacity(0.4))
.frame(width: boundarySize, height: boundarySize)
.animation(.easeInOut(duration: 0.1), value: showBackground)
.scaleEffect(controllerScale)
}
Circle()
.fill(Color.white.opacity(0.5))
.frame(width: joystickSize, height: joystickSize)
.background(
Circle()
.fill(Color.gray.opacity(0.3))
.frame(width: joystickSize * 1.25, height: joystickSize * 1.25)
)
.offset(offset)
.gesture(dragGesture)
.scaleEffect(controllerScale)
}
.frame(width: boundarySize, height: boundarySize)
.onChange(of: showBackground) { newValue in
if newValue {
joystickSize *= 1.4
} else {
joystickSize = (boundarySize * 0.2)
}
}
}
}

View File

@ -0,0 +1,40 @@
//
// JoystickView.swift
// Pomelo
//
// Created by Stossy11 on 30/9/2024.
// Copyright © 2024 Stossy11. All rights reserved.
//
import SwiftUI
struct JoystickController: View {
@State var iscool: Bool? = nil
@Environment(\.colorScheme) var colorScheme
@Binding var showBackground: Bool
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
@State var position: CGPoint = CGPoint(x: 0, y: 0)
var dragDiameter: CGFloat {
var selfs = CGFloat(160)
// selfs *= controllerScale
if UIDevice.current.systemName.contains("iPadOS") {
return selfs * 1.2
}
return selfs
}
public var body: some View {
VStack {
Joystick(position: $position, joystickSize: dragDiameter * 0.2, boundarySize: dragDiameter, showBackground: $showBackground)
.onChange(of: position) { newValue in
if iscool != nil {
Ryujinx.shared.virtualController.thumbstickMoved(.right, x: newValue.x, y: newValue.y)
} else {
Ryujinx.shared.virtualController.thumbstickMoved(.left, x: newValue.x, y: newValue.y)
}
}
}
}
}

View File

@ -14,11 +14,18 @@ struct EmulationView: View {
@AppStorage("showScreenShotButton") var ssb: Bool = false
@AppStorage("showlogsgame") var showlogsgame: Bool = false
@AppStorage("On-ScreenControllerOpacity") var controllerOpacity: Double = 1.0
@AppStorage("disableTouch") var blackScreen = false
@State var isPresentedThree: Bool = false
@State var isAirplaying = Air.shared.connected
@Binding var startgame: Game?
@Environment(\.scenePhase) var scenePhase
@State private var isInBackground = false
@AppStorage("location-enabled") var locationenabled: Bool = false
var body: some View {
ZStack {
if isAirplaying {
@ -26,8 +33,13 @@ struct EmulationView: View {
.ignoresSafeArea()
.edgesIgnoringSafeArea(.all)
.onAppear {
Air.play(AnyView(MetalView().ignoresSafeArea()))
Air.play(AnyView(MetalView().ignoresSafeArea().edgesIgnoringSafeArea(.all)))
}
Color.black
.ignoresSafeArea()
.edgesIgnoringSafeArea(.all)
.allowsHitTesting(false)
} else {
MetalView() // The Emulation View
.ignoresSafeArea()
@ -38,6 +50,8 @@ struct EmulationView: View {
if isVCA {
ControllerView() // Virtual Controller
.opacity(controllerOpacity)
.allowsHitTesting(true)
}
Group {
@ -62,38 +76,51 @@ struct EmulationView: View {
Spacer()
}
Spacer()
if ssb {
HStack {
Button {
if let screenshot = Ryujinx.shared.emulationUIView?.screenshot() {
UIImageWriteToSavedPhotosAlbum(screenshot, nil, nil, nil)
Image(systemName: "arrow.left.circle")
.resizable()
.frame(width: 50, height: 50)
.onTapGesture {
startgame = nil
stop_emulation()
try? Ryujinx.shared.stop()
}
} label: {
Image(systemName: "square.and.arrow.up")
}
.frame(width: UIDevice.current.systemName.contains("iPadOS") ? 60 * 1.2 : 45, height: UIDevice.current.systemName.contains("iPadOS") ? 60 * 1.2 : 45)
.padding()
Spacer()
}
}
Spacer()
}
}
}
.onAppear {
LocationManager.sharedInstance.startUpdatingLocation()
Air.shared.connectionCallbacks.append { cool in
DispatchQueue.main.async {
isAirplaying = cool
print(cool)
// print(cool)
}
}
}
.onChange(of: scenePhase) { newPhase in
// Detect when the app enters the background
if newPhase == .background {
pause_emulation(true)
isInBackground = true
} else if newPhase == .active {
pause_emulation(false)
isInBackground = false
} else if newPhase == .inactive {
pause_emulation(true)
isInBackground = true
}
}
}
}

View File

@ -0,0 +1,70 @@
//
// Untitled.swift
// MeloNX
//
// Created by Stossy11 on 21/12/2024.
//
import SwiftUI
struct PerformanceOverlayView: View {
@StateObject private var memorymonitor = MemoryUsageMonitor()
@StateObject private var fpsmonitor = FPSMonitor()
var body: some View {
VStack {
Text("\(fpsmonitor.formatFPS())")
.foregroundStyle(.white)
.stroke(color: .black, width: 2)
Text(memorymonitor.formatMemorySize(memorymonitor.memoryUsage))
.foregroundStyle(.white)
.stroke(color: .black, width: 2)
}
}
}
extension View {
func stroke(color: Color, width: CGFloat = 1) -> some View {
modifier(StrokeModifier(strokeSize: width, strokeColor: color))
}
}
struct StrokeModifier: ViewModifier {
private let id = UUID()
var strokeSize: CGFloat = 1
var strokeColor: Color = .blue
func body(content: Content) -> some View {
if strokeSize > 0 {
appliedStrokeBackground(content: content)
} else {
content
}
}
private func appliedStrokeBackground(content: Content) -> some View {
content
.padding(strokeSize*2)
.background(
Rectangle()
.foregroundColor(strokeColor)
.mask(alignment: .center) {
mask(content: content)
}
)
}
func mask(content: Content) -> some View {
Canvas { context, size in
context.addFilter(.alphaThreshold(min: 0.01))
if let resolvedView = context.resolveSymbol(id: id) {
context.draw(resolvedView, at: .init(x: size.width/2, y: size.height/2))
}
} symbols: {
content
.tag(id)
.blur(radius: strokeSize)
}
}
}

View File

@ -87,8 +87,11 @@ class MeloMTKView: MTKView {
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesBegan(touches, with: event)
let disabled = UserDefaults.standard.bool(forKey: "disableTouch")
setAspectRatio(Ryujinx.shared.config?.aspectRatio ?? .fixed16x9)
if !disabled {
for touch in touches {
let location = touch.location(in: self)
if scaleToTargetResolution(location) == nil {
@ -100,16 +103,20 @@ class MeloMTKView: MTKView {
let index = activeTouches.firstIndex(of: touch)!
let scaledLocation = scaleToTargetResolution(location)!
print("Touch began at: \(scaledLocation) and \(self.aspectRatio)")
// // print("Touch began at: \(scaledLocation) and \(self.aspectRatio)")
touch_began(Float(scaledLocation.x), Float(scaledLocation.y), Int32(index))
}
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesEnded(touches, with: event)
let disabled = UserDefaults.standard.bool(forKey: "disableTouch")
setAspectRatio(Ryujinx.shared.config?.aspectRatio ?? .fixed16x9)
if !disabled {
for touch in touches {
if ignoredTouches.contains(touch) {
ignoredTouches.remove(touch)
@ -119,17 +126,21 @@ class MeloMTKView: MTKView {
if let index = activeTouches.firstIndex(of: touch) {
activeTouches.remove(at: index)
print("Touch ended for index \(index)")
// // print("Touch ended for index \(index)")
touch_ended(Int32(index))
}
}
}
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesMoved(touches, with: event)
let disabled = UserDefaults.standard.bool(forKey: "disableTouch")
setAspectRatio(Ryujinx.shared.config?.aspectRatio ?? .fixed16x9)
if !disabled {
for touch in touches {
if ignoredTouches.contains(touch) {
continue
@ -139,16 +150,17 @@ class MeloMTKView: MTKView {
guard let scaledLocation = scaleToTargetResolution(location) else {
if let index = activeTouches.firstIndex(of: touch) {
activeTouches.remove(at: index)
print("Touch left active area, removed index \(index)")
// // print("Touch left active area, removed index \(index)")
touch_ended(Int32(index))
}
continue
}
if let index = activeTouches.firstIndex(of: touch) {
print("Touch moved to: \(scaledLocation)")
// // print("Touch moved to: \(scaledLocation)")
touch_moved(Float(scaledLocation.x), Float(scaledLocation.y), Int32(index))
}
}
}
}
}

View File

@ -15,7 +15,7 @@ struct MetalView: UIViewRepresentable {
func makeUIView(context: Context) -> UIView {
if Ryujinx.shared.emulationUIView == nil {
var view = MeloMTKView()
let view = MeloMTKView()
guard let metalLayer = view.layer as? CAMetalLayer else {
fatalError("[Swift] Error: MTKView's layer is not a CAMetalLayer")
@ -34,13 +34,19 @@ struct MetalView: UIViewRepresentable {
return view
}
let uiview = UIView()
if Double(UIDevice.current.systemVersion)! < 17.0 {
uiview.layer.addSublayer(Ryujinx.shared.metalLayer!)
let uiview = MTKView()
let layer = Ryujinx.shared.metalLayer!
uiview.contentScaleFactor = Ryujinx.shared.metalLayer!.contentsScale
layer.frame = uiview.bounds
uiview.layer.addSublayer(layer)
return uiview
} else {
return Ryujinx.shared.emulationUIView!
}
}
func updateUIView(_ uiView: UIView, context: Context) {

View File

@ -10,7 +10,7 @@ import MetalKit
struct TouchView: UIViewRepresentable {
func makeUIView(context: Context) -> UIView {
var view = MeloMTKView()
let view = MeloMTKView()
return view
}

View File

@ -1,504 +0,0 @@
//
// GameListView.swift
// MeloNX
//
// Created by Stossy11 on 3/11/2024.
//
import SwiftUI
import UniformTypeIdentifiers
extension UTType {
static let nsp = UTType(exportedAs: "com.nintendo.switch-package")
static let xci = UTType(exportedAs: "com.nintendo.switch-cartridge")
}
struct GameLibraryView: View {
@Binding var startemu: Game?
// @State var importDLCs = false
@State private var searchText = ""
@State private var isSearching = false
@AppStorage("recentGames") private var recentGamesData: Data = Data()
@State private var recentGames: [Game] = []
@Environment(\.colorScheme) var colorScheme
@State var firmwareInstaller = false
@State var firmwareversion = "0"
@State var isImporting: Bool = false
@State var startgame = false
@State var isSelectingGameFile = false
@State var isViewingGameInfo: Bool = false
@State var isSelectingGameUpdate: Bool = false
@State var isSelectingGameDLC: Bool = false
@State var gameInfo: Game?
var games: Binding<[Game]> {
Binding(
get: { Ryujinx.shared.games },
set: { Ryujinx.shared.games = $0 }
)
}
var filteredGames: [Game] {
if searchText.isEmpty {
return Ryujinx.shared.games.filter { game in
!realRecentGames.contains(where: { $0.fileURL == game.fileURL })
}
}
return Ryujinx.shared.games.filter {
$0.titleName.localizedCaseInsensitiveContains(searchText) ||
$0.developer.localizedCaseInsensitiveContains(searchText)
}
}
var realRecentGames: [Game] {
let games = Ryujinx.shared.games
return recentGames.compactMap { recentGame in
games.first(where: { $0.fileURL == recentGame.fileURL })
}
}
var body: some View {
iOSNav {
List {
if Ryujinx.shared.games.isEmpty {
VStack(spacing: 16) {
Image(systemName: "gamecontroller.fill")
.font(.system(size: 64))
.foregroundColor(.secondary.opacity(0.7))
.padding(.top, 60)
Text("No Games Found")
.font(.title2.bold())
.foregroundColor(.primary)
Text("Add ROM, Keys and Firmware to get started")
.font(.subheadline)
.foregroundColor(.secondary)
}
.frame(maxWidth: .infinity)
.padding(.top, 40)
} else {
if !isSearching && !realRecentGames.isEmpty {
Section {
ForEach(realRecentGames) { game in
GameListRow(game: game, startemu: $startemu, games: games, isViewingGameInfo: $isViewingGameInfo, isSelectingGameUpdate: $isSelectingGameUpdate, isSelectingGameDLC: $isSelectingGameDLC, gameInfo: $gameInfo)
.swipeActions(edge: .trailing, allowsFullSwipe: true) {
Button(role: .destructive) {
removeFromRecentGames(game)
} label: {
Label("Delete", systemImage: "trash")
}
}
}
} header: {
Text("Recent")
}
Section {
ForEach(filteredGames) { game in
GameListRow(game: game, startemu: $startemu, games: games, isViewingGameInfo: $isViewingGameInfo, isSelectingGameUpdate: $isSelectingGameUpdate, isSelectingGameDLC: $isSelectingGameDLC, gameInfo: $gameInfo)
}
} header: {
Text("Others")
}
} else {
ForEach(filteredGames) { game in
GameListRow(game: game, startemu: $startemu, games: games, isViewingGameInfo: $isViewingGameInfo, isSelectingGameUpdate: $isSelectingGameUpdate, isSelectingGameDLC: $isSelectingGameDLC, gameInfo: $gameInfo)
}
}
}
}
.navigationTitle("Games")
.navigationBarTitleDisplayMode(.large)
.onAppear {
loadRecentGames()
let firmware = Ryujinx.shared.fetchFirmwareVersion()
firmwareversion = (firmware == "" ? "0" : firmware)
}
.fileImporter(isPresented: $firmwareInstaller, allowedContentTypes: [.item]) { result in
switch result {
case .success(let url):
do {
let fun = url.startAccessingSecurityScopedResource()
let path = url.path
Ryujinx.shared.installFirmware(firmwarePath: path)
firmwareversion = (Ryujinx.shared.fetchFirmwareVersion() == "" ? "0" : Ryujinx.shared.fetchFirmwareVersion())
if fun {
url.stopAccessingSecurityScopedResource()
}
}
case .failure(let error):
print(error)
}
}
.toolbar {
ToolbarItem(placement: .topBarTrailing) {
Button {
isSelectingGameFile = true
isImporting = true
} label: {
Image(systemName: "plus")
}
}
ToolbarItem(placement: .topBarLeading) {
Menu {
Text("Firmware Version: \(firmwareversion)")
.tint(.white)
if firmwareversion == "0" {
Button {
DispatchQueue.main.async {
firmwareInstaller.toggle()
}
} label: {
Text("Install Firmware")
}
} else {
Menu("Firmware") {
Button {
Ryujinx.shared.removeFirmware()
let firmware = Ryujinx.shared.fetchFirmwareVersion()
firmwareversion = (firmware == "" ? "0" : firmware)
} label: {
Text("Remove Firmware")
}
Button {
let game = Game(containerFolder: URL(string: "none")!, fileType: .item, fileURL: URL(string: "MiiMaker")!, titleName: "Mii Maker", titleId: "0", developer: "Nintendo", version: firmwareversion)
self.startemu = game
} label: {
Text("Mii Maker")
}
}
}
Button {
isSelectingGameFile = false
isImporting = true
} label: {
Text("Open Game")
}
Button {
let documentsUrl = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
var sharedurl = documentsUrl.absoluteString.replacingOccurrences(of: "file://", with: "shareddocuments://")
if ProcessInfo.processInfo.isiOSAppOnMac {
sharedurl = documentsUrl.absoluteString
}
print(sharedurl)
let furl = URL(string: sharedurl)!
if UIApplication.shared.canOpenURL(furl) {
UIApplication.shared.open(furl, options: [:])
}
} label: {
Text("Show MeloNX Folder")
}
} label: {
Image(systemName: "ellipsis.circle")
.foregroundColor(.blue)
}
}
}
.onChange(of: startemu) { game in
guard let game else { return }
addToRecentGames(game)
}
}
.searchable(text: $searchText)
.animation(.easeInOut, value: searchText)
.onChange(of: searchText) { _ in
isSearching = !searchText.isEmpty
}
.fileImporter(isPresented: $isImporting, allowedContentTypes: [.folder, .nsp, .xci, .zip, .item]) { result in
if isSelectingGameFile {
switch result {
case .success(let url):
guard url.startAccessingSecurityScopedResource() else {
print("Failed to access security-scoped resource")
return
}
defer { url.stopAccessingSecurityScopedResource() }
do {
let fileManager = FileManager.default
let documentsDirectory = fileManager.urls(for: .documentDirectory, in: .userDomainMask).first!
let romsDirectory = documentsDirectory.appendingPathComponent("roms")
if !fileManager.fileExists(atPath: romsDirectory.path) {
try fileManager.createDirectory(at: romsDirectory, withIntermediateDirectories: true, attributes: nil)
}
let destinationURL = romsDirectory.appendingPathComponent(url.lastPathComponent)
try fileManager.copyItem(at: url, to: destinationURL)
Ryujinx.shared.games = Ryujinx.shared.loadGames()
} catch {
print("Error copying game file: \(error)")
}
case .failure(let err):
print("File import failed: \(err.localizedDescription)")
}
} else {
switch result {
case .success(let url):
guard url.startAccessingSecurityScopedResource() else {
print("Failed to access security-scoped resource")
return
}
do {
let handle = try FileHandle(forReadingFrom: url)
let fileExtension = (url.pathExtension as NSString).utf8String
let extensionPtr = UnsafeMutablePointer<CChar>(mutating: fileExtension)
var gameInfo = get_game_info(handle.fileDescriptor, extensionPtr)
let game = Game.convertGameInfoToGame(gameInfo: gameInfo, url: url)
DispatchQueue.main.async {
startemu = game
}
} catch {
print(error)
}
case .failure(let err):
print("File import failed: \(err.localizedDescription)")
}
}
}
.sheet(isPresented: $isSelectingGameUpdate) {
UpdateManagerSheet(game: $gameInfo)
}
.sheet(isPresented: $isSelectingGameDLC) {
DLCManagerSheet(game: $gameInfo)
}
.sheet(isPresented: Binding(
get: { isViewingGameInfo && gameInfo != nil },
set: { newValue in
if !newValue {
isViewingGameInfo = false
gameInfo = nil
}
}
)) {
if let game = gameInfo {
GameInfoSheet(game: game)
}
}
}
private func addToRecentGames(_ game: Game) {
recentGames.removeAll { $0.titleId == game.titleId }
recentGames.insert(game, at: 0)
if recentGames.count > 5 {
recentGames = Array(recentGames.prefix(5))
}
saveRecentGames()
}
private func removeFromRecentGames(_ game: Game) {
recentGames.removeAll { $0.titleId == game.titleId }
saveRecentGames()
}
private func saveRecentGames() {
do {
let encoder = JSONEncoder()
let data = try encoder.encode(recentGames)
recentGamesData = data
} catch {
print("Error saving recent games: \(error)")
}
}
private func loadRecentGames() {
do {
let decoder = JSONDecoder()
recentGames = try decoder.decode([Game].self, from: recentGamesData)
} catch {
print("Error loading recent games: \(error)")
recentGames = []
}
}
// MARK: - Delete Game Function
func deleteGame(game: Game) {
let fileManager = FileManager.default
do {
try fileManager.removeItem(at: game.fileURL)
Ryujinx.shared.games.removeAll { $0.id == game.id }
Ryujinx.shared.games = Ryujinx.shared.loadGames()
} catch {
print("Error deleting game: \(error)")
}
}
}
// MARK: - Game Model
extension Game: Codable {
enum CodingKeys: String, CodingKey {
case titleName, titleId, developer, version, fileURL
}
public init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
titleName = try container.decode(String.self, forKey: .titleName)
titleId = try container.decode(String.self, forKey: .titleId)
developer = try container.decode(String.self, forKey: .developer)
version = try container.decode(String.self, forKey: .version)
fileURL = try container.decode(URL.self, forKey: .fileURL)
// Initialize other properties
self.containerFolder = fileURL.deletingLastPathComponent()
self.fileType = .item
}
public func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(titleName, forKey: .titleName)
try container.encode(titleId, forKey: .titleId)
try container.encode(developer, forKey: .developer)
try container.encode(version, forKey: .version)
try container.encode(fileURL, forKey: .fileURL)
}
}
// MARK: - Game List Item
struct GameListRow: View {
let game: Game
@Binding var startemu: Game?
@Binding var games: [Game] // Add this binding
@Binding var isViewingGameInfo: Bool
@Binding var isSelectingGameUpdate: Bool
@Binding var isSelectingGameDLC: Bool
@Binding var gameInfo: Game?
@State var gametoDelete: Game?
@State var showGameDeleteConfirmation: Bool = false
@Environment(\.colorScheme) var colorScheme
@AppStorage("portal") var gamepo = false
var body: some View {
Button(action: {
startemu = game
}) {
HStack(spacing: 16) {
// Game Icon
if let icon = game.icon {
Image(uiImage: icon)
.resizable()
.aspectRatio(contentMode: .fill)
.frame(width: 45, height: 45)
.cornerRadius(8)
} else {
ZStack {
RoundedRectangle(cornerRadius: 8)
.fill(colorScheme == .dark ?
Color(.systemGray5) : Color(.systemGray6))
.frame(width: 45, height: 45)
Image(systemName: "gamecontroller.fill")
.font(.system(size: 20))
.foregroundColor(.gray)
}
}
// Game Info
VStack(alignment: .leading, spacing: 2) {
Text(game.titleName)
.font(.body)
.foregroundColor(.primary)
Text(game.developer)
.font(.subheadline)
.foregroundColor(.secondary)
}
Spacer()
Image(systemName: "play.circle.fill")
.font(.title2)
.foregroundColor(.accentColor)
.opacity(0.8)
}
}
.contextMenu {
Section {
Button {
startemu = game
} label: {
Label("Play Now", systemImage: "play.fill")
}
Button {
gameInfo = game
isViewingGameInfo.toggle()
if game.titleName.lowercased() == "portal" {
gamepo = true
} else if game.titleName.lowercased() == "portal 2" {
gamepo = true
}
} label: {
Label("Game Info", systemImage: "info.circle")
}
}
Section {
Button {
gameInfo = game
isSelectingGameUpdate.toggle()
} label: {
Label("Game Update Manager", systemImage: "chevron.up.circle")
}
Button {
gameInfo = game
isSelectingGameDLC.toggle()
} label: {
Label("Game DLC Manager", systemImage: "plus.viewfinder")
}
}
Section {
Button(role: .destructive) {
gametoDelete = game
showGameDeleteConfirmation.toggle()
} label: {
Label("Delete", systemImage: "trash")
}
}
}
.confirmationDialog("Are you sure you want to delete this game?", isPresented: $showGameDeleteConfirmation) {
Button("Delete", role: .destructive) {
if let game = gametoDelete {
deleteGame(game: game)
}
}
Button("Cancel", role: .cancel) {}
} message: {
Text("Are you sure you want to delete \(gametoDelete?.titleName ?? "this game")?")
}
}
private func deleteGame(game: Game) {
let fileManager = FileManager.default
do {
try fileManager.removeItem(at: game.fileURL)
games.removeAll { $0.id == game.id }
} catch {
print("Error deleting game: \(error)")
}
}
}

View File

@ -1,117 +0,0 @@
//
// LogEntry.swift
// MeloNX
//
// Created by Stossy11 on 09/02/2025.
//
import SwiftUI
struct LogFileView: View {
@State private var logs: [String] = []
@State private var showingLogs = false
public var isfps: Bool
private let fileManager = FileManager.default
private let maxDisplayLines = 10
private var dateFormatter: DateFormatter {
let formatter = DateFormatter()
formatter.dateFormat = "yyyy-MM-dd_HH-mm-ss"
return formatter
}
var body: some View {
VStack(alignment: .leading, spacing: 4) {
ForEach(logs.suffix(maxDisplayLines), id: \.self) { log in
Text(log)
.font(.caption)
.foregroundColor(.white)
.padding(4)
.background(Color.black.opacity(0.7))
.cornerRadius(4)
.transition(.opacity)
}
}
.onAppear {
startLogFileWatching()
}
.onChange(of: logs) { newLogs in
print("Logs updated: \(newLogs.count) entries")
}
}
private func getLatestLogFile() -> URL? {
let logsDirectory = URL.documentsDirectory.appendingPathComponent("Logs")
let currentDate = Date()
do {
try fileManager.createDirectory(at: logsDirectory, withIntermediateDirectories: true)
let logFiles = try fileManager.contentsOfDirectory(at: logsDirectory, includingPropertiesForKeys: [.creationDateKey])
.filter {
let filename = $0.lastPathComponent
guard filename.hasPrefix("MeloNX_") && filename.hasSuffix(".log") else {
return false
}
let dateString = filename.replacingOccurrences(of: "MeloNX_", with: "").replacingOccurrences(of: ".log", with: "")
guard let logDate = dateFormatter.date(from: dateString) else {
return false
}
return Calendar.current.isDate(logDate, inSameDayAs: currentDate)
}
let sortedLogFiles = logFiles.sorted {
$0.lastPathComponent > $1.lastPathComponent
}
return sortedLogFiles.first
} catch {
print("Error finding log files: \(error)")
return nil
}
}
private func readLatestLogFile() {
guard let logFileURL = getLatestLogFile() else {
print("no logs?")
return
}
print(logFileURL)
do {
let logContents = try String(contentsOf: logFileURL)
let allLines = logContents.components(separatedBy: .newlines)
DispatchQueue.global(qos: .userInteractive).async {
self.logs = Array(allLines)
}
} catch {
print("Error reading log file: \(error)")
}
}
private func startLogFileWatching() {
showingLogs = true
self.readLatestLogFile()
Timer.scheduledTimer(withTimeInterval: 0.05, repeats: true) { timer in
if showingLogs {
self.readLatestLogFile()
}
if isfps {
if get_current_fps() != 0 {
stopLogFileWatching()
timer.invalidate()
}
}
}
}
private func stopLogFileWatching() {
showingLogs = false
}
}

View File

@ -1,765 +0,0 @@
//
// SettingsView.swift
// MeloNX
//
// Created by Stossy11 on 25/11/2024.
//
import SwiftUI
import SwiftSVG
struct SettingsView: View {
@Binding var config: Ryujinx.Configuration
@Binding var MoltenVKSettings: [MoltenVKSettings]
@Binding var controllersList: [Controller]
@Binding var currentControllers: [Controller]
@Binding var onscreencontroller: Controller
@AppStorage("useTrollStore") var useTrollStore: Bool = false
@AppStorage("jitStreamerEB") var jitStreamerEB: Bool = false
@AppStorage("ignoreJIT") var ignoreJIT: Bool = false
var memoryManagerModes = [
("HostMapped", "Host (fast)"),
("HostMappedUnsafe", "Host Unchecked (fast, unstable / unsafe)"),
("SoftwarePageTable", "Software (slow)"),
]
@AppStorage("RyuDemoControls") var ryuDemo: Bool = false
@AppStorage("MTL_HUD_ENABLED") var metalHUDEnabled: Bool = false
@AppStorage("showScreenShotButton") var ssb: Bool = false
@AppStorage("MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS") var mVKPreFillBuffer: Bool = false
@AppStorage("MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS") var syncqsubmits: Bool = false
@AppStorage("performacehud") var performacehud: Bool = false
@AppStorage("oldWindowCode") var windowCode: Bool = false
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
@AppStorage("hasbeenfinished") var finishedStorage: Bool = false
@AppStorage("showlogsloading") var showlogsloading: Bool = true
@AppStorage("showlogsgame") var showlogsgame: Bool = false
@State private var showResolutionInfo = false
@State private var showAnisotropicInfo = false
@State private var showControllerInfo = false
@State private var searchText = ""
@AppStorage("portal") var gamepo = false
var filteredMemoryModes: [(String, String)] {
guard !searchText.isEmpty else { return memoryManagerModes }
return memoryManagerModes.filter { $0.1.localizedCaseInsensitiveContains(searchText) }
}
var body: some View {
iOSNav {
List {
// Graphics & Performance
Section {
Picker(selection: $config.aspectRatio) {
ForEach(AspectRatio.allCases, id: \.self) { ratio in
Text(ratio.displayName).tag(ratio)
}
} label: {
labelWithIcon("Aspect Ratio", iconName: "rectangle.expand.vertical")
}
.tint(.blue)
Toggle(isOn: $config.disableShaderCache) {
labelWithIcon("Shader Cache", iconName: "memorychip")
}
.tint(.blue)
Toggle(isOn: $config.disablevsync) {
labelWithIcon("Disable VSync", iconName: "arrow.triangle.2.circlepath")
}
.tint(.blue)
Toggle(isOn: $config.enableTextureRecompression) {
labelWithIcon("Texture Recompression", iconName: "rectangle.compress.vertical")
}
.tint(.blue)
Toggle(isOn: $config.disableDockedMode) {
labelWithIcon("Docked Mode", iconName: "dock.rectangle")
}
.tint(.blue)
Toggle(isOn: $config.macroHLE) {
labelWithIcon("Macro HLE", iconName: "gearshape")
}.tint(.blue)
VStack(alignment: .leading, spacing: 10) {
HStack {
labelWithIcon("Resolution Scale", iconName: "magnifyingglass")
.font(.headline)
Spacer()
Button {
showResolutionInfo.toggle()
} label: {
Image(systemName: "info.circle")
.symbolRenderingMode(.hierarchical)
.foregroundStyle(.secondary)
}
.buttonStyle(.plain)
.help("Learn more about Resolution Scale")
.alert(isPresented: $showResolutionInfo) {
Alert(
title: Text("Resolution Scale"),
message: Text("Adjust the internal rendering resolution. Higher values improve visuals but may reduce performance."),
dismissButton: .default(Text("OK"))
)
}
}
Slider(value: $config.resscale, in: 0.1...3.0, step: 0.05) {
Text("Resolution Scale")
} minimumValueLabel: {
Text("0.1x")
.font(.footnote)
.foregroundColor(.secondary)
} maximumValueLabel: {
Text("3.0x")
.font(.footnote)
.foregroundColor(.secondary)
}
Text("\(config.resscale, specifier: "%.2f")x")
.font(.subheadline)
.foregroundColor(.secondary)
}
.padding(.vertical, 8)
VStack(alignment: .leading, spacing: 10) {
HStack {
labelWithIcon("Max Anisotropic Scale", iconName: "magnifyingglass")
.font(.headline)
Spacer()
Button {
showAnisotropicInfo.toggle()
} label: {
Image(systemName: "info.circle")
.symbolRenderingMode(.hierarchical)
.foregroundStyle(.secondary)
}
.buttonStyle(.plain)
.help("Learn more about Max Anisotropic Scale")
.alert(isPresented: $showAnisotropicInfo) {
Alert(
title: Text("Max Anisotripic Scale"),
message: Text("Adjust the internal Anisotropic resolution. Higher values improve visuals but may reduce performance. Default at 0 lets game decide."),
dismissButton: .default(Text("OK"))
)
}
}
Slider(value: $config.maxAnisotropy, in: 0...16.0, step: 0.1) {
Text("Resolution Scale")
} minimumValueLabel: {
Text("0x")
.font(.footnote)
.foregroundColor(.secondary)
} maximumValueLabel: {
Text("16.0x")
.font(.footnote)
.foregroundColor(.secondary)
}
Text("\(config.maxAnisotropy, specifier: "%.2f")x")
.font(.subheadline)
.foregroundColor(.secondary)
}
.padding(.vertical, 8)
Toggle(isOn: $performacehud) {
labelWithIcon("Performance Overlay", iconName: "speedometer")
}
.tint(.blue)
} header: {
Text("Graphics & Performance")
.font(.title3.weight(.semibold))
.textCase(nil)
.headerProminence(.increased)
} footer: {
Text("Fine-tune graphics and performance to suit your device and preferences.")
}
// Input Selector
Section {
if !controllersList.filter({ !currentControllers.contains($0) }).isEmpty {
DisclosureGroup("Unselected Controllers") {
ForEach(controllersList.filter { !currentControllers.contains($0) }) { controller in
var customBinding: Binding<Bool> {
Binding(
get: { currentControllers.contains(controller) },
set: { bool in
if !bool {
currentControllers.removeAll(where: { $0.id == controller.id })
} else {
currentControllers.append(controller)
}
}
)
}
Toggle(isOn: customBinding) {
Text(controller.name)
.font(.body)
}
.tint(.blue)
}
}
}
ForEach(currentControllers) { controller in
var customBinding: Binding<Bool> {
Binding(
get: { currentControllers.contains(controller) },
set: { bool in
if !bool {
currentControllers.removeAll(where: { $0.id == controller.id })
} else {
currentControllers.append(controller)
}
// toggleController(controller)
}
)
}
if customBinding.wrappedValue {
DisclosureGroup {
Toggle(isOn: customBinding) {
Text(controller.name)
.font(.body)
}
.tint(.blue)
.onDrag({ NSItemProvider() })
} label: {
if let controller = currentControllers.firstIndex(where: { $0.id == controller.id } ) {
Text("Player \(controller + 1)")
.onAppear() {
// print(currentControllers.firstIndex(where: { $0.id == controller.id }) ?? 0)
print(currentControllers.count)
if currentControllers.count > 2 {
print(currentControllers[1])
print(currentControllers[2])
}
}
}
}
}
}
.onMove { from, to in
currentControllers.move(fromOffsets: from, toOffset: to)
}
} header: {
Text("Input Selector")
.font(.title3.weight(.semibold))
.textCase(nil)
.headerProminence(.increased)
} footer: {
Text("Select input devices and on-screen controls to play with. ")
}
// Input Settings
Section {
Toggle(isOn: $config.handHeldController) {
labelWithIcon("Player 1 to Handheld Input", iconName: "formfitting.gamecontroller")
}.tint(.blue)
Toggle(isOn: $ryuDemo) {
labelWithIcon("On-Screen Controller (Demo)", iconName: "hand.draw")
}
.tint(.blue)
.disabled(true)
VStack(alignment: .leading, spacing: 10) {
HStack {
labelWithIcon("On-Screen Controller Scale", iconName: "magnifyingglass")
.font(.headline)
Spacer()
Button {
showControllerInfo.toggle()
} label: {
Image(systemName: "info.circle")
.symbolRenderingMode(.hierarchical)
.foregroundStyle(.secondary)
}
.buttonStyle(.plain)
.help("Learn more about On-Screen Controller Scale")
.alert(isPresented: $showControllerInfo) {
Alert(
title: Text("On-Screen Controller Scale"),
message: Text("Adjust the On-Screen Controller size."),
dismissButton: .default(Text("OK"))
)
}
}
Slider(value: $controllerScale, in: 0.1...3.0, step: 0.05) {
Text("Resolution Scale")
} minimumValueLabel: {
Text("0.1x")
.font(.footnote)
.foregroundColor(.secondary)
} maximumValueLabel: {
Text("3.0x")
.font(.footnote)
.foregroundColor(.secondary)
}
Text("\(controllerScale, specifier: "%.2f")x")
.font(.subheadline)
.foregroundColor(.secondary)
}
.padding(.vertical, 8)
} header: {
Text("Input Settings")
.font(.title3.weight(.semibold))
.textCase(nil)
.headerProminence(.increased)
} footer: {
Text("Configure input devices and on-screen controls for easier navigation and play.")
}
// Language and Region Settings
Section {
Picker(selection: $config.language) {
ForEach(SystemLanguage.allCases, id: \.self) { ratio in
Text(ratio.displayName).tag(ratio)
}
} label: {
labelWithIcon("Language", iconName: "character.bubble")
}
Picker(selection: $config.regioncode) {
ForEach(SystemRegionCode.allCases, id: \.self) { ratio in
Text(ratio.displayName).tag(ratio)
}
} label: {
labelWithIcon("Region", iconName: "globe")
}
// globe
} header: {
Text("Language and Region Settings")
.font(.title3.weight(.semibold))
.textCase(nil)
.headerProminence(.increased)
} footer: {
Text("Configure the System Language and the Region.")
}
// CPU Mode
Section {
if filteredMemoryModes.isEmpty {
Text("No matches for \"\(searchText)\"")
.foregroundColor(.secondary)
} else {
Picker(selection: $config.memoryManagerMode) {
ForEach(filteredMemoryModes, id: \.0) { key, displayName in
Text(displayName).tag(key)
}
} label: {
labelWithIcon("Memory Manager Mode", iconName: "gearshape")
}
}
Toggle(isOn: $config.disablePTC) {
labelWithIcon("Disable PTC", iconName: "cpu")
}.tint(.blue)
if let gpuInfo = getGPUInfo(), gpuInfo.hasPrefix("Apple M") {
if #available (iOS 16.4, *) {
Toggle(isOn: .constant(false)) {
labelWithIcon("Hypervisor", iconName: "bolt")
}
.tint(.blue)
.disabled(true)
.onAppear() {
print("CPU Info: \(gpuInfo)")
}
} else if checkAppEntitlement("com.apple.private.hypervisor") {
Toggle(isOn: $config.hypervisor) {
labelWithIcon("Hypervisor", iconName: "bolt")
}
.tint(.blue)
.onAppear() {
print("CPU Info: \(gpuInfo)")
}
}
}
} header: {
Text("CPU")
.font(.title3.weight(.semibold))
.textCase(nil)
.headerProminence(.increased)
} footer: {
Text("Select how memory is managed. 'Host (fast)' is best for most users.")
}
Section {
Toggle(isOn: $config.expandRam) {
labelWithIcon("Expand Guest Ram (6GB)", iconName: "exclamationmark.bubble")
}
.tint(.red)
Toggle(isOn: $config.ignoreMissingServices) {
labelWithIcon("Ignore Missing Services", iconName: "waveform.path")
}
.tint(.red)
} header: {
Text("Hacks")
.font(.title3.weight(.semibold))
.textCase(nil)
.headerProminence(.increased)
}
// Other Settings
Section {
Toggle(isOn: $ssb) {
labelWithIcon("Screenshot Button", iconName: "square.and.arrow.up")
}
.tint(.blue)
if #available(iOS 17.0.1, *) {
Toggle(isOn: $jitStreamerEB) {
labelWithIcon("JitStreamer EB", iconName: "bolt.heart")
}
.tint(.blue)
.contextMenu {
Button {
if let mainWindow = UIApplication.shared.windows.last {
let alertController = UIAlertController(title: "About JitStreamer EB", message: "JitStreamer EB is an Amazing Application to Enable JIT on the go, made by one of the best iOS developers of all time jkcoxson <3", preferredStyle: .alert)
let learnMoreButton = UIAlertAction(title: "Learn More", style: .default) {_ in
UIApplication.shared.open(URL(string: "https://jkcoxson.com/jitstreamer")!)
}
alertController.addAction(learnMoreButton)
let doneButton = UIAlertAction(title: "Done", style: .cancel, handler: nil)
alertController.addAction(doneButton)
mainWindow.rootViewController?.present(alertController, animated: true)
}
} label: {
Text("About")
}
}
} else {
Toggle(isOn: $useTrollStore) {
labelWithIcon("TrollStore JIT", iconName: "troll.svg")
}
.tint(.blue)
}
Toggle(isOn: $syncqsubmits) {
labelWithIcon("MVK: Synchronous Queue Submits", iconName: "line.diagonal")
}.tint(.blue)
.contextMenu() {
Button {
if let mainWindow = UIApplication.shared.windows.last {
let alertController = UIAlertController(title: "About MVK: Synchronous Queue Submits", message: "Enable this option if Mario Kart 8 is crashing at Grand Prix mode.", preferredStyle: .alert)
let doneButton = UIAlertAction(title: "OK", style: .cancel, handler: nil)
alertController.addAction(doneButton)
mainWindow.rootViewController?.present(alertController, animated: true)
}
} label: {
Text("About")
}
}
DisclosureGroup {
Toggle(isOn: $showlogsloading) {
labelWithIcon("Show logs while loading", iconName: "text.alignleft")
}.tint(.blue)
Toggle(isOn: $showlogsgame) {
labelWithIcon("Show logs in-game", iconName: "text.line.magnify")
}.tint(.blue)
Toggle(isOn: $config.debuglogs) {
labelWithIcon("Debug Logs", iconName: "exclamationmark.bubble")
}
.tint(.blue)
Toggle(isOn: $config.tracelogs) {
labelWithIcon("Trace Logs", iconName: "waveform.path")
}
.tint(.blue)
} label: {
Text("Logs")
}
} header: {
Text("Miscellaneous Options")
.font(.title3.weight(.semibold))
.textCase(nil)
.headerProminence(.increased)
} footer: {
Text("Enable trace and debug logs for advanced troubleshooting (Note: This degrades performance),\nEnable Screenshot Button for better screenshots\nand Enable TrollStore for automatic TrollStore JIT.")
}
// Info
Section {
let totalMemory = ProcessInfo.processInfo.physicalMemory
let model = getDeviceModel()
let deviceType = model.hasPrefix("iPad") ? "iPadOS" :
model.hasPrefix("iPhone") ? "iOS" :
"macOS"
let iconName = model.hasPrefix("iPad") ? "ipad.landscape" :
model.hasPrefix("iPhone") ? "iphone" :
"macwindow"
labelWithIcon("JIT Acquisition: \(isJITEnabled() ? "Acquired" : "Not Acquired" )", iconName: "bolt.fill")
labelWithIcon("Increased Memory Limit Entitlement: \(checkAppEntitlement("com.apple.developer.kernel.increased-memory-limit") ? "Enabled" : "Disabled")", iconName: "memorychip")
labelWithIcon("Device: \(getDeviceModel())", iconName: iconName)
if ProcessInfo.processInfo.isiOSAppOnMac {
labelWithIcon("Memory: \(String(format: "%.0f GB", Double(totalMemory) / (1024 * 1024 * 1024)))", iconName: "memorychip.fill")
} else {
labelWithIcon("Device Memory: \(String(format: "%.0f GB", Double(totalMemory) / (1024 * 1024 * 1024)))", iconName: "memorychip.fill")
}
labelWithIcon("\(deviceType) \(UIDevice.current.systemVersion)", iconName: "applelogo")
} header: {
Text("Information")
.font(.title3.weight(.semibold))
.textCase(nil)
.headerProminence(.increased)
} footer: {
Text("Shows info about Memory, Entitlement and JIT.")
}
// Advanced
Section {
DisclosureGroup {
Toggle(isOn: $mVKPreFillBuffer) {
labelWithIcon("MVK: Pre-Fill Metal Command Buffers", iconName: "gearshape")
}.tint(.blue)
Toggle(isOn: $config.dfsIntegrityChecks) {
labelWithIcon("Disable FS Integrity Checks", iconName: "checkmark.shield")
}.tint(.blue)
HStack {
labelWithIcon("Page Size", iconName: "textformat.size")
Spacer()
Text("\(String(Int(getpagesize())))")
.foregroundColor(.secondary)
}
Toggle(isOn: $ignoreJIT) {
labelWithIcon("Ignore JIT Popup", iconName: "cpu")
}.tint(.blue)
TextField("Additional Arguments", text: Binding(
get: {
config.additionalArgs.joined(separator: " ")
},
set: { newValue in
config.additionalArgs = newValue
.split(separator: ",")
.map { $0.trimmingCharacters(in: .whitespaces) }
}
))
.textInputAutocapitalization(.none)
.disableAutocorrection(true)
Button {
finishedStorage = false
} label: {
Text("Show Setup")
.font(.body)
}
} label: {
Text("Advanced Options")
}
} header: {
Text("Advanced")
.font(.title3.weight(.semibold))
.textCase(nil)
.headerProminence(.increased)
} footer: {
Text("For advanced users. See page size or add custom arguments for experimental features. (Please don't touch this if you don't know what you're doing). \n \n\(gamepo ? "the cake is a lie" : "")")
}
}
.searchable(text: $searchText, placement: .navigationBarDrawer(displayMode: .always))
.navigationTitle("Settings")
.navigationBarTitleDisplayMode(.inline)
.listStyle(.insetGrouped)
.onAppear {
if let configs = loadSettings() {
self.config = configs
} else {
saveSettings()
}
}
.onChange(of: config) { _ in
saveSettings()
}
}
.navigationViewStyle(.stack)
}
private func toggleController(_ controller: Controller) {
if currentControllers.contains(where: { $0.id == controller.id }) {
currentControllers.removeAll(where: { $0.id == controller.id })
} else {
currentControllers.append(controller)
}
}
func saveSettings() {
MeloNX.saveSettings(config: config)
}
func getDeviceModel() -> String {
var systemInfo = utsname()
uname(&systemInfo)
let machineMirror = Mirror(reflecting: systemInfo.machine)
let identifier = machineMirror.children.reduce("") { identifier, element in
guard let value = element.value as? Int8, value != 0 else { return identifier }
return identifier + String(UnicodeScalar(UInt8(value)))
}
return identifier
}
func getGPUInfo() -> String? {
let device = MTLCreateSystemDefaultDevice()
let gpu = device?.name
print("GPU: " + (gpu ?? ""))
return gpu
}
@ViewBuilder
private func labelWithIcon(_ text: String, iconName: String, flipimage: Bool? = nil) -> some View {
HStack(spacing: 8) {
if iconName.hasSuffix(".svg"){
if let flipimage, flipimage {
SVGView(svgName: iconName, color: .blue)
.symbolRenderingMode(.hierarchical)
.frame(width: 20, height: 20)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
} else {
SVGView(svgName: iconName, color: .blue)
.symbolRenderingMode(.hierarchical)
.frame(width: 20, height: 20)
}
} else if !iconName.isEmpty {
Image(systemName: iconName)
.symbolRenderingMode(.hierarchical)
.foregroundStyle(.blue)
}
Text(text)
}
.font(.body)
}
}
struct SVGView: UIViewRepresentable {
var svgName: String
var color: Color = Color.black
func makeUIView(context: Context) -> UIView {
var svgName = svgName
let hammock = UIView()
if svgName.hasSuffix(".svg") {
svgName.removeLast(4)
}
_ = UIView(svgNamed: svgName) { svgLayer in
svgLayer.fillColor = UIColor(color).cgColor // Apply the provided color
svgLayer.resizeToFit(hammock.frame)
hammock.layer.addSublayer(svgLayer)
}
return hammock
}
func updateUIView(_ uiView: UIView, context: Context) {
// Update the SVG view's fill color when the color changes
if let svgLayer = uiView.layer.sublayers?.first as? CAShapeLayer {
svgLayer.fillColor = UIColor(color).cgColor
}
}
}
func saveSettings(config: Ryujinx.Configuration) {
do {
let encoder = JSONEncoder()
encoder.outputFormatting = .prettyPrinted
let data = try encoder.encode(config)
let fileURL = URL.documentsDirectory.appendingPathComponent("config.json")
try data.write(to: fileURL)
print("Settings saved to: \(fileURL.path)")
} catch {
print("Failed to save settings: \(error)")
}
}
func loadSettings() -> Ryujinx.Configuration? {
do {
let fileURL = URL.documentsDirectory.appendingPathComponent("config.json")
guard FileManager.default.fileExists(atPath: fileURL.path) else {
print("Config file does not exist at: \(fileURL.path)")
return nil
}
let data = try Data(contentsOf: fileURL)
let decoder = JSONDecoder()
let configs = try decoder.decode(Ryujinx.Configuration.self, from: data)
return configs
} catch {
print("Failed to load settings: \(error)")
return nil
}
}

View File

@ -0,0 +1,581 @@
//
// ContentView.swift
// MeloNX
//
// Created by Stossy11 on 3/11/2024.
//
import SwiftUI
import GameController
import Darwin
import UIKit
import MetalKit
import CoreLocation
struct MoltenVKSettings: Codable, Hashable {
let string: String
var value: String
}
struct ContentView: View {
// MARK: - Properties
// Games
@State private var game: Game?
// Controllers
@State private var controllersList: [Controller] = []
@State private var currentControllers: [Controller] = []
@State var onscreencontroller: Controller = Controller(id: "", name: "")
@State var nativeControllers: [GCController: NativeController] = [:]
@State private var isVirtualControllerActive: Bool = false
@AppStorage("isVirtualController") var isVCA: Bool = true
// Settings and Configuration
private var config: Ryujinx.Arguments {
settingsManager.config
}
@StateObject private var settingsManager = SettingsManager.shared
@State var settings: [MoltenVKSettings]
// JIT
@AppStorage("useTrollStore") var useTrollStore: Bool = false
@AppStorage("jitStreamerEB") var jitStreamerEB: Bool = false
@AppStorage("stikJIT") var stikJIT: Bool = false
// Other Configuration
@State var isMK8: Bool = false
@AppStorage("quit") var quit: Bool = false
@State var quits: Bool = false
@AppStorage("MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS") var mVKPreFillBuffer: Bool = true
@AppStorage("MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS") var syncqsubmits: Bool = false
@AppStorage("ignoreJIT") var ignoreJIT: Bool = false
// Loading Animation
@AppStorage("showlogsloading") var showlogsloading: Bool = true
@State private var clumpOffset: CGFloat = -100
private let clumpWidth: CGFloat = 100
private let animationDuration: Double = 1.0
@State private var isAnimating = false
@State var isLoading = true
// MARK: - CORE
@StateObject var ryujinx = Ryujinx.shared
// MARK: - SDL
var sdlInitFlags: UInt32 = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO
// MARK: - Initialization
init() {
let defaultSettings: [MoltenVKSettings] = [
MoltenVKSettings(string: "MVK_USE_METAL_PRIVATE_API", value: "1"),
MoltenVKSettings(string: "MVK_CONFIG_USE_METAL_PRIVATE_API", value: "1"),
MoltenVKSettings(string: "MVK_DEBUG", value: "0"),
MoltenVKSettings(string: "MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", value: "0"),
MoltenVKSettings(string: "MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS", value: "0"),
MoltenVKSettings(string: "MVK_CONFIG_MAX_ACTIVE_METAL_COMMAND_BUFFERS_PER_QUEUE", value: "512"),
]
_settings = State(initialValue: defaultSettings)
// print(SDL_CONTROLLER_BUTTON_LEFTSTICK.rawValue)
initializeSDL()
}
// MARK: - Body
var body: some View {
if game != nil && (ryujinx.jitenabled || ignoreJIT) {
gameView
} else if game != nil && !ryujinx.jitenabled {
jitErrorView
} else {
mainMenuView
}
}
// MARK: - View Components
private var gameView: some View {
ZStack {
if #available(iOS 16, *) {
EmulationView(startgame: $game)
.persistentSystemOverlays(.hidden)
} else {
EmulationView(startgame: $game)
}
if isLoading {
ZStack {
Color.black.opacity(0.8)
emulationView.ignoresSafeArea(.all)
}
.edgesIgnoringSafeArea(.all)
.ignoresSafeArea(.all)
}
}
}
private var jitErrorView: some View {
Text("")
.fullScreenCover(isPresented:Binding(
get: { !ryujinx.jitenabled },
set: { newValue in
ryujinx.jitenabled = newValue
ryujinx.ryuIsJITEnabled()
})
) {
JITPopover() {
ryujinx.jitenabled = false
}
// .interactiveDismissDisabled()
}
}
private var mainMenuView: some View {
MainTabView(
startemu: $game,
MVKconfig: $settings,
controllersList: $controllersList,
currentControllers: $currentControllers,
onscreencontroller: $onscreencontroller
)
.onAppear {
quits = false
let _ = loadSettings()
isLoading = true
Timer.scheduledTimer(withTimeInterval: 1, repeats: false) { _ in
refreshControllersList()
}
UserDefaults.standard.set(false, forKey: "lockInApp")
// print(MTLHud.shared.isEnabled)
initControllerObservers()
Air.play(AnyView(
ControllerListView(game: $game)
))
refreshControllersList()
ryujinx.addGames()
checkJitStatus()
}
.onOpenURL { url in
handleDeepLink(url)
}
}
private var emulationView: some View {
GeometryReader { screenGeometry in
ZStack {
gameLoadingContent(screenGeometry: screenGeometry)
HStack{
VStack {
if showlogsloading {
LogFileView(isfps: true)
.frame(alignment: .topLeading)
}
Spacer()
}
Spacer()
}
}
}
}
// MARK: - Helper Methods
private func gameLoadingContent(screenGeometry: GeometryProxy) -> some View {
HStack(spacing: screenGeometry.size.width * 0.04) {
if let icon = game?.icon {
Image(uiImage: icon)
.resizable()
.frame(
width: min(screenGeometry.size.width * 0.25, 250),
height: min(screenGeometry.size.width * 0.25, 250)
)
.clipShape(RoundedRectangle(cornerRadius: 16))
.shadow(color: .black.opacity(0.5), radius: 10, x: 0, y: 5)
}
VStack(alignment: .leading, spacing: screenGeometry.size.height * 0.015) {
Text("Loading \(game?.titleName ?? "Game")")
.font(.system(size: min(screenGeometry.size.width * 0.04, 32)))
.foregroundColor(.white)
loadingProgressBar(screenGeometry: screenGeometry)
}
}
.padding(.horizontal, screenGeometry.size.width * 0.06)
.padding(.vertical, screenGeometry.size.height * 0.05)
.position(
x: screenGeometry.size.width / 2,
y: screenGeometry.size.height * 0.5
)
}
private func loadingProgressBar(screenGeometry: GeometryProxy) -> some View {
GeometryReader { geometry in
let containerWidth = min(screenGeometry.size.width * 0.35, 350)
ZStack(alignment: .leading) {
Rectangle()
.cornerRadius(10)
.frame(width: containerWidth, height: min(screenGeometry.size.height * 0.015, 12))
.foregroundColor(.gray.opacity(0.3))
.shadow(color: .black.opacity(0.2), radius: 4, x: 0, y: 2)
Rectangle()
.cornerRadius(10)
.frame(width: clumpWidth, height: min(screenGeometry.size.height * 0.015, 12))
.foregroundColor(.blue)
.shadow(color: .blue.opacity(0.5), radius: 4, x: 0, y: 2)
.offset(x: isAnimating ? containerWidth : -clumpWidth)
.animation(
Animation.linear(duration: 1.0)
.repeatForever(autoreverses: false),
value: isAnimating
)
}
.clipShape(RoundedRectangle(cornerRadius: 16))
.onAppear {
isAnimating = true
setupEmulation()
Timer.scheduledTimer(withTimeInterval: 0.5, repeats: true) { timer in
if get_current_fps() != 0 {
withAnimation {
isLoading = false
isAnimating = false
}
timer.invalidate()
}
}
}
}
.frame(height: min(screenGeometry.size.height * 0.015, 12))
.frame(width: min(screenGeometry.size.width * 0.35, 350))
}
private func initializeSDL() {
setMoltenVKSettings()
SDL_SetMainReady()
SDL_iPhoneSetEventPump(SDL_TRUE)
SDL_Init(sdlInitFlags)
initialize()
}
private func initControllerObservers() {
NotificationCenter.default.addObserver(
forName: .GCControllerDidConnect,
object: nil,
queue: .main
) { notification in
if let controller = notification.object as? GCController {
// print("Controller connected: \(controller.productCategory)")
nativeControllers[controller] = .init(controller)
refreshControllersList()
}
}
NotificationCenter.default.addObserver(
forName: .GCControllerDidDisconnect,
object: nil,
queue: .main
) { notification in
if let controller = notification.object as? GCController {
// print("Controller disconnected: \(controller.productCategory)")
nativeControllers[controller]?.cleanup()
nativeControllers[controller] = nil
refreshControllersList()
}
}
}
private func setupEmulation() {
isVCA = (currentControllers.first(where: { $0 == onscreencontroller }) != nil)
DispatchQueue.main.async {
start(displayid: 1)
}
}
private func refreshControllersList() {
controllersList = ryujinx.getConnectedControllers()
if let onscreen = controllersList.first(where: { $0.name == ryujinx.virtualController.controllername }) {
self.onscreencontroller = onscreen
}
controllersList.removeAll(where: { $0.id == "0" || (!$0.name.starts(with: "GC - ") && $0 != onscreencontroller) })
controllersList.mutableForEach { $0.name = $0.name.replacingOccurrences(of: "GC - ", with: "") }
currentControllers = []
if controllersList.count == 1 {
currentControllers.append(controllersList[0])
} else if (controllersList.count - 1) >= 1 {
for controller in controllersList {
if controller.id != onscreencontroller.id && !currentControllers.contains(where: { $0.id == controller.id }) {
currentControllers.append(controller)
}
}
}
}
private func registerMotionForMatchingControllers() {
// Loop through currentControllers with index
for (index, controller) in currentControllers.enumerated() {
let slot = UInt8(index)
// Check native controllers
for (_, nativeController) in nativeControllers where nativeController.controllername == String("GC - \(controller.name)") && nativeController.tryGetMotionProvider() == nil {
nativeController.tryRegisterMotion(slot: slot)
continue
}
// Check virtual controller if active
if Ryujinx.shared.virtualController.controllername == controller.name && Ryujinx.shared.virtualController.tryGetMotionProvider() == nil {
Ryujinx.shared.virtualController.tryRegisterMotion(slot: slot)
continue
}
}
}
private func start(displayid: UInt32) {
guard let game else { return }
config.gamepath = game.fileURL.path
config.inputids = Array(Set(currentControllers.map(\.id)))
configureEnvironmentVariables()
registerMotionForMatchingControllers()
if config.inputids.isEmpty {
config.inputids.append("0")
}
// Local DSU loopback to ryujinx per input id
for _ in config.inputids {
config.inputDSUServers.append("127.0.0.1:26760")
}
do {
try ryujinx.start(with: config)
} catch {
// print("Error: \(error.localizedDescription)")
}
}
private func configureEnvironmentVariables() {
if mVKPreFillBuffer {
mVKPreFillBuffer = false
// setenv("MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS", "2", 1)
}
if syncqsubmits {
setenv("MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", "1", 1)
}
}
private func setMoltenVKSettings() {
settings.forEach { setting in
setenv(setting.string, setting.value, 1)
}
}
private func checkJitStatus() {
ryujinx.ryuIsJITEnabled()
if jitStreamerEB {
jitStreamerEB = false // byee jitstreamer eb
}
if !ryujinx.jitenabled {
if useTrollStore {
askForJIT()
} else if stikJIT {
enableJITStik()
} else if jitStreamerEB {
enableJITEB()
} else {
if !allocateTest(), checkDebugged() {
loop_heartbeat()
sleep(5)
let cool = String(cString: attach(getpid())!)
print(cool)
}
}
}
}
private func handleDeepLink(_ url: URL) {
if let components = URLComponents(url: url, resolvingAgainstBaseURL: true),
components.host == "game" {
refreshControllersList()
if let text = components.queryItems?.first(where: { $0.name == "id" })?.value {
game = ryujinx.games.first(where: { $0.titleId == text })
} else if let text = components.queryItems?.first(where: { $0.name == "name" })?.value {
game = ryujinx.games.first(where: { $0.titleName == text })
}
}
}
}
extension Array {
@inlinable public mutating func mutableForEach(_ body: (inout Element) throws -> Void) rethrows {
for index in self.indices {
try body(&self[index])
}
}
}
class LocationManager: NSObject, CLLocationManagerDelegate {
private var locationManager: CLLocationManager
static let sharedInstance = LocationManager()
private override init() {
locationManager = CLLocationManager()
super.init()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.pausesLocationUpdatesAutomatically = false
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
// print("wow")
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("Location manager failed with: \(error)")
}
func locationManagerDidChangeAuthorization(_ manager: CLLocationManager) {
if manager.authorizationStatus == .denied {
print("Location services are disabled in settings.")
} else {
startUpdatingLocation()
}
}
func stop() {
if UserDefaults.standard.bool(forKey: "location-enabled") {
locationManager.stopUpdatingLocation()
}
}
func startUpdatingLocation() {
if UserDefaults.standard.bool(forKey: "location-enabled") {
locationManager.requestAlwaysAuthorization()
locationManager.allowsBackgroundLocationUpdates = true
locationManager.startUpdatingLocation()
}
}
}
struct ControllerListView: View {
@State private var selectedIndex = 0
@Binding var game: Game?
@ObservedObject private var ryujinx = Ryujinx.shared
var body: some View {
List(ryujinx.games.indices, id: \.self) { index in
let game = ryujinx.games[index]
HStack(spacing: 16) {
// Game Icon
Group {
if let icon = game.icon {
Image(uiImage: icon)
.resizable()
.aspectRatio(contentMode: .fill)
} else {
ZStack {
RoundedRectangle(cornerRadius: 10)
Image(systemName: "gamecontroller.fill")
.font(.system(size: 24))
.foregroundColor(.gray)
}
}
}
.frame(width: 55, height: 55)
.cornerRadius(10)
// Game Info
VStack(alignment: .leading, spacing: 4) {
Text(game.titleName)
.font(.system(size: 16, weight: .medium))
.foregroundColor(.primary)
HStack(spacing: 4) {
Text(game.developer)
if !game.version.isEmpty && game.version != "0" {
Text("")
Text("v\(game.version)")
}
}
.font(.system(size: 14))
.foregroundColor(.secondary)
}
Spacer()
}
.background(selectedIndex == index ? Color.blue.opacity(0.3) : .clear)
}
.onAppear(perform: setupControllerObservers)
}
private func setupControllerObservers() {
let dpadHandler: GCControllerDirectionPadValueChangedHandler = { _, _, yValue in
if yValue == 1.0 {
selectedIndex = max(0, selectedIndex - 1)
} else if yValue == -1.0 {
selectedIndex = min(ryujinx.games.count - 1, selectedIndex + 1)
}
}
for controller in GCController.controllers() {
print("Controller connected: \(controller.vendorName ?? "Unknown")")
controller.playerIndex = .index1
controller.microGamepad?.dpad.valueChangedHandler = dpadHandler
controller.extendedGamepad?.dpad.valueChangedHandler = dpadHandler
controller.extendedGamepad?.buttonA.pressedChangedHandler = { _, _, pressed in
if pressed {
print("A button pressed")
game = ryujinx.games[selectedIndex]
}
}
}
NotificationCenter.default.addObserver(
forName: .GCControllerDidConnect,
object: nil,
queue: .main
) { _ in
setupControllerObservers()
}
}
}

View File

@ -0,0 +1,44 @@
//
// GameRequirementsCache.swift
// MeloNX
//
// Created by Stossy11 on 21/03/2025.
//
import Foundation
class GameCompatibiliryCache {
static let shared = GameCompatibiliryCache()
private let cacheKey = "gameRequirementsCache"
private let timestampKey = "gameRequirementsCacheTimestamp"
private let cacheDuration: TimeInterval = Double.random(in: 3...5) * 24 * 60 * 60 // Randomly pick 3-5 days
func getCachedData() -> [GameRequirements]? {
guard let cachedData = UserDefaults.standard.data(forKey: cacheKey),
let timestamp = UserDefaults.standard.object(forKey: timestampKey) as? Date else {
return nil
}
let timeElapsed = Date().timeIntervalSince(timestamp)
if timeElapsed > cacheDuration {
clearCache()
return nil
}
return try? JSONDecoder().decode([GameRequirements].self, from: cachedData)
}
func setCachedData(_ data: [GameRequirements]) {
if let encodedData = try? JSONEncoder().encode(data) {
UserDefaults.standard.set(encodedData, forKey: cacheKey)
UserDefaults.standard.set(Date(), forKey: timestampKey)
}
}
func clearCache() {
UserDefaults.standard.removeObject(forKey: cacheKey)
UserDefaults.standard.removeObject(forKey: timestampKey)
}
}

View File

@ -10,7 +10,7 @@ import SwiftUI
struct GameInfoSheet: View {
let game: Game
@Environment(\.dismiss) var dismiss
@Environment(\.presentationMode) var presentationMode
var body: some View {
iOSNav {
@ -44,7 +44,7 @@ struct GameInfoSheet: View {
.multilineTextAlignment(.center)
Text(game.developer)
.font(.caption)
.foregroundStyle(.secondary)
.foregroundColor(.secondary)
}
.padding(.vertical, 3)
}
@ -56,7 +56,7 @@ struct GameInfoSheet: View {
Text("**Version**")
Spacer()
Text(game.version)
.foregroundStyle(Color.secondary)
.foregroundColor(Color.secondary)
}
HStack {
Text("**Title ID**")
@ -69,36 +69,36 @@ struct GameInfoSheet: View {
}
Spacer()
Text(game.titleId)
.foregroundStyle(Color.secondary)
.foregroundColor(Color.secondary)
}
HStack {
Text("**Game Size**")
Spacer()
Text("\(fetchFileSize(for: game.fileURL) ?? 0) bytes")
.foregroundStyle(Color.secondary)
.foregroundColor(Color.secondary)
}
HStack {
Text("**File Type**")
Spacer()
Text(getFileType(game.fileURL))
.foregroundStyle(Color.secondary)
.foregroundColor(Color.secondary)
}
VStack(alignment: .leading, spacing: 4) {
Text("**Game URL**")
Text(trimGameURL(game.fileURL))
.foregroundStyle(Color.secondary)
.foregroundColor(Color.secondary)
}
} header: {
Text("Information")
}
.headerProminence(.increased)
// .headerProminence(.increased)
}
.navigationTitle(game.titleName)
.navigationBarTitleDisplayMode(.inline)
.toolbar {
ToolbarItem(placement: .navigationBarTrailing) {
Button("Done") {
dismiss()
ToolbarItem(placement: .cancellationAction) {
Button("Dismiss") {
presentationMode.wrappedValue.dismiss()
}
}
}
@ -113,7 +113,7 @@ struct GameInfoSheet: View {
return size
}
} catch {
print("Error getting file size: \(error)")
// print("Error getting file size: \(error)")
}
return nil
}

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View File

@ -9,7 +9,7 @@ import SwiftUI
struct JITPopover: View {
var onJITEnabled: () -> Void
@Environment(\.dismiss) var dismiss
@Environment(\.presentationMode) var presentationMode
@State var isJIT: Bool = false
var body: some View {
@ -35,8 +35,10 @@ struct JITPopover: View {
if isJIT {
dismiss()
presentationMode.wrappedValue.dismiss()
onJITEnabled()
Ryujinx.shared.ryuIsJITEnabled()
}
}
}

View File

@ -0,0 +1,66 @@
//
// LogEntry.swift
// MeloNX
//
// Created by Stossy11 on 09/02/2025.
//
import SwiftUI
import Combine
struct LogFileView: View {
@StateObject var logsModel = LogViewModel()
@State private var showingLogs = false
public var isfps: Bool
private let fileManager = FileManager.default
private let maxDisplayLines = 4
var body: some View {
VStack(alignment: .leading, spacing: 4) {
ForEach(logsModel.logs.suffix(maxDisplayLines), id: \.self) { log in
Text(log)
.font(.caption)
.foregroundColor(.white)
.padding(4)
.background(Color.black.opacity(0.7))
.cornerRadius(4)
.transition(.opacity)
}
}
.padding()
}
private func stopLogFileWatching() {
showingLogs = false
}
}
class LogViewModel: ObservableObject {
@Published var logs: [String] = []
private var cancellables = Set<AnyCancellable>()
init() {
_ = LogCapture.shared
NotificationCenter.default.publisher(for: .newLogCaptured)
.receive(on: RunLoop.main)
.sink { [weak self] _ in
self?.updateLogs()
}
.store(in: &cancellables)
updateLogs()
}
func updateLogs() {
logs = LogCapture.shared.capturedLogs
}
func clearLogs() {
LogCapture.shared.capturedLogs = []
updateLogs()
}
}

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View File

@ -11,7 +11,6 @@ import UniformTypeIdentifiers
struct MainTabView: View {
@Binding var startemu: Game?
@Binding var config: Ryujinx.Configuration
@Binding var MVKconfig: [MoltenVKSettings]
@Binding var controllersList: [Controller]
@Binding var currentControllers: [Controller]
@ -25,7 +24,8 @@ struct MainTabView: View {
Label("Games", systemImage: "gamecontroller.fill")
}
SettingsView(config: $config, MoltenVKSettings: $MVKconfig, controllersList: $controllersList, currentControllers: $currentControllers, onscreencontroller: $onscreencontroller)
// SettingsView(config: $config, MoltenVKSettings: $MVKconfig, controllersList: $controllersList, currentControllers: $currentControllers, onscreencontroller: $onscreencontroller)
SettingsViewNew(MoltenVKSettings: $MVKconfig, controllersList: $controllersList, currentControllers: $currentControllers, onscreencontroller: $onscreencontroller)
.tabItem {
Label("Settings", systemImage: "gear")
}

View File

@ -0,0 +1,74 @@
//
// MeloNXUpdateSheet.swift
// MeloNX
//
// Created by Stossy11 and Bella on 12/03/2025.
//
import SwiftUI
struct MeloNXUpdateSheet: View {
let updateInfo: LatestVersionResponse
@Binding var isPresented: Bool
var body: some View {
iOSNav {
VStack {
Text("Version \(updateInfo.version_number) is available. You are currently on Version \(Bundle.main.infoDictionary?["CFBundleShortVersionString"] as? String ?? "Unknown").")
VStack {
Text("Changelog:")
.frame(maxWidth: .infinity, alignment: .leading)
.font(.headline)
ScrollView {
Text(updateInfo.changelog)
.padding()
}
.frame(maxHeight: 400)
.background(Color(.secondarySystemBackground))
.clipShape(RoundedRectangle(cornerRadius: 10))
}
.padding(.top, 15)
Spacer()
if #available(iOS 15.0, *) {
Button(action: {
if let url = URL(string: updateInfo.download_link) {
UIApplication.shared.open(url)
}
}) {
Text("Download Now")
.font(.title3)
.bold()
.frame(width: 300, height: 40)
}
.buttonStyle(.borderedProminent)
.frame(alignment: .bottom)
} else {
Button(action: {
if let url = URL(string: updateInfo.download_link) {
UIApplication.shared.open(url)
}
}) {
Text("Download Now")
.font(.title3)
.bold()
.frame(width: 300, height: 40)
}
.frame(alignment: .bottom)
}
}
.padding(.horizontal)
.navigationTitle("Version \(updateInfo.version_number) Available!")
.toolbar {
Button(action: {
isPresented = false
}) {
Text("Close")
}
}
}
}
}

View File

@ -0,0 +1,337 @@
//
// GameDLCManagerSheet.swift
// MeloNX
//
// Created by XITRIX on 16/02/2025.
//
import SwiftUI
import UniformTypeIdentifiers
// MARK: - Models
struct DownloadableContentNca: Codable, Hashable {
var fullPath: String
var titleId: UInt
var enabled: Bool
enum CodingKeys: String, CodingKey {
case fullPath = "path"
case titleId = "title_id"
case enabled = "is_enabled"
}
}
struct DownloadableContentContainer: Codable, Hashable, Identifiable {
var id: String { containerPath }
var containerPath: String
var downloadableContentNcaList: [DownloadableContentNca]
var filename: String {
(containerPath as NSString).lastPathComponent
}
var isEnabled: Bool {
downloadableContentNcaList.first?.enabled == true
}
enum CodingKeys: String, CodingKey {
case containerPath = "path"
case downloadableContentNcaList = "dlc_nca_list"
}
}
// MARK: - View
struct DLCManagerSheet: View {
// MARK: - Properties
@Binding var game: Game!
@State private var isSelectingGameDLC = false
@State private var dlcs: [DownloadableContentContainer] = []
@Environment(\.presentationMode) var presentationMode
// MARK: - Body
var body: some View {
iOSNav {
List {
if dlcs.isEmpty {
emptyStateView
} else {
ForEach(dlcs) { dlc in
dlcRow(dlc)
}
.onDelete(perform: removeDLCs)
}
}
.navigationTitle("\(game.titleName) DLCs")
.navigationBarTitleDisplayMode(.inline)
.toolbar {
ToolbarItem(placement: .navigationBarLeading) {
Button("Done") {
presentationMode.wrappedValue.dismiss()
}
}
ToolbarItem(placement: .navigationBarTrailing) {
Button {
isSelectingGameDLC = true
} label: {
Label("Add DLC", systemImage: "plus")
}
}
}
.onAppear {
loadData()
}
}
.fileImporter(
isPresented: $isSelectingGameDLC,
allowedContentTypes: [.item],
allowsMultipleSelection: true,
onCompletion: handleFileImport
)
}
// MARK: - Views
private var emptyStateView: some View {
Group {
if #available(iOS 17, *) {
ContentUnavailableView(
"No DLCs Found",
systemImage: "puzzlepiece.extension",
description: Text("Tap the + button to add game DLCs.")
)
} else {
VStack(spacing: 20) {
Spacer()
Image(systemName: "puzzlepiece.extension")
.font(.system(size: 64))
.foregroundColor(.secondary)
Text("No DLCs Found")
.font(.title2)
.fontWeight(.semibold)
Text("Tap the + button to add game DLCs.")
.font(.subheadline)
.foregroundColor(.secondary)
.multilineTextAlignment(.center)
.padding(.horizontal)
Spacer()
}
.frame(maxWidth: .infinity)
.listRowInsets(EdgeInsets())
}
}
}
private func dlcRow(_ dlc: DownloadableContentContainer) -> some View {
Group {
if #available(iOS 15.0, *) {
Button {
toggleDLC(dlc)
} label: {
HStack {
Text(dlc.filename)
.foregroundColor(.primary)
Spacer()
Image(systemName: dlc.isEnabled ? "checkmark.circle.fill" : "circle")
.foregroundColor(dlc.isEnabled ? .primary : .secondary)
.imageScale(.large)
}
.contentShape(Rectangle())
}
.buttonStyle(.plain)
.swipeActions(edge: .trailing) {
Button(role: .destructive) {
if let index = dlcs.firstIndex(where: { $0.id == dlc.id }) {
removeDLC(at: IndexSet(integer: index))
}
} label: {
Label("Delete", systemImage: "trash")
}
}
} else {
Button {
toggleDLC(dlc)
} label: {
HStack {
Text(dlc.filename)
.foregroundColor(.primary)
Spacer()
Image(systemName: dlc.isEnabled ? "checkmark.circle.fill" : "circle")
.foregroundColor(dlc.isEnabled ? .primary : .secondary)
.imageScale(.large)
}
.contentShape(Rectangle())
}
.buttonStyle(.plain)
.contextMenu {
Button {
if let index = dlcs.firstIndex(where: { $0.id == dlc.id }) {
removeDLC(at: IndexSet(integer: index))
}
} label: {
Label("Delete", systemImage: "trash")
.foregroundColor(.red)
}
}
}
}
}
// MARK: - Functions
private func loadData() {
dlcs = Self.loadDlc(game)
}
private func toggleDLC(_ dlc: DownloadableContentContainer) {
guard let index = dlcs.firstIndex(where: { $0.id == dlc.id }) else { return }
let toggle = !dlcs[index].isEnabled
dlcs[index].downloadableContentNcaList = dlcs[index].downloadableContentNcaList.map { nca in
var mutableNca = nca
mutableNca.enabled = toggle
return mutableNca
}
Self.saveDlcs(game, dlc: dlcs)
}
private func removeDLCs(at offsets: IndexSet) {
offsets.forEach { removeDLC(at: IndexSet(integer: $0)) }
}
private func removeDLC(at indexSet: IndexSet) {
guard let index = indexSet.first else { return }
let dlcToRemove = dlcs[index]
let path = URL.documentsDirectory.appendingPathComponent(dlcToRemove.containerPath)
do {
try FileManager.default.removeItem(at: path)
dlcs.remove(at: index)
Self.saveDlcs(game, dlc: dlcs)
} catch {
print("Failed to remove DLC: \(error)")
}
}
private func handleFileImport(result: Result<[URL], Error>) {
switch result {
case .success(let urls):
for url in urls {
importDLC(from: url)
}
case .failure(let error):
print("File import failed: \(error.localizedDescription)")
}
}
private func importDLC(from url: URL) {
guard url.startAccessingSecurityScopedResource() else {
print("Failed to access security-scoped resource")
return
}
defer { url.stopAccessingSecurityScopedResource() }
do {
let fileManager = FileManager.default
let dlcDirectory = URL.documentsDirectory.appendingPathComponent("dlc")
let gameDlcDirectory = dlcDirectory.appendingPathComponent(game.titleId)
try fileManager.createDirectory(at: gameDlcDirectory, withIntermediateDirectories: true)
// Copy the DLC file
let destinationURL = gameDlcDirectory.appendingPathComponent(url.lastPathComponent)
try? fileManager.removeItem(at: destinationURL)
try fileManager.copyItem(at: url, to: destinationURL)
// Fetch DLC metadata from Ryujinx
let dlcContent = Ryujinx.shared.getDlcNcaList(titleId: game.titleId, path: destinationURL.path)
guard !dlcContent.isEmpty else {
print("No valid DLC content found")
return
}
let newDlcContainer = DownloadableContentContainer(
containerPath: Self.relativeDlcDirectoryPath(for: game, dlcPath: destinationURL),
downloadableContentNcaList: dlcContent
)
dlcs.append(newDlcContainer)
Self.saveDlcs(game, dlc: dlcs)
} catch {
print("Error importing DLC: \(error)")
}
}
}
// MARK: - Helper Methods
private extension DLCManagerSheet {
static func loadDlc(_ game: Game) -> [DownloadableContentContainer] {
let jsonURL = dlcJsonPath(for: game)
do {
try FileManager.default.createDirectory(at: jsonURL.deletingLastPathComponent(), withIntermediateDirectories: true)
guard FileManager.default.fileExists(atPath: jsonURL.path),
let data = try? Data(contentsOf: jsonURL),
var result = try? JSONDecoder().decode([DownloadableContentContainer].self, from: data)
else { return [] }
result = result.filter { container in
let path = URL.documentsDirectory.appendingPathComponent(container.containerPath)
return FileManager.default.fileExists(atPath: path.path)
}
return result
} catch {
// print("Error loading DLCs: \(error)")
return []
}
}
static func saveDlcs(_ game: Game, dlc: [DownloadableContentContainer]) {
do {
let data = try JSONEncoder().encode(dlc)
try data.write(to: dlcJsonPath(for: game))
} catch {
print("Error saving DLCs: \(error)")
}
}
static func relativeDlcDirectoryPath(for game: Game, dlcPath: URL) -> String {
"dlc/\(game.titleId)/\(dlcPath.lastPathComponent)"
}
static func dlcJsonPath(for game: Game) -> URL {
URL.documentsDirectory
.appendingPathComponent("games")
.appendingPathComponent(game.titleId)
.appendingPathComponent("dlc.json")
}
}
// MARK: - Array Extension
extension Array where Element: AnyObject {
mutating func mutableForEach(_ body: (inout Element) -> Void) {
for index in indices {
var element = self[index]
body(&element)
self[index] = element
}
}
}
// MARK: - URL Extension
extension URL {
@available(iOS, introduced: 14.0, deprecated: 16.0, message: "Use URL.documentsDirectory on iOS 16 and above")
static var documentsDirectory: URL {
let documentDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
return documentDirectory
}
}

View File

@ -0,0 +1,334 @@
//
// GameUpdateManagerSheet.swift
// MeloNX
//
// Created by Stossy11 on 16/02/2025.
//
import SwiftUI
import UniformTypeIdentifiers
struct UpdateManagerSheet: View {
// MARK: - Properties
@State private var updates: [UpdateItem] = []
@Binding var game: Game?
@State private var isSelectingGameUpdate = false
@State private var jsonURL: URL? = nil
@Environment(\.presentationMode) var presentationMode
// MARK: - Models
class UpdateItem: Identifiable, ObservableObject {
let id = UUID()
let url: URL
let filename: String
let path: String
@Published var isSelected: Bool = false
init(url: URL, filename: String, path: String, isSelected: Bool = false) {
self.url = url
self.filename = filename
self.path = path
self.isSelected = isSelected
}
}
// MARK: - Body
var body: some View {
iOSNav {
List {
if updates.isEmpty {
emptyStateView
} else {
ForEach(updates) { update in
updateRow(update)
}
.onDelete(perform: removeUpdates)
}
}
.navigationTitle("\(game?.titleName ?? "Game") Updates")
.navigationBarTitleDisplayMode(.inline)
.toolbar {
ToolbarItem(placement: .navigationBarLeading) {
Button("Done") {
presentationMode.wrappedValue.dismiss()
}
}
ToolbarItem(placement: .navigationBarTrailing) {
Button {
isSelectingGameUpdate = true
} label: {
Label("Add Update", systemImage: "plus")
}
}
}
.onAppear {
loadData()
}
}
.fileImporter(isPresented: $isSelectingGameUpdate, allowedContentTypes: [.item], onCompletion: handleFileImport)
}
// MARK: - Views
private var emptyStateView: some View {
Group {
if #available(iOS 17, *) {
ContentUnavailableView(
"No Updates Found",
systemImage: "arrow.down.circle",
description: Text("Tap the + button to add game updates.")
)
} else {
VStack(spacing: 20) {
Spacer()
Image(systemName: "arrow.down.circle")
.font(.system(size: 64))
.foregroundColor(.secondary)
Text("No Updates Found")
.font(.title2)
.fontWeight(.semibold)
Text("Tap the + button to add game updates.")
.font(.subheadline)
.foregroundColor(.secondary)
.multilineTextAlignment(.center)
.padding(.horizontal)
Spacer()
}
.frame(maxWidth: .infinity)
.listRowInsets(EdgeInsets())
}
}
}
private func updateRow(_ update: UpdateItem) -> some View {
Group {
if #available(iOS 15, *) {
updateRowNew(update)
} else {
updateRowOld(update)
}
}
}
@available(iOS 15, *)
private func updateRowNew(_ update: UpdateItem) -> some View {
Button {
toggleSelection(update)
} label: {
HStack {
Text(update.filename)
.foregroundColor(.primary)
Spacer()
Image(systemName: update.isSelected ? "checkmark.circle.fill" : "circle")
.foregroundColor(update.isSelected ? .primary : .secondary)
.imageScale(.large)
}
.contentShape(Rectangle())
}
.buttonStyle(.plain)
.swipeActions(edge: .trailing) {
Button(role: .destructive) {
if let index = updates.firstIndex(where: { $0.path == update.path }) {
removeUpdate(at: IndexSet(integer: index))
}
} label: {
Label("Delete", systemImage: "trash")
}
}
}
private func updateRowOld(_ update: UpdateItem) -> some View {
Button {
toggleSelection(update)
} label: {
HStack {
Text(update.filename)
.foregroundColor(.primary)
Spacer()
Image(systemName: update.isSelected ? "checkmark.circle.fill" : "circle")
.foregroundColor(update.isSelected ? .primary : .secondary)
.imageScale(.large)
}
.contentShape(Rectangle())
}
.contextMenu {
Button {
if let index = updates.firstIndex(where: { $0.path == update.path }) {
removeUpdate(at: IndexSet(integer: index))
}
} label: {
Label("Delete", systemImage: "trash")
}
}
}
// MARK: - Functions
private func loadData() {
guard let game = game else { return }
let documentsDirectory = URL.documentsDirectory
jsonURL = documentsDirectory
.appendingPathComponent("games")
.appendingPathComponent(game.titleId)
.appendingPathComponent("updates.json")
loadJSON()
}
private func loadJSON() {
guard let jsonURL = jsonURL else { return }
do {
if !FileManager.default.fileExists(atPath: jsonURL.path) {
createDefaultJSON()
return
}
let data = try Data(contentsOf: jsonURL)
if let jsonDict = try JSONSerialization.jsonObject(with: data, options: []) as? [String: Any],
let paths = jsonDict["paths"] as? [String],
let selected = jsonDict["selected"] as? String {
let filteredPaths = paths.filter { relativePath in
let path = URL.documentsDirectory.appendingPathComponent(relativePath)
return FileManager.default.fileExists(atPath: path.path)
}
updates = filteredPaths.map { relativePath in
let url = URL.documentsDirectory.appendingPathComponent(relativePath)
return UpdateItem(
url: url,
filename: url.lastPathComponent,
path: relativePath,
isSelected: selected == relativePath
)
}
}
} catch {
print("Failed to read JSON: \(error)")
createDefaultJSON()
}
}
private func createDefaultJSON() {
guard let jsonURL = jsonURL else { return }
do {
try FileManager.default.createDirectory(at: jsonURL.deletingLastPathComponent(), withIntermediateDirectories: true)
let defaultData: [String: Any] = ["selected": "", "paths": []]
let newData = try JSONSerialization.data(withJSONObject: defaultData, options: .prettyPrinted)
try newData.write(to: jsonURL)
updates = []
} catch {
print("Failed to create default JSON: \(error)")
}
}
private func handleFileImport(result: Result<URL, Error>) {
switch result {
case .success(let selectedURL):
guard let game = game,
selectedURL.startAccessingSecurityScopedResource() else {
print("Failed to access security-scoped resource")
return
}
defer { selectedURL.stopAccessingSecurityScopedResource() }
do {
let fileManager = FileManager.default
let updatesDirectory = URL.documentsDirectory.appendingPathComponent("updates")
let gameUpdatesDirectory = updatesDirectory.appendingPathComponent(game.titleId)
// Create directories if needed
try fileManager.createDirectory(at: gameUpdatesDirectory, withIntermediateDirectories: true)
// Copy the file
let destinationURL = gameUpdatesDirectory.appendingPathComponent(selectedURL.lastPathComponent)
try? fileManager.removeItem(at: destinationURL) // Remove if exists
try fileManager.copyItem(at: selectedURL, to: destinationURL)
// Add to updates
let relativePath = "updates/\(game.titleId)/\(selectedURL.lastPathComponent)"
let newUpdate = UpdateItem(
url: destinationURL,
filename: selectedURL.lastPathComponent,
path: relativePath
)
updates.append(newUpdate)
toggleSelection(newUpdate)
// Reload games
Ryujinx.shared.games = Ryujinx.shared.loadGames()
} catch {
print("Error copying update file: \(error)")
}
case .failure(let error):
print("File import failed: \(error.localizedDescription)")
}
}
private func toggleSelection(_ update: UpdateItem) {
print("toggle selection \(update.path)")
updates = updates.map { item in
item.isSelected = item.path == update.path && !update.isSelected
// print(mutableItem.isSelected)
// print(update.isSelected)
return item
}
// print(updates)
saveJSON()
}
private func removeUpdates(at offsets: IndexSet) {
offsets.forEach { removeUpdate(at: IndexSet(integer: $0)) }
}
private func removeUpdate(at indexSet: IndexSet) {
guard let index = indexSet.first else { return }
let updateToRemove = updates[index]
do {
// Remove the file
try FileManager.default.removeItem(at: updateToRemove.url)
// Remove from updates array
updates.remove(at: index)
// Save changes
saveJSON()
// Reload games
Ryujinx.shared.games = Ryujinx.shared.loadGames()
} catch {
print("Failed to remove update: \(error)")
}
}
private func saveJSON() {
guard let jsonURL = jsonURL else { return }
do {
let paths = updates.map { $0.path }
let selected = updates.first(where: { $0.isSelected })?.path ?? ""
let jsonDict = ["paths": paths, "selected": selected] as [String: Any]
let newData = try JSONSerialization.data(withJSONObject: jsonDict, options: .prettyPrinted)
try newData.write(to: jsonURL)
} catch {
print("Failed to update JSON: \(error)")
}
}
}

View File

@ -1,168 +0,0 @@
//
// GameDLCManagerSheet.swift
// MeloNX
//
// Created by XITRIX on 16/02/2025.
//
import SwiftUI
import UniformTypeIdentifiers
struct DownloadableContentNca: Codable, Hashable {
var fullPath: String
var titleId: UInt
var enabled: Bool
enum CodingKeys: String, CodingKey {
case fullPath = "path"
case titleId = "title_id"
case enabled = "is_enabled"
}
}
struct DownloadableContentContainer: Codable, Hashable {
var containerPath: String
var downloadableContentNcaList: [DownloadableContentNca]
enum CodingKeys: String, CodingKey {
case containerPath = "path"
case downloadableContentNcaList = "dlc_nca_list"
}
}
struct DLCManagerSheet: View {
@Binding var game: Game!
@State private var isSelectingGameDLC = false
@State private var dlcs: [DownloadableContentContainer] = []
var body: some View {
NavigationView {
let withIndex = dlcs.enumerated().map { $0 }
List(withIndex, id: \.element.containerPath) { index, dlc in
Button(action: {
let toggle = dlcs[index].downloadableContentNcaList.first?.enabled ?? true
dlcs[index].downloadableContentNcaList.mutableForEach { $0.enabled = !toggle }
Self.saveDlcs(game, dlc: dlcs)
}) {
HStack {
Text((dlc.containerPath as NSString).lastPathComponent)
.foregroundStyle(Color(uiColor: .label))
Spacer()
if dlc.downloadableContentNcaList.first?.enabled == true {
Image(systemName: "checkmark.circle.fill")
.foregroundStyle(Color.accentColor)
.font(.system(size: 24))
} else {
Image(systemName: "circle")
.foregroundStyle(Color(uiColor: .secondaryLabel))
.font(.system(size: 24))
}
}
}
.contextMenu {
Button {
let path = URL.documentsDirectory.appendingPathComponent(dlc.containerPath)
try? FileManager.default.removeItem(atPath: path.path)
dlcs.remove(at: index)
Self.saveDlcs(game, dlc: dlcs)
} label: {
Text("Remove DLC")
}
}
}
.navigationTitle("\(game.titleName) DLCs")
.navigationBarTitleDisplayMode(.inline)
.toolbar {
Button("Add", systemImage: "plus") {
isSelectingGameDLC = true
}
}
}
.onAppear {
dlcs = Self.loadDlc(game)
}
.fileImporter(isPresented: $isSelectingGameDLC, allowedContentTypes: [.item], allowsMultipleSelection: true) { result in
switch result {
case .success(let urls):
for url in urls {
guard url.startAccessingSecurityScopedResource() else {
print("Failed to access security-scoped resource")
return
}
defer { url.stopAccessingSecurityScopedResource() }
do {
let fileManager = FileManager.default
let documentsDirectory = fileManager.urls(for: .documentDirectory, in: .userDomainMask).first!
let dlcDirectory = documentsDirectory.appendingPathComponent("dlc")
let romDlcDirectory = dlcDirectory.appendingPathComponent(game.titleId)
if !fileManager.fileExists(atPath: dlcDirectory.path) {
try fileManager.createDirectory(at: dlcDirectory, withIntermediateDirectories: true, attributes: nil)
}
if !fileManager.fileExists(atPath: romDlcDirectory.path) {
try fileManager.createDirectory(at: romDlcDirectory, withIntermediateDirectories: true, attributes: nil)
}
let dlcContent = Ryujinx.shared.getDlcNcaList(titleId: game.titleId, path: url.path)
guard !dlcContent.isEmpty else { return }
let destinationURL = romDlcDirectory.appendingPathComponent(url.lastPathComponent)
try? fileManager.copyItem(at: url, to: destinationURL)
let container = DownloadableContentContainer(
containerPath: Self.relativeDlcDirectoryPath(for: game, dlcPath: destinationURL),
downloadableContentNcaList: dlcContent
)
dlcs.append(container)
Self.saveDlcs(game, dlc: dlcs)
} catch {
print("Error copying game file: \(error)")
}
}
case .failure(let err):
print("File import failed: \(err.localizedDescription)")
}
}
}
}
private extension DLCManagerSheet {
static func loadDlc(_ game: Game) -> [DownloadableContentContainer] {
let jsonURL = dlcJsonPath(for: game)
guard let data = try? Data(contentsOf: jsonURL),
var result = try? JSONDecoder().decode([DownloadableContentContainer].self, from: data)
else { return [] }
result = result.filter { container in
let path = URL.documentsDirectory.appendingPathComponent(container.containerPath)
return FileManager.default.fileExists(atPath: path.path)
}
return result
}
static func saveDlcs(_ game: Game, dlc: [DownloadableContentContainer]) {
guard let data = try? JSONEncoder().encode(dlc) else { return }
try? data.write(to: dlcJsonPath(for: game))
}
static func relativeDlcDirectoryPath(for game: Game, dlcPath: URL) -> String {
"dlc/\(game.titleId)/\(dlcPath.lastPathComponent)"
}
static func dlcJsonPath(for game: Game) -> URL {
URL.documentsDirectory.appendingPathComponent("games").appendingPathComponent(game.titleId).appendingPathComponent("dlc.json")
}
}
extension URL {
@available(iOS, introduced: 15.0, deprecated: 16.0, message: "Use URL.documentsDirectory on iOS 16 and above")
static var documentsDirectory: URL {
let documentDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
return documentDirectory
}
}

View File

@ -1,201 +0,0 @@
//
// GameUpdateManagerSheet.swift
// MeloNX
//
// Created by Stossy11 on 16/02/2025.
//
import SwiftUI
import UniformTypeIdentifiers
struct UpdateManagerSheet: View {
@State private var items: [String] = []
@State private var paths: [URL] = []
@State private var selectedItem: String? = nil
@Binding var game: Game?
@State private var isSelectingGameUpdate = false
@State private var jsonURL: URL? = nil
var body: some View {
NavigationView {
List(paths, id: \..self, selection: $selectedItem) { item in
Button(action: {
selectItem(item.lastPathComponent)
}) {
HStack {
Text(item.lastPathComponent)
.foregroundStyle(Color(uiColor: .label))
Spacer()
if selectedItem == "updates/\(game!.titleId)/\(item.lastPathComponent)" {
Image(systemName: "checkmark.circle.fill")
.foregroundStyle(Color.accentColor)
.font(.system(size: 24))
} else {
Image(systemName: "circle")
.foregroundStyle(Color(uiColor: .secondaryLabel))
.font(.system(size: 24))
}
}
}
.contextMenu {
Button {
removeUpdate(item)
} label: {
Text("Remove Update")
}
}
}
.onAppear {
print(URL.documentsDirectory.appendingPathComponent("games").appendingPathComponent(game!.titleId).appendingPathComponent("updates.json"))
loadJSON(URL.documentsDirectory.appendingPathComponent("games").appendingPathComponent(game!.titleId).appendingPathComponent("updates.json"))
}
.navigationTitle("\(game!.titleName) Updates")
.navigationBarTitleDisplayMode(.inline)
.toolbar {
Button("Add", systemImage: "plus") {
isSelectingGameUpdate = true
}
}
}
.fileImporter(isPresented: $isSelectingGameUpdate, allowedContentTypes: [.item]) { result in
switch result {
case .success(let url):
guard url.startAccessingSecurityScopedResource() else {
print("Failed to access security-scoped resource")
return
}
defer { url.stopAccessingSecurityScopedResource() }
let gameInfo = game!
do {
let fileManager = FileManager.default
let documentsDirectory = fileManager.urls(for: .documentDirectory, in: .userDomainMask).first!
let updatedDirectory = documentsDirectory.appendingPathComponent("updates")
let romUpdatedDirectory = updatedDirectory.appendingPathComponent(gameInfo.titleId)
if !fileManager.fileExists(atPath: updatedDirectory.path) {
try fileManager.createDirectory(at: updatedDirectory, withIntermediateDirectories: true, attributes: nil)
}
if !fileManager.fileExists(atPath: romUpdatedDirectory.path) {
try fileManager.createDirectory(at: romUpdatedDirectory, withIntermediateDirectories: true, attributes: nil)
}
let destinationURL = romUpdatedDirectory.appendingPathComponent(url.lastPathComponent)
try? fileManager.copyItem(at: url, to: destinationURL)
items.append("updates/" + gameInfo.titleId + "/" + url.lastPathComponent)
selectItem(url.lastPathComponent)
Ryujinx.shared.games = Ryujinx.shared.loadGames()
loadJSON(jsonURL!)
} catch {
print("Error copying game file: \(error)")
}
case .failure(let err):
print("File import failed: \(err.localizedDescription)")
}
}
}
func removeUpdate(_ game: URL) {
let gameString = "updates/\(self.game!.titleId)/\(game.lastPathComponent)"
paths.removeAll { $0 == game }
items.removeAll { $0 == gameString }
if selectedItem == gameString {
selectedItem = nil
}
do {
try FileManager.default.removeItem(at: game)
} catch {
print(error)
}
saveJSON(selectedItem: selectedItem ?? "")
Ryujinx.shared.games = Ryujinx.shared.loadGames()
}
func saveJSON(selectedItem: String?) {
guard let jsonURL = jsonURL else { return }
do {
let jsonDict = ["paths": items, "selected": selectedItem ?? self.selectedItem ?? ""] as [String: Any]
let newData = try JSONSerialization.data(withJSONObject: jsonDict, options: .prettyPrinted)
try newData.write(to: jsonURL)
} catch {
print("Failed to update JSON: \(error)")
}
}
func loadJSON(_ json: URL) {
self.jsonURL = json
guard let jsonURL else { return }
do {
let data = try Data(contentsOf: jsonURL)
if let jsonDict = try JSONSerialization.jsonObject(with: data, options: []) as? [String: Any],
let list = jsonDict["paths"] as? [String]
{
let filteredList = list.filter { relativePath in
let path = URL.documentsDirectory.appendingPathComponent(relativePath)
return FileManager.default.fileExists(atPath: path.path)
}
let urls: [URL] = filteredList.map { relativePath in
URL.documentsDirectory.appendingPathComponent(relativePath)
}
items = filteredList
paths = urls
selectedItem = jsonDict["selected"] as? String
}
} catch {
print("Failed to read JSON: \(error)")
createDefaultJSON()
}
}
func createDefaultJSON() {
guard let jsonURL = jsonURL else { return }
let defaultData: [String: Any] = ["selected": "", "paths": []]
do {
let newData = try JSONSerialization.data(withJSONObject: defaultData, options: .prettyPrinted)
try newData.write(to: jsonURL)
items = []
selectedItem = ""
} catch {
print("Failed to create default JSON: \(error)")
}
}
func selectItem(_ item: String) {
let newSelection = "updates/\(game!.titleId)/\(item)"
guard let jsonURL else { return }
do {
let data = try Data(contentsOf: jsonURL)
var jsonDict = try JSONSerialization.jsonObject(with: data, options: []) as? [String: Any] ?? [:]
if let currentSelected = jsonDict["selected"] as? String, currentSelected == newSelection {
jsonDict["selected"] = ""
selectedItem = ""
} else {
jsonDict["selected"] = "\(newSelection)"
selectedItem = newSelection
}
jsonDict["paths"] = items
let newData = try JSONSerialization.data(withJSONObject: jsonDict, options: .prettyPrinted)
try newData.write(to: jsonURL)
Ryujinx.shared.games = Ryujinx.shared.loadGames()
} catch {
print("Failed to update JSON: \(error)")
}
}
}

View File

@ -8,8 +8,15 @@
import SwiftUI
import UIKit
import CryptoKit
import UniformTypeIdentifiers
import AVFoundation
extension UIDocumentPickerViewController {
@objc func fix_init(forOpeningContentTypes contentTypes: [UTType], asCopy: Bool) -> UIDocumentPickerViewController {
return fix_init(forOpeningContentTypes: contentTypes, asCopy: true)
}
}
@main
struct MeloNXApp: App {
@ -18,261 +25,100 @@ struct MeloNXApp: App {
@Environment(\.scenePhase) var scenePhase
@State var alert: UIAlertController? = nil
@State var showOutOfDateSheet = false
@State var updateInfo: LatestVersionResponse? = nil
@StateObject var metalHudEnabler = MTLHud.shared
@State var finished = false
@AppStorage("hasbeenfinished") var finishedStorage: Bool = false
@AppStorage("location-enabled") var locationenabled: Bool = false
@AppStorage("checkForUpdate") var checkForUpdate: Bool = true
@AppStorage("runOnMainThread") var runOnMainThread = false
@AppStorage("autoJIT") var autoJIT = false
var body: some Scene {
WindowGroup {
ZStack {
if showed || DRM != 1 {
if finishedStorage {
ContentView()
.withFileImporter()
.onAppear {
if checkForUpdate {
checkLatestVersion()
}
print(metalHudEnabler.canMetalHud)
UserDefaults.standard.set(false, forKey: "lockInApp")
}
.sheet(isPresented: Binding(
get: { showOutOfDateSheet && updateInfo != nil },
set: { newValue in
if !newValue {
showOutOfDateSheet = false
updateInfo = nil
}
}
)) {
if let updateInfo = updateInfo {
MeloNXUpdateSheet(updateInfo: updateInfo, isPresented: $showOutOfDateSheet)
}
}
} else {
SetupView(finished: $finished)
.onChange(of: finished) { newValue in
withAnimation {
withAnimation {
withAnimation(.easeOut) {
finishedStorage = newValue
}
}
}
}
} else {
Group {
VStack {
Spacer()
HStack {
Text("Loading...")
ProgressView()
}
Spacer()
Text(UIDevice.current.identifierForVendor?.uuidString ?? "")
}
}
.onAppear {
initR()
}
.frame(maxWidth: .infinity, maxHeight: .infinity)
.background(Color.black.opacity(1))
.foregroundColor(.white)
}
}
}
}
func initR() {
if DRM == 1 {
DispatchQueue.main.async { [self] in
// drmcheck()
InitializeRyujinx() { bool in
if bool {
print("Ryujinx Files Initialized Successfully")
DispatchQueue.main.async { [self] in
withAnimation {
showed = true
func checkLatestVersion() {
let appVersion = Bundle.main.infoDictionary?["CFBundleShortVersionString"] as? String ?? "0.0.0"
let strippedAppVersion = appVersion.replacingOccurrences(of: ".", with: "")
#if DEBUG
let urlString = "http://192.168.178.116:8000/api/latest_release"
#else
let urlString = "https://melonx.net/api/latest_release"
#endif
guard let url = URL(string: urlString) else {
// print("Invalid URL")
return
}
Timer.scheduledTimer(withTimeInterval: 1, repeats: true) { _ in
InitializeRyujinx() { bool in
if !bool, (scenePhase != .background || scenePhase == .inactive) {
withAnimation {
showed = false
}
if !(alert?.isViewLoaded ?? false) {
alert = showDMCAAlert()
}
} else {
DispatchQueue.main.async {
alert?.dismiss(animated: true)
showed = true
}
}
}
}
}
} else {
showDMCAAlert()
}
}
}
}
}
func showAlert() -> UIAlertController? {
// Create the alert controller
if let mainWindow = UIApplication.shared.windows.last {
let alertController = UIAlertController(title: "Enter license", message: "Enter license key:", preferredStyle: .alert)
// Add a text field to the alert
alertController.addTextField { textField in
textField.placeholder = "Enter key here"
}
// Add the "OK" action
let okAction = UIAlertAction(title: "OK", style: .default) { _ in
// Get the text entered in the text field
if let textField = alertController.textFields?.first, let enteredText = textField.text {
print("Entered text: \(enteredText)")
UserDefaults.standard.set(enteredText, forKey: "MeloDRMID")
// drmcheck() { bool in
// if bool {
// showed = true
// } else {
// exit(0)
// }
// }
}
}
alertController.addAction(okAction)
// Add a "Cancel" action
let cancelAction = UIAlertAction(title: "Cancel", style: .cancel, handler: nil)
alertController.addAction(cancelAction)
// Present the alert
mainWindow.rootViewController!.present(alertController, animated: true, completion: nil)
return alertController
} else {
return nil
}
}
}
func showDMCAAlert() -> UIAlertController? {
if let mainWindow = UIApplication.shared.windows.first {
let alertController = UIAlertController(title: "Unauthorized Copy Notice", message: "This app was illegally leaked. Please report the download on the MeloNX Discord. In the meantime, check out Pomelo! \n -Stossy11", preferredStyle: .alert)
DispatchQueue.main.async {
mainWindow.rootViewController!.present(alertController, animated: true, completion: nil)
}
return alertController
} else {
// uhoh
return nil
}
}
/*
func drmcheck(completion: @escaping (Bool) -> Void) {
if let deviceid = UIDevice.current.identifierForVendor?.uuidString, let base64device = deviceid.data(using: .utf8)?.base64EncodedString() {
if let value = UserDefaults.standard.string(forKey: "MeloDRMID") {
if let url = URL(string: "https://mx.stossy11.com/auth/\(value)/\(base64device)") {
print(url)
// Create a URLSession
let session = URLSession.shared
// Create a data task
let task = session.dataTask(with: url) { data, response, error in
// Handle errors
let task = URLSession.shared.dataTask(with: url) { data, response, error in
if let error = error {
exit(0)
// print("Error checking for new version: \(error)")
return
}
// Check response and data
if let response = response as? HTTPURLResponse, response.statusCode == 200 {
print("Successfully Recieved API Data")
completion(true)
} else if let response = response as? HTTPURLResponse, response.statusCode == 201 {
print("Successfully Created Auth UUID")
completion(true)
} else {
completion(false)
guard let data = data else {
// print("No data received")
return
}
do {
let latestVersionResponse = try JSONDecoder().decode(LatestVersionResponse.self, from: data)
let latestAPIVersionStripped = latestVersionResponse.version_number_stripped
if Int(strippedAppVersion) ?? 0 > Int(latestAPIVersionStripped) ?? 0 {
DispatchQueue.main.async {
updateInfo = latestVersionResponse
showOutOfDateSheet = true
}
}
} catch {
// print("Failed to decode response: \(error)")
}
}
// Start the task
task.resume()
}
} else {
completion(false)
}
} else {
completion(false)
}
}
*/
func InitializeRyujinx(completion: @escaping (Bool) -> Void) {
let path = "aHR0cHM6Ly9teC5zdG9zc3kxMS5jb20v"
guard let value = Bundle.main.object(forInfoDictionaryKey: "MeloID") as? String, !value.isEmpty else {
completion(false)
return
}
if (detectRoms(path: path) != value) {
completion(false)
}
let configuration = URLSessionConfiguration.default
configuration.requestCachePolicy = .reloadIgnoringLocalAndRemoteCacheData
configuration.urlCache = nil
let session = URLSession(configuration: configuration)
guard let url = URL(string: addFolders(path)!) else {
completion(false)
return
}
let task = session.dataTask(with: url) { data, response, error in
if error != nil {
completion(false)
}
guard let httpResponse = response as? HTTPURLResponse else {
completion(false)
return
}
if httpResponse.statusCode == 200 {
completion(true)
} else {
completion(false)
}
return
}
task.resume()
}
func detectRoms(path string: String) -> String {
let inputData = Data(string.utf8)
let romHash = SHA256.hash(data: inputData)
return romHash.compactMap { String(format: "%02x", $0) }.joined()
}
func addFolders(_ folderPath: String) -> String? {
let fileManager = FileManager.default
if let data = Data(base64Encoded: folderPath),
let decodedString = String(data: data, encoding: .utf8), let fileURL = UIDevice.current.identifierForVendor?.uuidString {
return decodedString + "auth/" + fileURL + "/"
}
return nil
}
extension String {
func print() {
Swift.print(self)
}
}

View File

@ -21,7 +21,7 @@ struct SetupView: View {
var body: some View {
iOSNav {
ZStack {
if UIDevice.current.userInterfaceIdiom == .pad {
if UIDevice.current.systemName.contains("iPadOS") {
iPadSetupView(
finished: $finished,
isImportingKeys: $isImportingKeys,
@ -54,18 +54,25 @@ struct SetupView: View {
) { result in
handleFirmwareImport(result: result)
}
.alert(alertMessage, isPresented: $showAlert) {
Button("OK", role: .cancel) {}
.alert(isPresented: $showAlert) {
Alert(title: Text(alertMessage), dismissButton: .default(Text("OK")))
}
.alert("Skip Setup?", isPresented: $showSkipAlert) {
Button("Skip", role: .destructive) { finished = true }
Button("Cancel", role: .cancel) {}
.alert(isPresented: $showSkipAlert) {
Alert(
title: Text("Skip Setup?"),
primaryButton: .destructive(Text("Skip")) {
finished = true
},
secondaryButton: .cancel()
)
}
.onAppear {
initialize()
finished = false
keysImported = Ryujinx.shared.checkIfKeysImported()
firmImported = (Ryujinx.shared.fetchFirmwareVersion() != "0")
let firmware = Ryujinx.shared.fetchFirmwareVersion()
firmImported = (firmware == "" ? "0" : firmware) != "0"
}
}
@ -116,6 +123,9 @@ struct SetupView: View {
.font(.title)
.fontWeight(.bold)
.foregroundColor(.primary)
.onTapGesture(count: 2) {
showSkipAlert = true
}
Text("Set up your Nintendo Switch emulation environment by importing keys and firmware.")
.font(.subheadline)
@ -365,8 +375,8 @@ struct SetupView: View {
Ryujinx.shared.installFirmware(firmwarePath: fileURL.path)
firmImported = (Ryujinx.shared.fetchFirmwareVersion() != "0")
let firmware = Ryujinx.shared.fetchFirmwareVersion()
firmImported = (firmware == "" ? "0" : firmware) != "0"
alertMessage = "Firmware installed successfully"
showAlert = true
@ -385,7 +395,7 @@ struct SetupView: View {
let iconFileName = iconFiles.last else {
print("Could not find icons in bundle")
// print("Could not find icons in bundle")
return ""
}

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Before

Width:  |  Height:  |  Size: 98 KiB

After

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View File

@ -0,0 +1,6 @@
framework module RyujinxHelper {
umbrella header "RyujinxHelper.h"
export *
module * { export * }
}

View File

@ -4,22 +4,22 @@
<dict>
<key>files</key>
<dict>
<key>Headers/RyujinxKeyboard.h</key>
<key>Headers/RyujinxHelper.h</key>
<data>
5P7GN4g050n199pV6/+SpfMBgJc=
</data>
<key>Info.plist</key>
<data>
hYdI/ktAKwjBSfaJpt6Yc8UKLCY=
UOH9NuuEcz5NQiQlrM2LNFaG2pI=
</data>
<key>Modules/module.modulemap</key>
<data>
0kFAMoTn+4Q1J/dM6uMLe3EhbL0=
JDij7psMD6pZZpigUfkSQldib+I=
</data>
</dict>
<key>files2</key>
<dict>
<key>Headers/RyujinxKeyboard.h</key>
<key>Headers/RyujinxHelper.h</key>
<dict>
<key>hash2</key>
<data>
@ -30,7 +30,7 @@
<dict>
<key>hash2</key>
<data>
K+ZyxKhTI4bMVZuHBIspvd2PFqvCOlVUFYmwF96O5NQ=
5t/lQcpkzC5bwJqFQqIf6h1ldlhHouYzDawRVrnUeyM=
</data>
</dict>
</dict>

View File

@ -1,6 +0,0 @@
framework module RyujinxKeyboard {
umbrella header "RyujinxKeyboard.h"
export *
module * { export * }
}

View File

@ -0,0 +1,330 @@
#if 0
#elif defined(__arm64__) && __arm64__
// Generated by Apple Swift version 6.0.3 effective-5.10 (swiftlang-6.0.3.1.10 clang-1600.0.30.1)
#ifndef STOSJIT_SWIFT_H
#define STOSJIT_SWIFT_H
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wgcc-compat"
#if !defined(__has_include)
# define __has_include(x) 0
#endif
#if !defined(__has_attribute)
# define __has_attribute(x) 0
#endif
#if !defined(__has_feature)
# define __has_feature(x) 0
#endif
#if !defined(__has_warning)
# define __has_warning(x) 0
#endif
#if __has_include(<swift/objc-prologue.h>)
# include <swift/objc-prologue.h>
#endif
#pragma clang diagnostic ignored "-Wauto-import"
#if defined(__OBJC__)
#include <Foundation/Foundation.h>
#endif
#if defined(__cplusplus)
#include <cstdint>
#include <cstddef>
#include <cstdbool>
#include <cstring>
#include <stdlib.h>
#include <new>
#include <type_traits>
#else
#include <stdint.h>
#include <stddef.h>
#include <stdbool.h>
#include <string.h>
#endif
#if defined(__cplusplus)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wnon-modular-include-in-framework-module"
#if defined(__arm64e__) && __has_include(<ptrauth.h>)
# include <ptrauth.h>
#else
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wreserved-macro-identifier"
# ifndef __ptrauth_swift_value_witness_function_pointer
# define __ptrauth_swift_value_witness_function_pointer(x)
# endif
# ifndef __ptrauth_swift_class_method_pointer
# define __ptrauth_swift_class_method_pointer(x)
# endif
#pragma clang diagnostic pop
#endif
#pragma clang diagnostic pop
#endif
#if !defined(SWIFT_TYPEDEFS)
# define SWIFT_TYPEDEFS 1
# if __has_include(<uchar.h>)
# include <uchar.h>
# elif !defined(__cplusplus)
typedef uint_least16_t char16_t;
typedef uint_least32_t char32_t;
# endif
typedef float swift_float2 __attribute__((__ext_vector_type__(2)));
typedef float swift_float3 __attribute__((__ext_vector_type__(3)));
typedef float swift_float4 __attribute__((__ext_vector_type__(4)));
typedef double swift_double2 __attribute__((__ext_vector_type__(2)));
typedef double swift_double3 __attribute__((__ext_vector_type__(3)));
typedef double swift_double4 __attribute__((__ext_vector_type__(4)));
typedef int swift_int2 __attribute__((__ext_vector_type__(2)));
typedef int swift_int3 __attribute__((__ext_vector_type__(3)));
typedef int swift_int4 __attribute__((__ext_vector_type__(4)));
typedef unsigned int swift_uint2 __attribute__((__ext_vector_type__(2)));
typedef unsigned int swift_uint3 __attribute__((__ext_vector_type__(3)));
typedef unsigned int swift_uint4 __attribute__((__ext_vector_type__(4)));
#endif
#if !defined(SWIFT_PASTE)
# define SWIFT_PASTE_HELPER(x, y) x##y
# define SWIFT_PASTE(x, y) SWIFT_PASTE_HELPER(x, y)
#endif
#if !defined(SWIFT_METATYPE)
# define SWIFT_METATYPE(X) Class
#endif
#if !defined(SWIFT_CLASS_PROPERTY)
# if __has_feature(objc_class_property)
# define SWIFT_CLASS_PROPERTY(...) __VA_ARGS__
# else
# define SWIFT_CLASS_PROPERTY(...)
# endif
#endif
#if !defined(SWIFT_RUNTIME_NAME)
# if __has_attribute(objc_runtime_name)
# define SWIFT_RUNTIME_NAME(X) __attribute__((objc_runtime_name(X)))
# else
# define SWIFT_RUNTIME_NAME(X)
# endif
#endif
#if !defined(SWIFT_COMPILE_NAME)
# if __has_attribute(swift_name)
# define SWIFT_COMPILE_NAME(X) __attribute__((swift_name(X)))
# else
# define SWIFT_COMPILE_NAME(X)
# endif
#endif
#if !defined(SWIFT_METHOD_FAMILY)
# if __has_attribute(objc_method_family)
# define SWIFT_METHOD_FAMILY(X) __attribute__((objc_method_family(X)))
# else
# define SWIFT_METHOD_FAMILY(X)
# endif
#endif
#if !defined(SWIFT_NOESCAPE)
# if __has_attribute(noescape)
# define SWIFT_NOESCAPE __attribute__((noescape))
# else
# define SWIFT_NOESCAPE
# endif
#endif
#if !defined(SWIFT_RELEASES_ARGUMENT)
# if __has_attribute(ns_consumed)
# define SWIFT_RELEASES_ARGUMENT __attribute__((ns_consumed))
# else
# define SWIFT_RELEASES_ARGUMENT
# endif
#endif
#if !defined(SWIFT_WARN_UNUSED_RESULT)
# if __has_attribute(warn_unused_result)
# define SWIFT_WARN_UNUSED_RESULT __attribute__((warn_unused_result))
# else
# define SWIFT_WARN_UNUSED_RESULT
# endif
#endif
#if !defined(SWIFT_NORETURN)
# if __has_attribute(noreturn)
# define SWIFT_NORETURN __attribute__((noreturn))
# else
# define SWIFT_NORETURN
# endif
#endif
#if !defined(SWIFT_CLASS_EXTRA)
# define SWIFT_CLASS_EXTRA
#endif
#if !defined(SWIFT_PROTOCOL_EXTRA)
# define SWIFT_PROTOCOL_EXTRA
#endif
#if !defined(SWIFT_ENUM_EXTRA)
# define SWIFT_ENUM_EXTRA
#endif
#if !defined(SWIFT_CLASS)
# if __has_attribute(objc_subclassing_restricted)
# define SWIFT_CLASS(SWIFT_NAME) SWIFT_RUNTIME_NAME(SWIFT_NAME) __attribute__((objc_subclassing_restricted)) SWIFT_CLASS_EXTRA
# define SWIFT_CLASS_NAMED(SWIFT_NAME) __attribute__((objc_subclassing_restricted)) SWIFT_COMPILE_NAME(SWIFT_NAME) SWIFT_CLASS_EXTRA
# else
# define SWIFT_CLASS(SWIFT_NAME) SWIFT_RUNTIME_NAME(SWIFT_NAME) SWIFT_CLASS_EXTRA
# define SWIFT_CLASS_NAMED(SWIFT_NAME) SWIFT_COMPILE_NAME(SWIFT_NAME) SWIFT_CLASS_EXTRA
# endif
#endif
#if !defined(SWIFT_RESILIENT_CLASS)
# if __has_attribute(objc_class_stub)
# define SWIFT_RESILIENT_CLASS(SWIFT_NAME) SWIFT_CLASS(SWIFT_NAME) __attribute__((objc_class_stub))
# define SWIFT_RESILIENT_CLASS_NAMED(SWIFT_NAME) __attribute__((objc_class_stub)) SWIFT_CLASS_NAMED(SWIFT_NAME)
# else
# define SWIFT_RESILIENT_CLASS(SWIFT_NAME) SWIFT_CLASS(SWIFT_NAME)
# define SWIFT_RESILIENT_CLASS_NAMED(SWIFT_NAME) SWIFT_CLASS_NAMED(SWIFT_NAME)
# endif
#endif
#if !defined(SWIFT_PROTOCOL)
# define SWIFT_PROTOCOL(SWIFT_NAME) SWIFT_RUNTIME_NAME(SWIFT_NAME) SWIFT_PROTOCOL_EXTRA
# define SWIFT_PROTOCOL_NAMED(SWIFT_NAME) SWIFT_COMPILE_NAME(SWIFT_NAME) SWIFT_PROTOCOL_EXTRA
#endif
#if !defined(SWIFT_EXTENSION)
# define SWIFT_EXTENSION(M) SWIFT_PASTE(M##_Swift_, __LINE__)
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#if !defined(OBJC_DESIGNATED_INITIALIZER)
# if __has_attribute(objc_designated_initializer)
# define OBJC_DESIGNATED_INITIALIZER __attribute__((objc_designated_initializer))
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# endif
#endif
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# if __has_attribute(enum_extensibility)
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# else
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# endif
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#if !defined(SWIFT_ENUM)
# define SWIFT_ENUM(_type, _name, _extensibility) enum _name : _type _name; enum SWIFT_ENUM_ATTR(_extensibility) SWIFT_ENUM_EXTRA _name : _type
# if __has_feature(generalized_swift_name)
# define SWIFT_ENUM_NAMED(_type, _name, SWIFT_NAME, _extensibility) enum _name : _type _name SWIFT_COMPILE_NAME(SWIFT_NAME); enum SWIFT_COMPILE_NAME(SWIFT_NAME) SWIFT_ENUM_ATTR(_extensibility) SWIFT_ENUM_EXTRA _name : _type
# else
# define SWIFT_ENUM_NAMED(_type, _name, SWIFT_NAME, _extensibility) SWIFT_ENUM(_type, _name, _extensibility)
# endif
#endif
#if !defined(SWIFT_UNAVAILABLE)
# define SWIFT_UNAVAILABLE __attribute__((unavailable))
#endif
#if !defined(SWIFT_UNAVAILABLE_MSG)
# define SWIFT_UNAVAILABLE_MSG(msg) __attribute__((unavailable(msg)))
#endif
#if !defined(SWIFT_AVAILABILITY)
# define SWIFT_AVAILABILITY(plat, ...) __attribute__((availability(plat, __VA_ARGS__)))
#endif
#if !defined(SWIFT_WEAK_IMPORT)
# define SWIFT_WEAK_IMPORT __attribute__((weak_import))
#endif
#if !defined(SWIFT_DEPRECATED)
# define SWIFT_DEPRECATED __attribute__((deprecated))
#endif
#if !defined(SWIFT_DEPRECATED_MSG)
# define SWIFT_DEPRECATED_MSG(...) __attribute__((deprecated(__VA_ARGS__)))
#endif
#if !defined(SWIFT_DEPRECATED_OBJC)
# if __has_feature(attribute_diagnose_if_objc)
# define SWIFT_DEPRECATED_OBJC(Msg) __attribute__((diagnose_if(1, Msg, "warning")))
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# define SWIFT_DEPRECATED_OBJC(Msg) SWIFT_DEPRECATED_MSG(Msg)
# endif
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#if defined(__OBJC__)
#if !defined(IBSegueAction)
# define IBSegueAction
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#if !defined(SWIFT_EXTERN)
# if defined(__cplusplus)
# define SWIFT_EXTERN extern "C"
# else
# define SWIFT_EXTERN extern
# endif
#endif
#if !defined(SWIFT_CALL)
# define SWIFT_CALL __attribute__((swiftcall))
#endif
#if !defined(SWIFT_INDIRECT_RESULT)
# define SWIFT_INDIRECT_RESULT __attribute__((swift_indirect_result))
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#if !defined(SWIFT_CONTEXT)
# define SWIFT_CONTEXT __attribute__((swift_context))
#endif
#if !defined(SWIFT_ERROR_RESULT)
# define SWIFT_ERROR_RESULT __attribute__((swift_error_result))
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#if defined(__cplusplus)
# define SWIFT_NOEXCEPT noexcept
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# define SWIFT_NOEXCEPT
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#if !defined(SWIFT_C_INLINE_THUNK)
# if __has_attribute(always_inline)
# if __has_attribute(nodebug)
# define SWIFT_C_INLINE_THUNK inline __attribute__((always_inline)) __attribute__((nodebug))
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# else
# define SWIFT_C_INLINE_THUNK inline
# endif
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#if defined(_WIN32)
#if !defined(SWIFT_IMPORT_STDLIB_SYMBOL)
# define SWIFT_IMPORT_STDLIB_SYMBOL __declspec(dllimport)
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# define SWIFT_IMPORT_STDLIB_SYMBOL
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#if defined(__OBJC__)
#if __has_feature(objc_modules)
#if __has_warning("-Watimport-in-framework-header")
#pragma clang diagnostic ignored "-Watimport-in-framework-header"
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#pragma clang diagnostic ignored "-Wproperty-attribute-mismatch"
#pragma clang diagnostic ignored "-Wduplicate-method-arg"
#if __has_warning("-Wpragma-clang-attribute")
# pragma clang diagnostic ignored "-Wpragma-clang-attribute"
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#pragma clang diagnostic ignored "-Wunknown-pragmas"
#pragma clang diagnostic ignored "-Wnullability"
#pragma clang diagnostic ignored "-Wdollar-in-identifier-extension"
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#if __has_attribute(external_source_symbol)
# pragma push_macro("any")
# undef any
# pragma clang attribute push(__attribute__((external_source_symbol(language="Swift", defined_in="StosJIT",generated_declaration))), apply_to=any(function,enum,objc_interface,objc_category,objc_protocol))
# pragma pop_macro("any")
#endif
#if defined(__OBJC__)
SWIFT_EXTERN char * _Nullable attach(int32_t pid) SWIFT_NOEXCEPT SWIFT_WARN_UNUSED_RESULT;
SWIFT_EXTERN char * _Nullable debugattachanddetachApp(char * _Nonnull bundleId) SWIFT_NOEXCEPT SWIFT_WARN_UNUSED_RESULT;
SWIFT_EXTERN void detach(void) SWIFT_NOEXCEPT;
SWIFT_EXTERN void loop_heartbeat(void) SWIFT_NOEXCEPT;
SWIFT_EXTERN BOOL writeZeroToMemory(uint64_t addr, int32_t length) SWIFT_NOEXCEPT SWIFT_WARN_UNUSED_RESULT;
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#if __has_attribute(external_source_symbol)
# pragma clang attribute pop
#endif
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#endif
#pragma clang diagnostic pop
#endif
#else
#error unsupported Swift architecture
#endif

View File

@ -0,0 +1,19 @@
//
// StosJIT.h
// StosJIT
//
// Created by Stossy11 on 10/05/2025.
//
#import <Foundation/Foundation.h>
#import <StosJIT/idevice.h>
//! Project version number for StosJIT.
FOUNDATION_EXPORT double StosJITVersionNumber;
//! Project version string for StosJIT.
FOUNDATION_EXPORT const unsigned char StosJITVersionString[];
// In this header, you should import all the public headers of your framework using statements like #import <StosJIT/PublicHeader.h>

View File

@ -0,0 +1,201 @@
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</dict>
<key>Modules/StosJIT.swiftmodule/arm64-apple-ios.swiftdoc</key>
<dict>
<key>hash2</key>
<data>
k7F2Xs2hh9iMbK8IE8TMtN6gjQ9kWs30NUKHeupq6VE=
</data>
</dict>
<key>Modules/StosJIT.swiftmodule/arm64-apple-ios.swiftmodule</key>
<dict>
<key>hash2</key>
<data>
gMDYNHcBPCNwZw2A5mEUiCyYAS9VhtQG0z+/WqAUrOQ=
</data>
</dict>
<key>Modules/module.modulemap</key>
<dict>
<key>hash2</key>
<data>
FGwGKs5SNvpCyiIWiOP4eml9m2e3KISmtCJVtNnUnUc=
</data>
</dict>
</dict>
<key>rules</key>
<dict>
<key>^.*</key>
<true/>
<key>^.*\.lproj/</key>
<dict>
<key>optional</key>
<true/>
<key>weight</key>
<real>1000</real>
</dict>
<key>^.*\.lproj/locversion.plist$</key>
<dict>
<key>omit</key>
<true/>
<key>weight</key>
<real>1100</real>
</dict>
<key>^Base\.lproj/</key>
<dict>
<key>weight</key>
<real>1010</real>
</dict>
<key>^version.plist$</key>
<true/>
</dict>
<key>rules2</key>
<dict>
<key>.*\.dSYM($|/)</key>
<dict>
<key>weight</key>
<real>11</real>
</dict>
<key>^(.*/)?\.DS_Store$</key>
<dict>
<key>omit</key>
<true/>
<key>weight</key>
<real>2000</real>
</dict>
<key>^.*</key>
<true/>
<key>^.*\.lproj/</key>
<dict>
<key>optional</key>
<true/>
<key>weight</key>
<real>1000</real>
</dict>
<key>^.*\.lproj/locversion.plist$</key>
<dict>
<key>omit</key>
<true/>
<key>weight</key>
<real>1100</real>
</dict>
<key>^Base\.lproj/</key>
<dict>
<key>weight</key>
<real>1010</real>
</dict>
<key>^Info\.plist$</key>
<dict>
<key>omit</key>
<true/>
<key>weight</key>
<real>20</real>
</dict>
<key>^PkgInfo$</key>
<dict>
<key>omit</key>
<true/>
<key>weight</key>
<real>20</real>
</dict>
<key>^embedded\.provisionprofile$</key>
<dict>
<key>weight</key>
<real>20</real>
</dict>
<key>^version\.plist$</key>
<dict>
<key>weight</key>
<real>20</real>
</dict>
</dict>
</dict>
</plist>

View File

@ -1,27 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>AvailableLibraries</key>
<array>
<dict>
<key>BinaryPath</key>
<string>MoltenVK.framework/MoltenVK</string>
<key>LibraryIdentifier</key>
<string>ios-arm64</string>
<key>LibraryPath</key>
<string>MoltenVK.framework</string>
<key>SupportedArchitectures</key>
<array>
<string>arm64</string>
</array>
<key>SupportedPlatform</key>
<string>ios</string>
</dict>
</array>
<key>CFBundlePackageType</key>
<string>XFWK</string>
<key>XCFrameworkFormatVersion</key>
<string>1.0</string>
</dict>
</plist>

View File

@ -38,8 +38,9 @@
</array>
<key>UIBackgroundModes</key>
<array>
<string>audio</string>
<string>location</string>
<string>processing</string>
<string>audio</string>
</array>
<key>UIFileSharingEnabled</key>
<true/>

View File

@ -72,5 +72,6 @@ namespace Ryujinx.Common.Logging
TamperMachine,
UI,
Vic,
Memory,
}
}

View File

@ -4,13 +4,14 @@ using Ryujinx.Memory;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace Ryujinx.Cpu.LightningJit.Cache
{
class NoWxCache : IDisposable
{
private const int CodeAlignment = 4; // Bytes.
private const int SharedCacheSize = 2047 * 1024 * 1024;
private const int SharedCacheSize = 512 * 1024 * 1024;
private const int LocalCacheSize = 128 * 1024 * 1024;
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
@ -21,12 +22,14 @@ namespace Ryujinx.Cpu.LightningJit.Cache
{
private readonly ReservedRegion _region;
private readonly CacheMemoryAllocator _cacheAllocator;
public readonly IJitMemoryAllocator Allocator;
public CacheMemoryAllocator Allocator => _cacheAllocator;
public CacheMemoryAllocator CacheAllocator => _cacheAllocator;
public IntPtr Pointer => _region.Block.Pointer;
public MemoryCache(IJitMemoryAllocator allocator, ulong size)
{
Allocator = allocator;
_region = new(allocator, size);
_cacheAllocator = new((int)size);
}
@ -101,9 +104,9 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private readonly IStackWalker _stackWalker;
private readonly Translator _translator;
private readonly MemoryCache _sharedCache;
private readonly MemoryCache _localCache;
private readonly PageAlignedRangeList _pendingMap;
private readonly List<MemoryCache> _sharedCaches;
private readonly List<MemoryCache> _localCaches;
private readonly Dictionary<ulong, PageAlignedRangeList> _pendingMaps;
private readonly object _lock;
class ThreadLocalCacheEntry
@ -111,13 +114,15 @@ namespace Ryujinx.Cpu.LightningJit.Cache
public readonly int Offset;
public readonly int Size;
public readonly IntPtr FuncPtr;
public readonly int CacheIndex;
private int _useCount;
public ThreadLocalCacheEntry(int offset, int size, IntPtr funcPtr)
public ThreadLocalCacheEntry(int offset, int size, IntPtr funcPtr, int cacheIndex)
{
Offset = offset;
Size = size;
FuncPtr = funcPtr;
CacheIndex = cacheIndex;
_useCount = 0;
}
@ -134,12 +139,87 @@ namespace Ryujinx.Cpu.LightningJit.Cache
{
_stackWalker = stackWalker;
_translator = translator;
_sharedCache = new(allocator, SharedCacheSize);
_localCache = new(allocator, LocalCacheSize);
_pendingMap = new(_sharedCache.ReprotectAsRx, RegisterFunction);
_sharedCaches = new List<MemoryCache> { new(allocator, SharedCacheSize) };
_localCaches = new List<MemoryCache> { new(allocator, LocalCacheSize) };
_pendingMaps = new Dictionary<ulong, PageAlignedRangeList>();
_lock = new();
}
private PageAlignedRangeList GetPendingMapForCache(int cacheIndex)
{
ulong cacheKey = (ulong)cacheIndex;
if (!_pendingMaps.TryGetValue(cacheKey, out var pendingMap))
{
pendingMap = new PageAlignedRangeList(
(offset, size) => _sharedCaches[cacheIndex].ReprotectAsRx(offset, size),
(address, func) => RegisterFunction(address, func));
_pendingMaps[cacheKey] = pendingMap;
}
return pendingMap;
}
private bool HasInAnyPendingMap(ulong guestAddress)
{
foreach (var pendingMap in _pendingMaps.Values)
{
if (pendingMap.Has(guestAddress))
{
return true;
}
}
return false;
}
private int AllocateInSharedCache(int codeLength)
{
for (int i = 0; i < _sharedCaches.Count; i++)
{
try
{
return (i << 28) | _sharedCaches[i].Allocate(codeLength);
}
catch (OutOfMemoryException)
{
// Try next cache
}
}
// All existing caches are full, create a new one
lock (_lock)
{
var allocator = _sharedCaches[0].Allocator;
_sharedCaches.Add(new(allocator, SharedCacheSize));
return (_sharedCaches.Count - 1) << 28 | _sharedCaches[_sharedCaches.Count - 1].Allocate(codeLength);
}
}
private int AllocateInLocalCache(int codeLength)
{
for (int i = 0; i < _localCaches.Count; i++)
{
try
{
return (i << 28) | _localCaches[i].Allocate(codeLength);
}
catch (OutOfMemoryException)
{
}
}
lock (_lock)
{
var allocator = _localCaches[0].Allocator;
_localCaches.Add(new(allocator, LocalCacheSize));
return (_localCaches.Count - 1) << 28 | _localCaches[_localCaches.Count - 1].Allocate(codeLength);
}
}
private static (int cacheIndex, int offset) SplitCacheOffset(int combinedOffset)
{
return (combinedOffset >> 28, combinedOffset & 0xFFFFFFF);
}
public unsafe IntPtr Map(IntPtr framePointer, ReadOnlySpan<byte> code, ulong guestAddress, ulong guestSize)
{
if (TryGetThreadLocalFunction(guestAddress, out IntPtr funcPtr))
@ -149,16 +229,18 @@ namespace Ryujinx.Cpu.LightningJit.Cache
lock (_lock)
{
if (!_pendingMap.Has(guestAddress) && !_translator.Functions.ContainsKey(guestAddress))
if (!HasInAnyPendingMap(guestAddress) && !_translator.Functions.ContainsKey(guestAddress))
{
int funcOffset = _sharedCache.Allocate(code.Length);
int combinedOffset = AllocateInSharedCache(code.Length);
var (cacheIndex, funcOffset) = SplitCacheOffset(combinedOffset);
funcPtr = _sharedCache.Pointer + funcOffset;
MemoryCache cache = _sharedCaches[cacheIndex];
funcPtr = cache.Pointer + funcOffset;
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
TranslatedFunction function = new(funcPtr, guestSize);
_pendingMap.Add(funcOffset, code.Length, guestAddress, function);
GetPendingMapForCache(cacheIndex).Add(funcOffset, code.Length, guestAddress, function);
}
ClearThreadLocalCache(framePointer);
@ -171,18 +253,56 @@ namespace Ryujinx.Cpu.LightningJit.Cache
{
lock (_lock)
{
// Ensure we will get an aligned offset from the allocator.
_pendingMap.Pad(_sharedCache.Allocator);
int cacheIndex;
int funcOffset;
IntPtr mappedFuncPtr = IntPtr.Zero;
for (cacheIndex = 0; cacheIndex < _sharedCaches.Count; cacheIndex++)
{
try
{
var pendingMap = GetPendingMapForCache(cacheIndex);
pendingMap.Pad(_sharedCaches[cacheIndex].CacheAllocator);
int sizeAligned = BitUtils.AlignUp(code.Length, (int)MemoryBlock.GetPageSize());
int funcOffset = _sharedCache.Allocate(sizeAligned);
funcOffset = _sharedCaches[cacheIndex].Allocate(sizeAligned);
Debug.Assert((funcOffset & ((int)MemoryBlock.GetPageSize() - 1)) == 0);
IntPtr funcPtr = _sharedCache.Pointer + funcOffset;
IntPtr funcPtr1 = _sharedCaches[cacheIndex].Pointer + funcOffset;
code.CopyTo(new Span<byte>((void*)funcPtr1, code.Length));
_sharedCaches[cacheIndex].ReprotectAsRx(funcOffset, sizeAligned);
return funcPtr1;
}
catch (OutOfMemoryException)
{
// Try next cache
}
}
// All existing caches are full, create a new one
var allocator = _sharedCaches[0].Allocator;
var newCache = new MemoryCache(allocator, SharedCacheSize);
_sharedCaches.Add(newCache);
cacheIndex = _sharedCaches.Count - 1;
var newPendingMap = GetPendingMapForCache(cacheIndex);
// Ensure we will get an aligned offset from the allocator.
newPendingMap.Pad(newCache.CacheAllocator);
int newSizeAligned = BitUtils.AlignUp(code.Length, (int)MemoryBlock.GetPageSize());
funcOffset = newCache.Allocate(newSizeAligned);
Debug.Assert((funcOffset & ((int)MemoryBlock.GetPageSize() - 1)) == 0);
IntPtr funcPtr = newCache.Pointer + funcOffset;
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
_sharedCache.ReprotectAsRx(funcOffset, sizeAligned);
newCache.ReprotectAsRx(funcOffset, newSizeAligned);
return funcPtr;
}
@ -200,7 +320,15 @@ namespace Ryujinx.Cpu.LightningJit.Cache
lock (_lock)
{
_pendingMap.Pad(_sharedCache.Allocator);
foreach (var pendingMap in _pendingMaps.Values)
{
// Get the cache index from the pendingMap key
if (_pendingMaps.FirstOrDefault(x => x.Value == pendingMap).Key is ulong cacheIndex)
{
// Use the correct shared cache for padding based on the cache index
pendingMap.Pad(_sharedCaches[(int)cacheIndex].CacheAllocator);
}
}
}
}
@ -224,12 +352,36 @@ namespace Ryujinx.Cpu.LightningJit.Cache
return;
}
IEnumerable<ulong> callStack = _stackWalker.GetCallStack(
IntPtr[] cachePointers = new IntPtr[_localCaches.Count];
int[] cacheSizes = new int[_localCaches.Count];
for (int i = 0; i < _localCaches.Count; i++)
{
cachePointers[i] = _localCaches[i].Pointer;
cacheSizes[i] = LocalCacheSize;
}
IntPtr[] sharedPointers = new IntPtr[_sharedCaches.Count];
int[] sharedSizes = new int[_sharedCaches.Count];
for (int i = 0; i < _sharedCaches.Count; i++)
{
sharedPointers[i] = _sharedCaches[i].Pointer;
sharedSizes[i] = SharedCacheSize;
}
// Iterate over the arrays and pass each element to GetCallStack
IEnumerable<ulong> callStack = null;
for (int i = 0; i < _localCaches.Count; i++)
{
callStack = _stackWalker.GetCallStack(
framePointer,
_localCache.Pointer,
LocalCacheSize,
_sharedCache.Pointer,
SharedCacheSize);
cachePointers[i], // Passing each individual cachePointer
cacheSizes[i], // Passing each individual cacheSize
sharedPointers[i], // Passing each individual sharedPointer
sharedSizes[i] // Passing each individual sharedSize
);
}
List<(ulong, ThreadLocalCacheEntry)> toDelete = new();
@ -237,7 +389,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
{
// We only want to delete if the function is already on the shared cache,
// otherwise we will keep translating the same function over and over again.
bool canDelete = !_pendingMap.Has(address);
bool canDelete = !HasInAnyPendingMap(address);
if (!canDelete)
{
continue;
@ -267,12 +419,14 @@ namespace Ryujinx.Cpu.LightningJit.Cache
_threadLocalCache.Remove(address);
int sizeAligned = BitUtils.AlignUp(entry.Size, pageSize);
var (cacheIndex, offset) = SplitCacheOffset(entry.Offset);
_localCache.Free(entry.Offset, sizeAligned);
_localCache.ReprotectAsRw(entry.Offset, sizeAligned);
_localCaches[cacheIndex].Free(offset, sizeAligned);
_localCaches[cacheIndex].ReprotectAsRw(offset, sizeAligned);
}
}
public void ClearEntireThreadLocalCache()
{
// Thread is exiting, delete everything.
@ -287,9 +441,10 @@ namespace Ryujinx.Cpu.LightningJit.Cache
foreach ((_, ThreadLocalCacheEntry entry) in _threadLocalCache)
{
int sizeAligned = BitUtils.AlignUp(entry.Size, pageSize);
var (cacheIndex, offset) = SplitCacheOffset(entry.Offset);
_localCache.Free(entry.Offset, sizeAligned);
_localCache.ReprotectAsRw(entry.Offset, sizeAligned);
_localCaches[cacheIndex].Free(offset, sizeAligned);
_localCaches[cacheIndex].ReprotectAsRw(offset, sizeAligned);
}
_threadLocalCache.Clear();
@ -299,16 +454,17 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private unsafe IntPtr AddThreadLocalFunction(ReadOnlySpan<byte> code, ulong guestAddress)
{
int alignedSize = BitUtils.AlignUp(code.Length, (int)MemoryBlock.GetPageSize());
int funcOffset = _localCache.Allocate(alignedSize);
int combinedOffset = AllocateInLocalCache(alignedSize);
var (cacheIndex, funcOffset) = SplitCacheOffset(combinedOffset);
Debug.Assert((funcOffset & (int)(MemoryBlock.GetPageSize() - 1)) == 0);
IntPtr funcPtr = _localCache.Pointer + funcOffset;
IntPtr funcPtr = _localCaches[cacheIndex].Pointer + funcOffset;
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
(_threadLocalCache ??= new()).Add(guestAddress, new(funcOffset, code.Length, funcPtr));
(_threadLocalCache ??= new()).Add(guestAddress, new(funcOffset, code.Length, funcPtr, cacheIndex));
_localCache.ReprotectAsRx(funcOffset, alignedSize);
_localCaches[cacheIndex].ReprotectAsRx(funcOffset, alignedSize);
return funcPtr;
}
@ -326,8 +482,18 @@ namespace Ryujinx.Cpu.LightningJit.Cache
{
if (disposing)
{
_localCache.Dispose();
_sharedCache.Dispose();
foreach (var cache in _localCaches)
{
cache.Dispose();
}
foreach (var cache in _sharedCaches)
{
cache.Dispose();
}
_localCaches.Clear();
_sharedCaches.Clear();
}
}

View File

@ -0,0 +1,622 @@
using ARMeilleure.Memory;
using Ryujinx.Common;
using Ryujinx.Memory;
using System;
using System.Runtime.InteropServices;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace Ryujinx.Cpu.LightningJit.Cache
{
class WriteZeroCache : IDisposable
{
private const int CodeAlignment = 4;
private const int InitialCacheSize = 2 * 1024 * 1024;
private const int GrowthCacheSize = 2 * 1024 * 1024;
private const int MaxSharedCacheSize = 512 * 1024 * 1024;
private const int MaxLocalCacheSize = 128 * 1024 * 1024;
[DllImport("StosJIT.framework/StosJIT", EntryPoint = "writeZeroToMemory")]
public static extern bool WriteZeroToMemory(ulong addr, int length);
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
// and allow the guest to take the fast path.
private const int MinCallsForPad = 8;
private class MemoryCache : IDisposable
{
private readonly ReservedRegion _region;
private readonly CacheMemoryAllocator _cacheAllocator;
public readonly IJitMemoryAllocator Allocator;
private readonly ulong _maxSize;
private ulong _currentSize;
private readonly Dictionary<int, HashSet<int>> _reusePages;
private readonly object _reuselock = new object();
public CacheMemoryAllocator CacheAllocator => _cacheAllocator;
public IntPtr Pointer => _region.Block.Pointer;
public ulong CurrentSize => _currentSize;
public ulong MaxSize => _maxSize;
public MemoryCache(IJitMemoryAllocator allocator, ulong maxSize)
{
Allocator = allocator;
_maxSize = maxSize;
_currentSize = InitialCacheSize;
_region = new(allocator, maxSize);
_cacheAllocator = new((int)maxSize);
_reusePages = new Dictionary<int, HashSet<int>>();
_region.Block.MapAsRw(0, _currentSize);
_region.ExpandIfNeeded(_currentSize);
WriteZeroToMemory((ulong)_region.Block.Pointer.ToInt64(), (int)_currentSize);
}
public bool TryGetReusablePage(int size, out int offset)
{
lock (_reuselock)
{
if (_reusePages.TryGetValue(size, out var exactOffsets) && exactOffsets.Count > 0)
{
offset = exactOffsets.First();
exactOffsets.Remove(offset);
return true;
}
var largerSizes = _reusePages.Where(kvp => kvp.Key > size && kvp.Value.Count > 0)
.OrderBy(kvp => kvp.Key)
.FirstOrDefault();
if (largerSizes.Value != null && largerSizes.Value.Count > 0)
{
int largerSize = largerSizes.Key;
var largerOffsets = largerSizes.Value;
offset = largerOffsets.First();
largerOffsets.Remove(offset);
int remainingSize = largerSize - size;
if (remainingSize > 0)
{
AddReusablePage(offset + size, remainingSize);
}
return true;
}
offset = -1;
return false;
}
}
public void AddReusablePage(int offset, int size)
{
if (size < (int)MemoryBlock.GetPageSize())
{
return;
}
lock (_reuselock)
{
if (!_reusePages.TryGetValue(size, out var offsets))
{
offsets = new HashSet<int>();
_reusePages[size] = offsets;
}
offsets.Add(offset);
}
}
public int Allocate(int codeSize)
{
codeSize = AlignCodeSize(codeSize);
if (codeSize >= (int)MemoryBlock.GetPageSize() &&
(codeSize % (int)MemoryBlock.GetPageSize() == 0) &&
TryGetReusablePage(codeSize, out int reuseOffset))
{
ReprotectAsRw(reuseOffset, codeSize);
return reuseOffset;
}
int allocOffset = _cacheAllocator.Allocate(codeSize);
if (allocOffset < 0)
{
throw new OutOfMemoryException("JIT Cache exhausted.");
}
ulong requiredSize = (ulong)allocOffset + (ulong)codeSize;
if (requiredSize > _currentSize)
{
ulong neededGrowth = requiredSize - _currentSize;
ulong growthIncrements = (neededGrowth + GrowthCacheSize - 1) / GrowthCacheSize;
ulong newSize = _currentSize + (growthIncrements * GrowthCacheSize);
newSize = Math.Min(newSize, _maxSize);
if (newSize <= _currentSize || requiredSize > newSize)
{
throw new OutOfMemoryException("JIT Cache exhausted, cannot grow further.");
}
_region.Block.MapAsRw(_currentSize, newSize - _currentSize);
_region.ExpandIfNeeded(newSize);
WriteZeroToMemory((ulong)(_region.Block.Pointer.ToInt64() + (long)_currentSize), (int)(newSize - _currentSize));
_currentSize = newSize;
}
return allocOffset;
}
public void Free(int offset, int size)
{
if (size >= (int)MemoryBlock.GetPageSize() && (size % (int)MemoryBlock.GetPageSize() == 0) &&
(offset % (int)MemoryBlock.GetPageSize() == 0))
{
AddReusablePage(offset, size);
}
else
{
_cacheAllocator.Free(offset, size);
}
}
public void ReprotectAsRw(int offset, int size)
{
Debug.Assert(offset >= 0 && (offset & (int)(MemoryBlock.GetPageSize() - 1)) == 0);
Debug.Assert(size > 0 && (size & (int)(MemoryBlock.GetPageSize() - 1)) == 0);
_region.Block.MapAsRw((ulong)offset, (ulong)size);
}
public void ReprotectAsRx(int offset, int size)
{
Debug.Assert(offset >= 0 && (offset & (int)(MemoryBlock.GetPageSize() - 1)) == 0);
Debug.Assert(size > 0 && (size & (int)(MemoryBlock.GetPageSize() - 1)) == 0);
_region.Block.MapAsRx((ulong)offset, (ulong)size);
if (OperatingSystem.IsMacOS() || OperatingSystem.IsIOS())
{
JitSupportDarwin.SysIcacheInvalidate(_region.Block.Pointer + offset, size);
}
else
{
throw new PlatformNotSupportedException();
}
}
public void ClearReusePool()
{
lock (_reuselock)
{
_reusePages.Clear();
}
}
private static int AlignCodeSize(int codeSize)
{
return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
ClearReusePool();
_region.Dispose();
_cacheAllocator.Clear();
}
}
public void Dispose()
{
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
}
private readonly IStackWalker _stackWalker;
private readonly Translator _translator;
private readonly List<MemoryCache> _sharedCaches;
private readonly List<MemoryCache> _localCaches;
private readonly Dictionary<ulong, PageAlignedRangeList> _pendingMaps;
private readonly object _lock;
class ThreadLocalCacheEntry
{
public readonly int Offset;
public readonly int Size;
public readonly IntPtr FuncPtr;
public readonly int CacheIndex;
private int _useCount;
public ThreadLocalCacheEntry(int offset, int size, IntPtr funcPtr, int cacheIndex)
{
Offset = offset;
Size = size;
FuncPtr = funcPtr;
CacheIndex = cacheIndex;
_useCount = 0;
}
public int IncrementUseCount()
{
return ++_useCount;
}
}
[ThreadStatic]
private static Dictionary<ulong, ThreadLocalCacheEntry> _threadLocalCache;
public WriteZeroCache(IJitMemoryAllocator allocator, IStackWalker stackWalker, Translator translator)
{
_stackWalker = stackWalker;
_translator = translator;
_sharedCaches = new List<MemoryCache> { new(allocator, MaxSharedCacheSize) };
_localCaches = new List<MemoryCache> { new(allocator, MaxLocalCacheSize) };
_pendingMaps = new Dictionary<ulong, PageAlignedRangeList>();
_lock = new();
}
private PageAlignedRangeList GetPendingMapForCache(int cacheIndex)
{
ulong cacheKey = (ulong)cacheIndex;
if (!_pendingMaps.TryGetValue(cacheKey, out var pendingMap))
{
pendingMap = new PageAlignedRangeList(
(offset, size) => _sharedCaches[cacheIndex].ReprotectAsRx(offset, size),
(address, func) => RegisterFunction(address, func));
_pendingMaps[cacheKey] = pendingMap;
}
return pendingMap;
}
private bool HasInAnyPendingMap(ulong guestAddress)
{
foreach (var pendingMap in _pendingMaps.Values)
{
if (pendingMap.Has(guestAddress))
{
return true;
}
}
return false;
}
private int AllocateInSharedCache(int codeLength)
{
for (int i = 0; i < _sharedCaches.Count; i++)
{
try
{
return (i << 28) | _sharedCaches[i].Allocate(codeLength);
}
catch (OutOfMemoryException)
{
// Try next cache
}
}
// All existing caches are full, create a new one
lock (_lock)
{
var allocator = _sharedCaches[0].Allocator;
_sharedCaches.Add(new(allocator, MaxSharedCacheSize));
return (_sharedCaches.Count - 1) << 28 | _sharedCaches[_sharedCaches.Count - 1].Allocate(codeLength);
}
}
private int AllocateInLocalCache(int codeLength)
{
for (int i = 0; i < _localCaches.Count; i++)
{
try
{
return (i << 28) | _localCaches[i].Allocate(codeLength);
}
catch (OutOfMemoryException)
{
// Try next cache
}
}
lock (_lock)
{
var allocator = _localCaches[0].Allocator;
_localCaches.Add(new(allocator, MaxLocalCacheSize));
return (_localCaches.Count - 1) << 28 | _localCaches[_localCaches.Count - 1].Allocate(codeLength);
}
}
private static (int cacheIndex, int offset) SplitCacheOffset(int combinedOffset)
{
return (combinedOffset >> 28, combinedOffset & 0xFFFFFFF);
}
public unsafe IntPtr Map(IntPtr framePointer, ReadOnlySpan<byte> code, ulong guestAddress, ulong guestSize)
{
if (TryGetThreadLocalFunction(guestAddress, out IntPtr funcPtr))
{
return funcPtr;
}
lock (_lock)
{
if (!HasInAnyPendingMap(guestAddress) && !_translator.Functions.ContainsKey(guestAddress))
{
int combinedOffset = AllocateInSharedCache(code.Length);
var (cacheIndex, funcOffset) = SplitCacheOffset(combinedOffset);
MemoryCache cache = _sharedCaches[cacheIndex];
funcPtr = cache.Pointer + funcOffset;
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
TranslatedFunction function = new(funcPtr, guestSize);
GetPendingMapForCache(cacheIndex).Add(funcOffset, code.Length, guestAddress, function);
}
ClearThreadLocalCache(framePointer);
return AddThreadLocalFunction(code, guestAddress);
}
}
public unsafe IntPtr MapPageAligned(ReadOnlySpan<byte> code)
{
lock (_lock)
{
int cacheIndex;
int funcOffset;
IntPtr mappedFuncPtr = IntPtr.Zero;
for (cacheIndex = 0; cacheIndex < _sharedCaches.Count; cacheIndex++)
{
try
{
var pendingMap = GetPendingMapForCache(cacheIndex);
pendingMap.Pad(_sharedCaches[cacheIndex].CacheAllocator);
int sizeAligned = BitUtils.AlignUp(code.Length, (int)MemoryBlock.GetPageSize());
funcOffset = _sharedCaches[cacheIndex].Allocate(sizeAligned);
Debug.Assert((funcOffset & ((int)MemoryBlock.GetPageSize() - 1)) == 0);
IntPtr funcPtr1 = _sharedCaches[cacheIndex].Pointer + funcOffset;
code.CopyTo(new Span<byte>((void*)funcPtr1, code.Length));
_sharedCaches[cacheIndex].ReprotectAsRx(funcOffset, sizeAligned);
return funcPtr1;
}
catch (OutOfMemoryException)
{
// Try next cache
}
}
var allocator = _sharedCaches[0].Allocator;
var newCache = new MemoryCache(allocator, MaxSharedCacheSize);
_sharedCaches.Add(newCache);
cacheIndex = _sharedCaches.Count - 1;
var newPendingMap = GetPendingMapForCache(cacheIndex);
newPendingMap.Pad(newCache.CacheAllocator);
int newSizeAligned = BitUtils.AlignUp(code.Length, (int)MemoryBlock.GetPageSize());
funcOffset = newCache.Allocate(newSizeAligned);
Debug.Assert((funcOffset & ((int)MemoryBlock.GetPageSize() - 1)) == 0);
IntPtr funcPtr = newCache.Pointer + funcOffset;
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
newCache.ReprotectAsRx(funcOffset, newSizeAligned);
return funcPtr;
}
}
private bool TryGetThreadLocalFunction(ulong guestAddress, out IntPtr funcPtr)
{
if ((_threadLocalCache ??= new()).TryGetValue(guestAddress, out var entry))
{
if (entry.IncrementUseCount() >= MinCallsForPad)
{
// Function is being called often, let's make it available in the shared cache so that the guest code
// can take the fast path and stop calling the emulator to get the function from the thread local cache.
// To do that we pad all "pending" function until they complete a page of memory, allowing us to reprotect them as RX.
lock (_lock)
{
foreach (var pendingMap in _pendingMaps.Values)
{
// Get the cache index from the pendingMap key
if (_pendingMaps.FirstOrDefault(x => x.Value == pendingMap).Key is ulong cacheIndex)
{
// Use the correct shared cache for padding based on the cache index
pendingMap.Pad(_sharedCaches[(int)cacheIndex].CacheAllocator);
}
}
}
}
funcPtr = entry.FuncPtr;
return true;
}
funcPtr = IntPtr.Zero;
return false;
}
private void ClearThreadLocalCache(IntPtr framePointer)
{
// Try to delete functions that are already on the shared cache
// and no longer being executed.
if (_threadLocalCache == null)
{
return;
}
IntPtr[] cachePointers = new IntPtr[_localCaches.Count];
int[] cacheSizes = new int[_localCaches.Count];
for (int i = 0; i < _localCaches.Count; i++)
{
cachePointers[i] = _localCaches[i].Pointer;
cacheSizes[i] = (int)_localCaches[i].CurrentSize;
}
IntPtr[] sharedPointers = new IntPtr[_sharedCaches.Count];
int[] sharedSizes = new int[_sharedCaches.Count];
for (int i = 0; i < _sharedCaches.Count; i++)
{
sharedPointers[i] = _sharedCaches[i].Pointer;
sharedSizes[i] = (int)_sharedCaches[i].CurrentSize;
}
IEnumerable<ulong> callStack = null;
for (int i = 0; i < _localCaches.Count; i++)
{
callStack = _stackWalker.GetCallStack(
framePointer,
cachePointers[i],
cacheSizes[i],
sharedPointers[i],
sharedSizes[i]
);
}
List<(ulong, ThreadLocalCacheEntry)> toDelete = new();
foreach ((ulong address, ThreadLocalCacheEntry entry) in _threadLocalCache)
{
bool canDelete = !HasInAnyPendingMap(address);
if (!canDelete)
{
continue;
}
foreach (ulong funcAddress in callStack)
{
if (funcAddress >= (ulong)entry.FuncPtr && funcAddress < (ulong)entry.FuncPtr + (ulong)entry.Size)
{
canDelete = false;
break;
}
}
if (canDelete)
{
toDelete.Add((address, entry));
}
}
int pageSize = (int)MemoryBlock.GetPageSize();
foreach ((ulong address, ThreadLocalCacheEntry entry) in toDelete)
{
_threadLocalCache.Remove(address);
int sizeAligned = BitUtils.AlignUp(entry.Size, pageSize);
var (cacheIndex, offset) = SplitCacheOffset(entry.Offset);
_localCaches[cacheIndex].Free(offset, sizeAligned);
_localCaches[cacheIndex].ReprotectAsRw(offset, sizeAligned);
}
}
public void ClearEntireThreadLocalCache()
{
if (_threadLocalCache == null)
{
return;
}
int pageSize = (int)MemoryBlock.GetPageSize();
foreach ((_, ThreadLocalCacheEntry entry) in _threadLocalCache)
{
int sizeAligned = BitUtils.AlignUp(entry.Size, pageSize);
var (cacheIndex, offset) = SplitCacheOffset(entry.Offset);
_localCaches[cacheIndex].Free(offset, sizeAligned);
_localCaches[cacheIndex].ReprotectAsRw(offset, sizeAligned);
}
_threadLocalCache.Clear();
_threadLocalCache = null;
}
private unsafe IntPtr AddThreadLocalFunction(ReadOnlySpan<byte> code, ulong guestAddress)
{
int alignedSize = BitUtils.AlignUp(code.Length, (int)MemoryBlock.GetPageSize());
int combinedOffset = AllocateInLocalCache(alignedSize);
var (cacheIndex, funcOffset) = SplitCacheOffset(combinedOffset);
Debug.Assert((funcOffset & (int)(MemoryBlock.GetPageSize() - 1)) == 0);
IntPtr funcPtr = _localCaches[cacheIndex].Pointer + funcOffset;
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
(_threadLocalCache ??= new()).Add(guestAddress, new(funcOffset, code.Length, funcPtr, cacheIndex));
_localCaches[cacheIndex].ReprotectAsRx(funcOffset, alignedSize);
return funcPtr;
}
private void RegisterFunction(ulong address, TranslatedFunction func)
{
TranslatedFunction oldFunc = _translator.Functions.GetOrAdd(address, func.GuestSize, func);
Debug.Assert(oldFunc == func);
_translator.RegisterFunction(address, func);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
foreach (var cache in _localCaches)
{
cache.Dispose();
}
foreach (var cache in _sharedCaches)
{
cache.Dispose();
}
_localCaches.Clear();
_sharedCaches.Clear();
}
}
public void Dispose()
{
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
}
}

View File

@ -11,6 +11,7 @@ using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading;
using System.IO;
namespace Ryujinx.Cpu.LightningJit
{
@ -40,6 +41,7 @@ namespace Ryujinx.Cpu.LightningJit
private readonly ConcurrentQueue<KeyValuePair<ulong, TranslatedFunction>> _oldFuncs;
private readonly NoWxCache _noWxCache;
private readonly WriteZeroCache _writeZeroCache;
private bool _disposed;
internal TranslatorCache<TranslatedFunction> Functions { get; }
@ -54,17 +56,44 @@ namespace Ryujinx.Cpu.LightningJit
_oldFuncs = new ConcurrentQueue<KeyValuePair<ulong, TranslatedFunction>>();
if (IsNoWxPlatform)
{
if (File.Exists("/System/Library/CoreServices/SystemVersion.plist"))
{
string content = File.ReadAllText("/System/Library/CoreServices/SystemVersion.plist");
if (content.Contains("22E5200s") && content.Contains("18.4") && content.Contains("Beta"))
{
// iOS 18.4db1 (22E5200s) disables traditional JIT (R/X) and needs a debugger to fill to the page to make the executable region a debug map.
// Apple has confirmed that this change will be coming to later iOS releases.
// Credit to JJTech for figuring out a workaround: https://gist.github.com/JJTech0130/142aee0f7bda9c61a421140d17afbdeb
Console.WriteLine($"User is using iOS 18.4db1 (22E5200s), enabling Debugger Memory Writing");
_writeZeroCache = new(new JitMemoryAllocator(), CreateStackWalker(), this);
Functions = new TranslatorCache<TranslatedFunction>();
FunctionTable = new AddressTable<ulong>(for64Bits ? _levels64Bit : _levels32Bit);
Stubs = new TranslatorStubs(FunctionTable, _writeZeroCache);
}
else
{
_noWxCache = new(new JitMemoryAllocator(), CreateStackWalker(), this);
Functions = new TranslatorCache<TranslatedFunction>();
FunctionTable = new AddressTable<ulong>(for64Bits ? _levels64Bit : _levels32Bit);
Stubs = new TranslatorStubs(FunctionTable, _noWxCache);
}
}
else
{
_noWxCache = new(new JitMemoryAllocator(), CreateStackWalker(), this);
Functions = new TranslatorCache<TranslatedFunction>();
FunctionTable = new AddressTable<ulong>(for64Bits ? _levels64Bit : _levels32Bit);
Stubs = new TranslatorStubs(FunctionTable, _noWxCache);
}
}
else
{
JitCache.Initialize(new JitMemoryAllocator(forJit: true));
}
Functions = new TranslatorCache<TranslatedFunction>();
FunctionTable = new AddressTable<ulong>(for64Bits ? _levels64Bit : _levels32Bit);
Stubs = new TranslatorStubs(FunctionTable, _noWxCache);
Stubs = new TranslatorStubs(FunctionTable, (NoWxCache)null);
}
FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub;
@ -96,6 +125,7 @@ namespace Ryujinx.Cpu.LightningJit
NativeInterface.UnregisterThread();
_noWxCache?.ClearEntireThreadLocalCache();
_writeZeroCache?.ClearEntireThreadLocalCache();
}
internal IntPtr GetOrTranslatePointer(IntPtr framePointer, ulong address, ExecutionMode mode)
@ -103,9 +133,13 @@ namespace Ryujinx.Cpu.LightningJit
if (_noWxCache != null)
{
CompiledFunction func = Compile(address, mode);
return _noWxCache.Map(framePointer, func.Code, address, (ulong)func.GuestCodeLength);
}
else if (_writeZeroCache != null)
{
CompiledFunction func = Compile(address, mode);
return _writeZeroCache.Map(framePointer, func.Code, address, (ulong)func.GuestCodeLength);
}
return GetOrTranslate(address, mode).FuncPointer;
}
@ -205,6 +239,10 @@ namespace Ryujinx.Cpu.LightningJit
{
_noWxCache.Dispose();
}
else if (_writeZeroCache != null)
{
_writeZeroCache.Dispose();
}
else
{
ClearJitCache();

View File

@ -25,6 +25,8 @@ namespace Ryujinx.Cpu.LightningJit
private readonly AddressTable<ulong> _functionTable;
private readonly NoWxCache _noWxCache;
private readonly WriteZeroCache _writeZeroCache;
private readonly GetFunctionAddressDelegate _getFunctionAddressRef;
private readonly IntPtr _getFunctionAddress;
private readonly Lazy<IntPtr> _dispatchStub;
@ -92,6 +94,26 @@ namespace Ryujinx.Cpu.LightningJit
_dispatchLoop = new(GenerateDispatchLoop, isThreadSafe: true);
}
/// <summary>
/// Initializes a new instance of the <see cref="TranslatorStubs"/> class with the specified
/// <see cref="Translator"/> instance.
/// </summary>
/// <param name="functionTable">Function table used to store pointers to the functions that the guest code will call</param>
/// <param name="writeZeroCache">Cache used on iOS versions that need a debugger to make a debug map</param>
/// <exception cref="ArgumentNullException"><paramref name="translator"/> is null</exception>
public TranslatorStubs(AddressTable<ulong> functionTable, WriteZeroCache writeZeroCache)
{
ArgumentNullException.ThrowIfNull(functionTable);
_functionTable = functionTable;
_writeZeroCache = writeZeroCache;
_getFunctionAddressRef = NativeInterface.GetFunctionAddress;
_getFunctionAddress = Marshal.GetFunctionPointerForDelegate(_getFunctionAddressRef);
_slowDispatchStub = new(GenerateSlowDispatchStub, isThreadSafe: true);
_dispatchStub = new(GenerateDispatchStub, isThreadSafe: true);
_dispatchLoop = new(GenerateDispatchLoop, isThreadSafe: true);
}
/// <summary>
/// Releases all resources used by the <see cref="TranslatorStubs"/> instance.
/// </summary>
@ -361,6 +383,10 @@ namespace Ryujinx.Cpu.LightningJit
{
return _noWxCache.MapPageAligned(code);
}
else if (_writeZeroCache != null)
{
return _writeZeroCache.MapPageAligned(code);
}
else
{
return JitCache.Map(code);

View File

@ -106,6 +106,8 @@ namespace Ryujinx.Graphics.Vulkan
var externalMemoryBuffer = new ExternalMemoryBufferCreateInfo
{
SType = StructureType.ExternalMemoryBufferCreateInfo,
// For MoltenVK 1.3
// ExternalMemoryHandleTypeFlagsExt.MtlBufferBitExt
HandleTypes = ExternalMemoryHandleTypeFlags.HostAllocationBitExt,
};
@ -676,4 +678,10 @@ namespace Ryujinx.Graphics.Vulkan
Dispose(true);
}
}
public static class ExternalMemoryHandleTypeFlagsExt
{
public const ExternalMemoryHandleTypeFlags MtlBufferBitExt = (ExternalMemoryHandleTypeFlags)0x00010000;
public const ExternalMemoryHandleTypeFlags MtlHeapBitExt = (ExternalMemoryHandleTypeFlags)0x00040000;
}
}

View File

@ -10,7 +10,7 @@ namespace Ryujinx.Graphics.Vulkan
public const int MaxShaderStages = 5;
public const int MaxUniformBuffersPerStage = 18;
public const int MaxStorageBuffersPerStage = 16;
public const int MaxTexturesPerStage = 64;
public const int MaxTexturesPerStage = 31;
public const int MaxImagesPerStage = 16;
public const int MaxUniformBufferBindings = MaxUniformBuffersPerStage * MaxShaderStages;
public const int MaxStorageBufferBindings = MaxStorageBuffersPerStage * MaxShaderStages;

View File

@ -47,27 +47,27 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public unsafe void UpdateBuffers(int setIndex, int baseBinding, ReadOnlySpan<DescriptorBufferInfo> bufferInfo, DescriptorType type)
{
// Proceed if all checks pass
fixed (DescriptorBufferInfo* pBufferInfo = bufferInfo)
for (int i = 0; i < bufferInfo.Length; i++)
{
fixed (DescriptorBufferInfo* pBufferInfo = &bufferInfo[i])
{
var writeDescriptorSet = new WriteDescriptorSet
{
SType = StructureType.WriteDescriptorSet,
DstSet = _descriptorSets[setIndex],
DstBinding = (uint)baseBinding,
DstBinding = (uint)(baseBinding + i),
DescriptorType = type,
DescriptorCount = (uint)bufferInfo.Length,
DescriptorCount = 1,
PBufferInfo = pBufferInfo
};
// Update descriptor sets
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null);
}
}
}
public unsafe void UpdateImage(int setIndex, int bindingIndex, DescriptorImageInfo imageInfo, DescriptorType type)
{
@ -90,21 +90,24 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe void UpdateImages(int setIndex, int baseBinding, ReadOnlySpan<DescriptorImageInfo> imageInfo, DescriptorType type)
{
fixed (DescriptorImageInfo* pImageInfo = imageInfo)
for (int i = 0; i < imageInfo.Length; i++)
{
fixed (DescriptorImageInfo* pImageInfo = &imageInfo[i])
{
var writeDescriptorSet = new WriteDescriptorSet
{
SType = StructureType.WriteDescriptorSet,
DstSet = _descriptorSets[setIndex],
DstBinding = (uint)baseBinding,
DstBinding = (uint)(baseBinding + i),
DescriptorType = type,
DescriptorCount = (uint)imageInfo.Length,
DescriptorCount = 1,
PImageInfo = pImageInfo,
};
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null);
}
}
}
public unsafe void UpdateImagesCombined(int setIndex, int baseBinding, ReadOnlySpan<DescriptorImageInfo> imageInfo, DescriptorType type)
{
@ -120,33 +123,24 @@ namespace Ryujinx.Graphics.Vulkan
bool nonNull = imageInfo[i].ImageView.Handle != 0 && imageInfo[i].Sampler.Handle != 0;
if (nonNull)
{
int count = 1;
while (i + count < imageInfo.Length &&
imageInfo[i + count].ImageView.Handle != 0 &&
imageInfo[i + count].Sampler.Handle != 0)
{
count++;
}
var writeDescriptorSet = new WriteDescriptorSet
{
SType = StructureType.WriteDescriptorSet,
DstSet = _descriptorSets[setIndex],
DstBinding = (uint)(baseBinding + i),
DescriptorType = DescriptorType.CombinedImageSampler,
DescriptorType = type,
DescriptorCount = 1,
PImageInfo = pImageInfo,
PImageInfo = pImageInfo + i,
};
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null);
i += count - 1;
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null);
}
}
}
}
public unsafe void UpdateBufferImage(int setIndex, int bindingIndex, BufferView texelBufferView, DescriptorType type)
{
if (texelBufferView.Handle != 0UL)
@ -174,22 +168,15 @@ namespace Ryujinx.Graphics.Vulkan
fixed (BufferView* pTexelBufferView = texelBufferView)
{
for (uint i = 0; i < texelBufferView.Length;)
for (int i = 0; i < texelBufferView.Length; i++)
{
uint count = 1;
if (texelBufferView[(int)i].Handle != 0UL)
if (texelBufferView[i].Handle != 0UL)
{
while (i + count < texelBufferView.Length && texelBufferView[(int)(i + count)].Handle != 0UL)
{
count++;
}
var writeDescriptorSet = new WriteDescriptorSet
{
SType = StructureType.WriteDescriptorSet,
DstSet = _descriptorSets[setIndex],
DstBinding = (uint)baseBinding + i,
DstBinding = (uint)baseBinding + (uint)i,
DescriptorType = type,
DescriptorCount = 1,
PTexelBufferView = pTexelBufferView + i,
@ -197,8 +184,6 @@ namespace Ryujinx.Graphics.Vulkan
_holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null);
}
i += count;
}
}
}

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