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Canary-1.2
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master
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2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
@ -22,7 +22,7 @@ body:
|
|||||||
id: log
|
id: log
|
||||||
attributes:
|
attributes:
|
||||||
label: Log file
|
label: Log file
|
||||||
description: A log file will help our developers to better diagnose and fix the issue.
|
description: "A log file will help our developers to better diagnose and fix the issue. UPLOAD THE FILE. DO NOT COPY AND PASTE THE FILE'S CONTENT."
|
||||||
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
|
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
|
||||||
validations:
|
validations:
|
||||||
required: true
|
required: true
|
||||||
|
4
.github/labeler.yml
vendored
4
.github/labeler.yml
vendored
@ -18,6 +18,10 @@ gpu:
|
|||||||
- changed-files:
|
- changed-files:
|
||||||
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Vulkan/**', 'src/Spv.Generator/**']
|
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Vulkan/**', 'src/Spv.Generator/**']
|
||||||
|
|
||||||
|
'graphics-backend:metal':
|
||||||
|
- changed-files:
|
||||||
|
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Metal/**', 'src/Ryujinx.Graphics.Metal.SharpMetalExtensions/**']
|
||||||
|
|
||||||
gui:
|
gui:
|
||||||
- changed-files:
|
- changed-files:
|
||||||
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**']
|
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**']
|
||||||
|
4
.github/workflows/canary.yml
vendored
4
.github/workflows/canary.yml
vendored
@ -29,7 +29,7 @@ env:
|
|||||||
jobs:
|
jobs:
|
||||||
tag:
|
tag:
|
||||||
name: Create tag
|
name: Create tag
|
||||||
runs-on: ubuntu-20.04
|
runs-on: ubuntu-24.04
|
||||||
steps:
|
steps:
|
||||||
- name: Get version info
|
- name: Get version info
|
||||||
id: version_info
|
id: version_info
|
||||||
@ -202,7 +202,7 @@ jobs:
|
|||||||
|
|
||||||
macos_release:
|
macos_release:
|
||||||
name: Release MacOS universal
|
name: Release MacOS universal
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-24.04
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
17
.github/workflows/release.yml
vendored
17
.github/workflows/release.yml
vendored
@ -12,13 +12,14 @@ env:
|
|||||||
RYUJINX_BASE_VERSION: "1.2"
|
RYUJINX_BASE_VERSION: "1.2"
|
||||||
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
|
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
|
||||||
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
|
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
|
||||||
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx"
|
RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO: "Ryujinx"
|
||||||
|
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Stable-Releases"
|
||||||
RELEASE: 1
|
RELEASE: 1
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
tag:
|
tag:
|
||||||
name: Create tag
|
name: Create tag
|
||||||
runs-on: ubuntu-20.04
|
runs-on: ubuntu-24.04
|
||||||
steps:
|
steps:
|
||||||
- name: Get version info
|
- name: Get version info
|
||||||
id: version_info
|
id: version_info
|
||||||
@ -33,7 +34,7 @@ jobs:
|
|||||||
script: |
|
script: |
|
||||||
github.rest.git.createRef({
|
github.rest.git.createRef({
|
||||||
owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
|
owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
|
||||||
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}",
|
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}",
|
||||||
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
|
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
|
||||||
sha: context.sha
|
sha: context.sha
|
||||||
})
|
})
|
||||||
@ -52,7 +53,7 @@ jobs:
|
|||||||
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||||
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||||
|
|
||||||
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
|
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
|
||||||
omitBodyDuringUpdate: true
|
omitBodyDuringUpdate: true
|
||||||
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
|
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
|
||||||
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
|
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
|
||||||
@ -92,7 +93,7 @@ jobs:
|
|||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
shell: bash
|
shell: bash
|
||||||
|
|
||||||
@ -173,7 +174,7 @@ jobs:
|
|||||||
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||||
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||||
|
|
||||||
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
|
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
|
||||||
omitBodyDuringUpdate: true
|
omitBodyDuringUpdate: true
|
||||||
allowUpdates: true
|
allowUpdates: true
|
||||||
replacesArtifacts: true
|
replacesArtifacts: true
|
||||||
@ -183,7 +184,7 @@ jobs:
|
|||||||
|
|
||||||
macos_release:
|
macos_release:
|
||||||
name: Release MacOS universal
|
name: Release MacOS universal
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-24.04
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
@ -222,7 +223,7 @@ jobs:
|
|||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
shell: bash
|
shell: bash
|
||||||
|
|
||||||
|
@ -10,7 +10,7 @@ Make sure your SDK version is higher or equal to the required version specified
|
|||||||
|
|
||||||
### Step 2
|
### Step 2
|
||||||
|
|
||||||
Either use `git clone https://github.com/GreemDev/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
|
Either use `git clone https://github.com/Ryubing/Ryujinx` on the command line to clone the repository or use Code --> Download zip button to get the files.
|
||||||
|
|
||||||
### Step 3
|
### Step 3
|
||||||
|
|
||||||
|
@ -14,13 +14,13 @@ We always welcome bug reports, feature proposals and overall feedback. Here are
|
|||||||
|
|
||||||
### Finding Existing Issues
|
### Finding Existing Issues
|
||||||
|
|
||||||
Before filing a new issue, please search our [open issues](https://github.com/GreemDev/Ryujinx/issues) to check if it already exists.
|
Before filing a new issue, please search our [open issues](https://github.com/Ryubing/Ryujinx/issues) to check if it already exists.
|
||||||
|
|
||||||
If you do find an existing issue, please include your own feedback in the discussion. Do consider upvoting (👍 reaction) the original post, as this helps us prioritize popular issues in our backlog.
|
If you do find an existing issue, please include your own feedback in the discussion. Do consider upvoting (👍 reaction) the original post, as this helps us prioritize popular issues in our backlog.
|
||||||
|
|
||||||
### Writing a Good Feature Request
|
### Writing a Good Feature Request
|
||||||
|
|
||||||
Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/GreemDev/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D).
|
Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/Ryubing/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D).
|
||||||
|
|
||||||
### Writing a Good Bug Report
|
### Writing a Good Bug Report
|
||||||
|
|
||||||
@ -34,13 +34,13 @@ Ideally, a bug report should contain the following information:
|
|||||||
* A Ryujinx log file of the run instance where the issue occurred. Log files can be found in `[Executable Folder]/Logs` and are named chronologically.
|
* A Ryujinx log file of the run instance where the issue occurred. Log files can be found in `[Executable Folder]/Logs` and are named chronologically.
|
||||||
* Additional information, e.g. is it a regression from previous versions? Are there any known workarounds?
|
* Additional information, e.g. is it a regression from previous versions? Are there any known workarounds?
|
||||||
|
|
||||||
When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/GreemDev/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D).
|
When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/Ryubing/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D).
|
||||||
|
|
||||||
## Contributing Changes
|
## Contributing Changes
|
||||||
|
|
||||||
Project maintainers will merge changes that both improve the project and meet our standards for code quality.
|
Project maintainers will merge changes that both improve the project and meet our standards for code quality.
|
||||||
|
|
||||||
The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/GreemDev/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance.
|
The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/Ryubing/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance.
|
||||||
|
|
||||||
### DOs and DON'Ts
|
### DOs and DON'Ts
|
||||||
|
|
||||||
@ -74,14 +74,14 @@ We use and recommend the following workflow:
|
|||||||
3. In your fork, create a branch off of main (`git checkout -b mybranch`).
|
3. In your fork, create a branch off of main (`git checkout -b mybranch`).
|
||||||
- Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork.
|
- Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork.
|
||||||
4. Make and commit your changes to your branch.
|
4. Make and commit your changes to your branch.
|
||||||
- [Build Instructions](https://github.com/GreemDev/Ryujinx/blob/master/COMPILING.md) explains how to build and test.
|
- [Build Instructions](https://github.com/Ryubing/Ryujinx/blob/master/COMPILING.md) explains how to build and test.
|
||||||
- Commit messages should be clear statements of action and intent.
|
- Commit messages should be clear statements of action and intent.
|
||||||
6. Build the repository with your changes.
|
6. Build the repository with your changes.
|
||||||
- Make sure that the builds are clean.
|
- Make sure that the builds are clean.
|
||||||
- Make sure that `dotnet format` has been run and any corrections tested and committed.
|
- Make sure that `dotnet format` has been run and any corrections tested and committed.
|
||||||
7. Create a pull request (PR) against the Ryujinx/Ryujinx repository's **main** branch.
|
7. Create a pull request (PR) against the Ryujinx/Ryujinx repository's **main** branch.
|
||||||
- State in the description what issue or improvement your change is addressing.
|
- State in the description what issue or improvement your change is addressing.
|
||||||
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/GreemDev/Ryujinx/actions) to check for outstanding errors.
|
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/Ryubing/Ryujinx/actions) to check for outstanding errors.
|
||||||
8. Wait for feedback or approval of your changes from the core development team
|
8. Wait for feedback or approval of your changes from the core development team
|
||||||
- Details about the pull request [review procedure](docs/workflow/pr-guide.md).
|
- Details about the pull request [review procedure](docs/workflow/pr-guide.md).
|
||||||
9. When the team members have signed off, and all checks are green, your PR will be merged.
|
9. When the team members have signed off, and all checks are green, your PR will be merged.
|
||||||
@ -90,7 +90,7 @@ We use and recommend the following workflow:
|
|||||||
|
|
||||||
### Good First Issues
|
### Good First Issues
|
||||||
|
|
||||||
The team marks the most straightforward issues as [good first issues](https://github.com/GreemDev/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase.
|
The team marks the most straightforward issues as [good first issues](https://github.com/Ryubing/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase.
|
||||||
|
|
||||||
### Commit Messages
|
### Commit Messages
|
||||||
|
|
||||||
@ -113,7 +113,7 @@ Also do your best to factor commits appropriately, not too large with unrelated
|
|||||||
|
|
||||||
### PR - CI Process
|
### PR - CI Process
|
||||||
|
|
||||||
The [Ryujinx continuous integration](https://github.com/GreemDev/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change.
|
The [Ryujinx continuous integration](https://github.com/Ryubing/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change.
|
||||||
|
|
||||||
If the CI build fails for any reason, the PR actions tab should be consulted for further information on the failure. There are a few usual suspects for such a failure:
|
If the CI build fails for any reason, the PR actions tab should be consulted for further information on the failure. There are a few usual suspects for such a failure:
|
||||||
* `dotnet format` has not been run on the PR and has outstanding stylistic issues.
|
* `dotnet format` has not been run on the PR and has outstanding stylistic issues.
|
||||||
@ -134,5 +134,5 @@ Ryujinx uses some implementations and frameworks from other projects. The follow
|
|||||||
|
|
||||||
- The license of the file is [permissive](https://en.wikipedia.org/wiki/Permissive_free_software_licence).
|
- The license of the file is [permissive](https://en.wikipedia.org/wiki/Permissive_free_software_licence).
|
||||||
- The license of the file is left in-tact.
|
- The license of the file is left in-tact.
|
||||||
- The contribution is correctly attributed in the [3rd party notices](https://github.com/GreemDev/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed.
|
- The contribution is correctly attributed in the [3rd party notices](https://github.com/Ryubing/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed.
|
||||||
|
|
||||||
|
@ -3,13 +3,13 @@
|
|||||||
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageVersion Include="Avalonia" Version="11.0.10" />
|
<PackageVersion Include="Avalonia" Version="11.0.13" />
|
||||||
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.10" />
|
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.13" />
|
||||||
<PackageVersion Include="Avalonia.Desktop" Version="11.0.10" />
|
<PackageVersion Include="Avalonia.Desktop" Version="11.0.13" />
|
||||||
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.10" />
|
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.13" />
|
||||||
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.10" />
|
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.13" />
|
||||||
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.18" />
|
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.19" />
|
||||||
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.18" />
|
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.19" />
|
||||||
<PackageVersion Include="Microsoft.Build.Framework" Version="17.11.4" />
|
<PackageVersion Include="Microsoft.Build.Framework" Version="17.11.4" />
|
||||||
<PackageVersion Include="Microsoft.Build.Utilities.Core" Version="17.12.6" />
|
<PackageVersion Include="Microsoft.Build.Utilities.Core" Version="17.12.6" />
|
||||||
<PackageVersion Include="Newtonsoft.Json" Version="13.0.3" />
|
<PackageVersion Include="Newtonsoft.Json" Version="13.0.3" />
|
||||||
@ -18,7 +18,7 @@
|
|||||||
<PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/>
|
<PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/>
|
||||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||||
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/>
|
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/>
|
||||||
<PackageVersion Include="Concentus" Version="2.2.0" />
|
<PackageVersion Include="Concentus" Version="2.2.2" />
|
||||||
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
|
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||||
<PackageVersion Include="DynamicData" Version="9.0.4" />
|
<PackageVersion Include="DynamicData" Version="9.0.4" />
|
||||||
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
|
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
|
||||||
@ -26,7 +26,7 @@
|
|||||||
<PackageVersion Include="LibHac" Version="0.19.0" />
|
<PackageVersion Include="LibHac" Version="0.19.0" />
|
||||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
|
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
|
||||||
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.1.2" />
|
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.3.0" />
|
||||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
|
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
|
||||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
|
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
|
||||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||||
@ -42,17 +42,16 @@
|
|||||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
|
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
|
||||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
||||||
<PackageVersion Include="Gommon" Version="2.7.0.2" />
|
<PackageVersion Include="Gommon" Version="2.7.1.1" />
|
||||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||||
<PackageVersion Include="Sep" Version="0.6.0" />
|
<PackageVersion Include="Sep" Version="0.6.0" />
|
||||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||||
<PackageVersion Include="SharpMetal" Version="1.0.0-preview21" />
|
|
||||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.21.0" />
|
<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" />
|
||||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.21.0" />
|
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.22.0" />
|
||||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.21.0" />
|
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.22.0" />
|
||||||
<PackageVersion Include="SkiaSharp" Version="2.88.7" />
|
<PackageVersion Include="SkiaSharp" Version="2.88.9" />
|
||||||
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" />
|
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
|
||||||
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
||||||
<PackageVersion Include="System.IO.Hashing" Version="9.0.0" />
|
<PackageVersion Include="System.IO.Hashing" Version="9.0.0" />
|
||||||
<PackageVersion Include="System.Management" Version="9.0.0" />
|
<PackageVersion Include="System.Management" Version="9.0.0" />
|
||||||
|
31
README.md
31
README.md
@ -1,17 +1,17 @@
|
|||||||
<table align="center">
|
<table align="center">
|
||||||
<tr>
|
<tr>
|
||||||
<td align="center" width="25%">
|
<td align="center" width="25%">
|
||||||
<img src="https://raw.githubusercontent.com/GreemDev/ryuassets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
|
<img src="https://raw.githubusercontent.com/Ryubing/Assets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
|
||||||
</td>
|
</td>
|
||||||
<td align="center" width="75%">
|
<td align="center" width="75%">
|
||||||
|
|
||||||
# Ryujinx
|
# Ryujinx
|
||||||
|
|
||||||
[](https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml)
|
[](https://github.com/Ryubing/Ryujinx/actions/workflows/release.yml)
|
||||||
[](https://github.com/GreemDev/Ryujinx/releases/latest)
|
[](https://github.com/Ryubing/Ryujinx/releases/latest)
|
||||||
<br>
|
<br>
|
||||||
[](https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml)
|
[](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml)
|
||||||
[](https://github.com/GreemDev/Ryujinx-Canary/releases/latest)
|
[](https://github.com/Ryubing/Canary-Releases/releases/latest)
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
@ -20,7 +20,7 @@
|
|||||||
Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
|
Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
|
||||||
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
|
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
|
||||||
It was written from scratch and development on the project began in September 2017.
|
It was written from scratch and development on the project began in September 2017.
|
||||||
Ryujinx is available on GitHub under the <a href="https://github.com/GreemDev/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>.
|
Ryujinx is available on GitHub under the <a href="https://github.com/Ryubing/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>.
|
||||||
<br />
|
<br />
|
||||||
</p>
|
</p>
|
||||||
<p align="center">
|
<p align="center">
|
||||||
@ -30,7 +30,7 @@
|
|||||||
<br>
|
<br>
|
||||||
This is not a Ryujinx revival project. This is not a Phoenix project.
|
This is not a Ryujinx revival project. This is not a Phoenix project.
|
||||||
<br>
|
<br>
|
||||||
Guides and documentation can be found on the <a href="https://github.com/GreemDev/Ryujinx/wiki">Wiki tab</a>.
|
Guides and documentation can be found on the <a href="https://github.com/Ryubing/Ryujinx/wiki">Wiki tab</a>.
|
||||||
</p>
|
</p>
|
||||||
<p align="center">
|
<p align="center">
|
||||||
If you would like a more preservative fork of Ryujinx, check out <a href="https://github.com/ryujinx-mirror/ryujinx">ryujinx-mirror</a>.
|
If you would like a more preservative fork of Ryujinx, check out <a href="https://github.com/ryujinx-mirror/ryujinx">ryujinx-mirror</a>.
|
||||||
@ -39,12 +39,12 @@
|
|||||||
<p align="center">
|
<p align="center">
|
||||||
Click below to join the Discord:
|
Click below to join the Discord:
|
||||||
<br>
|
<br>
|
||||||
<a href="https://discord.gg/dHPrkBkkyA">
|
<a href="https://discord.gg/PEuzjrFXUA">
|
||||||
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
|
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
|
||||||
</a>
|
</a>
|
||||||
<br>
|
<br>
|
||||||
<br>
|
<br>
|
||||||
<img src="https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/docs/shell.png">
|
<img src="https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/docs/shell.png">
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
## Usage
|
## Usage
|
||||||
@ -54,16 +54,17 @@ failing to meet this requirement may result in a poor gameplay experience or une
|
|||||||
|
|
||||||
## Latest build
|
## Latest build
|
||||||
|
|
||||||
Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love.
|
Stable builds are made every so often, based on the `master` branch, that then gets put into the releases you know and love.
|
||||||
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
|
These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
|
||||||
|
They are released every month or so, to ensure consistent updates, while not being an annoying amount of individual updates to download over the course of that month.
|
||||||
|
|
||||||
You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
|
You can find the latest stable release [here](https://github.com/Ryubing/Ryujinx/releases/latest).
|
||||||
|
|
||||||
Canary builds are compiled automatically for each commit on the master branch.
|
Canary builds are compiled automatically for each commit on the `master` branch.
|
||||||
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
|
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
|
||||||
These canary builds are only recommended for experienced users.
|
These canary builds are only recommended for experienced users.
|
||||||
|
|
||||||
You can find the latest canary release [here](https://github.com/GreemDev/Ryujinx-Canary/releases/latest).
|
You can find the latest canary release [here](https://github.com/Ryubing/Canary-Releases/releases/latest).
|
||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
@ -96,7 +97,7 @@ If you are planning to contribute or just want to learn more about this project
|
|||||||
|
|
||||||
- **Input**
|
- **Input**
|
||||||
|
|
||||||
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers.
|
We currently have support for keyboard, mouse, touch input, Joy-Con input support, and nearly all controllers.
|
||||||
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
|
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
|
||||||
In all scenarios, you can set up everything inside the input configuration menu.
|
In all scenarios, you can set up everything inside the input configuration menu.
|
||||||
|
|
||||||
@ -109,7 +110,7 @@ If you are planning to contribute or just want to learn more about this project
|
|||||||
- **Configuration**
|
- **Configuration**
|
||||||
|
|
||||||
The emulator has settings for enabling or disabling some logging, remapping controllers, and more.
|
The emulator has settings for enabling or disabling some logging, remapping controllers, and more.
|
||||||
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
|
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the Ryujinx data folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
|
||||||
|
|
||||||
## License
|
## License
|
||||||
|
|
||||||
|
24
Ryujinx.sln
24
Ryujinx.sln
@ -77,15 +77,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Gene
|
|||||||
EndProject
|
EndProject
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal", "src\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj", "{C08931FA-1191-417A-864F-3882D93E683B}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E} = {A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
|
|
||||||
EndProject
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Metal.SharpMetalExtensions", "src/Ryujinx.Graphics.Metal.SharpMetalExtensions\Ryujinx.Graphics.Metal.SharpMetalExtensions.csproj", "{81EA598C-DBA1-40B0-8DA4-4796B78F2037}"
|
|
||||||
EndProject
|
|
||||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
|
||||||
ProjectSection(SolutionItems) = preProject
|
ProjectSection(SolutionItems) = preProject
|
||||||
.editorconfig = .editorconfig
|
.editorconfig = .editorconfig
|
||||||
@ -95,6 +86,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
|
|||||||
.github\workflows\release.yml = .github\workflows\release.yml
|
.github\workflows\release.yml = .github\workflows\release.yml
|
||||||
EndProjectSection
|
EndProjectSection
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
@ -217,6 +210,10 @@ Global
|
|||||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.Build.0 = Release|Any CPU
|
{7C1B2721-13DA-4B62-B046-C626605ECCE6}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
@ -249,16 +246,9 @@ Global
|
|||||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
|
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -19,7 +19,7 @@
|
|||||||
<key>CSResourcesFileMapped</key>
|
<key>CSResourcesFileMapped</key>
|
||||||
<true/>
|
<true/>
|
||||||
<key>NSHumanReadableCopyright</key>
|
<key>NSHumanReadableCopyright</key>
|
||||||
<string>Copyright © 2018 - 2023 Ryujinx Team and Contributors.</string>
|
<string>Copyright © 2018 - 2025 Ryujinx Team and Contributors.</string>
|
||||||
<key>LSApplicationCategoryType</key>
|
<key>LSApplicationCategoryType</key>
|
||||||
<string>public.app-category.games</string>
|
<string>public.app-category.games</string>
|
||||||
<key>LSMinimumSystemVersion</key>
|
<key>LSMinimumSystemVersion</key>
|
||||||
|
@ -167,7 +167,7 @@
|
|||||||
01006C40086EA000,"AeternoBlade",nvdec,playable,2020-12-14 20:06:48
|
01006C40086EA000,"AeternoBlade",nvdec,playable,2020-12-14 20:06:48
|
||||||
0100B1C00949A000,"AeternoBlade Demo",nvdec,playable,2021-02-09 14:39:26
|
0100B1C00949A000,"AeternoBlade Demo",nvdec,playable,2021-02-09 14:39:26
|
||||||
01009D100EA28000,"AeternoBlade II",online-broken;UE4;vulkan-backend-bug,playable,2022-09-12 21:11:18
|
01009D100EA28000,"AeternoBlade II",online-broken;UE4;vulkan-backend-bug,playable,2022-09-12 21:11:18
|
||||||
,"AeternoBlade II Demo Version",gpu;nvdec,ingame,2021-02-09 15:10:19
|
0100B1C00949A000,"AeternoBlade II Demo Version",gpu;nvdec,ingame,2021-02-09 15:10:19
|
||||||
01001B400D334000,"AFL Evolution 2",slow;online-broken;UE4,playable,2022-12-07 12:45:56
|
01001B400D334000,"AFL Evolution 2",slow;online-broken;UE4,playable,2022-12-07 12:45:56
|
||||||
0100DB100BBCE000,"Afterparty",,playable,2022-09-22 12:23:19
|
0100DB100BBCE000,"Afterparty",,playable,2022-09-22 12:23:19
|
||||||
010087C011C4E000,"Agatha Christie - The ABC Murders",,playable,2020-10-27 17:08:23
|
010087C011C4E000,"Agatha Christie - The ABC Murders",,playable,2020-10-27 17:08:23
|
||||||
@ -332,6 +332,7 @@
|
|||||||
0100E680149DC000,"Arcaea",,playable,2023-03-16 19:31:21
|
0100E680149DC000,"Arcaea",,playable,2023-03-16 19:31:21
|
||||||
01003C2010C78000,"Archaica: The Path Of Light",crash,nothing,2020-10-16 13:22:26
|
01003C2010C78000,"Archaica: The Path Of Light",crash,nothing,2020-10-16 13:22:26
|
||||||
01004DA012976000,"Area 86",,playable,2020-12-16 16:45:52
|
01004DA012976000,"Area 86",,playable,2020-12-16 16:45:52
|
||||||
|
01008d8006a6a000,"Arena of Valor",crash,boots,2025-02-03 22:19:34
|
||||||
0100691013C46000,"ARIA CHRONICLE",,playable,2022-11-16 13:50:55
|
0100691013C46000,"ARIA CHRONICLE",,playable,2022-11-16 13:50:55
|
||||||
0100D4A00B284000,"ARK: Survival Evolved",gpu;nvdec;online-broken;UE4;ldn-untested,ingame,2024-04-16 00:53:56
|
0100D4A00B284000,"ARK: Survival Evolved",gpu;nvdec;online-broken;UE4;ldn-untested,ingame,2024-04-16 00:53:56
|
||||||
0100C56012C96000,"Arkanoid vs. Space Invaders",services,ingame,2021-01-21 12:50:30
|
0100C56012C96000,"Arkanoid vs. Space Invaders",services,ingame,2021-01-21 12:50:30
|
||||||
@ -426,6 +427,7 @@
|
|||||||
0100E48013A34000,"Balan Wonderworld Demo",gpu;services;UE4;demo,ingame,2023-02-16 20:05:07
|
0100E48013A34000,"Balan Wonderworld Demo",gpu;services;UE4;demo,ingame,2023-02-16 20:05:07
|
||||||
0100CD801CE5E000,"Balatro",,ingame,2024-04-21 02:01:53
|
0100CD801CE5E000,"Balatro",,ingame,2024-04-21 02:01:53
|
||||||
010010A00DA48000,"Baldur's Gate and Baldur's Gate II: Enhanced Editions",32-bit,playable,2022-09-12 23:52:15
|
010010A00DA48000,"Baldur's Gate and Baldur's Gate II: Enhanced Editions",32-bit,playable,2022-09-12 23:52:15
|
||||||
|
0100fd1014726000,"Baldur's Gate: Dark Alliance",ldn-untested,ingame,2025-02-03 22:21:00
|
||||||
0100BC400FB64000,"Balthazar's Dream",,playable,2022-09-13 00:13:22
|
0100BC400FB64000,"Balthazar's Dream",,playable,2022-09-13 00:13:22
|
||||||
01008D30128E0000,"Bamerang",,playable,2022-10-26 00:29:39
|
01008D30128E0000,"Bamerang",,playable,2022-10-26 00:29:39
|
||||||
010013C010C5C000,"Banner of the Maid",,playable,2021-06-14 15:23:37
|
010013C010C5C000,"Banner of the Maid",,playable,2021-06-14 15:23:37
|
||||||
@ -477,7 +479,7 @@
|
|||||||
010020700DE04000,"Bear With Me: The Lost Robots",nvdec,playable,2021-02-27 14:20:10
|
010020700DE04000,"Bear With Me: The Lost Robots",nvdec,playable,2021-02-27 14:20:10
|
||||||
010024200E97E800,"Bear With Me: The Lost Robots Demo",nvdec,playable,2021-02-12 22:38:12
|
010024200E97E800,"Bear With Me: The Lost Robots Demo",nvdec,playable,2021-02-12 22:38:12
|
||||||
0100C0E014A4E000,"Bear's Restaurant",,playable,2024-08-11 21:26:59
|
0100C0E014A4E000,"Bear's Restaurant",,playable,2024-08-11 21:26:59
|
||||||
,"BEAST Darling! ~Kemomimi Danshi to Himitsu no Ryou~",crash,menus,2020-10-04 06:12:08
|
010045F00BF64000,"BEAST Darling! ~Kemomimi Danshi to Himitsu no Ryou~",crash,menus,2020-10-04 06:12:08
|
||||||
01009C300BB4C000,"Beat Cop",,playable,2021-01-06 19:26:48
|
01009C300BB4C000,"Beat Cop",,playable,2021-01-06 19:26:48
|
||||||
01002D20129FC000,"Beat Me!",online-broken,playable,2022-10-16 21:59:26
|
01002D20129FC000,"Beat Me!",online-broken,playable,2022-10-16 21:59:26
|
||||||
01006B0014590000,"BEAUTIFUL DESOLATION",gpu;nvdec,ingame,2022-10-26 10:34:38
|
01006B0014590000,"BEAUTIFUL DESOLATION",gpu;nvdec,ingame,2022-10-26 10:34:38
|
||||||
@ -528,6 +530,7 @@
|
|||||||
01005950022EC000,"Blade Strangers",nvdec,playable,2022-07-17 19:02:43
|
01005950022EC000,"Blade Strangers",nvdec,playable,2022-07-17 19:02:43
|
||||||
0100DF0011A6A000,"Bladed Fury",,playable,2022-10-26 11:36:26
|
0100DF0011A6A000,"Bladed Fury",,playable,2022-10-26 11:36:26
|
||||||
0100CFA00CC74000,"Blades of Time",deadlock;online,boots,2022-07-17 19:19:58
|
0100CFA00CC74000,"Blades of Time",deadlock;online,boots,2022-07-17 19:19:58
|
||||||
|
01003d700dd8a000,"Blades",,boots,2025-02-03 22:22:00
|
||||||
01006CC01182C000,"Blair Witch",nvdec;UE4,playable,2022-10-01 14:06:16
|
01006CC01182C000,"Blair Witch",nvdec;UE4,playable,2022-10-01 14:06:16
|
||||||
010039501405E000,"Blanc",gpu;slow,ingame,2023-02-22 14:00:13
|
010039501405E000,"Blanc",gpu;slow,ingame,2023-02-22 14:00:13
|
||||||
0100698009C6E000,"Blasphemous",nvdec,playable,2021-03-01 12:15:31
|
0100698009C6E000,"Blasphemous",nvdec,playable,2021-03-01 12:15:31
|
||||||
@ -628,6 +631,7 @@
|
|||||||
010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27
|
010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27
|
||||||
0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41
|
0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41
|
||||||
0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17
|
0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17
|
||||||
|
01008c2019598000,"Bluey: The Videogame",,playable,2025-02-11 04:38:00
|
||||||
01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40
|
01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40
|
||||||
010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15
|
010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15
|
||||||
01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25
|
01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25
|
||||||
@ -703,7 +707,7 @@
|
|||||||
01006A30124CA000,"Chocobo GP",gpu;crash,ingame,2022-06-04 14:52:18
|
01006A30124CA000,"Chocobo GP",gpu;crash,ingame,2022-06-04 14:52:18
|
||||||
0100BF600BF26000,"Chocobo's Mystery Dungeon EVERY BUDDY!",slow,playable,2020-05-26 13:53:13
|
0100BF600BF26000,"Chocobo's Mystery Dungeon EVERY BUDDY!",slow,playable,2020-05-26 13:53:13
|
||||||
01000BA0132EA000,"Choices That Matter: And The Sun Went Out",,playable,2020-12-17 15:44:08
|
01000BA0132EA000,"Choices That Matter: And The Sun Went Out",,playable,2020-12-17 15:44:08
|
||||||
,"Chou no Doku Hana no Kusari: Taishou Irokoi Ibun",gpu;nvdec,ingame,2020-09-28 17:58:04
|
0100A1200CA3C000,"Chou no Doku Hana no Kusari: Taishou Irokoi Ibun",gpu;nvdec,ingame,2020-09-28 17:58:04
|
||||||
010039A008E76000,"ChromaGun",,playable,2020-05-26 12:56:42
|
010039A008E76000,"ChromaGun",,playable,2020-05-26 12:56:42
|
||||||
010006800E13A000,"Chronos: Before the Ashes",UE4;gpu;nvdec,ingame,2020-12-11 22:16:35
|
010006800E13A000,"Chronos: Before the Ashes",UE4;gpu;nvdec,ingame,2020-12-11 22:16:35
|
||||||
010039700BA7E000,"Circle of Sumo",,playable,2020-05-22 12:45:21
|
010039700BA7E000,"Circle of Sumo",,playable,2020-05-22 12:45:21
|
||||||
@ -769,7 +773,7 @@
|
|||||||
0100CCB01B1A0000,"COSMIC FANTASY COLLECTION",,ingame,2024-05-21 17:56:37
|
0100CCB01B1A0000,"COSMIC FANTASY COLLECTION",,ingame,2024-05-21 17:56:37
|
||||||
010067C00A776000,"Cosmic Star Heroine",,playable,2021-02-20 14:30:47
|
010067C00A776000,"Cosmic Star Heroine",,playable,2021-02-20 14:30:47
|
||||||
01003DD00F94A000,"COTTOn Reboot! [ コットン リブート! ]",,playable,2022-05-24 16:29:24
|
01003DD00F94A000,"COTTOn Reboot! [ コットン リブート! ]",,playable,2022-05-24 16:29:24
|
||||||
,"Cotton/Guardian Saturn Tribute Games",gpu,boots,2022-11-27 21:00:51
|
010077001526E000,"Cotton/Guardian Saturn Tribute Games",gpu,boots,2022-11-27 21:00:51
|
||||||
01000E301107A000,"Couch Co-Op Bundle Vol. 2",nvdec,playable,2022-10-02 12:04:21
|
01000E301107A000,"Couch Co-Op Bundle Vol. 2",nvdec,playable,2022-10-02 12:04:21
|
||||||
0100C1E012A42000,"Country Tales",,playable,2021-06-17 16:45:39
|
0100C1E012A42000,"Country Tales",,playable,2021-06-17 16:45:39
|
||||||
01003370136EA000,"Cozy Grove",gpu,ingame,2023-07-30 22:22:19
|
01003370136EA000,"Cozy Grove",gpu,ingame,2023-07-30 22:22:19
|
||||||
@ -830,7 +834,7 @@
|
|||||||
01003ED0099B0000,"Danger Mouse: The Danger Games",crash;online,boots,2022-07-22 15:49:45
|
01003ED0099B0000,"Danger Mouse: The Danger Games",crash;online,boots,2022-07-22 15:49:45
|
||||||
0100EFA013E7C000,"Danger Scavenger",nvdec,playable,2021-04-17 15:53:04
|
0100EFA013E7C000,"Danger Scavenger",nvdec,playable,2021-04-17 15:53:04
|
||||||
0100417007F78000,"Danmaku Unlimited 3",,playable,2020-11-15 00:48:35
|
0100417007F78000,"Danmaku Unlimited 3",,playable,2020-11-15 00:48:35
|
||||||
,"Darius Cozmic Collection",,playable,2021-02-19 20:59:06
|
01000330105BE000,"Darius Cozmic Collection",,playable,2021-02-19 20:59:06
|
||||||
010059C00BED4000,"Darius Cozmic Collection Special Edition",,playable,2022-07-22 16:26:50
|
010059C00BED4000,"Darius Cozmic Collection Special Edition",,playable,2022-07-22 16:26:50
|
||||||
010015800F93C000,"Dariusburst - Another Chronicle EX+",online,playable,2021-04-05 14:21:43
|
010015800F93C000,"Dariusburst - Another Chronicle EX+",online,playable,2021-04-05 14:21:43
|
||||||
01003D301357A000,"Dark Arcana: The Carnival",gpu;slow,ingame,2022-02-19 08:52:28
|
01003D301357A000,"Dark Arcana: The Carnival",gpu;slow,ingame,2022-02-19 08:52:28
|
||||||
@ -859,7 +863,7 @@
|
|||||||
010095A011A14000,"Deadly Days",,playable,2020-11-27 13:38:55
|
010095A011A14000,"Deadly Days",,playable,2020-11-27 13:38:55
|
||||||
0100BAC011928000,"Deadly Premonition 2: A Blessing In Disguise",,playable,2021-06-15 14:12:36
|
0100BAC011928000,"Deadly Premonition 2: A Blessing In Disguise",,playable,2021-06-15 14:12:36
|
||||||
0100EBE00F22E000,"Deadly Premonition Origins",32-bit;nvdec,playable,2024-03-25 12:47:46
|
0100EBE00F22E000,"Deadly Premonition Origins",32-bit;nvdec,playable,2024-03-25 12:47:46
|
||||||
,"Dear Magi - Mahou Shounen Gakka -",,playable,2020-11-22 16:45:16
|
010015600D814000,"Dear Magi - Mahou Shounen Gakka -",,playable,2020-11-22 16:45:16
|
||||||
01000D60126B6000,"Death and Taxes",,playable,2020-12-15 20:27:49
|
01000D60126B6000,"Death and Taxes",,playable,2020-12-15 20:27:49
|
||||||
010012B011AB2000,"Death Come True",nvdec,playable,2021-06-10 22:30:49
|
010012B011AB2000,"Death Come True",nvdec,playable,2021-06-10 22:30:49
|
||||||
0100F3B00CF32000,"Death Coming",crash,nothing,2022-02-06 07:43:03
|
0100F3B00CF32000,"Death Coming",crash,nothing,2022-02-06 07:43:03
|
||||||
@ -902,13 +906,13 @@
|
|||||||
010023600C704000,"Deponia",nvdec,playable,2021-01-26 17:17:19
|
010023600C704000,"Deponia",nvdec,playable,2021-01-26 17:17:19
|
||||||
0100ED700469A000,"Deru - The Art of Cooperation",,playable,2021-01-07 16:59:59
|
0100ED700469A000,"Deru - The Art of Cooperation",,playable,2021-01-07 16:59:59
|
||||||
0100D4600D0E4000,"Descenders",gpu,ingame,2020-12-10 15:22:36
|
0100D4600D0E4000,"Descenders",gpu,ingame,2020-12-10 15:22:36
|
||||||
,"Desire remaster ver.",crash,boots,2021-01-17 02:34:37
|
0100D870102BC000,"Desire remaster ver.",crash,boots,2021-01-17 02:34:37
|
||||||
010069500DD86000,"Destiny Connect: Tick-Tock Travelers",UE4;gpu;nvdec,ingame,2020-12-16 12:20:36
|
010069500DD86000,"Destiny Connect: Tick-Tock Travelers",UE4;gpu;nvdec,ingame,2020-12-16 12:20:36
|
||||||
01008BB011ED6000,"Destrobots",,playable,2021-03-06 14:37:05
|
01008BB011ED6000,"Destrobots",,playable,2021-03-06 14:37:05
|
||||||
01009E701356A000,"Destroy All Humans!",gpu;nvdec;UE4,ingame,2023-01-14 22:23:53
|
01009E701356A000,"Destroy All Humans!",gpu;nvdec;UE4,ingame,2023-01-14 22:23:53
|
||||||
010030600E65A000,"Detective Dolittle",,playable,2021-03-02 14:03:59
|
010030600E65A000,"Detective Dolittle",,playable,2021-03-02 14:03:59
|
||||||
01009C0009842000,"Detective Gallo",nvdec,playable,2022-07-24 11:51:04
|
01009C0009842000,"Detective Gallo",nvdec,playable,2022-07-24 11:51:04
|
||||||
,"Detective Jinguji Saburo Prism of Eyes",,playable,2020-10-02 21:54:41
|
01002D400B0F6000,"Detective Jinguji Saburo Prism of Eyes",,playable,2020-10-02 21:54:41
|
||||||
010007500F27C000,"Detective Pikachu™ Returns",,playable,2023-10-07 10:24:59
|
010007500F27C000,"Detective Pikachu™ Returns",,playable,2023-10-07 10:24:59
|
||||||
010031B00CF66000,"Devil Engine",,playable,2021-06-04 11:54:30
|
010031B00CF66000,"Devil Engine",,playable,2021-06-04 11:54:30
|
||||||
01002F000E8F2000,"Devil Kingdom",,playable,2023-01-31 08:58:44
|
01002F000E8F2000,"Devil Kingdom",,playable,2023-01-31 08:58:44
|
||||||
@ -955,7 +959,7 @@
|
|||||||
010012800EBAE000,"Disney TSUM TSUM FESTIVAL",crash,menus,2020-07-14 14:05:28
|
010012800EBAE000,"Disney TSUM TSUM FESTIVAL",crash,menus,2020-07-14 14:05:28
|
||||||
01009740120FE000,"DISTRAINT 2",,playable,2020-09-03 16:08:12
|
01009740120FE000,"DISTRAINT 2",,playable,2020-09-03 16:08:12
|
||||||
010075B004DD2000,"DISTRAINT: Deluxe Edition",,playable,2020-06-15 23:42:24
|
010075B004DD2000,"DISTRAINT: Deluxe Edition",,playable,2020-06-15 23:42:24
|
||||||
010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,menus,2023-08-13 17:20:03
|
010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,ingame,2025-02-03 22:12:30
|
||||||
01001770115C8000,"Dodo Peak",nvdec;UE4,playable,2022-10-04 16:13:05
|
01001770115C8000,"Dodo Peak",nvdec;UE4,playable,2022-10-04 16:13:05
|
||||||
010077B0100DA000,"Dogurai",,playable,2020-10-04 02:40:16
|
010077B0100DA000,"Dogurai",,playable,2020-10-04 02:40:16
|
||||||
010048100D51A000,"Dokapon Up! Mugen no Roulette",gpu;Needs Update,menus,2022-12-08 19:39:10
|
010048100D51A000,"Dokapon Up! Mugen no Roulette",gpu;Needs Update,menus,2022-12-08 19:39:10
|
||||||
@ -966,6 +970,7 @@
|
|||||||
0100751007ADA000,"Don't Starve: Nintendo Switch Edition",nvdec,playable,2022-02-05 20:43:34
|
0100751007ADA000,"Don't Starve: Nintendo Switch Edition",nvdec,playable,2022-02-05 20:43:34
|
||||||
010088B010DD2000,"Dongo Adventure",,playable,2022-10-04 16:22:26
|
010088B010DD2000,"Dongo Adventure",,playable,2022-10-04 16:22:26
|
||||||
0100C1F0051B6000,"Donkey Kong Country™: Tropical Freeze",,playable,2024-08-05 16:46:10
|
0100C1F0051B6000,"Donkey Kong Country™: Tropical Freeze",,playable,2024-08-05 16:46:10
|
||||||
|
01009D901BC56000,"Donkey Kong Country™: Returns HD",gpu,ingame,2025-02-16 13:44:12
|
||||||
0100F2C00F060000,"Doodle Derby",,boots,2020-12-04 22:51:48
|
0100F2C00F060000,"Doodle Derby",,boots,2020-12-04 22:51:48
|
||||||
0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07
|
0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07
|
||||||
010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19
|
010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19
|
||||||
@ -1057,7 +1062,7 @@
|
|||||||
01004F000B716000,"Edna & Harvey: The Breakout – Anniversary Edition",crash;nvdec,ingame,2022-08-01 16:59:56
|
01004F000B716000,"Edna & Harvey: The Breakout – Anniversary Edition",crash;nvdec,ingame,2022-08-01 16:59:56
|
||||||
01002550129F0000,"Effie",,playable,2022-10-27 14:36:39
|
01002550129F0000,"Effie",,playable,2022-10-27 14:36:39
|
||||||
0100CC0010A46000,"Ego Protocol: Remastered",nvdec,playable,2020-12-16 20:16:35
|
0100CC0010A46000,"Ego Protocol: Remastered",nvdec,playable,2020-12-16 20:16:35
|
||||||
,"Eiga Sumikko Gurashi Tobidasu Ehon to Himitsu no Ko Game de Asobo Ehon no Sekai",,playable,2020-11-12 00:11:50
|
01004CC00B352000,"Eiga Sumikko Gurashi Tobidasu Ehon to Himitsu no Ko Game de Asobo Ehon no Sekai",,playable,2020-11-12 00:11:50
|
||||||
01003AD013BD2000,"Eight Dragons",nvdec,playable,2022-10-27 14:47:28
|
01003AD013BD2000,"Eight Dragons",nvdec,playable,2022-10-27 14:47:28
|
||||||
010020A01209C000,"El Hijo - A Wild West Tale",nvdec,playable,2021-04-19 17:44:08
|
010020A01209C000,"El Hijo - A Wild West Tale",nvdec,playable,2021-04-19 17:44:08
|
||||||
0100B5B00EF38000,"Elden: Path of the Forgotten",,playable,2020-12-15 00:33:19
|
0100B5B00EF38000,"Elden: Path of the Forgotten",,playable,2020-12-15 00:33:19
|
||||||
@ -1070,6 +1075,7 @@
|
|||||||
010017B0102A8000,"Emma: Lost in Memories",nvdec,playable,2021-01-28 16:19:10
|
010017B0102A8000,"Emma: Lost in Memories",nvdec,playable,2021-01-28 16:19:10
|
||||||
010068300E08E000,"Enchanted in the Moonlight - Kiryu, Chikage & Yukinojo -",gpu;nvdec,ingame,2022-11-20 16:18:45
|
010068300E08E000,"Enchanted in the Moonlight - Kiryu, Chikage & Yukinojo -",gpu;nvdec,ingame,2022-11-20 16:18:45
|
||||||
01007A4008486000,"Enchanting Mahjong Match",gpu,ingame,2020-04-17 22:01:31
|
01007A4008486000,"Enchanting Mahjong Match",gpu,ingame,2020-04-17 22:01:31
|
||||||
|
0100EF901E552000,"ENDER MAGNOLIA: Bloom in the Mist",deadlock,boots,2025-01-22 17:59:00
|
||||||
01004F3011F92000,"Endless Fables: Dark Moor",gpu;nvdec,ingame,2021-03-07 15:31:03
|
01004F3011F92000,"Endless Fables: Dark Moor",gpu;nvdec,ingame,2021-03-07 15:31:03
|
||||||
010067B017588000,"Endless Ocean™ Luminous",services-horizon;crash,ingame,2024-05-30 02:05:57
|
010067B017588000,"Endless Ocean™ Luminous",services-horizon;crash,ingame,2024-05-30 02:05:57
|
||||||
0100B8700BD14000,"Energy Cycle Edge",services,ingame,2021-11-30 05:02:31
|
0100B8700BD14000,"Energy Cycle Edge",services,ingame,2021-11-30 05:02:31
|
||||||
@ -1123,7 +1129,7 @@
|
|||||||
01005C10136CA000,"Fantasy Tavern Sextet -Vol.2 Adventurer's Days-",gpu;slow;crash,ingame,2021-11-06 02:57:29
|
01005C10136CA000,"Fantasy Tavern Sextet -Vol.2 Adventurer's Days-",gpu;slow;crash,ingame,2021-11-06 02:57:29
|
||||||
010022700E7D6000,"FAR: Lone Sails",,playable,2022-09-06 16:33:05
|
010022700E7D6000,"FAR: Lone Sails",,playable,2022-09-06 16:33:05
|
||||||
0100C9E00FD62000,"Farabel",,playable,2020-08-03 17:47:28
|
0100C9E00FD62000,"Farabel",,playable,2020-08-03 17:47:28
|
||||||
,"Farm Expert 2019 for Nintendo Switch",,playable,2020-07-09 21:42:57
|
0100ECD00C806000,"Farm Expert 2019 for Nintendo Switch",,playable,2020-07-09 21:42:57
|
||||||
01000E400ED98000,"Farm Mystery",nvdec,playable,2022-09-06 16:46:47
|
01000E400ED98000,"Farm Mystery",nvdec,playable,2022-09-06 16:46:47
|
||||||
010086B00BB50000,"Farm Together",,playable,2021-01-19 20:01:19
|
010086B00BB50000,"Farm Together",,playable,2021-01-19 20:01:19
|
||||||
0100EB600E914000,"Farming Simulator 20",nvdec,playable,2021-06-13 10:52:44
|
0100EB600E914000,"Farming Simulator 20",nvdec,playable,2021-06-13 10:52:44
|
||||||
@ -1154,7 +1160,7 @@
|
|||||||
010095600AA36000,"Fill-a-Pix: Phil's Epic Adventure",,playable,2020-12-22 13:48:22
|
010095600AA36000,"Fill-a-Pix: Phil's Epic Adventure",,playable,2020-12-22 13:48:22
|
||||||
0100C3A00BB76000,"Fimbul",nvdec,playable,2022-07-26 13:31:47
|
0100C3A00BB76000,"Fimbul",nvdec,playable,2022-07-26 13:31:47
|
||||||
0100C8200E942000,"Fin and the Ancient Mystery",nvdec,playable,2020-12-17 16:40:39
|
0100C8200E942000,"Fin and the Ancient Mystery",nvdec,playable,2020-12-17 16:40:39
|
||||||
01000EA014150000,"FINAL FANTASY",crash,nothing,2024-09-05 20:55:30
|
01000EA014150000,"FINAL FANTASY",,playable,2025-02-16 21:27:30
|
||||||
01006B7014156000,"FINAL FANTASY II",crash,nothing,2024-04-13 19:18:04
|
01006B7014156000,"FINAL FANTASY II",crash,nothing,2024-04-13 19:18:04
|
||||||
01006F000B056000,"FINAL FANTASY IX",audout;nvdec,playable,2021-06-05 11:35:00
|
01006F000B056000,"FINAL FANTASY IX",audout;nvdec,playable,2021-06-05 11:35:00
|
||||||
0100AA201415C000,"FINAL FANTASY V",,playable,2023-04-26 01:11:55
|
0100AA201415C000,"FINAL FANTASY V",,playable,2023-04-26 01:11:55
|
||||||
@ -1245,13 +1251,13 @@
|
|||||||
0100A6B00D4EC000,"Furwind",,playable,2021-02-19 19:44:08
|
0100A6B00D4EC000,"Furwind",,playable,2021-02-19 19:44:08
|
||||||
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
|
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
|
||||||
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
|
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
|
||||||
0100E1F013674000,"FUSER™",nvdec;UE4,playable,2022-10-17 20:58:32
|
0100E1F013674000,"FUSER™",nvdec;UE4;slow;gpu,ingame,2025-02-12 16:03:00
|
||||||
,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
0100A7A015E4C000,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
||||||
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
|
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
|
||||||
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
|
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
|
||||||
0100EAD007E98000,"FUZE4 Nintendo Switch",vulkan-backend-bug,playable,2022-09-06 19:25:01
|
0100EAD007E98000,"FUZE4 Nintendo Switch",vulkan-backend-bug,playable,2022-09-06 19:25:01
|
||||||
010067600F1A0000,"FuzzBall",crash,nothing,2021-03-29 20:13:21
|
010067600F1A0000,"FuzzBall",crash,nothing,2021-03-29 20:13:21
|
||||||
,"G-MODE Archives 06 The strongest ever Julia Miyamoto",,playable,2020-10-15 13:06:26
|
0100275011e54000,"G-MODE Archives 06 The strongest ever Julia Miyamoto",,playable,2020-10-15 13:06:26
|
||||||
0100EB10108EA000,"G.I. Joe: Operation Blackout",UE4;crash,boots,2020-11-21 12:37:44
|
0100EB10108EA000,"G.I. Joe: Operation Blackout",UE4;crash,boots,2020-11-21 12:37:44
|
||||||
010048600B14E000,"Gal Metal",,playable,2022-07-27 20:57:48
|
010048600B14E000,"Gal Metal",,playable,2022-07-27 20:57:48
|
||||||
010024700901A000,"Gal*Gun 2",nvdec;UE4,playable,2022-07-27 12:45:37
|
010024700901A000,"Gal*Gun 2",nvdec;UE4,playable,2022-07-27 12:45:37
|
||||||
@ -1370,13 +1376,16 @@
|
|||||||
01006F80082E4000,"GUILTY GEAR XX ACCENT CORE PLUS R",nvdec,playable,2021-01-13 09:28:33
|
01006F80082E4000,"GUILTY GEAR XX ACCENT CORE PLUS R",nvdec,playable,2021-01-13 09:28:33
|
||||||
01003C6008940000,"GUNBIRD for Nintendo Switch",32-bit,playable,2021-06-04 19:16:01
|
01003C6008940000,"GUNBIRD for Nintendo Switch",32-bit,playable,2021-06-04 19:16:01
|
||||||
0100BCB00AE98000,"GUNBIRD2 for Nintendo Switch",,playable,2020-10-10 14:41:16
|
0100BCB00AE98000,"GUNBIRD2 for Nintendo Switch",,playable,2020-10-10 14:41:16
|
||||||
,"Gunka o haita neko",gpu;nvdec,ingame,2020-08-25 12:37:56
|
01003FF010312000,"Gunka o haita neko",gpu;nvdec,ingame,2020-08-25 12:37:56
|
||||||
010061000D318000,"Gunman Clive HD Collection",,playable,2020-10-09 12:17:35
|
010061000D318000,"Gunman Clive HD Collection",,playable,2020-10-09 12:17:35
|
||||||
01006D4003BCE000,"Guns, Gore and Cannoli 2",online,playable,2021-01-06 18:43:59
|
01006D4003BCE000,"Guns, Gore and Cannoli 2",online,playable,2021-01-06 18:43:59
|
||||||
01008C800E654000,"Gunvolt Chronicles Luminous Avenger iX - Retail Version",,playable,2020-06-16 22:47:07
|
01008C800E654000,"Gunvolt Chronicles Luminous Avenger iX - Retail Version",,playable,2020-06-16 22:47:07
|
||||||
0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34
|
0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34
|
||||||
01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31
|
01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31
|
||||||
0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51
|
0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51
|
||||||
|
0100c3c012718000,"Grand Theft Auto: III – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||||
|
0100182014022000,"Grand Theft Auto: Vice City – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||||
|
010065a014024000,"Grand Theft Auto: San Andreas – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||||
0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
|
0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
|
||||||
01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
|
01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
|
||||||
0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
|
0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
|
||||||
@ -1431,7 +1440,7 @@
|
|||||||
010083A018262000,"Hitman: Blood Money — Reprisal",deadlock,ingame,2024-09-28 16:28:50
|
010083A018262000,"Hitman: Blood Money — Reprisal",deadlock,ingame,2024-09-28 16:28:50
|
||||||
01004B100A5CC000,"Hob: The Definitive Edition",,playable,2021-01-13 09:39:19
|
01004B100A5CC000,"Hob: The Definitive Edition",,playable,2021-01-13 09:39:19
|
||||||
0100F7300ED2C000,"Hoggy2",,playable,2022-10-10 13:53:35
|
0100F7300ED2C000,"Hoggy2",,playable,2022-10-10 13:53:35
|
||||||
0100F7E00C70E000,"Hogwarts Legacy",slow,ingame,2024-09-03 19:53:58
|
0100F7E00C70E000,"Hogwarts Legacy",UE4;slow,ingame,2024-09-03 19:53:58
|
||||||
0100633007D48000,"Hollow Knight",nvdec,playable,2023-01-16 15:44:56
|
0100633007D48000,"Hollow Knight",nvdec,playable,2023-01-16 15:44:56
|
||||||
0100F2100061E800,"Hollow0",UE4;gpu,ingame,2021-03-03 23:42:56
|
0100F2100061E800,"Hollow0",UE4;gpu,ingame,2021-03-03 23:42:56
|
||||||
0100342009E16000,"Holy Potatoes! What The Hell?!",,playable,2020-07-03 10:48:56
|
0100342009E16000,"Holy Potatoes! What The Hell?!",,playable,2020-07-03 10:48:56
|
||||||
@ -1564,7 +1573,7 @@
|
|||||||
0100BDC00A664000,"KAMEN RIDER CLIMAX SCRAMBLE",nvdec;ldn-untested,playable,2024-07-03 08:51:11
|
0100BDC00A664000,"KAMEN RIDER CLIMAX SCRAMBLE",nvdec;ldn-untested,playable,2024-07-03 08:51:11
|
||||||
0100A9801180E000,"KAMEN RIDER memory of heroez / Premium Sound Edition",,playable,2022-12-06 03:14:26
|
0100A9801180E000,"KAMEN RIDER memory of heroez / Premium Sound Edition",,playable,2022-12-06 03:14:26
|
||||||
010085300314E000,"KAMIKO",,playable,2020-05-13 12:48:57
|
010085300314E000,"KAMIKO",,playable,2020-05-13 12:48:57
|
||||||
,"Kangokuto Mary Skelter Finale",audio;crash,ingame,2021-01-09 22:39:28
|
010042C011736000,"Kangokuto Mary Skelter Finale",audio;crash,ingame,2021-01-09 22:39:28
|
||||||
01007FD00DB20000,"Katakoi Contrast - collection of branch -",nvdec,playable,2022-12-09 09:41:26
|
01007FD00DB20000,"Katakoi Contrast - collection of branch -",nvdec,playable,2022-12-09 09:41:26
|
||||||
0100D7000C2C6000,"Katamari Damacy REROLL",,playable,2022-08-02 21:35:05
|
0100D7000C2C6000,"Katamari Damacy REROLL",,playable,2022-08-02 21:35:05
|
||||||
0100F9800EDFA000,"KATANA KAMI: A Way of the Samurai Story",slow,playable,2022-04-09 10:40:16
|
0100F9800EDFA000,"KATANA KAMI: A Way of the Samurai Story",slow,playable,2022-04-09 10:40:16
|
||||||
@ -1581,7 +1590,7 @@
|
|||||||
0100FB400D832000,"KILL la KILL -IF",,playable,2020-06-09 14:47:08
|
0100FB400D832000,"KILL la KILL -IF",,playable,2020-06-09 14:47:08
|
||||||
010011B00910C000,"Kill The Bad Guy",,playable,2020-05-12 22:16:10
|
010011B00910C000,"Kill The Bad Guy",,playable,2020-05-12 22:16:10
|
||||||
0100F2900B3E2000,"Killer Queen Black",ldn-untested;online,playable,2021-04-08 12:46:18
|
0100F2900B3E2000,"Killer Queen Black",ldn-untested;online,playable,2021-04-08 12:46:18
|
||||||
,"Kin'iro no Corda Octave",,playable,2020-09-22 13:23:12
|
010014A00C5E0000,"Kin'iro no Corda Octave",,playable,2020-09-22 13:23:12
|
||||||
010089000F0E8000,"Kine",UE4,playable,2022-09-14 14:28:37
|
010089000F0E8000,"Kine",UE4,playable,2022-09-14 14:28:37
|
||||||
0100E6B00FFBA000,"King Lucas",,playable,2022-09-21 19:43:23
|
0100E6B00FFBA000,"King Lucas",,playable,2022-09-21 19:43:23
|
||||||
0100B1300783E000,"King Oddball",,playable,2020-05-13 13:47:57
|
0100B1300783E000,"King Oddball",,playable,2020-05-13 13:47:57
|
||||||
@ -1612,7 +1621,7 @@
|
|||||||
01009EF00DDB4000,"Knockout City™",services;online-broken,boots,2022-12-09 09:48:58
|
01009EF00DDB4000,"Knockout City™",services;online-broken,boots,2022-12-09 09:48:58
|
||||||
0100C57019BA2000,"Koa and the Five Pirates of Mara",gpu,ingame,2024-07-11 16:14:44
|
0100C57019BA2000,"Koa and the Five Pirates of Mara",gpu,ingame,2024-07-11 16:14:44
|
||||||
01001E500401C000,"Koi DX",,playable,2020-05-11 21:37:51
|
01001E500401C000,"Koi DX",,playable,2020-05-11 21:37:51
|
||||||
,"Koi no Hanasaku Hyakkaen",32-bit;gpu;nvdec,ingame,2020-10-03 14:17:10
|
010052300F612000,"Koi no Hanasaku Hyakkaen",32-bit;gpu;nvdec,ingame,2020-10-03 14:17:10
|
||||||
01005D200C9AA000,"Koloro",,playable,2022-08-03 12:34:02
|
01005D200C9AA000,"Koloro",,playable,2022-08-03 12:34:02
|
||||||
0100464009294000,"Kona",,playable,2022-08-03 12:48:19
|
0100464009294000,"Kona",,playable,2022-08-03 12:48:19
|
||||||
010016C011AAA000,"Kono Subarashii Sekai ni Shukufuku o Kono Yokubo no Isho ni Choai o",,playable,2023-04-26 09:51:08
|
010016C011AAA000,"Kono Subarashii Sekai ni Shukufuku o Kono Yokubo no Isho ni Choai o",,playable,2023-04-26 09:51:08
|
||||||
@ -1653,7 +1662,7 @@
|
|||||||
0100A73006E74000,"Legendary Eleven",,playable,2021-06-08 12:09:03
|
0100A73006E74000,"Legendary Eleven",,playable,2021-06-08 12:09:03
|
||||||
0100A7700B46C000,"Legendary Fishing",online,playable,2021-04-14 15:08:46
|
0100A7700B46C000,"Legendary Fishing",online,playable,2021-04-14 15:08:46
|
||||||
0100739018020000,"LEGO® 2K Drive",gpu;ldn-works,ingame,2024-04-09 02:05:12
|
0100739018020000,"LEGO® 2K Drive",gpu;ldn-works,ingame,2024-04-09 02:05:12
|
||||||
01003A30012C0000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
|
010085500130a000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
|
||||||
010070D009FEC000,"LEGO® DC Super-Villains",,playable,2021-05-27 18:10:37
|
010070D009FEC000,"LEGO® DC Super-Villains",,playable,2021-05-27 18:10:37
|
||||||
010052A00B5D2000,"LEGO® Harry Potter™ Collection",crash,ingame,2024-01-31 10:28:07
|
010052A00B5D2000,"LEGO® Harry Potter™ Collection",crash,ingame,2024-01-31 10:28:07
|
||||||
010073C01AF34000,"LEGO® Horizon Adventures™",vulkan-backend-bug;opengl-backend-bug;UE4,ingame,2025-01-07 04:24:56
|
010073C01AF34000,"LEGO® Horizon Adventures™",vulkan-backend-bug;opengl-backend-bug;UE4,ingame,2025-01-07 04:24:56
|
||||||
@ -1779,8 +1788,8 @@
|
|||||||
0100EC000CE24000,"Mech Rage",,playable,2020-11-18 12:30:16
|
0100EC000CE24000,"Mech Rage",,playable,2020-11-18 12:30:16
|
||||||
0100C4F005EB4000,"Mecho Tales",,playable,2022-08-04 17:03:19
|
0100C4F005EB4000,"Mecho Tales",,playable,2022-08-04 17:03:19
|
||||||
0100E4600D31A000,"Mechstermination Force",,playable,2024-07-04 05:39:15
|
0100E4600D31A000,"Mechstermination Force",,playable,2024-07-04 05:39:15
|
||||||
,"Medarot Classics Plus Kabuto Ver",,playable,2020-11-21 11:31:18
|
01007580124C0000,"Medarot Classics Plus Kabuto Ver",,playable,2020-11-21 11:31:18
|
||||||
,"Medarot Classics Plus Kuwagata Ver",,playable,2020-11-21 11:30:40
|
0100228012682000,"Medarot Classics Plus Kuwagata Ver",,playable,2020-11-21 11:30:40
|
||||||
0100BBC00CB9A000,"Mega Mall Story",slow,playable,2022-08-04 17:10:58
|
0100BBC00CB9A000,"Mega Mall Story",slow,playable,2022-08-04 17:10:58
|
||||||
0100B0C0086B0000,"Mega Man 11",,playable,2021-04-26 12:07:53
|
0100B0C0086B0000,"Mega Man 11",,playable,2021-04-26 12:07:53
|
||||||
010038E016264000,"Mega Man Battle Network Legacy Collection Vol. 1",,playable,2023-04-25 03:55:57
|
010038E016264000,"Mega Man Battle Network Legacy Collection Vol. 1",,playable,2023-04-25 03:55:57
|
||||||
@ -1795,9 +1804,10 @@
|
|||||||
010005A00B312000,"Megaton Rainfall",gpu;opengl,boots,2022-08-04 18:29:43
|
010005A00B312000,"Megaton Rainfall",gpu;opengl,boots,2022-08-04 18:29:43
|
||||||
0100EA100DF92000,"Meiji Katsugeki Haikara Ryuuseigumi - Seibai Shimaseu, Yonaoshi Kagyou",32-bit;nvdec,playable,2022-12-05 13:19:12
|
0100EA100DF92000,"Meiji Katsugeki Haikara Ryuuseigumi - Seibai Shimaseu, Yonaoshi Kagyou",32-bit;nvdec,playable,2022-12-05 13:19:12
|
||||||
0100B360068B2000,"Mekorama",gpu,boots,2021-06-17 16:37:21
|
0100B360068B2000,"Mekorama",gpu,boots,2021-06-17 16:37:21
|
||||||
|
010012301932A000,"Melatonin",,playable,2025-02-16 04:08:17
|
||||||
01000FA010340000,"Melbits World",nvdec;online,menus,2021-11-26 13:51:22
|
01000FA010340000,"Melbits World",nvdec;online,menus,2021-11-26 13:51:22
|
||||||
0100F68019636000,"Melon Journey",,playable,2023-04-23 21:20:01
|
0100F68019636000,"Melon Journey",,playable,2023-04-23 21:20:01
|
||||||
,"Memories Off -Innocent Fille- for Dearest",,playable,2020-08-04 07:31:22
|
010079C012896000,"Memories Off -Innocent Fille- for Dearest",,playable,2020-08-04 07:31:22
|
||||||
010062F011E7C000,"Memory Lane",UE4,playable,2022-10-05 14:31:03
|
010062F011E7C000,"Memory Lane",UE4,playable,2022-10-05 14:31:03
|
||||||
0100EBE00D5B0000,"Meow Motors",UE4;gpu,ingame,2020-12-18 00:24:01
|
0100EBE00D5B0000,"Meow Motors",UE4;gpu,ingame,2020-12-18 00:24:01
|
||||||
0100273008FBC000,"Mercenaries Saga Chronicles",,playable,2021-01-10 12:48:19
|
0100273008FBC000,"Mercenaries Saga Chronicles",,playable,2021-01-10 12:48:19
|
||||||
@ -1873,7 +1883,7 @@
|
|||||||
010093A01305C000,"Monster Hunter Rise Demo",online-broken;ldn-works;demo,playable,2022-10-18 23:04:17
|
010093A01305C000,"Monster Hunter Rise Demo",online-broken;ldn-works;demo,playable,2022-10-18 23:04:17
|
||||||
0100E21011446000,"Monster Hunter Stories 2: Wings of Ruin",services,ingame,2022-07-10 19:27:30
|
0100E21011446000,"Monster Hunter Stories 2: Wings of Ruin",services,ingame,2022-07-10 19:27:30
|
||||||
010042501329E000,"MONSTER HUNTER STORIES 2: WINGS OF RUIN Trial Version",demo,playable,2022-11-13 22:20:26
|
010042501329E000,"MONSTER HUNTER STORIES 2: WINGS OF RUIN Trial Version",demo,playable,2022-11-13 22:20:26
|
||||||
,"Monster Hunter XX Demo",32-bit;cpu,nothing,2020-03-22 10:12:28
|
0100C51003B46000,"Monster Hunter XX Demo",32-bit;cpu,nothing,2020-03-22 10:12:28
|
||||||
0100C3800049C000,"Monster Hunter XX Nintendo Switch Ver ( Double Cross )",,playable,2024-07-21 14:08:09
|
0100C3800049C000,"Monster Hunter XX Nintendo Switch Ver ( Double Cross )",,playable,2024-07-21 14:08:09
|
||||||
010088400366E000,"Monster Jam Crush It!",UE4;nvdec;online,playable,2021-04-08 19:29:27
|
010088400366E000,"Monster Jam Crush It!",UE4;nvdec;online,playable,2021-04-08 19:29:27
|
||||||
010095C00F354000,"Monster Jam Steel Titans",crash;nvdec;UE4,menus,2021-11-14 09:45:38
|
010095C00F354000,"Monster Jam Steel Titans",crash;nvdec;UE4,menus,2021-11-14 09:45:38
|
||||||
@ -1912,12 +1922,13 @@
|
|||||||
010073E008E6E000,"Mugsters",,playable,2021-01-28 17:57:17
|
010073E008E6E000,"Mugsters",,playable,2021-01-28 17:57:17
|
||||||
0100A8400471A000,"MUJO",,playable,2020-05-08 16:31:04
|
0100A8400471A000,"MUJO",,playable,2020-05-08 16:31:04
|
||||||
0100211005E94000,"Mulaka",,playable,2021-01-28 18:07:20
|
0100211005E94000,"Mulaka",,playable,2021-01-28 18:07:20
|
||||||
|
01008e2013fb4000,"Multi Quiz",ldn-untested,ingame,2025-02-03 22:26:00
|
||||||
010038B00B9AE000,"Mummy Pinball",,playable,2022-08-05 16:08:11
|
010038B00B9AE000,"Mummy Pinball",,playable,2022-08-05 16:08:11
|
||||||
01008E200C5C2000,"Muse Dash",,playable,2020-06-06 14:41:29
|
01008E200C5C2000,"Muse Dash",,playable,2020-06-06 14:41:29
|
||||||
010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
|
010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
|
||||||
0100700006EF6000,"Mushroom Wars 2",nvdec,playable,2020-09-28 15:26:08
|
0100700006EF6000,"Mushroom Wars 2",nvdec,playable,2020-09-28 15:26:08
|
||||||
010046400F310000,"Music Racer",,playable,2020-08-10 08:51:23
|
010046400F310000,"Music Racer",,playable,2020-08-10 08:51:23
|
||||||
,"Musou Orochi 2 Ultimate",crash;nvdec,boots,2021-04-09 19:39:16
|
0100153006300000,"Musou Orochi 2 Ultimate",crash;nvdec,boots,2021-04-09 19:39:16
|
||||||
0100F6000EAA8000,"Must Dash Amigos",,playable,2022-09-20 16:45:56
|
0100F6000EAA8000,"Must Dash Amigos",,playable,2022-09-20 16:45:56
|
||||||
01007B6006092000,"MUSYNX",,playable,2020-05-08 14:24:43
|
01007B6006092000,"MUSYNX",,playable,2020-05-08 14:24:43
|
||||||
0100C3E00ACAA000,"Mutant Football League: Dynasty Edition",online-broken,playable,2022-08-05 17:01:51
|
0100C3E00ACAA000,"Mutant Football League: Dynasty Edition",online-broken,playable,2022-08-05 17:01:51
|
||||||
@ -1948,7 +1959,7 @@
|
|||||||
0100A6F00AC70000,"NAIRI: Tower of Shirin",nvdec,playable,2020-08-09 19:49:12
|
0100A6F00AC70000,"NAIRI: Tower of Shirin",nvdec,playable,2020-08-09 19:49:12
|
||||||
010002F001220000,"NAMCO MUSEUM",ldn-untested,playable,2024-08-13 07:52:21
|
010002F001220000,"NAMCO MUSEUM",ldn-untested,playable,2024-08-13 07:52:21
|
||||||
0100DAA00AEE6000,"NAMCO MUSEUM™ ARCADE PAC™",,playable,2021-06-07 21:44:50
|
0100DAA00AEE6000,"NAMCO MUSEUM™ ARCADE PAC™",,playable,2021-06-07 21:44:50
|
||||||
,"NAMCOT COLLECTION",audio,playable,2020-06-25 13:35:22
|
010039F010E14000,"NAMCOT COLLECTION",audio,playable,2020-06-25 13:35:22
|
||||||
010072B00BDDE000,"Narcos: Rise of the Cartels",UE4;crash;nvdec,boots,2021-03-22 13:18:47
|
010072B00BDDE000,"Narcos: Rise of the Cartels",UE4;crash;nvdec,boots,2021-03-22 13:18:47
|
||||||
01006BB00800A000,"NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst",nvdec,playable,2024-06-16 14:58:05
|
01006BB00800A000,"NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst",nvdec,playable,2024-06-16 14:58:05
|
||||||
010084D00CF5E000,"NARUTO SHIPPUDEN™: Ultimate Ninja® STORM 4 ROAD TO BORUTO",,playable,2024-06-29 13:04:22
|
010084D00CF5E000,"NARUTO SHIPPUDEN™: Ultimate Ninja® STORM 4 ROAD TO BORUTO",,playable,2024-06-29 13:04:22
|
||||||
@ -2027,6 +2038,7 @@
|
|||||||
010003C00B868000,"Ninjin: Clash of Carrots",online-broken,playable,2024-07-10 05:12:26
|
010003C00B868000,"Ninjin: Clash of Carrots",online-broken,playable,2024-07-10 05:12:26
|
||||||
0100746010E4C000,"NinNinDays",,playable,2022-11-20 15:17:29
|
0100746010E4C000,"NinNinDays",,playable,2022-11-20 15:17:29
|
||||||
0100C9A00ECE6000,"Nintendo 64™ – Nintendo Switch Online",gpu;vulkan,ingame,2024-04-23 20:21:07
|
0100C9A00ECE6000,"Nintendo 64™ – Nintendo Switch Online",gpu;vulkan,ingame,2024-04-23 20:21:07
|
||||||
|
0100e0601c632000,"Nintendo 64™ – Nintendo Switch Online: MATURE 17+",,ingame,2025-02-03 22:27:00
|
||||||
0100D870045B6000,"Nintendo Entertainment System™ - Nintendo Switch Online",online,playable,2022-07-01 15:45:06
|
0100D870045B6000,"Nintendo Entertainment System™ - Nintendo Switch Online",online,playable,2022-07-01 15:45:06
|
||||||
0100C4B0034B2000,"Nintendo Labo Toy-Con 01 Variety Kit",gpu,ingame,2022-08-07 12:56:07
|
0100C4B0034B2000,"Nintendo Labo Toy-Con 01 Variety Kit",gpu,ingame,2022-08-07 12:56:07
|
||||||
01001E9003502000,"Nintendo Labo Toy-Con 03 Vehicle Kit",services;crash,menus,2022-08-03 17:20:11
|
01001E9003502000,"Nintendo Labo Toy-Con 03 Vehicle Kit",services;crash,menus,2022-08-03 17:20:11
|
||||||
@ -2057,7 +2069,7 @@
|
|||||||
010002700C34C000,"Numbala",,playable,2020-05-11 12:01:07
|
010002700C34C000,"Numbala",,playable,2020-05-11 12:01:07
|
||||||
010020500C8C8000,"Number Place 10000",gpu,menus,2021-11-24 09:14:23
|
010020500C8C8000,"Number Place 10000",gpu,menus,2021-11-24 09:14:23
|
||||||
010003701002C000,"Nurse Love Syndrome",,playable,2022-10-13 10:05:22
|
010003701002C000,"Nurse Love Syndrome",,playable,2022-10-13 10:05:22
|
||||||
0000000000000000,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
|
,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
|
||||||
,"nxquake2",services;crash;homebrew,nothing,2022-08-04 23:14:04
|
,"nxquake2",services;crash;homebrew,nothing,2022-08-04 23:14:04
|
||||||
010049F00EC30000,"Nyan Cat: Lost in Space",online,playable,2021-06-12 13:22:03
|
010049F00EC30000,"Nyan Cat: Lost in Space",online,playable,2021-06-12 13:22:03
|
||||||
01002E6014FC4000,"O---O",,playable,2022-10-29 12:12:14
|
01002E6014FC4000,"O---O",,playable,2022-10-29 12:12:14
|
||||||
@ -2089,11 +2101,11 @@
|
|||||||
0100F9D00C186000,"Olympia Soiree",,playable,2022-12-04 21:07:12
|
0100F9D00C186000,"Olympia Soiree",,playable,2022-12-04 21:07:12
|
||||||
0100A8B00E14A000,"Olympic Games Tokyo 2020 – The Official Video Game™",ldn-untested;nvdec;online,playable,2021-01-06 01:20:24
|
0100A8B00E14A000,"Olympic Games Tokyo 2020 – The Official Video Game™",ldn-untested;nvdec;online,playable,2021-01-06 01:20:24
|
||||||
01001D600E51A000,"Omega Labyrinth Life",,playable,2021-02-23 21:03:03
|
01001D600E51A000,"Omega Labyrinth Life",,playable,2021-02-23 21:03:03
|
||||||
,"Omega Vampire",nvdec,playable,2020-10-17 19:15:35
|
01005DE00CA34000,"Omega Vampire",nvdec,playable,2020-10-17 19:15:35
|
||||||
0100CDC00C40A000,"Omensight: Definitive Edition",UE4;crash;nvdec,ingame,2020-07-26 01:45:14
|
0100CDC00C40A000,"Omensight: Definitive Edition",UE4;crash;nvdec,ingame,2020-07-26 01:45:14
|
||||||
01006DB00D970000,"OMG Zombies!",32-bit,playable,2021-04-12 18:04:45
|
01006DB00D970000,"OMG Zombies!",32-bit,playable,2021-04-12 18:04:45
|
||||||
010014E017B14000,"OMORI",,playable,2023-01-07 20:21:02
|
010014E017B14000,"OMORI",,playable,2023-01-07 20:21:02
|
||||||
,"Once Upon A Coma",nvdec,playable,2020-08-01 12:09:39
|
0100A5F011800000,"Once Upon A Coma",nvdec,playable,2020-08-01 12:09:39
|
||||||
0100BD3006A02000,"One More Dungeon",,playable,2021-01-06 09:10:58
|
0100BD3006A02000,"One More Dungeon",,playable,2021-01-06 09:10:58
|
||||||
010076600FD64000,"One Person Story",,playable,2020-07-14 11:51:02
|
010076600FD64000,"One Person Story",,playable,2020-07-14 11:51:02
|
||||||
0100774009CF6000,"ONE PIECE Pirate Warriors 3 Deluxe Edition",nvdec,playable,2020-05-10 06:23:52
|
0100774009CF6000,"ONE PIECE Pirate Warriors 3 Deluxe Edition",nvdec,playable,2020-05-10 06:23:52
|
||||||
@ -2184,7 +2196,7 @@
|
|||||||
010062B01525C000,"Persona 4 Golden",,playable,2024-08-07 17:48:07
|
010062B01525C000,"Persona 4 Golden",,playable,2024-08-07 17:48:07
|
||||||
01005CA01580E000,"Persona 5 Royal",gpu,ingame,2024-08-17 21:45:15
|
01005CA01580E000,"Persona 5 Royal",gpu,ingame,2024-08-17 21:45:15
|
||||||
010087701B092000,"Persona 5 Tactica",,playable,2024-04-01 22:21:03
|
010087701B092000,"Persona 5 Tactica",,playable,2024-04-01 22:21:03
|
||||||
,"Persona 5: Scramble",deadlock,boots,2020-10-04 03:22:29
|
0100E4F010D92000,"Persona 5: Scramble",deadlock,boots,2020-10-04 03:22:29
|
||||||
0100801011C3E000,"Persona® 5 Strikers",nvdec;mac-bug,playable,2023-09-26 09:36:01
|
0100801011C3E000,"Persona® 5 Strikers",nvdec;mac-bug,playable,2023-09-26 09:36:01
|
||||||
010044400EEAE000,"Petoons Party",nvdec,playable,2021-03-02 21:07:58
|
010044400EEAE000,"Petoons Party",nvdec,playable,2021-03-02 21:07:58
|
||||||
010053401147C000,"PGA TOUR 2K21",deadlock;nvdec,ingame,2022-10-05 21:53:50
|
010053401147C000,"PGA TOUR 2K21",deadlock;nvdec,ingame,2022-10-05 21:53:50
|
||||||
@ -2273,7 +2285,7 @@
|
|||||||
0100D1C01C194000,"Powerful Pro Baseball 2024-2025",gpu,ingame,2024-08-25 06:40:48
|
0100D1C01C194000,"Powerful Pro Baseball 2024-2025",gpu,ingame,2024-08-25 06:40:48
|
||||||
01008E100E416000,"PowerSlave Exhumed",gpu,ingame,2023-07-31 23:19:10
|
01008E100E416000,"PowerSlave Exhumed",gpu,ingame,2023-07-31 23:19:10
|
||||||
010054F01266C000,"Prehistoric Dude",gpu,ingame,2020-10-12 12:38:48
|
010054F01266C000,"Prehistoric Dude",gpu,ingame,2020-10-12 12:38:48
|
||||||
,"Pretty Princess Magical Coordinate",,playable,2020-10-15 11:43:41
|
0100DB200D3E4000,"Pretty Princess Magical Coordinate",,playable,2020-10-15 11:43:41
|
||||||
01007F00128CC000,"Pretty Princess Party",,playable,2022-10-19 17:23:58
|
01007F00128CC000,"Pretty Princess Party",,playable,2022-10-19 17:23:58
|
||||||
010009300D278000,"Preventive Strike",nvdec,playable,2022-10-06 10:55:51
|
010009300D278000,"Preventive Strike",nvdec,playable,2022-10-06 10:55:51
|
||||||
0100210019428000,"Prince of Persia The Lost Crown",crash,ingame,2024-06-08 21:31:58
|
0100210019428000,"Prince of Persia The Lost Crown",crash,ingame,2024-06-08 21:31:58
|
||||||
@ -2294,13 +2306,13 @@
|
|||||||
0100ACE00DAB6000,"Project Nimbus: Complete Edition",nvdec;UE4;vulkan-backend-bug,playable,2022-08-10 17:35:43
|
0100ACE00DAB6000,"Project Nimbus: Complete Edition",nvdec;UE4;vulkan-backend-bug,playable,2022-08-10 17:35:43
|
||||||
01002980140F6000,"Project TRIANGLE STRATEGY™ Debut Demo",UE4;demo,playable,2022-10-24 21:40:27
|
01002980140F6000,"Project TRIANGLE STRATEGY™ Debut Demo",UE4;demo,playable,2022-10-24 21:40:27
|
||||||
0100BDB01150E000,"Project Warlock",,playable,2020-06-16 10:50:41
|
0100BDB01150E000,"Project Warlock",,playable,2020-06-16 10:50:41
|
||||||
,"Psikyo Collection Vol 1",32-bit,playable,2020-10-11 13:18:47
|
01009F100BC52000,"Psikyo Collection Vol 1",32-bit,playable,2020-10-11 13:18:47
|
||||||
0100A2300DB78000,"Psikyo Collection Vol. 3",,ingame,2021-06-07 02:46:23
|
0100A2300DB78000,"Psikyo Collection Vol. 3",,ingame,2021-06-07 02:46:23
|
||||||
01009D400C4A8000,"Psikyo Collection Vol.2",32-bit,playable,2021-06-07 03:22:07
|
01009D400C4A8000,"Psikyo Collection Vol.2",32-bit,playable,2021-06-07 03:22:07
|
||||||
01007A200F2E2000,"Psikyo Shooting Stars Alpha",32-bit,playable,2021-04-13 12:03:43
|
01007A200F2E2000,"Psikyo Shooting Stars Alpha",32-bit,playable,2021-04-13 12:03:43
|
||||||
0100D7400F2E4000,"Psikyo Shooting Stars Bravo",32-bit,playable,2021-06-14 12:09:07
|
0100D7400F2E4000,"Psikyo Shooting Stars Bravo",32-bit,playable,2021-06-14 12:09:07
|
||||||
0100EC100A790000,"PSYVARIAR DELTA",nvdec,playable,2021-01-20 13:01:46
|
0100EC100A790000,"PSYVARIAR DELTA",nvdec,playable,2021-01-20 13:01:46
|
||||||
,"Puchitto kurasutā",Need-Update;crash;services,menus,2020-07-04 16:44:28
|
0100AE700F184000,"Puchitto kurasutā",Need-Update;crash;services,menus,2020-07-04 16:44:28
|
||||||
0100D61010526000,"Pulstario",,playable,2022-10-06 11:02:01
|
0100D61010526000,"Pulstario",,playable,2022-10-06 11:02:01
|
||||||
01009AE00B788000,"Pumped BMX Pro",nvdec;online-broken,playable,2022-09-20 17:40:50
|
01009AE00B788000,"Pumped BMX Pro",nvdec;online-broken,playable,2022-09-20 17:40:50
|
||||||
01006C10131F6000,"Pumpkin Jack",nvdec;UE4,playable,2022-10-13 12:52:32
|
01006C10131F6000,"Pumpkin Jack",nvdec;UE4,playable,2022-10-13 12:52:32
|
||||||
@ -2325,7 +2337,7 @@
|
|||||||
0100DCF00F13A000,"Queen's Quest 4: Sacred Truce",nvdec,playable,2022-10-13 12:59:21
|
0100DCF00F13A000,"Queen's Quest 4: Sacred Truce",nvdec,playable,2022-10-13 12:59:21
|
||||||
0100492012378000,"Quell",gpu,ingame,2021-06-11 15:59:53
|
0100492012378000,"Quell",gpu,ingame,2021-06-11 15:59:53
|
||||||
01001DE005012000,"Quest of Dungeons",,playable,2021-06-07 10:29:22
|
01001DE005012000,"Quest of Dungeons",,playable,2021-06-07 10:29:22
|
||||||
,"QuietMansion2",,playable,2020-09-03 14:59:35
|
010067D011E68000,"QuietMansion2",,playable,2020-09-03 14:59:35
|
||||||
0100AF100EE76000,"Quiplash 2 InterLASHional: The Say Anything Party Game!",online-working,playable,2022-10-19 17:43:45
|
0100AF100EE76000,"Quiplash 2 InterLASHional: The Say Anything Party Game!",online-working,playable,2022-10-19 17:43:45
|
||||||
0100E5400BE64000,"R-Type Dimensions EX",,playable,2020-10-09 12:04:43
|
0100E5400BE64000,"R-Type Dimensions EX",,playable,2020-10-09 12:04:43
|
||||||
0100F930136B6000,"R-Type® Final 2",slow;nvdec;UE4,ingame,2022-10-30 21:46:29
|
0100F930136B6000,"R-Type® Final 2",slow;nvdec;UE4,ingame,2022-10-30 21:46:29
|
||||||
@ -2383,7 +2395,7 @@
|
|||||||
01007A800D520000,"Refunct",UE4,playable,2020-12-15 22:46:21
|
01007A800D520000,"Refunct",UE4,playable,2020-12-15 22:46:21
|
||||||
0100FDF0083A6000,"Regalia: Of Men and Monarchs - Royal Edition",,playable,2022-08-11 12:24:01
|
0100FDF0083A6000,"Regalia: Of Men and Monarchs - Royal Edition",,playable,2022-08-11 12:24:01
|
||||||
01005FD00F15A000,"Regions of Ruin",,playable,2020-08-05 11:38:58
|
01005FD00F15A000,"Regions of Ruin",,playable,2020-08-05 11:38:58
|
||||||
,"Reine des Fleurs",cpu;crash,boots,2020-09-27 18:50:39
|
0100B5800C0E4000,"Reine des Fleurs",cpu;crash,boots,2020-09-27 18:50:39
|
||||||
0100F1900B144000,"REKT! High Octane Stunts",online,playable,2020-09-28 12:33:56
|
0100F1900B144000,"REKT! High Octane Stunts",online,playable,2020-09-28 12:33:56
|
||||||
01002AD013C52000,"Relicta",nvdec;UE4,playable,2022-10-31 12:48:33
|
01002AD013C52000,"Relicta",nvdec;UE4,playable,2022-10-31 12:48:33
|
||||||
010095900B436000,"RemiLore",,playable,2021-06-03 18:58:15
|
010095900B436000,"RemiLore",,playable,2021-06-03 18:58:15
|
||||||
@ -2465,7 +2477,7 @@
|
|||||||
0100AFE00DDAC000,"Royal Roads",,playable,2020-11-17 12:54:38
|
0100AFE00DDAC000,"Royal Roads",,playable,2020-11-17 12:54:38
|
||||||
0100E2C00B414000,"RPG Maker MV",nvdec,playable,2021-01-05 20:12:01
|
0100E2C00B414000,"RPG Maker MV",nvdec,playable,2021-01-05 20:12:01
|
||||||
01005CD015986000,"rRootage Reloaded",,playable,2022-08-05 23:20:18
|
01005CD015986000,"rRootage Reloaded",,playable,2022-08-05 23:20:18
|
||||||
0000000000000000,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
|
,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
|
||||||
010009B00D33C000,"Rugby Challenge 4",slow;online-broken;UE4,playable,2022-10-06 12:45:53
|
010009B00D33C000,"Rugby Challenge 4",slow;online-broken;UE4,playable,2022-10-06 12:45:53
|
||||||
01006EC00F2CC000,"RUINER",UE4,playable,2022-10-03 14:11:33
|
01006EC00F2CC000,"RUINER",UE4,playable,2022-10-03 14:11:33
|
||||||
010074F00DE4A000,"Run the Fan",,playable,2021-02-27 13:36:28
|
010074F00DE4A000,"Run the Fan",,playable,2021-02-27 13:36:28
|
||||||
@ -2474,6 +2486,7 @@
|
|||||||
010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
|
010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
|
||||||
010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
|
010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
|
||||||
010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
|
010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
|
||||||
|
010071E0145F8000,"Rustler",,playable,2025-02-10 20:17:12
|
||||||
0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
|
0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
|
||||||
010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
|
010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
|
||||||
0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
|
0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
|
||||||
@ -2482,7 +2495,7 @@
|
|||||||
0100A5200C2E0000,"Safety First!",,playable,2021-01-06 09:05:23
|
0100A5200C2E0000,"Safety First!",,playable,2021-01-06 09:05:23
|
||||||
0100A51013530000,"SaGa Frontier Remastered",nvdec,playable,2022-11-03 13:54:56
|
0100A51013530000,"SaGa Frontier Remastered",nvdec,playable,2022-11-03 13:54:56
|
||||||
010003A00D0B4000,"SaGa SCARLET GRACE: AMBITIONS™",,playable,2022-10-06 13:20:31
|
010003A00D0B4000,"SaGa SCARLET GRACE: AMBITIONS™",,playable,2022-10-06 13:20:31
|
||||||
01008D100D43E000,"Saints Row IV®: Re-Elected™",ldn-untested;LAN,playable,2023-12-04 18:33:37
|
01008D100D43E000,"Saints Row IV®: Re-Elected™",ldn-untested;LAN;deadlock,ingame,2025-02-02 16:57:53
|
||||||
0100DE600BEEE000,"SAINTS ROW®: THE THIRD™ - THE FULL PACKAGE",slow;LAN,playable,2023-08-24 02:40:58
|
0100DE600BEEE000,"SAINTS ROW®: THE THIRD™ - THE FULL PACKAGE",slow;LAN,playable,2023-08-24 02:40:58
|
||||||
01007F000EB36000,"Sakai and...",nvdec,playable,2022-12-15 13:53:19
|
01007F000EB36000,"Sakai and...",nvdec,playable,2022-12-15 13:53:19
|
||||||
0100B1400E8FE000,"Sakuna: Of Rice and Ruin",,playable,2023-07-24 13:47:13
|
0100B1400E8FE000,"Sakuna: Of Rice and Ruin",,playable,2023-07-24 13:47:13
|
||||||
@ -2495,7 +2508,7 @@
|
|||||||
01002DF00F76C000,"SAMURAI SHODOWN",UE4;crash;nvdec,menus,2020-09-06 02:17:00
|
01002DF00F76C000,"SAMURAI SHODOWN",UE4;crash;nvdec,menus,2020-09-06 02:17:00
|
||||||
0100F6800F48E000,"SAMURAI SHODOWN NEOGEO COLLECTION",nvdec,playable,2021-06-14 17:12:56
|
0100F6800F48E000,"SAMURAI SHODOWN NEOGEO COLLECTION",nvdec,playable,2021-06-14 17:12:56
|
||||||
0100B6501A360000,"Samurai Warrior",,playable,2023-02-27 18:42:38
|
0100B6501A360000,"Samurai Warrior",,playable,2023-02-27 18:42:38
|
||||||
,"Sangoku Rensenki ~Otome no Heihou!~",gpu;nvdec,ingame,2020-10-17 19:13:14
|
01000EA00B23C000,"Sangoku Rensenki ~Otome no Heihou!~",gpu;nvdec,ingame,2020-10-17 19:13:14
|
||||||
0100A4700BC98000,"Satsujin Tantei Jack the Ripper",,playable,2021-06-21 16:32:54
|
0100A4700BC98000,"Satsujin Tantei Jack the Ripper",,playable,2021-06-21 16:32:54
|
||||||
0100F0000869C000,"Saturday Morning RPG",nvdec,playable,2022-08-12 12:41:50
|
0100F0000869C000,"Saturday Morning RPG",nvdec,playable,2022-08-12 12:41:50
|
||||||
01006EE00380C000,"Sausage Sports Club",gpu,ingame,2021-01-10 05:37:17
|
01006EE00380C000,"Sausage Sports Club",gpu,ingame,2021-01-10 05:37:17
|
||||||
@ -2531,8 +2544,8 @@
|
|||||||
0100C3E00B700000,"SEGA AGES Space Harrier",,playable,2021-01-11 12:57:40
|
0100C3E00B700000,"SEGA AGES Space Harrier",,playable,2021-01-11 12:57:40
|
||||||
010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
|
010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
|
||||||
01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
|
01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
|
||||||
0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,nothing,2022-04-11 07:27:21
|
0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,ingame,2025-02-03 22:13:30
|
||||||
,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
|
0100F7300B24E000,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
|
||||||
01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
|
01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
|
||||||
0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
|
0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
|
||||||
0100E0C00ADAC000,"SENRAN KAGURA Reflexions",,playable,2020-03-23 19:15:23
|
0100E0C00ADAC000,"SENRAN KAGURA Reflexions",,playable,2020-03-23 19:15:23
|
||||||
@ -2585,7 +2598,7 @@
|
|||||||
0100B2E00F13E000,"Shipped",,playable,2020-11-21 14:22:32
|
0100B2E00F13E000,"Shipped",,playable,2020-11-21 14:22:32
|
||||||
01000E800FCB4000,"Ships",,playable,2021-06-11 16:14:37
|
01000E800FCB4000,"Ships",,playable,2021-06-11 16:14:37
|
||||||
01007430122D0000,"Shiren the Wanderer: The Tower of Fortune and the Dice of Fate",nvdec,playable,2022-10-20 11:44:36
|
01007430122D0000,"Shiren the Wanderer: The Tower of Fortune and the Dice of Fate",nvdec,playable,2022-10-20 11:44:36
|
||||||
,"Shiritsu Berubara Gakuen ~Versailles no Bara Re*imagination~",cpu;crash,boots,2020-09-27 19:01:25
|
010027300A660000,"Shiritsu Berubara Gakuen ~Versailles no Bara Re*imagination~",cpu;crash,boots,2020-09-27 19:01:25
|
||||||
01000244016BAE00,"Shiro0",gpu,ingame,2024-01-13 08:54:39
|
01000244016BAE00,"Shiro0",gpu,ingame,2024-01-13 08:54:39
|
||||||
0100CCE00DDB6000,"Shoot 1UP DX",,playable,2020-12-13 12:32:47
|
0100CCE00DDB6000,"Shoot 1UP DX",,playable,2020-12-13 12:32:47
|
||||||
01001180021FA000,"Shovel Knight: Specter of Torment",,playable,2020-05-30 08:34:17
|
01001180021FA000,"Shovel Knight: Specter of Torment",,playable,2020-05-30 08:34:17
|
||||||
@ -2626,7 +2639,7 @@
|
|||||||
0100C52011460000,"Sky: Children of the Light",cpu;online-broken,nothing,2023-02-23 10:57:10
|
0100C52011460000,"Sky: Children of the Light",cpu;online-broken,nothing,2023-02-23 10:57:10
|
||||||
010041C01014E000,"Skybolt Zack",,playable,2021-04-12 18:28:00
|
010041C01014E000,"Skybolt Zack",,playable,2021-04-12 18:28:00
|
||||||
0100A0A00D1AA000,"SKYHILL",,playable,2021-03-05 15:19:11
|
0100A0A00D1AA000,"SKYHILL",,playable,2021-03-05 15:19:11
|
||||||
,"Skylanders Imaginators",crash;services,boots,2020-05-30 18:49:18
|
0100CCC0002E6000,"Skylanders Imaginators",crash;services,boots,2020-05-30 18:49:18
|
||||||
010021A00ABEE000,"SKYPEACE",,playable,2020-05-29 14:14:30
|
010021A00ABEE000,"SKYPEACE",,playable,2020-05-29 14:14:30
|
||||||
0100EA400BF44000,"SkyScrappers",,playable,2020-05-28 22:11:25
|
0100EA400BF44000,"SkyScrappers",,playable,2020-05-28 22:11:25
|
||||||
0100F3C00C400000,"SkyTime",slow,ingame,2020-05-30 09:24:51
|
0100F3C00C400000,"SkyTime",slow,ingame,2020-05-30 09:24:51
|
||||||
@ -2667,10 +2680,10 @@
|
|||||||
01004F401BEBE000,"Song of Nunu: A League of Legends Story",,ingame,2024-07-12 18:53:44
|
01004F401BEBE000,"Song of Nunu: A League of Legends Story",,ingame,2024-07-12 18:53:44
|
||||||
0100E5400BF94000,"Songbird Symphony",,playable,2021-02-27 02:44:04
|
0100E5400BF94000,"Songbird Symphony",,playable,2021-02-27 02:44:04
|
||||||
010031D00A604000,"Songbringer",,playable,2020-06-22 10:42:02
|
010031D00A604000,"Songbringer",,playable,2020-06-22 10:42:02
|
||||||
0000000000000000,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
|
,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
|
||||||
0000000000000000,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
|
,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
|
||||||
0000000000000000,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
|
,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
|
||||||
0000000000000000,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
|
,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
|
||||||
010040E0116B8000,"Sonic Colors: Ultimate",,playable,2022-11-12 21:24:26
|
010040E0116B8000,"Sonic Colors: Ultimate",,playable,2022-11-12 21:24:26
|
||||||
01001270012B6000,"SONIC FORCES™",,playable,2024-07-28 13:11:21
|
01001270012B6000,"SONIC FORCES™",,playable,2024-07-28 13:11:21
|
||||||
01004AD014BF0000,"Sonic Frontiers",gpu;deadlock;amd-vendor-bug;intel-vendor-bug,ingame,2024-09-05 09:18:53
|
01004AD014BF0000,"Sonic Frontiers",gpu;deadlock;amd-vendor-bug;intel-vendor-bug,ingame,2024-09-05 09:18:53
|
||||||
@ -2681,13 +2694,13 @@
|
|||||||
01005EA01C0FC000,"SONIC X SHADOW GENERATIONS",crash,ingame,2025-01-07 04:20:45
|
01005EA01C0FC000,"SONIC X SHADOW GENERATIONS",crash,ingame,2025-01-07 04:20:45
|
||||||
010064F00C212000,"Soul Axiom Rebooted",nvdec;slow,ingame,2020-09-04 12:41:01
|
010064F00C212000,"Soul Axiom Rebooted",nvdec;slow,ingame,2020-09-04 12:41:01
|
||||||
0100F2100F0B2000,"Soul Searching",,playable,2020-07-09 18:39:07
|
0100F2100F0B2000,"Soul Searching",,playable,2020-07-09 18:39:07
|
||||||
01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken,playable,2024-07-08 17:47:28
|
01008F2005154000,"South Park™: The Fractured but Whole™ - Standard Edition",slow;online-broken;vulkan-backend-bug;gpu,ingame,2025-01-21 17:35:10
|
||||||
0100B9F00C162000,"Space Blaze",,playable,2020-08-30 16:18:05
|
0100B9F00C162000,"Space Blaze",,playable,2020-08-30 16:18:05
|
||||||
010005500E81E000,"Space Cows",UE4;crash,menus,2020-06-15 11:33:20
|
010005500E81E000,"Space Cows",UE4;crash,menus,2020-06-15 11:33:20
|
||||||
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
||||||
010047B010260000,"Space Pioneer",,playable,2022-10-20 12:24:37
|
010047B010260000,"Space Pioneer",,playable,2022-10-20 12:24:37
|
||||||
010010A009830000,"Space Ribbon",,playable,2022-08-15 17:17:10
|
010010A009830000,"Space Ribbon",,playable,2022-08-15 17:17:10
|
||||||
0000000000000000,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
|
,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
|
||||||
0100D9B0041CE000,"Spacecats with Lasers",,playable,2022-08-15 17:22:44
|
0100D9B0041CE000,"Spacecats with Lasers",,playable,2022-08-15 17:22:44
|
||||||
010034800FB60000,"Spaceland",,playable,2020-11-01 14:31:56
|
010034800FB60000,"Spaceland",,playable,2020-11-01 14:31:56
|
||||||
010028D0045CE000,"Sparkle 2",,playable,2020-10-19 11:51:39
|
010028D0045CE000,"Sparkle 2",,playable,2020-10-19 11:51:39
|
||||||
@ -2720,7 +2733,7 @@
|
|||||||
0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11
|
0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11
|
||||||
0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12
|
0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12
|
||||||
010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34
|
010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34
|
||||||
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2023-08-01 19:29:53
|
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2024-03-04 16:35:00
|
||||||
010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44
|
010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44
|
||||||
0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11
|
0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11
|
||||||
0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42
|
0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42
|
||||||
@ -2797,7 +2810,7 @@
|
|||||||
0100681011B56000,"Struggling",,playable,2020-10-15 20:37:03
|
0100681011B56000,"Struggling",,playable,2020-10-15 20:37:03
|
||||||
0100AF000B4AE000,"Stunt Kite Party",nvdec,playable,2021-01-25 17:16:56
|
0100AF000B4AE000,"Stunt Kite Party",nvdec,playable,2021-01-25 17:16:56
|
||||||
0100C5500E7AE000,"STURMWIND EX",audio;32-bit,playable,2022-09-16 12:01:39
|
0100C5500E7AE000,"STURMWIND EX",audio;32-bit,playable,2022-09-16 12:01:39
|
||||||
,"Subarashiki Kono Sekai -Final Remix-",services;slow,ingame,2020-02-10 16:21:51
|
01001C1009892000,"Subarashiki Kono Sekai -Final Remix-",services;slow,ingame,2020-02-10 16:21:51
|
||||||
010001400E474000,"Subdivision Infinity DX",UE4;crash,boots,2021-03-03 14:26:46
|
010001400E474000,"Subdivision Infinity DX",UE4;crash,boots,2021-03-03 14:26:46
|
||||||
0100E6400BCE8000,"Sublevel Zero Redux",,playable,2022-09-16 12:30:03
|
0100E6400BCE8000,"Sublevel Zero Redux",,playable,2022-09-16 12:30:03
|
||||||
0100EDA00D866000,"Submerged",nvdec;UE4;vulkan-backend-bug,playable,2022-08-16 15:17:01
|
0100EDA00D866000,"Submerged",nvdec;UE4;vulkan-backend-bug,playable,2022-08-16 15:17:01
|
||||||
@ -2831,8 +2844,9 @@
|
|||||||
01009B90006DC000,"Super Mario Maker™ 2",online-broken;ldn-broken,playable,2024-08-25 11:05:19
|
01009B90006DC000,"Super Mario Maker™ 2",online-broken;ldn-broken,playable,2024-08-25 11:05:19
|
||||||
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
|
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
|
||||||
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
|
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
|
||||||
|
0100965017338000,"Super Mario Party Jamboree",mac-bug;gpu,ingame,2025-02-17 02:09:20
|
||||||
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
|
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
|
||||||
0000000000000000,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
|
,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
|
||||||
010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
|
010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
|
||||||
010028600EBDA000,"Super Mario™ 3D World + Bowser’s Fury",ldn-works,playable,2024-07-31 10:45:37
|
010028600EBDA000,"Super Mario™ 3D World + Bowser’s Fury",ldn-works,playable,2024-07-31 10:45:37
|
||||||
01004F8006A78000,"Super Meat Boy",services,playable,2020-04-02 23:10:07
|
01004F8006A78000,"Super Meat Boy",services,playable,2020-04-02 23:10:07
|
||||||
@ -2846,9 +2860,9 @@
|
|||||||
0100284007D6C000,"Super One More Jump",,playable,2022-08-17 16:47:47
|
0100284007D6C000,"Super One More Jump",,playable,2022-08-17 16:47:47
|
||||||
01001F90122B2000,"Super Punch Patrol",,playable,2024-07-12 19:49:02
|
01001F90122B2000,"Super Punch Patrol",,playable,2024-07-12 19:49:02
|
||||||
0100331005E8E000,"Super Putty Squad",gpu;32-bit,ingame,2024-04-29 15:51:54
|
0100331005E8E000,"Super Putty Squad",gpu;32-bit,ingame,2024-04-29 15:51:54
|
||||||
,"SUPER ROBOT WARS T",online,playable,2021-03-25 11:00:40
|
01006C900CC60000,"SUPER ROBOT WARS T",online,playable,2021-03-25 11:00:40
|
||||||
,"SUPER ROBOT WARS V",online,playable,2020-06-23 12:56:37
|
0100CA400E300000,"SUPER ROBOT WARS V",online,playable,2020-06-23 12:56:37
|
||||||
,"SUPER ROBOT WARS X",online,playable,2020-08-05 19:18:51
|
010026800E304000,"SUPER ROBOT WARS X",online,playable,2020-08-05 19:18:51
|
||||||
01004CF00A60E000,"Super Saurio Fly",nvdec,playable,2020-08-06 13:12:14
|
01004CF00A60E000,"Super Saurio Fly",nvdec,playable,2020-08-06 13:12:14
|
||||||
010039700D200000,"Super Skelemania",,playable,2020-06-07 22:59:50
|
010039700D200000,"Super Skelemania",,playable,2020-06-07 22:59:50
|
||||||
01006A800016E000,"Super Smash Bros.™ Ultimate",gpu;crash;nvdec;ldn-works;intel-vendor-bug,ingame,2024-09-14 23:05:21
|
01006A800016E000,"Super Smash Bros.™ Ultimate",gpu;crash;nvdec;ldn-works;intel-vendor-bug,ingame,2024-09-14 23:05:21
|
||||||
@ -2963,6 +2977,7 @@
|
|||||||
0100C38004DCC000,"The Flame In The Flood: Complete Edition",gpu;nvdec;UE4,ingame,2022-08-22 16:23:49
|
0100C38004DCC000,"The Flame In The Flood: Complete Edition",gpu;nvdec;UE4,ingame,2022-08-22 16:23:49
|
||||||
010007700D4AC000,"The Forbidden Arts",,playable,2021-01-26 16:26:24
|
010007700D4AC000,"The Forbidden Arts",,playable,2021-01-26 16:26:24
|
||||||
010030700CBBC000,"The friends of Ringo Ishikawa",,playable,2022-08-22 16:33:17
|
010030700CBBC000,"The friends of Ringo Ishikawa",,playable,2022-08-22 16:33:17
|
||||||
|
0100b620139d8000,"The Game of Life 2",ldn-untested,ingame,2025-02-03 22:30:00
|
||||||
01006350148DA000,"The Gardener and the Wild Vines",gpu,ingame,2024-04-29 16:32:10
|
01006350148DA000,"The Gardener and the Wild Vines",gpu,ingame,2024-04-29 16:32:10
|
||||||
0100B13007A6A000,"The Gardens Between",,playable,2021-01-29 16:16:53
|
0100B13007A6A000,"The Gardens Between",,playable,2021-01-29 16:16:53
|
||||||
010036E00FB20000,"The Great Ace Attorney Chronicles",,playable,2023-06-22 21:26:29
|
010036E00FB20000,"The Great Ace Attorney Chronicles",,playable,2023-06-22 21:26:29
|
||||||
@ -2980,6 +2995,8 @@
|
|||||||
010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
|
010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
|
||||||
0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
|
0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
|
||||||
0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
|
0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
|
||||||
|
01006fe0096ac000,"The Jackbox Party Pack 5",slow;online-working,ingame,2025-02-14 05:32:00
|
||||||
|
01005a400db52000,"The Jackbox Party Pack 6",slow;online-working,ingame,2025-02-14 05:26:00
|
||||||
010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
|
010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
|
||||||
01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
|
01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
|
||||||
01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
|
01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
|
||||||
@ -3014,7 +3031,7 @@
|
|||||||
010085A00C5E8000,"The Lord of the Rings: Adventure Card Game - Definitive Edition",online-broken,menus,2022-09-16 15:19:32
|
010085A00C5E8000,"The Lord of the Rings: Adventure Card Game - Definitive Edition",online-broken,menus,2022-09-16 15:19:32
|
||||||
01008A000A404000,"The Lost Child",nvdec,playable,2021-02-23 15:44:20
|
01008A000A404000,"The Lost Child",nvdec,playable,2021-02-23 15:44:20
|
||||||
0100BAB00A116000,"The Low Road",,playable,2021-02-26 13:23:22
|
0100BAB00A116000,"The Low Road",,playable,2021-02-26 13:23:22
|
||||||
,"The Mahjong",Needs Update;crash;services,nothing,2021-04-01 22:06:22
|
01005F3006AFE000,"The Mahjong",Needs Update;crash;services,nothing,2021-04-01 22:06:22
|
||||||
0100DC300AC78000,"The Messenger",,playable,2020-03-22 13:51:37
|
0100DC300AC78000,"The Messenger",,playable,2020-03-22 13:51:37
|
||||||
0100DEC00B2BC000,"The Midnight Sanctuary",nvdec;UE4;vulkan-backend-bug,playable,2022-10-03 17:17:32
|
0100DEC00B2BC000,"The Midnight Sanctuary",nvdec;UE4;vulkan-backend-bug,playable,2022-10-03 17:17:32
|
||||||
0100F1B00B456000,"The MISSING: J.J. Macfield and the Island of Memories",,playable,2022-08-22 19:36:18
|
0100F1B00B456000,"The MISSING: J.J. Macfield and the Island of Memories",,playable,2022-08-22 19:36:18
|
||||||
@ -3060,7 +3077,7 @@
|
|||||||
010064E00ECBC000,"The Unicorn Princess",,playable,2022-09-16 16:20:56
|
010064E00ECBC000,"The Unicorn Princess",,playable,2022-09-16 16:20:56
|
||||||
0100BCF00E970000,"The Vanishing of Ethan Carter",UE4,playable,2021-06-09 17:14:47
|
0100BCF00E970000,"The Vanishing of Ethan Carter",UE4,playable,2021-06-09 17:14:47
|
||||||
0100D0500B0A6000,"The VideoKid",nvdec,playable,2021-01-06 09:28:24
|
0100D0500B0A6000,"The VideoKid",nvdec,playable,2021-01-06 09:28:24
|
||||||
,"The Voice",services,menus,2020-07-28 20:48:49
|
01008CF00BA38000,"The Voice",services,menus,2020-07-28 20:48:49
|
||||||
010056E00B4F4000,"The Walking Dead: A New Frontier",,playable,2022-09-21 13:40:48
|
010056E00B4F4000,"The Walking Dead: A New Frontier",,playable,2022-09-21 13:40:48
|
||||||
010099100B6AC000,"The Walking Dead: Season Two",,playable,2020-08-09 12:57:06
|
010099100B6AC000,"The Walking Dead: Season Two",,playable,2020-08-09 12:57:06
|
||||||
010029200B6AA000,"The Walking Dead: The Complete First Season",,playable,2021-06-04 13:10:56
|
010029200B6AA000,"The Walking Dead: The Complete First Season",,playable,2021-06-04 13:10:56
|
||||||
@ -3158,6 +3175,7 @@
|
|||||||
010055E00CA68000,"Trine 4: The Nightmare Prince",gpu,nothing,2025-01-07 05:47:46
|
010055E00CA68000,"Trine 4: The Nightmare Prince",gpu,nothing,2025-01-07 05:47:46
|
||||||
0100D9000A930000,"Trine Enchanted Edition",ldn-untested;nvdec,playable,2021-06-03 11:28:15
|
0100D9000A930000,"Trine Enchanted Edition",ldn-untested;nvdec,playable,2021-06-03 11:28:15
|
||||||
01002D7010A54000,"Trinity Trigger",crash,ingame,2023-03-03 03:09:09
|
01002D7010A54000,"Trinity Trigger",crash,ingame,2023-03-03 03:09:09
|
||||||
|
010020700a5e0000,"TRIVIAL PURSUIT Live!",ldn-untested,ingame,2025-02-03 22:35:00
|
||||||
0100868013FFC000,"TRIVIAL PURSUIT Live! 2",,boots,2022-12-19 00:04:33
|
0100868013FFC000,"TRIVIAL PURSUIT Live! 2",,boots,2022-12-19 00:04:33
|
||||||
0100F78002040000,"Troll and I™",gpu;nvdec,ingame,2021-06-04 16:58:50
|
0100F78002040000,"Troll and I™",gpu;nvdec,ingame,2021-06-04 16:58:50
|
||||||
0100145011008000,"Trollhunters: Defenders of Arcadia",gpu;nvdec,ingame,2020-11-30 13:27:09
|
0100145011008000,"Trollhunters: Defenders of Arcadia",gpu;nvdec,ingame,2020-11-30 13:27:09
|
||||||
@ -3207,6 +3225,7 @@
|
|||||||
0100AB2010B4C000,"Unlock The King",,playable,2020-09-01 13:58:27
|
0100AB2010B4C000,"Unlock The King",,playable,2020-09-01 13:58:27
|
||||||
0100A3E011CB0000,"Unlock the King 2",,playable,2021-06-15 20:43:55
|
0100A3E011CB0000,"Unlock the King 2",,playable,2021-06-15 20:43:55
|
||||||
01005AA00372A000,"UNO® for Nintendo Switch",nvdec;ldn-untested,playable,2022-07-28 14:49:47
|
01005AA00372A000,"UNO® for Nintendo Switch",nvdec;ldn-untested,playable,2022-07-28 14:49:47
|
||||||
|
0100b6e012ebe000,"UNO",ldn-untested,ingame,2025-02-03 22:40:00
|
||||||
0100E5D00CC0C000,"Unravel Two",nvdec,playable,2024-05-23 15:45:05
|
0100E5D00CC0C000,"Unravel Two",nvdec,playable,2024-05-23 15:45:05
|
||||||
010001300CC4A000,"Unruly Heroes",,playable,2021-01-07 18:09:31
|
010001300CC4A000,"Unruly Heroes",,playable,2021-01-07 18:09:31
|
||||||
0100B410138C0000,"Unspottable",,playable,2022-10-25 19:28:49
|
0100B410138C0000,"Unspottable",,playable,2022-10-25 19:28:49
|
||||||
@ -3348,7 +3367,7 @@
|
|||||||
01001C400482C000,"Wunderling DX",audio;crash,ingame,2022-09-10 13:20:12
|
01001C400482C000,"Wunderling DX",audio;crash,ingame,2022-09-10 13:20:12
|
||||||
01003B401148E000,"Wurroom",,playable,2020-10-07 22:46:21
|
01003B401148E000,"Wurroom",,playable,2020-10-07 22:46:21
|
||||||
010081700EDF4000,"WWE 2K Battlegrounds",nvdec;online-broken;UE4,playable,2022-10-07 12:44:40
|
010081700EDF4000,"WWE 2K Battlegrounds",nvdec;online-broken;UE4,playable,2022-10-07 12:44:40
|
||||||
010009800203E000,"WWE 2K18",nvdec,playable,2023-10-21 17:22:01
|
010009800203E000,"WWE 2K18",nvdec;online-broken,ingame,2025-01-17 11:36:56
|
||||||
0100DF100B97C000,"X-Morph: Defense",,playable,2020-06-22 11:05:31
|
0100DF100B97C000,"X-Morph: Defense",,playable,2020-06-22 11:05:31
|
||||||
0100D0B00FB74000,"XCOM® 2 Collection",gpu;crash,ingame,2022-10-04 09:38:30
|
0100D0B00FB74000,"XCOM® 2 Collection",gpu;crash,ingame,2022-10-04 09:38:30
|
||||||
0100CC9015360000,"XEL",gpu,ingame,2022-10-03 10:19:39
|
0100CC9015360000,"XEL",gpu,ingame,2022-10-03 10:19:39
|
||||||
@ -3371,12 +3390,13 @@
|
|||||||
0100F47016F26000,"Yomawari 3",,playable,2022-05-10 08:26:51
|
0100F47016F26000,"Yomawari 3",,playable,2022-05-10 08:26:51
|
||||||
010012F00B6F2000,"Yomawari: The Long Night Collection",,playable,2022-09-03 14:36:59
|
010012F00B6F2000,"Yomawari: The Long Night Collection",,playable,2022-09-03 14:36:59
|
||||||
0100CC600ABB2000,"Yonder: The Cloud Catcher Chronicles (Retail Only)",,playable,2021-01-28 14:06:25
|
0100CC600ABB2000,"Yonder: The Cloud Catcher Chronicles (Retail Only)",,playable,2021-01-28 14:06:25
|
||||||
|
0100534009ff2000,"Yonder: The Cloud Catcher Chronicles",,playable,2025-02-03 22:19:13
|
||||||
0100BE50042F6000,"Yono and the Celestial Elephants",,playable,2021-01-28 18:23:58
|
0100BE50042F6000,"Yono and the Celestial Elephants",,playable,2021-01-28 18:23:58
|
||||||
0100F110029C8000,"Yooka-Laylee",,playable,2021-01-28 14:21:45
|
0100F110029C8000,"Yooka-Laylee",,playable,2021-01-28 14:21:45
|
||||||
010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
|
010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
|
||||||
01006000040C2000,"Yoshi’s Crafted World™",gpu;audout,ingame,2021-08-30 13:25:51
|
01006000040C2000,"Yoshi’s Crafted World™",gpu;audout,ingame,2021-08-30 13:25:51
|
||||||
0100AE800C9C6000,"Yoshi’s Crafted World™ Demo",gpu,boots,2020-12-16 14:57:40
|
0100AE800C9C6000,"Yoshi’s Crafted World™ Demo",gpu,boots,2020-12-16 14:57:40
|
||||||
,"Yoshiwara Higanbana Kuon no Chigiri",nvdec,playable,2020-10-17 19:14:46
|
0100BBA00B23E000,"Yoshiwara Higanbana Kuon no Chigiri",nvdec,playable,2020-10-17 19:14:46
|
||||||
01003A400C3DA800,"YouTube",,playable,2024-06-08 05:24:10
|
01003A400C3DA800,"YouTube",,playable,2024-06-08 05:24:10
|
||||||
00100A7700CCAA40,"Youtubers Life00",nvdec,playable,2022-09-03 14:56:19
|
00100A7700CCAA40,"Youtubers Life00",nvdec,playable,2022-09-03 14:56:19
|
||||||
0100E390124D8000,"Ys IX: Monstrum Nox",,playable,2022-06-12 04:14:42
|
0100E390124D8000,"Ys IX: Monstrum Nox",,playable,2022-06-12 04:14:42
|
||||||
@ -3386,7 +3406,7 @@
|
|||||||
01002D60188DE000,"Yu-Gi-Oh! Rush Duel: Dawn of the Battle Royale!! Let's Go! Go Rush!!",crash,ingame,2023-03-17 01:54:01
|
01002D60188DE000,"Yu-Gi-Oh! Rush Duel: Dawn of the Battle Royale!! Let's Go! Go Rush!!",crash,ingame,2023-03-17 01:54:01
|
||||||
010037D00DBDC000,"YU-NO: A girl who chants love at the bound of this world.",nvdec,playable,2021-01-26 17:03:52
|
010037D00DBDC000,"YU-NO: A girl who chants love at the bound of this world.",nvdec,playable,2021-01-26 17:03:52
|
||||||
0100B56011502000,"Yumeutsutsu Re:After",,playable,2022-11-20 16:09:06
|
0100B56011502000,"Yumeutsutsu Re:After",,playable,2022-11-20 16:09:06
|
||||||
,"Yunohana Spring! - Mellow Times -",audio;crash,menus,2020-09-27 19:27:40
|
0100DE200C0DA000,"Yunohana Spring! - Mellow Times -",audio;crash,menus,2020-09-27 19:27:40
|
||||||
0100307011C44000,"Yuppie Psycho: Executive Edition",crash,ingame,2020-12-11 10:37:06
|
0100307011C44000,"Yuppie Psycho: Executive Edition",crash,ingame,2020-12-11 10:37:06
|
||||||
0100FC900963E000,"Yuri",,playable,2021-06-11 13:08:50
|
0100FC900963E000,"Yuri",,playable,2021-06-11 13:08:50
|
||||||
010092400A678000,"Zaccaria Pinball",online-broken,playable,2022-09-03 15:44:28
|
010092400A678000,"Zaccaria Pinball",online-broken,playable,2022-09-03 15:44:28
|
||||||
@ -3397,7 +3417,7 @@
|
|||||||
0100AAC00E692000,"Zenith",,playable,2022-09-17 09:57:02
|
0100AAC00E692000,"Zenith",,playable,2022-09-17 09:57:02
|
||||||
0100A6A00894C000,"ZERO GUNNER 2- for Nintendo Switch",,playable,2021-01-04 20:17:14
|
0100A6A00894C000,"ZERO GUNNER 2- for Nintendo Switch",,playable,2021-01-04 20:17:14
|
||||||
01004B001058C000,"Zero Strain",services;UE4,menus,2021-11-10 07:48:32
|
01004B001058C000,"Zero Strain",services;UE4,menus,2021-11-10 07:48:32
|
||||||
,"Zettai kaikyu gakuen",gpu;nvdec,ingame,2020-08-25 15:15:54
|
010021300F69E000,"Zettai kaikyu gakuen",gpu;nvdec,ingame,2020-08-25 15:15:54
|
||||||
0100D7B013DD0000,"Ziggy the Chaser",,playable,2021-02-04 20:34:27
|
0100D7B013DD0000,"Ziggy the Chaser",,playable,2021-02-04 20:34:27
|
||||||
010086700EF16000,"ZikSquare",gpu,ingame,2021-11-06 02:02:48
|
010086700EF16000,"ZikSquare",gpu,ingame,2021-11-06 02:02:48
|
||||||
010069C0123D8000,"Zoids Wild Blast Unleashed",nvdec,playable,2022-10-15 11:26:59
|
010069C0123D8000,"Zoids Wild Blast Unleashed",nvdec,playable,2022-10-15 11:26:59
|
||||||
@ -3409,7 +3429,7 @@
|
|||||||
0100CD300A1BA000,"Zombillie",,playable,2020-07-23 17:42:23
|
0100CD300A1BA000,"Zombillie",,playable,2020-07-23 17:42:23
|
||||||
01001EE00A6B0000,"Zotrix: Solar Division",,playable,2021-06-07 20:34:05
|
01001EE00A6B0000,"Zotrix: Solar Division",,playable,2021-06-07 20:34:05
|
||||||
0100B9B00C6A4000,"この世の果てで恋を唄う少女YU-NO",audio,ingame,2021-01-22 07:00:16
|
0100B9B00C6A4000,"この世の果てで恋を唄う少女YU-NO",audio,ingame,2021-01-22 07:00:16
|
||||||
,"スーパーファミコン Nintendo Switch Online",slow,ingame,2020-03-14 05:48:38
|
0100E8600C504000,"スーパーファミコン Nintendo Switch Online",slow,ingame,2020-03-14 05:48:38
|
||||||
01000BB01CB8A000,"トラブル・マギア ~訳アリ少女は未来を勝ち取るために異国の魔法学校へ留学します~(Trouble Magia ~Wakeari Shoujo wa Mirai o Kachitoru Tame ni Ikoku no Mahou Gakkou e Ryuugaku Shimasu~)",,nothing,2024-09-28 07:03:14
|
01000BB01CB8A000,"トラブル・マギア ~訳アリ少女は未来を勝ち取るために異国の魔法学校へ留学します~(Trouble Magia ~Wakeari Shoujo wa Mirai o Kachitoru Tame ni Ikoku no Mahou Gakkou e Ryuugaku Shimasu~)",,nothing,2024-09-28 07:03:14
|
||||||
010065500B218000,"メモリーズオフ - Innocent Fille",,playable,2022-12-02 17:36:48
|
010065500B218000,"メモリーズオフ - Innocent Fille",,playable,2022-12-02 17:36:48
|
||||||
010032400E700000,"二ノ国 白き聖灰の女王",services;32-bit,menus,2023-04-16 17:11:06
|
010032400E700000,"二ノ国 白き聖灰の女王",services;32-bit,menus,2023-04-16 17:11:06
|
||||||
@ -3421,4 +3441,4 @@
|
|||||||
0100936018EB4000,"牧場物語 Welcome!ワンダフルライフ",crash,ingame,2023-04-25 19:43:52
|
0100936018EB4000,"牧場物語 Welcome!ワンダフルライフ",crash,ingame,2023-04-25 19:43:52
|
||||||
0100F4401940A000,"超探偵事件簿 レインコード (Master Detective Archives: Rain Code)",crash,ingame,2024-02-12 20:58:31
|
0100F4401940A000,"超探偵事件簿 レインコード (Master Detective Archives: Rain Code)",crash,ingame,2024-02-12 20:58:31
|
||||||
010064801A01C000,"超次元ゲイム ネプテューヌ GameMaker R:Evolution",crash,nothing,2023-10-30 22:37:40
|
010064801A01C000,"超次元ゲイム ネプテューヌ GameMaker R:Evolution",crash,nothing,2023-10-30 22:37:40
|
||||||
0100F3400332C000,"ゼノブレイド2",deadlock;amd-vendor-bug,ingame,2024-03-28 14:31:41
|
0100F3400332C000,"ゼノブレイド2",deadlock;amd-vendor-bug,ingame,2024-03-28 14:31:41
|
||||||
|
|
@ -18,13 +18,13 @@ To merge pull requests, you must have write permissions in the repository.
|
|||||||
|
|
||||||
## Pull Request Ownership
|
## Pull Request Ownership
|
||||||
|
|
||||||
Every pull request will have automatically have labels and reviewers assigned. The label not only indicates the code segment which the change touches but also the area reviewers to be assigned.
|
Every pull request will automatically have labels and reviewers assigned. The label not only indicates the code segment which the change touches but also the area reviewers to be assigned.
|
||||||
|
|
||||||
If during the code review process a merge conflict occurs, the PR author is responsible for its resolution. Help will be provided if necessary although GitHub makes this easier by allowing simple conflict resolution using the [conflict-editor](https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/resolving-a-merge-conflict-on-github).
|
If during the code review process a merge conflict occurs, the PR author is responsible for its resolution. Help will be provided if necessary although GitHub makes this easier by allowing simple conflict resolution using the [conflict-editor](https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/resolving-a-merge-conflict-on-github).
|
||||||
|
|
||||||
## Pull Request Builds
|
## Pull Request Builds
|
||||||
|
|
||||||
When submitting a PR to the `GreemDev/Ryujinx` repository, various builds will run validating many areas to ensure we keep developer productivity and product quality high. These various workflows can be tracked in the [Actions](https://github.com/GreemDev/Ryujinx/actions) tab of the repository. If the job continues to completion, the build artifacts will be uploaded and posted as a comment in the PR discussion.
|
When submitting a PR to the `Ryubing/Ryujinx` repository, various builds will run validating many areas to ensure we keep developer productivity and product quality high. These various workflows can be tracked in the [Actions](https://github.com/Ryubing/Ryujinx/actions) tab of the repository. If the job continues to completion, the build artifacts will be uploaded and posted as a comment in the PR discussion.
|
||||||
|
|
||||||
## Review Turnaround Times
|
## Review Turnaround Times
|
||||||
|
|
||||||
@ -42,7 +42,7 @@ Anyone with write access can merge a pull request manually when the following co
|
|||||||
|
|
||||||
* The PR has been approved by two reviewers and any other objections are addressed.
|
* The PR has been approved by two reviewers and any other objections are addressed.
|
||||||
* You can request follow up reviews from the original reviewers if they requested changes.
|
* You can request follow up reviews from the original reviewers if they requested changes.
|
||||||
* The PR successfully builds and passes all tests in the Continuous Integration (CI) system. In case of failures, refer to the [Actions](https://github.com/GreemDev/Ryujinx/actions) tab of your PR.
|
* The PR successfully builds and passes all tests in the Continuous Integration (CI) system. In case of failures, refer to the [Actions](https://github.com/Ryubing/Ryujinx/actions) tab of your PR.
|
||||||
|
|
||||||
Typically, PRs are merged as one commit (squash merges). It creates a simpler history than a Merge Commit. "Special circumstances" are rare, and typically mean that there are a series of cleanly separated changes that will be too hard to understand if squashed together, or for some reason we want to preserve the ability to dissect them.
|
Typically, PRs are merged as one commit (squash merges). It creates a simpler history than a Merge Commit. "Special circumstances" are rare, and typically mean that there are a series of cleanly separated changes that will be too hard to understand if squashed together, or for some reason we want to preserve the ability to dissect them.
|
||||||
|
|
||||||
|
@ -13,13 +13,13 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
|
|
||||||
public static void RunPass(ControlFlowGraph cfg)
|
public static void RunPass(ControlFlowGraph cfg)
|
||||||
{
|
{
|
||||||
var constants = new Dictionary<ulong, Operand>();
|
Dictionary<ulong, Operand> constants = new();
|
||||||
|
|
||||||
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
|
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
|
||||||
{
|
{
|
||||||
// If the constant has many uses, we also force a new constant mov to be added, in order
|
// If the constant has many uses, we also force a new constant mov to be added, in order
|
||||||
// to avoid overflow of the counts field (that is limited to 16 bits).
|
// to avoid overflow of the counts field (that is limited to 16 bits).
|
||||||
if (!constants.TryGetValue(source.Value, out var constant) || constant.UsesCount > MaxConstantUses)
|
if (!constants.TryGetValue(source.Value, out Operand constant) || constant.UsesCount > MaxConstantUses)
|
||||||
{
|
{
|
||||||
constant = Local(source.Type);
|
constant = Local(source.Type);
|
||||||
|
|
||||||
|
@ -123,7 +123,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
|
|
||||||
public void Cset(Operand rd, ArmCondition condition)
|
public void Cset(Operand rd, ArmCondition condition)
|
||||||
{
|
{
|
||||||
var zr = Factory.Register(ZrRegister, RegisterType.Integer, rd.Type);
|
Operand zr = Factory.Register(ZrRegister, RegisterType.Integer, rd.Type);
|
||||||
Csinc(rd, zr, zr, (ArmCondition)((int)condition ^ 1));
|
Csinc(rd, zr, zr, (ArmCondition)((int)condition ^ 1));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -42,7 +42,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
{
|
{
|
||||||
Offset = offset;
|
Offset = offset;
|
||||||
Symbol = symbol;
|
Symbol = symbol;
|
||||||
LdrOffsets = new List<(Operand, int)>();
|
LdrOffsets = [];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -91,7 +91,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
|
|
||||||
long target = _stream.Position;
|
long target = _stream.Position;
|
||||||
|
|
||||||
if (_pendingBranches.TryGetValue(block, out var list))
|
if (_pendingBranches.TryGetValue(block, out List<(ArmCondition Condition, long BranchPos)> list))
|
||||||
{
|
{
|
||||||
foreach ((ArmCondition condition, long branchPos) in list)
|
foreach ((ArmCondition condition, long branchPos) in list)
|
||||||
{
|
{
|
||||||
@ -119,7 +119,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (!_pendingBranches.TryGetValue(target, out var list))
|
if (!_pendingBranches.TryGetValue(target, out List<(ArmCondition Condition, long BranchPos)> list))
|
||||||
{
|
{
|
||||||
list = new List<(ArmCondition, long)>();
|
list = new List<(ArmCondition, long)>();
|
||||||
_pendingBranches.Add(target, list);
|
_pendingBranches.Add(target, list);
|
||||||
@ -266,7 +266,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
relocInfo = new RelocInfo(Array.Empty<RelocEntry>());
|
relocInfo = new RelocInfo([]);
|
||||||
}
|
}
|
||||||
|
|
||||||
return (code, relocInfo);
|
return (code, relocInfo);
|
||||||
|
@ -322,7 +322,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
|
|
||||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||||
|
|
||||||
var cond = ((Comparison)comp.AsInt32()).ToArmCondition();
|
ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
|
||||||
|
|
||||||
GenerateCompareCommon(context, operation);
|
GenerateCompareCommon(context, operation);
|
||||||
|
|
||||||
@ -354,7 +354,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
Debug.Assert(dest.Type == OperandType.I32);
|
Debug.Assert(dest.Type == OperandType.I32);
|
||||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||||
|
|
||||||
var cond = ((Comparison)comp.AsInt32()).ToArmCondition();
|
ArmCondition cond = ((Comparison)comp.AsInt32()).ToArmCondition();
|
||||||
|
|
||||||
GenerateCompareCommon(context, operation);
|
GenerateCompareCommon(context, operation);
|
||||||
|
|
||||||
@ -1079,7 +1079,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
|
|
||||||
private static UnwindInfo WritePrologue(CodeGenContext context)
|
private static UnwindInfo WritePrologue(CodeGenContext context)
|
||||||
{
|
{
|
||||||
List<UnwindPushEntry> pushEntries = new();
|
List<UnwindPushEntry> pushEntries = [];
|
||||||
|
|
||||||
Operand rsp = Register(SpRegister);
|
Operand rsp = Register(SpRegister);
|
||||||
|
|
||||||
|
@ -140,8 +140,8 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static readonly string[] _sysctlNames = new string[]
|
private static readonly string[] _sysctlNames =
|
||||||
{
|
[
|
||||||
"hw.optional.floatingpoint",
|
"hw.optional.floatingpoint",
|
||||||
"hw.optional.AdvSIMD",
|
"hw.optional.AdvSIMD",
|
||||||
"hw.optional.arm.FEAT_FP16",
|
"hw.optional.arm.FEAT_FP16",
|
||||||
@ -150,8 +150,8 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
"hw.optional.arm.FEAT_LSE",
|
"hw.optional.arm.FEAT_LSE",
|
||||||
"hw.optional.armv8_crc32",
|
"hw.optional.armv8_crc32",
|
||||||
"hw.optional.arm.FEAT_SHA1",
|
"hw.optional.arm.FEAT_SHA1",
|
||||||
"hw.optional.arm.FEAT_SHA256",
|
"hw.optional.arm.FEAT_SHA256"
|
||||||
};
|
];
|
||||||
|
|
||||||
[Flags]
|
[Flags]
|
||||||
public enum MacOsFeatureFlags
|
public enum MacOsFeatureFlags
|
||||||
|
@ -261,10 +261,10 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
|
|
||||||
Operand dest = operation.Destination;
|
Operand dest = operation.Destination;
|
||||||
|
|
||||||
List<Operand> sources = new()
|
List<Operand> sources =
|
||||||
{
|
[
|
||||||
operation.GetSource(0),
|
operation.GetSource(0)
|
||||||
};
|
];
|
||||||
|
|
||||||
int argsCount = operation.SourcesCount - 1;
|
int argsCount = operation.SourcesCount - 1;
|
||||||
|
|
||||||
@ -365,10 +365,10 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
Operation node,
|
Operation node,
|
||||||
Operation operation)
|
Operation operation)
|
||||||
{
|
{
|
||||||
List<Operand> sources = new()
|
List<Operand> sources =
|
||||||
{
|
[
|
||||||
operation.GetSource(0),
|
operation.GetSource(0)
|
||||||
};
|
];
|
||||||
|
|
||||||
int argsCount = operation.SourcesCount - 1;
|
int argsCount = operation.SourcesCount - 1;
|
||||||
|
|
||||||
@ -468,8 +468,8 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
|
|
||||||
// Update the sources and destinations with split 64-bit halfs of the whole 128-bit values.
|
// Update the sources and destinations with split 64-bit halfs of the whole 128-bit values.
|
||||||
// We also need a additional registers that will be used to store temporary information.
|
// We also need a additional registers that will be used to store temporary information.
|
||||||
operation.SetDestinations(new[] { actualLow, actualHigh, Local(OperandType.I64), Local(OperandType.I64) });
|
operation.SetDestinations([actualLow, actualHigh, Local(OperandType.I64), Local(OperandType.I64)]);
|
||||||
operation.SetSources(new[] { address, expectedLow, expectedHigh, desiredLow, desiredHigh });
|
operation.SetSources([address, expectedLow, expectedHigh, desiredLow, desiredHigh]);
|
||||||
|
|
||||||
// Add some dummy uses of the input operands, as the CAS operation will be a loop,
|
// Add some dummy uses of the input operands, as the CAS operation will be a loop,
|
||||||
// so they can't be used as destination operand.
|
// so they can't be used as destination operand.
|
||||||
@ -486,7 +486,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
// We need a additional register where the store result will be written to.
|
// We need a additional register where the store result will be written to.
|
||||||
node.SetDestinations(new[] { node.Destination, Local(OperandType.I32) });
|
node.SetDestinations([node.Destination, Local(OperandType.I32)]);
|
||||||
|
|
||||||
// Add some dummy uses of the input operands, as the CAS operation will be a loop,
|
// Add some dummy uses of the input operands, as the CAS operation will be a loop,
|
||||||
// so they can't be used as destination operand.
|
// so they can't be used as destination operand.
|
||||||
@ -847,7 +847,7 @@ namespace ARMeilleure.CodeGen.Arm64
|
|||||||
|
|
||||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||||
|
|
||||||
var compType = (Comparison)comp.AsInt32();
|
Comparison compType = (Comparison)comp.AsInt32();
|
||||||
|
|
||||||
return compType == Comparison.Equal || compType == Comparison.NotEqual;
|
return compType == Comparison.Equal || compType == Comparison.NotEqual;
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
using ARMeilleure.CodeGen.Linking;
|
using ARMeilleure.CodeGen.Linking;
|
||||||
using ARMeilleure.CodeGen.Unwinding;
|
using ARMeilleure.CodeGen.Unwinding;
|
||||||
using ARMeilleure.Translation.Cache;
|
using ARMeilleure.Translation.Cache;
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace ARMeilleure.CodeGen
|
namespace ARMeilleure.CodeGen
|
||||||
|
@ -10,7 +10,7 @@ namespace ARMeilleure.CodeGen.Linking
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets an empty <see cref="RelocInfo"/>.
|
/// Gets an empty <see cref="RelocInfo"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static RelocInfo Empty { get; } = new RelocInfo(null);
|
public static RelocInfo Empty { get; } = new(null);
|
||||||
|
|
||||||
private readonly RelocEntry[] _entries;
|
private readonly RelocEntry[] _entries;
|
||||||
|
|
||||||
|
@ -31,7 +31,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||||||
|
|
||||||
public ParallelCopy()
|
public ParallelCopy()
|
||||||
{
|
{
|
||||||
_copies = new List<Copy>();
|
_copies = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddCopy(Register dest, Register source, OperandType type)
|
public void AddCopy(Register dest, Register source, OperandType type)
|
||||||
@ -218,7 +218,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||||||
|
|
||||||
public Operation[] Sequence()
|
public Operation[] Sequence()
|
||||||
{
|
{
|
||||||
List<Operation> sequence = new();
|
List<Operation> sequence = [];
|
||||||
|
|
||||||
if (_spillQueue != null)
|
if (_spillQueue != null)
|
||||||
{
|
{
|
||||||
|
@ -115,7 +115,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||||||
{
|
{
|
||||||
NumberLocals(cfg, regMasks.RegistersCount);
|
NumberLocals(cfg, regMasks.RegistersCount);
|
||||||
|
|
||||||
var context = new AllocationContext(stackAlloc, regMasks, _intervals.Count);
|
AllocationContext context = new(stackAlloc, regMasks, _intervals.Count);
|
||||||
|
|
||||||
BuildIntervals(cfg, context);
|
BuildIntervals(cfg, context);
|
||||||
|
|
||||||
@ -799,8 +799,8 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||||||
|
|
||||||
private void NumberLocals(ControlFlowGraph cfg, int registersCount)
|
private void NumberLocals(ControlFlowGraph cfg, int registersCount)
|
||||||
{
|
{
|
||||||
_operationNodes = new List<(IntrusiveList<Operation>, Operation)>();
|
_operationNodes = [];
|
||||||
_intervals = new List<LiveInterval>();
|
_intervals = [];
|
||||||
|
|
||||||
for (int index = 0; index < registersCount; index++)
|
for (int index = 0; index < registersCount; index++)
|
||||||
{
|
{
|
||||||
@ -839,7 +839,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||||||
{
|
{
|
||||||
dest.NumberLocal(_intervals.Count);
|
dest.NumberLocal(_intervals.Count);
|
||||||
|
|
||||||
LiveInterval interval = new LiveInterval(dest);
|
LiveInterval interval = new(dest);
|
||||||
_intervals.Add(interval);
|
_intervals.Add(interval);
|
||||||
|
|
||||||
SetVisited(dest);
|
SetVisited(dest);
|
||||||
@ -980,7 +980,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||||||
|
|
||||||
_blockLiveIn = blkLiveIn;
|
_blockLiveIn = blkLiveIn;
|
||||||
|
|
||||||
_blockEdges = new HashSet<int>();
|
_blockEdges = [];
|
||||||
|
|
||||||
// Compute lifetime intervals.
|
// Compute lifetime intervals.
|
||||||
int operationPos = _operationsCount;
|
int operationPos = _operationsCount;
|
||||||
|
@ -15,12 +15,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||||||
{
|
{
|
||||||
if (_count + 1 > _capacity)
|
if (_count + 1 > _capacity)
|
||||||
{
|
{
|
||||||
var oldSpan = Span;
|
Span<LiveInterval> oldSpan = Span;
|
||||||
|
|
||||||
_capacity = Math.Max(4, _capacity * 2);
|
_capacity = Math.Max(4, _capacity * 2);
|
||||||
_items = Allocators.References.Allocate<LiveInterval>((uint)_capacity);
|
_items = Allocators.References.Allocate<LiveInterval>((uint)_capacity);
|
||||||
|
|
||||||
var newSpan = Span;
|
Span<LiveInterval> newSpan = Span;
|
||||||
|
|
||||||
oldSpan.CopyTo(newSpan);
|
oldSpan.CopyTo(newSpan);
|
||||||
}
|
}
|
||||||
|
@ -16,12 +16,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
|
|||||||
{
|
{
|
||||||
if (Count + 1 > _capacity)
|
if (Count + 1 > _capacity)
|
||||||
{
|
{
|
||||||
var oldSpan = Span;
|
Span<int> oldSpan = Span;
|
||||||
|
|
||||||
_capacity = Math.Max(4, _capacity * 2);
|
_capacity = Math.Max(4, _capacity * 2);
|
||||||
_items = Allocators.Default.Allocate<int>((uint)_capacity);
|
_items = Allocators.Default.Allocate<int>((uint)_capacity);
|
||||||
|
|
||||||
var newSpan = Span;
|
Span<int> newSpan = Span;
|
||||||
|
|
||||||
oldSpan.CopyTo(newSpan);
|
oldSpan.CopyTo(newSpan);
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
using ARMeilleure.CodeGen.Linking;
|
using ARMeilleure.CodeGen.Linking;
|
||||||
using ARMeilleure.IntermediateRepresentation;
|
using ARMeilleure.IntermediateRepresentation;
|
||||||
|
using Microsoft.IO;
|
||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@ -74,9 +75,9 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
{
|
{
|
||||||
_stream = stream;
|
_stream = stream;
|
||||||
_labels = new Dictionary<Operand, long>();
|
_labels = new Dictionary<Operand, long>();
|
||||||
_jumps = new List<Jump>();
|
_jumps = [];
|
||||||
|
|
||||||
_relocs = relocatable ? new List<Reloc>() : null;
|
_relocs = relocatable ? [] : null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void MarkLabel(Operand label)
|
public void MarkLabel(Operand label)
|
||||||
@ -1324,8 +1325,8 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
public (byte[], RelocInfo) GetCode()
|
public (byte[], RelocInfo) GetCode()
|
||||||
{
|
{
|
||||||
var jumps = CollectionsMarshal.AsSpan(_jumps);
|
Span<Jump> jumps = CollectionsMarshal.AsSpan(_jumps);
|
||||||
var relocs = CollectionsMarshal.AsSpan(_relocs);
|
Span<Reloc> relocs = CollectionsMarshal.AsSpan(_relocs);
|
||||||
|
|
||||||
// Write jump relative offsets.
|
// Write jump relative offsets.
|
||||||
bool modified;
|
bool modified;
|
||||||
@ -1410,15 +1411,15 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
// Write the code, ignoring the dummy bytes after jumps, into a new stream.
|
// Write the code, ignoring the dummy bytes after jumps, into a new stream.
|
||||||
_stream.Seek(0, SeekOrigin.Begin);
|
_stream.Seek(0, SeekOrigin.Begin);
|
||||||
|
|
||||||
using var codeStream = MemoryStreamManager.Shared.GetStream();
|
using RecyclableMemoryStream codeStream = MemoryStreamManager.Shared.GetStream();
|
||||||
var assembler = new Assembler(codeStream, HasRelocs);
|
Assembler assembler = new(codeStream, HasRelocs);
|
||||||
|
|
||||||
bool hasRelocs = HasRelocs;
|
bool hasRelocs = HasRelocs;
|
||||||
int relocIndex = 0;
|
int relocIndex = 0;
|
||||||
int relocOffset = 0;
|
int relocOffset = 0;
|
||||||
var relocEntries = hasRelocs
|
RelocEntry[] relocEntries = hasRelocs
|
||||||
? new RelocEntry[relocs.Length]
|
? new RelocEntry[relocs.Length]
|
||||||
: Array.Empty<RelocEntry>();
|
: [];
|
||||||
|
|
||||||
for (int i = 0; i < jumps.Length; i++)
|
for (int i = 0; i < jumps.Length; i++)
|
||||||
{
|
{
|
||||||
@ -1469,8 +1470,8 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
_stream.CopyTo(codeStream);
|
_stream.CopyTo(codeStream);
|
||||||
|
|
||||||
var code = codeStream.ToArray();
|
byte[] code = codeStream.ToArray();
|
||||||
var relocInfo = new RelocInfo(relocEntries);
|
RelocInfo relocInfo = new(relocEntries);
|
||||||
|
|
||||||
return (code, relocInfo);
|
return (code, relocInfo);
|
||||||
}
|
}
|
||||||
|
@ -623,7 +623,7 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||||
|
|
||||||
var cond = ((Comparison)comp.AsInt32()).ToX86Condition();
|
X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
|
||||||
|
|
||||||
GenerateCompareCommon(context, operation);
|
GenerateCompareCommon(context, operation);
|
||||||
|
|
||||||
@ -661,7 +661,7 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
Debug.Assert(dest.Type == OperandType.I32);
|
Debug.Assert(dest.Type == OperandType.I32);
|
||||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||||
|
|
||||||
var cond = ((Comparison)comp.AsInt32()).ToX86Condition();
|
X86Condition cond = ((Comparison)comp.AsInt32()).ToX86Condition();
|
||||||
|
|
||||||
GenerateCompareCommon(context, operation);
|
GenerateCompareCommon(context, operation);
|
||||||
|
|
||||||
@ -1748,7 +1748,7 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
private static UnwindInfo WritePrologue(CodeGenContext context)
|
private static UnwindInfo WritePrologue(CodeGenContext context)
|
||||||
{
|
{
|
||||||
List<UnwindPushEntry> pushEntries = new();
|
List<UnwindPushEntry> pushEntries = [];
|
||||||
|
|
||||||
Operand rsp = Register(X86Register.Rsp);
|
Operand rsp = Register(X86Register.Rsp);
|
||||||
|
|
||||||
|
@ -40,12 +40,12 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
ReadOnlySpan<byte> asmGetXcr0 = new byte[]
|
ReadOnlySpan<byte> asmGetXcr0 =
|
||||||
{
|
[
|
||||||
0x31, 0xc9, // xor ecx, ecx
|
0x31, 0xc9, // xor ecx, ecx
|
||||||
0xf, 0x01, 0xd0, // xgetbv
|
0xf, 0x01, 0xd0, // xgetbv
|
||||||
0xc3, // ret
|
0xc3 // ret
|
||||||
};
|
];
|
||||||
|
|
||||||
using MemoryBlock memGetXcr0 = new((ulong)asmGetXcr0.Length);
|
using MemoryBlock memGetXcr0 = new((ulong)asmGetXcr0.Length);
|
||||||
|
|
||||||
@ -53,7 +53,7 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
memGetXcr0.Reprotect(0, (ulong)asmGetXcr0.Length, MemoryPermission.ReadAndExecute);
|
memGetXcr0.Reprotect(0, (ulong)asmGetXcr0.Length, MemoryPermission.ReadAndExecute);
|
||||||
|
|
||||||
var fGetXcr0 = Marshal.GetDelegateForFunctionPointer<GetXcr0>(memGetXcr0.Pointer);
|
GetXcr0 fGetXcr0 = Marshal.GetDelegateForFunctionPointer<GetXcr0>(memGetXcr0.Pointer);
|
||||||
|
|
||||||
return fGetXcr0();
|
return fGetXcr0();
|
||||||
}
|
}
|
||||||
|
@ -124,13 +124,13 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
{
|
{
|
||||||
int stackOffset = stackAlloc.Allocate(OperandType.I32);
|
int stackOffset = stackAlloc.Allocate(OperandType.I32);
|
||||||
|
|
||||||
node.SetSources(new Operand[] { Const(stackOffset), node.GetSource(0) });
|
node.SetSources([Const(stackOffset), node.GetSource(0)]);
|
||||||
}
|
}
|
||||||
else if (node.Intrinsic == Intrinsic.X86Stmxcsr)
|
else if (node.Intrinsic == Intrinsic.X86Stmxcsr)
|
||||||
{
|
{
|
||||||
int stackOffset = stackAlloc.Allocate(OperandType.I32);
|
int stackOffset = stackAlloc.Allocate(OperandType.I32);
|
||||||
|
|
||||||
node.SetSources(new Operand[] { Const(stackOffset) });
|
node.SetSources([Const(stackOffset)]);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -253,8 +253,8 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, rax));
|
node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, rax));
|
||||||
nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, rdx, Const(1)));
|
nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, rdx, Const(1)));
|
||||||
|
|
||||||
operation.SetDestinations(new Operand[] { rdx, rax });
|
operation.SetDestinations([rdx, rax]);
|
||||||
operation.SetSources(new Operand[] { operation.GetSource(0), rdx, rax, rcx, rbx });
|
operation.SetSources([operation.GetSource(0), rdx, rax, rcx, rbx]);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -274,7 +274,7 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
nodes.AddBefore(node, Operation(Instruction.Copy, temp, newValue));
|
nodes.AddBefore(node, Operation(Instruction.Copy, temp, newValue));
|
||||||
|
|
||||||
node.SetSources(new Operand[] { node.GetSource(0), rax, temp });
|
node.SetSources([node.GetSource(0), rax, temp]);
|
||||||
|
|
||||||
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rax));
|
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rax));
|
||||||
|
|
||||||
@ -303,7 +303,7 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rax));
|
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rax));
|
||||||
|
|
||||||
node.SetSources(new Operand[] { rdx, rax, node.GetSource(1) });
|
node.SetSources([rdx, rax, node.GetSource(1)]);
|
||||||
node.Destination = rax;
|
node.Destination = rax;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -348,7 +348,7 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rdx));
|
nodes.AddAfter(node, Operation(Instruction.Copy, dest, rdx));
|
||||||
|
|
||||||
node.SetDestinations(new Operand[] { rdx, rax });
|
node.SetDestinations([rdx, rax]);
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -759,7 +759,7 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
Debug.Assert(comp.Kind == OperandKind.Constant);
|
Debug.Assert(comp.Kind == OperandKind.Constant);
|
||||||
|
|
||||||
var compType = (Comparison)comp.AsInt32();
|
Comparison compType = (Comparison)comp.AsInt32();
|
||||||
|
|
||||||
return compType == Comparison.Equal || compType == Comparison.NotEqual;
|
return compType == Comparison.Equal || compType == Comparison.NotEqual;
|
||||||
}
|
}
|
||||||
|
@ -14,10 +14,10 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
{
|
{
|
||||||
Operand dest = node.Destination;
|
Operand dest = node.Destination;
|
||||||
|
|
||||||
List<Operand> sources = new()
|
List<Operand> sources =
|
||||||
{
|
[
|
||||||
node.GetSource(0),
|
node.GetSource(0)
|
||||||
};
|
];
|
||||||
|
|
||||||
int argsCount = node.SourcesCount - 1;
|
int argsCount = node.SourcesCount - 1;
|
||||||
|
|
||||||
@ -117,10 +117,10 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
public static void InsertTailcallCopies(IntrusiveList<Operation> nodes, Operation node)
|
public static void InsertTailcallCopies(IntrusiveList<Operation> nodes, Operation node)
|
||||||
{
|
{
|
||||||
List<Operand> sources = new()
|
List<Operand> sources =
|
||||||
{
|
[
|
||||||
node.GetSource(0),
|
node.GetSource(0)
|
||||||
};
|
];
|
||||||
|
|
||||||
int argsCount = node.SourcesCount - 1;
|
int argsCount = node.SourcesCount - 1;
|
||||||
|
|
||||||
|
@ -321,7 +321,7 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
nodes.AddBefore(node, retCopyOp);
|
nodes.AddBefore(node, retCopyOp);
|
||||||
}
|
}
|
||||||
|
|
||||||
node.SetSources(Array.Empty<Operand>());
|
node.SetSources([]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13,13 +13,13 @@ namespace ARMeilleure.CodeGen.X86
|
|||||||
|
|
||||||
public static void RunPass(ControlFlowGraph cfg)
|
public static void RunPass(ControlFlowGraph cfg)
|
||||||
{
|
{
|
||||||
var constants = new Dictionary<ulong, Operand>();
|
Dictionary<ulong, Operand> constants = new();
|
||||||
|
|
||||||
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
|
Operand GetConstantCopy(BasicBlock block, Operation operation, Operand source)
|
||||||
{
|
{
|
||||||
// If the constant has many uses, we also force a new constant mov to be added, in order
|
// If the constant has many uses, we also force a new constant mov to be added, in order
|
||||||
// to avoid overflow of the counts field (that is limited to 16 bits).
|
// to avoid overflow of the counts field (that is limited to 16 bits).
|
||||||
if (!constants.TryGetValue(source.Value, out var constant) || constant.UsesCount > MaxConstantUses)
|
if (!constants.TryGetValue(source.Value, out Operand constant) || constant.UsesCount > MaxConstantUses)
|
||||||
{
|
{
|
||||||
constant = Local(source.Type);
|
constant = Local(source.Type);
|
||||||
|
|
||||||
|
@ -3,52 +3,46 @@ namespace ARMeilleure.Common
|
|||||||
public static class AddressTablePresets
|
public static class AddressTablePresets
|
||||||
{
|
{
|
||||||
private static readonly AddressTableLevel[] _levels64Bit =
|
private static readonly AddressTableLevel[] _levels64Bit =
|
||||||
new AddressTableLevel[]
|
[
|
||||||
{
|
new(31, 17),
|
||||||
new(31, 17),
|
|
||||||
new(23, 8),
|
new(23, 8),
|
||||||
new(15, 8),
|
new(15, 8),
|
||||||
new( 7, 8),
|
new( 7, 8),
|
||||||
new( 2, 5),
|
new( 2, 5)
|
||||||
};
|
];
|
||||||
|
|
||||||
private static readonly AddressTableLevel[] _levels32Bit =
|
private static readonly AddressTableLevel[] _levels32Bit =
|
||||||
new AddressTableLevel[]
|
[
|
||||||
{
|
new(31, 17),
|
||||||
new(31, 17),
|
|
||||||
new(23, 8),
|
new(23, 8),
|
||||||
new(15, 8),
|
new(15, 8),
|
||||||
new( 7, 8),
|
new( 7, 8),
|
||||||
new( 1, 6),
|
new( 1, 6)
|
||||||
};
|
];
|
||||||
|
|
||||||
private static readonly AddressTableLevel[] _levels64BitSparseTiny =
|
private static readonly AddressTableLevel[] _levels64BitSparseTiny =
|
||||||
new AddressTableLevel[]
|
[
|
||||||
{
|
new( 11, 28),
|
||||||
new( 11, 28),
|
new( 2, 9)
|
||||||
new( 2, 9),
|
];
|
||||||
};
|
|
||||||
|
|
||||||
private static readonly AddressTableLevel[] _levels32BitSparseTiny =
|
private static readonly AddressTableLevel[] _levels32BitSparseTiny =
|
||||||
new AddressTableLevel[]
|
[
|
||||||
{
|
new( 10, 22),
|
||||||
new( 10, 22),
|
new( 1, 9)
|
||||||
new( 1, 9),
|
];
|
||||||
};
|
|
||||||
|
|
||||||
private static readonly AddressTableLevel[] _levels64BitSparseGiant =
|
private static readonly AddressTableLevel[] _levels64BitSparseGiant =
|
||||||
new AddressTableLevel[]
|
[
|
||||||
{
|
new( 38, 1),
|
||||||
new( 38, 1),
|
new( 2, 36)
|
||||||
new( 2, 36),
|
];
|
||||||
};
|
|
||||||
|
|
||||||
private static readonly AddressTableLevel[] _levels32BitSparseGiant =
|
private static readonly AddressTableLevel[] _levels32BitSparseGiant =
|
||||||
new AddressTableLevel[]
|
[
|
||||||
{
|
new( 31, 1),
|
||||||
new( 31, 1),
|
new( 1, 30)
|
||||||
new( 1, 30),
|
];
|
||||||
};
|
|
||||||
|
|
||||||
//high power will run worse on DDR3 systems and some DDR4 systems due to the higher ram utilization
|
//high power will run worse on DDR3 systems and some DDR4 systems due to the higher ram utilization
|
||||||
//low power will never run worse than non-sparse, but for most systems it won't be necessary
|
//low power will never run worse than non-sparse, but for most systems it won't be necessary
|
||||||
|
@ -129,13 +129,13 @@ namespace ARMeilleure.Common
|
|||||||
|
|
||||||
if (count > _count)
|
if (count > _count)
|
||||||
{
|
{
|
||||||
var oldMask = _masks;
|
long* oldMask = _masks;
|
||||||
var oldSpan = new Span<long>(_masks, _count);
|
Span<long> oldSpan = new(_masks, _count);
|
||||||
|
|
||||||
_masks = _allocator.Allocate<long>((uint)count);
|
_masks = _allocator.Allocate<long>((uint)count);
|
||||||
_count = count;
|
_count = count;
|
||||||
|
|
||||||
var newSpan = new Span<long>(_masks, _count);
|
Span<long> newSpan = new(_masks, _count);
|
||||||
|
|
||||||
oldSpan.CopyTo(newSpan);
|
oldSpan.CopyTo(newSpan);
|
||||||
newSpan[oldSpan.Length..].Clear();
|
newSpan[oldSpan.Length..].Clear();
|
||||||
|
@ -5,7 +5,7 @@ namespace ARMeilleure.Common
|
|||||||
{
|
{
|
||||||
static class BitUtils
|
static class BitUtils
|
||||||
{
|
{
|
||||||
private static ReadOnlySpan<sbyte> HbsNibbleLut => new sbyte[] { -1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3 };
|
private static ReadOnlySpan<sbyte> HbsNibbleLut => [-1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3];
|
||||||
|
|
||||||
public static long FillWithOnes(int bits)
|
public static long FillWithOnes(int bits)
|
||||||
{
|
{
|
||||||
|
@ -63,7 +63,7 @@ namespace ARMeilleure.Common
|
|||||||
}
|
}
|
||||||
|
|
||||||
int index = _freeHint++;
|
int index = _freeHint++;
|
||||||
var page = GetPage(index);
|
Span<TEntry> page = GetPage(index);
|
||||||
|
|
||||||
_allocated.Set(index);
|
_allocated.Set(index);
|
||||||
|
|
||||||
@ -111,7 +111,7 @@ namespace ARMeilleure.Common
|
|||||||
throw new ArgumentException("Entry at the specified index was not allocated", nameof(index));
|
throw new ArgumentException("Entry at the specified index was not allocated", nameof(index));
|
||||||
}
|
}
|
||||||
|
|
||||||
var page = GetPage(index);
|
Span<TEntry> page = GetPage(index);
|
||||||
|
|
||||||
return ref GetValue(page, index);
|
return ref GetValue(page, index);
|
||||||
}
|
}
|
||||||
@ -136,7 +136,7 @@ namespace ARMeilleure.Common
|
|||||||
/// <returns>Page for the specified <see cref="index"/></returns>
|
/// <returns>Page for the specified <see cref="index"/></returns>
|
||||||
private unsafe Span<TEntry> GetPage(int index)
|
private unsafe Span<TEntry> GetPage(int index)
|
||||||
{
|
{
|
||||||
var pageIndex = (int)((uint)(index & ~(_pageCapacity - 1)) >> _pageLogCapacity);
|
int pageIndex = (int)((uint)(index & ~(_pageCapacity - 1)) >> _pageLogCapacity);
|
||||||
|
|
||||||
if (!_pages.TryGetValue(pageIndex, out nint page))
|
if (!_pages.TryGetValue(pageIndex, out nint page))
|
||||||
{
|
{
|
||||||
@ -168,7 +168,7 @@ namespace ARMeilleure.Common
|
|||||||
{
|
{
|
||||||
_allocated.Dispose();
|
_allocated.Dispose();
|
||||||
|
|
||||||
foreach (var page in _pages.Values)
|
foreach (IntPtr page in _pages.Values)
|
||||||
{
|
{
|
||||||
NativeAllocator.Instance.Free((void*)page);
|
NativeAllocator.Instance.Free((void*)page);
|
||||||
}
|
}
|
||||||
|
@ -17,7 +17,7 @@ namespace ARMeilleure.Decoders
|
|||||||
|
|
||||||
public Block()
|
public Block()
|
||||||
{
|
{
|
||||||
OpCodes = new List<OpCode>();
|
OpCodes = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
public Block(ulong address) : this()
|
public Block(ulong address) : this()
|
||||||
|
@ -20,7 +20,7 @@ namespace ARMeilleure.Decoders
|
|||||||
|
|
||||||
public static Block[] Decode(IMemoryManager memory, ulong address, ExecutionMode mode, bool highCq, DecoderMode dMode)
|
public static Block[] Decode(IMemoryManager memory, ulong address, ExecutionMode mode, bool highCq, DecoderMode dMode)
|
||||||
{
|
{
|
||||||
List<Block> blocks = new();
|
List<Block> blocks = [];
|
||||||
|
|
||||||
Queue<Block> workQueue = new();
|
Queue<Block> workQueue = new();
|
||||||
|
|
||||||
|
@ -9,7 +9,7 @@ namespace ARMeilleure.Decoders
|
|||||||
|
|
||||||
public OpCode32SimdDupElem(InstDescriptor inst, ulong address, int opCode, bool isThumb) : base(inst, address, opCode, isThumb)
|
public OpCode32SimdDupElem(InstDescriptor inst, ulong address, int opCode, bool isThumb) : base(inst, address, opCode, isThumb)
|
||||||
{
|
{
|
||||||
var opc = (opCode >> 16) & 0xf;
|
int opc = (opCode >> 16) & 0xf;
|
||||||
|
|
||||||
if ((opc & 0b1) == 1)
|
if ((opc & 0b1) == 1)
|
||||||
{
|
{
|
||||||
|
@ -5,12 +5,12 @@ namespace ARMeilleure.Decoders
|
|||||||
class OpCode32SimdMemPair : OpCode32, IOpCode32Simd
|
class OpCode32SimdMemPair : OpCode32, IOpCode32Simd
|
||||||
{
|
{
|
||||||
private static readonly int[] _regsMap =
|
private static readonly int[] _regsMap =
|
||||||
{
|
[
|
||||||
1, 1, 4, 2,
|
1, 1, 4, 2,
|
||||||
1, 1, 3, 1,
|
1, 1, 3, 1,
|
||||||
1, 1, 2, 1,
|
1, 1, 2, 1,
|
||||||
1, 1, 1, 1,
|
1, 1, 1, 1
|
||||||
};
|
];
|
||||||
|
|
||||||
public int Vd { get; }
|
public int Vd { get; }
|
||||||
public int Rn { get; }
|
public int Rn { get; }
|
||||||
|
@ -21,7 +21,7 @@ namespace ARMeilleure.Decoders
|
|||||||
Op = (opCode >> 20) & 0x1;
|
Op = (opCode >> 20) & 0x1;
|
||||||
U = ((opCode >> 23) & 1) != 0;
|
U = ((opCode >> 23) & 1) != 0;
|
||||||
|
|
||||||
var opc = (((opCode >> 23) & 1) << 4) | (((opCode >> 21) & 0x3) << 2) | ((opCode >> 5) & 0x3);
|
int opc = (((opCode >> 23) & 1) << 4) | (((opCode >> 21) & 0x3) << 2) | ((opCode >> 5) & 0x3);
|
||||||
|
|
||||||
if ((opc & 0b01000) == 0b01000)
|
if ((opc & 0b01000) == 0b01000)
|
||||||
{
|
{
|
||||||
|
@ -20,7 +20,7 @@ namespace ARMeilleure.Decoders
|
|||||||
}
|
}
|
||||||
else if (DataOp == DataOp.Logical)
|
else if (DataOp == DataOp.Logical)
|
||||||
{
|
{
|
||||||
var bm = DecoderHelper.DecodeBitMask(opCode, true);
|
DecoderHelper.BitMask bm = DecoderHelper.DecodeBitMask(opCode, true);
|
||||||
|
|
||||||
if (bm.IsUndefined)
|
if (bm.IsUndefined)
|
||||||
{
|
{
|
||||||
|
@ -11,7 +11,7 @@ namespace ARMeilleure.Decoders
|
|||||||
|
|
||||||
public OpCodeBfm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
public OpCodeBfm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||||
{
|
{
|
||||||
var bm = DecoderHelper.DecodeBitMask(opCode, false);
|
DecoderHelper.BitMask bm = DecoderHelper.DecodeBitMask(opCode, false);
|
||||||
|
|
||||||
if (bm.IsUndefined)
|
if (bm.IsUndefined)
|
||||||
{
|
{
|
||||||
|
@ -12,7 +12,7 @@ namespace ARMeilleure.Decoders
|
|||||||
|
|
||||||
public OpCodeT16IfThen(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
public OpCodeT16IfThen(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||||
{
|
{
|
||||||
List<Condition> conds = new();
|
List<Condition> conds = [];
|
||||||
|
|
||||||
int cond = (opCode >> 4) & 0xf;
|
int cond = (opCode >> 4) & 0xf;
|
||||||
int mask = opCode & 0xf;
|
int mask = opCode & 0xf;
|
||||||
|
@ -29,9 +29,9 @@ namespace ARMeilleure.Decoders
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static readonly List<InstInfo> _allInstA32 = new();
|
private static readonly List<InstInfo> _allInstA32 = [];
|
||||||
private static readonly List<InstInfo> _allInstT32 = new();
|
private static readonly List<InstInfo> _allInstT32 = [];
|
||||||
private static readonly List<InstInfo> _allInstA64 = new();
|
private static readonly List<InstInfo> _allInstA64 = [];
|
||||||
|
|
||||||
private static readonly InstInfo[][] _instA32FastLookup = new InstInfo[FastLookupSize][];
|
private static readonly InstInfo[][] _instA32FastLookup = new InstInfo[FastLookupSize][];
|
||||||
private static readonly InstInfo[][] _instT32FastLookup = new InstInfo[FastLookupSize][];
|
private static readonly InstInfo[][] _instT32FastLookup = new InstInfo[FastLookupSize][];
|
||||||
@ -1330,7 +1330,7 @@ namespace ARMeilleure.Decoders
|
|||||||
|
|
||||||
for (int index = 0; index < temp.Length; index++)
|
for (int index = 0; index < temp.Length; index++)
|
||||||
{
|
{
|
||||||
temp[index] = new List<InstInfo>();
|
temp[index] = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (InstInfo inst in allInsts)
|
foreach (InstInfo inst in allInsts)
|
||||||
|
@ -69,7 +69,7 @@ namespace ARMeilleure.Decoders.Optimizations
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var newBlocks = new List<Block>(blocks.Count);
|
List<Block> newBlocks = new(blocks.Count);
|
||||||
|
|
||||||
// Finally, rebuild decoded block list, ignoring blocks outside the contiguous range.
|
// Finally, rebuild decoded block list, ignoring blocks outside the contiguous range.
|
||||||
for (int i = 0; i < blocks.Count; i++)
|
for (int i = 0; i < blocks.Count; i++)
|
||||||
|
@ -141,7 +141,7 @@ namespace ARMeilleure.Diagnostics
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case OperandKind.Memory:
|
case OperandKind.Memory:
|
||||||
var memOp = operand.GetMemory();
|
MemoryOperand memOp = operand.GetMemory();
|
||||||
|
|
||||||
_builder.Append('[');
|
_builder.Append('[');
|
||||||
|
|
||||||
@ -285,7 +285,7 @@ namespace ARMeilleure.Diagnostics
|
|||||||
|
|
||||||
public static string GetDump(ControlFlowGraph cfg)
|
public static string GetDump(ControlFlowGraph cfg)
|
||||||
{
|
{
|
||||||
var dumper = new IRDumper(1);
|
IRDumper dumper = new(1);
|
||||||
|
|
||||||
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
|
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
|
||||||
{
|
{
|
||||||
|
@ -29,7 +29,7 @@ namespace ARMeilleure.Diagnostics
|
|||||||
static Symbols()
|
static Symbols()
|
||||||
{
|
{
|
||||||
_symbols = new ConcurrentDictionary<ulong, string>();
|
_symbols = new ConcurrentDictionary<ulong, string>();
|
||||||
_rangedSymbols = new List<RangedSymbol>();
|
_rangedSymbols = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string Get(ulong address)
|
public static string Get(ulong address)
|
||||||
|
@ -9,8 +9,8 @@ namespace ARMeilleure.Instructions
|
|||||||
{
|
{
|
||||||
#region "LookUp Tables"
|
#region "LookUp Tables"
|
||||||
#pragma warning disable IDE1006 // Naming rule violation
|
#pragma warning disable IDE1006 // Naming rule violation
|
||||||
private static ReadOnlySpan<byte> _sBox => new byte[]
|
private static ReadOnlySpan<byte> _sBox =>
|
||||||
{
|
[
|
||||||
0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76,
|
0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76,
|
||||||
0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0,
|
0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0,
|
||||||
0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15,
|
0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15,
|
||||||
@ -26,11 +26,11 @@ namespace ARMeilleure.Instructions
|
|||||||
0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a,
|
0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a,
|
||||||
0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e,
|
0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e,
|
||||||
0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf,
|
0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf,
|
||||||
0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16,
|
0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16
|
||||||
};
|
];
|
||||||
|
|
||||||
private static ReadOnlySpan<byte> _invSBox => new byte[]
|
private static ReadOnlySpan<byte> _invSBox =>
|
||||||
{
|
[
|
||||||
0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb,
|
0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb,
|
||||||
0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb,
|
0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb,
|
||||||
0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e,
|
0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e,
|
||||||
@ -46,11 +46,11 @@ namespace ARMeilleure.Instructions
|
|||||||
0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f,
|
0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f,
|
||||||
0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef,
|
0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef,
|
||||||
0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61,
|
0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61,
|
||||||
0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d,
|
0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d
|
||||||
};
|
];
|
||||||
|
|
||||||
private static ReadOnlySpan<byte> _gfMul02 => new byte[]
|
private static ReadOnlySpan<byte> _gfMul02 =>
|
||||||
{
|
[
|
||||||
0x00, 0x02, 0x04, 0x06, 0x08, 0x0a, 0x0c, 0x0e, 0x10, 0x12, 0x14, 0x16, 0x18, 0x1a, 0x1c, 0x1e,
|
0x00, 0x02, 0x04, 0x06, 0x08, 0x0a, 0x0c, 0x0e, 0x10, 0x12, 0x14, 0x16, 0x18, 0x1a, 0x1c, 0x1e,
|
||||||
0x20, 0x22, 0x24, 0x26, 0x28, 0x2a, 0x2c, 0x2e, 0x30, 0x32, 0x34, 0x36, 0x38, 0x3a, 0x3c, 0x3e,
|
0x20, 0x22, 0x24, 0x26, 0x28, 0x2a, 0x2c, 0x2e, 0x30, 0x32, 0x34, 0x36, 0x38, 0x3a, 0x3c, 0x3e,
|
||||||
0x40, 0x42, 0x44, 0x46, 0x48, 0x4a, 0x4c, 0x4e, 0x50, 0x52, 0x54, 0x56, 0x58, 0x5a, 0x5c, 0x5e,
|
0x40, 0x42, 0x44, 0x46, 0x48, 0x4a, 0x4c, 0x4e, 0x50, 0x52, 0x54, 0x56, 0x58, 0x5a, 0x5c, 0x5e,
|
||||||
@ -66,11 +66,11 @@ namespace ARMeilleure.Instructions
|
|||||||
0x9b, 0x99, 0x9f, 0x9d, 0x93, 0x91, 0x97, 0x95, 0x8b, 0x89, 0x8f, 0x8d, 0x83, 0x81, 0x87, 0x85,
|
0x9b, 0x99, 0x9f, 0x9d, 0x93, 0x91, 0x97, 0x95, 0x8b, 0x89, 0x8f, 0x8d, 0x83, 0x81, 0x87, 0x85,
|
||||||
0xbb, 0xb9, 0xbf, 0xbd, 0xb3, 0xb1, 0xb7, 0xb5, 0xab, 0xa9, 0xaf, 0xad, 0xa3, 0xa1, 0xa7, 0xa5,
|
0xbb, 0xb9, 0xbf, 0xbd, 0xb3, 0xb1, 0xb7, 0xb5, 0xab, 0xa9, 0xaf, 0xad, 0xa3, 0xa1, 0xa7, 0xa5,
|
||||||
0xdb, 0xd9, 0xdf, 0xdd, 0xd3, 0xd1, 0xd7, 0xd5, 0xcb, 0xc9, 0xcf, 0xcd, 0xc3, 0xc1, 0xc7, 0xc5,
|
0xdb, 0xd9, 0xdf, 0xdd, 0xd3, 0xd1, 0xd7, 0xd5, 0xcb, 0xc9, 0xcf, 0xcd, 0xc3, 0xc1, 0xc7, 0xc5,
|
||||||
0xfb, 0xf9, 0xff, 0xfd, 0xf3, 0xf1, 0xf7, 0xf5, 0xeb, 0xe9, 0xef, 0xed, 0xe3, 0xe1, 0xe7, 0xe5,
|
0xfb, 0xf9, 0xff, 0xfd, 0xf3, 0xf1, 0xf7, 0xf5, 0xeb, 0xe9, 0xef, 0xed, 0xe3, 0xe1, 0xe7, 0xe5
|
||||||
};
|
];
|
||||||
|
|
||||||
private static ReadOnlySpan<byte> _gfMul03 => new byte[]
|
private static ReadOnlySpan<byte> _gfMul03 =>
|
||||||
{
|
[
|
||||||
0x00, 0x03, 0x06, 0x05, 0x0c, 0x0f, 0x0a, 0x09, 0x18, 0x1b, 0x1e, 0x1d, 0x14, 0x17, 0x12, 0x11,
|
0x00, 0x03, 0x06, 0x05, 0x0c, 0x0f, 0x0a, 0x09, 0x18, 0x1b, 0x1e, 0x1d, 0x14, 0x17, 0x12, 0x11,
|
||||||
0x30, 0x33, 0x36, 0x35, 0x3c, 0x3f, 0x3a, 0x39, 0x28, 0x2b, 0x2e, 0x2d, 0x24, 0x27, 0x22, 0x21,
|
0x30, 0x33, 0x36, 0x35, 0x3c, 0x3f, 0x3a, 0x39, 0x28, 0x2b, 0x2e, 0x2d, 0x24, 0x27, 0x22, 0x21,
|
||||||
0x60, 0x63, 0x66, 0x65, 0x6c, 0x6f, 0x6a, 0x69, 0x78, 0x7b, 0x7e, 0x7d, 0x74, 0x77, 0x72, 0x71,
|
0x60, 0x63, 0x66, 0x65, 0x6c, 0x6f, 0x6a, 0x69, 0x78, 0x7b, 0x7e, 0x7d, 0x74, 0x77, 0x72, 0x71,
|
||||||
@ -86,11 +86,11 @@ namespace ARMeilleure.Instructions
|
|||||||
0x5b, 0x58, 0x5d, 0x5e, 0x57, 0x54, 0x51, 0x52, 0x43, 0x40, 0x45, 0x46, 0x4f, 0x4c, 0x49, 0x4a,
|
0x5b, 0x58, 0x5d, 0x5e, 0x57, 0x54, 0x51, 0x52, 0x43, 0x40, 0x45, 0x46, 0x4f, 0x4c, 0x49, 0x4a,
|
||||||
0x6b, 0x68, 0x6d, 0x6e, 0x67, 0x64, 0x61, 0x62, 0x73, 0x70, 0x75, 0x76, 0x7f, 0x7c, 0x79, 0x7a,
|
0x6b, 0x68, 0x6d, 0x6e, 0x67, 0x64, 0x61, 0x62, 0x73, 0x70, 0x75, 0x76, 0x7f, 0x7c, 0x79, 0x7a,
|
||||||
0x3b, 0x38, 0x3d, 0x3e, 0x37, 0x34, 0x31, 0x32, 0x23, 0x20, 0x25, 0x26, 0x2f, 0x2c, 0x29, 0x2a,
|
0x3b, 0x38, 0x3d, 0x3e, 0x37, 0x34, 0x31, 0x32, 0x23, 0x20, 0x25, 0x26, 0x2f, 0x2c, 0x29, 0x2a,
|
||||||
0x0b, 0x08, 0x0d, 0x0e, 0x07, 0x04, 0x01, 0x02, 0x13, 0x10, 0x15, 0x16, 0x1f, 0x1c, 0x19, 0x1a,
|
0x0b, 0x08, 0x0d, 0x0e, 0x07, 0x04, 0x01, 0x02, 0x13, 0x10, 0x15, 0x16, 0x1f, 0x1c, 0x19, 0x1a
|
||||||
};
|
];
|
||||||
|
|
||||||
private static ReadOnlySpan<byte> _gfMul09 => new byte[]
|
private static ReadOnlySpan<byte> _gfMul09 =>
|
||||||
{
|
[
|
||||||
0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x3f, 0x48, 0x41, 0x5a, 0x53, 0x6c, 0x65, 0x7e, 0x77,
|
0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x3f, 0x48, 0x41, 0x5a, 0x53, 0x6c, 0x65, 0x7e, 0x77,
|
||||||
0x90, 0x99, 0x82, 0x8b, 0xb4, 0xbd, 0xa6, 0xaf, 0xd8, 0xd1, 0xca, 0xc3, 0xfc, 0xf5, 0xee, 0xe7,
|
0x90, 0x99, 0x82, 0x8b, 0xb4, 0xbd, 0xa6, 0xaf, 0xd8, 0xd1, 0xca, 0xc3, 0xfc, 0xf5, 0xee, 0xe7,
|
||||||
0x3b, 0x32, 0x29, 0x20, 0x1f, 0x16, 0x0d, 0x04, 0x73, 0x7a, 0x61, 0x68, 0x57, 0x5e, 0x45, 0x4c,
|
0x3b, 0x32, 0x29, 0x20, 0x1f, 0x16, 0x0d, 0x04, 0x73, 0x7a, 0x61, 0x68, 0x57, 0x5e, 0x45, 0x4c,
|
||||||
@ -106,11 +106,11 @@ namespace ARMeilleure.Instructions
|
|||||||
0x9a, 0x93, 0x88, 0x81, 0xbe, 0xb7, 0xac, 0xa5, 0xd2, 0xdb, 0xc0, 0xc9, 0xf6, 0xff, 0xe4, 0xed,
|
0x9a, 0x93, 0x88, 0x81, 0xbe, 0xb7, 0xac, 0xa5, 0xd2, 0xdb, 0xc0, 0xc9, 0xf6, 0xff, 0xe4, 0xed,
|
||||||
0x0a, 0x03, 0x18, 0x11, 0x2e, 0x27, 0x3c, 0x35, 0x42, 0x4b, 0x50, 0x59, 0x66, 0x6f, 0x74, 0x7d,
|
0x0a, 0x03, 0x18, 0x11, 0x2e, 0x27, 0x3c, 0x35, 0x42, 0x4b, 0x50, 0x59, 0x66, 0x6f, 0x74, 0x7d,
|
||||||
0xa1, 0xa8, 0xb3, 0xba, 0x85, 0x8c, 0x97, 0x9e, 0xe9, 0xe0, 0xfb, 0xf2, 0xcd, 0xc4, 0xdf, 0xd6,
|
0xa1, 0xa8, 0xb3, 0xba, 0x85, 0x8c, 0x97, 0x9e, 0xe9, 0xe0, 0xfb, 0xf2, 0xcd, 0xc4, 0xdf, 0xd6,
|
||||||
0x31, 0x38, 0x23, 0x2a, 0x15, 0x1c, 0x07, 0x0e, 0x79, 0x70, 0x6b, 0x62, 0x5d, 0x54, 0x4f, 0x46,
|
0x31, 0x38, 0x23, 0x2a, 0x15, 0x1c, 0x07, 0x0e, 0x79, 0x70, 0x6b, 0x62, 0x5d, 0x54, 0x4f, 0x46
|
||||||
};
|
];
|
||||||
|
|
||||||
private static ReadOnlySpan<byte> _gfMul0B => new byte[]
|
private static ReadOnlySpan<byte> _gfMul0B =>
|
||||||
{
|
[
|
||||||
0x00, 0x0b, 0x16, 0x1d, 0x2c, 0x27, 0x3a, 0x31, 0x58, 0x53, 0x4e, 0x45, 0x74, 0x7f, 0x62, 0x69,
|
0x00, 0x0b, 0x16, 0x1d, 0x2c, 0x27, 0x3a, 0x31, 0x58, 0x53, 0x4e, 0x45, 0x74, 0x7f, 0x62, 0x69,
|
||||||
0xb0, 0xbb, 0xa6, 0xad, 0x9c, 0x97, 0x8a, 0x81, 0xe8, 0xe3, 0xfe, 0xf5, 0xc4, 0xcf, 0xd2, 0xd9,
|
0xb0, 0xbb, 0xa6, 0xad, 0x9c, 0x97, 0x8a, 0x81, 0xe8, 0xe3, 0xfe, 0xf5, 0xc4, 0xcf, 0xd2, 0xd9,
|
||||||
0x7b, 0x70, 0x6d, 0x66, 0x57, 0x5c, 0x41, 0x4a, 0x23, 0x28, 0x35, 0x3e, 0x0f, 0x04, 0x19, 0x12,
|
0x7b, 0x70, 0x6d, 0x66, 0x57, 0x5c, 0x41, 0x4a, 0x23, 0x28, 0x35, 0x3e, 0x0f, 0x04, 0x19, 0x12,
|
||||||
@ -126,11 +126,11 @@ namespace ARMeilleure.Instructions
|
|||||||
0x01, 0x0a, 0x17, 0x1c, 0x2d, 0x26, 0x3b, 0x30, 0x59, 0x52, 0x4f, 0x44, 0x75, 0x7e, 0x63, 0x68,
|
0x01, 0x0a, 0x17, 0x1c, 0x2d, 0x26, 0x3b, 0x30, 0x59, 0x52, 0x4f, 0x44, 0x75, 0x7e, 0x63, 0x68,
|
||||||
0xb1, 0xba, 0xa7, 0xac, 0x9d, 0x96, 0x8b, 0x80, 0xe9, 0xe2, 0xff, 0xf4, 0xc5, 0xce, 0xd3, 0xd8,
|
0xb1, 0xba, 0xa7, 0xac, 0x9d, 0x96, 0x8b, 0x80, 0xe9, 0xe2, 0xff, 0xf4, 0xc5, 0xce, 0xd3, 0xd8,
|
||||||
0x7a, 0x71, 0x6c, 0x67, 0x56, 0x5d, 0x40, 0x4b, 0x22, 0x29, 0x34, 0x3f, 0x0e, 0x05, 0x18, 0x13,
|
0x7a, 0x71, 0x6c, 0x67, 0x56, 0x5d, 0x40, 0x4b, 0x22, 0x29, 0x34, 0x3f, 0x0e, 0x05, 0x18, 0x13,
|
||||||
0xca, 0xc1, 0xdc, 0xd7, 0xe6, 0xed, 0xf0, 0xfb, 0x92, 0x99, 0x84, 0x8f, 0xbe, 0xb5, 0xa8, 0xa3,
|
0xca, 0xc1, 0xdc, 0xd7, 0xe6, 0xed, 0xf0, 0xfb, 0x92, 0x99, 0x84, 0x8f, 0xbe, 0xb5, 0xa8, 0xa3
|
||||||
};
|
];
|
||||||
|
|
||||||
private static ReadOnlySpan<byte> _gfMul0D => new byte[]
|
private static ReadOnlySpan<byte> _gfMul0D =>
|
||||||
{
|
[
|
||||||
0x00, 0x0d, 0x1a, 0x17, 0x34, 0x39, 0x2e, 0x23, 0x68, 0x65, 0x72, 0x7f, 0x5c, 0x51, 0x46, 0x4b,
|
0x00, 0x0d, 0x1a, 0x17, 0x34, 0x39, 0x2e, 0x23, 0x68, 0x65, 0x72, 0x7f, 0x5c, 0x51, 0x46, 0x4b,
|
||||||
0xd0, 0xdd, 0xca, 0xc7, 0xe4, 0xe9, 0xfe, 0xf3, 0xb8, 0xb5, 0xa2, 0xaf, 0x8c, 0x81, 0x96, 0x9b,
|
0xd0, 0xdd, 0xca, 0xc7, 0xe4, 0xe9, 0xfe, 0xf3, 0xb8, 0xb5, 0xa2, 0xaf, 0x8c, 0x81, 0x96, 0x9b,
|
||||||
0xbb, 0xb6, 0xa1, 0xac, 0x8f, 0x82, 0x95, 0x98, 0xd3, 0xde, 0xc9, 0xc4, 0xe7, 0xea, 0xfd, 0xf0,
|
0xbb, 0xb6, 0xa1, 0xac, 0x8f, 0x82, 0x95, 0x98, 0xd3, 0xde, 0xc9, 0xc4, 0xe7, 0xea, 0xfd, 0xf0,
|
||||||
@ -146,11 +146,11 @@ namespace ARMeilleure.Instructions
|
|||||||
0xb7, 0xba, 0xad, 0xa0, 0x83, 0x8e, 0x99, 0x94, 0xdf, 0xd2, 0xc5, 0xc8, 0xeb, 0xe6, 0xf1, 0xfc,
|
0xb7, 0xba, 0xad, 0xa0, 0x83, 0x8e, 0x99, 0x94, 0xdf, 0xd2, 0xc5, 0xc8, 0xeb, 0xe6, 0xf1, 0xfc,
|
||||||
0x67, 0x6a, 0x7d, 0x70, 0x53, 0x5e, 0x49, 0x44, 0x0f, 0x02, 0x15, 0x18, 0x3b, 0x36, 0x21, 0x2c,
|
0x67, 0x6a, 0x7d, 0x70, 0x53, 0x5e, 0x49, 0x44, 0x0f, 0x02, 0x15, 0x18, 0x3b, 0x36, 0x21, 0x2c,
|
||||||
0x0c, 0x01, 0x16, 0x1b, 0x38, 0x35, 0x22, 0x2f, 0x64, 0x69, 0x7e, 0x73, 0x50, 0x5d, 0x4a, 0x47,
|
0x0c, 0x01, 0x16, 0x1b, 0x38, 0x35, 0x22, 0x2f, 0x64, 0x69, 0x7e, 0x73, 0x50, 0x5d, 0x4a, 0x47,
|
||||||
0xdc, 0xd1, 0xc6, 0xcb, 0xe8, 0xe5, 0xf2, 0xff, 0xb4, 0xb9, 0xae, 0xa3, 0x80, 0x8d, 0x9a, 0x97,
|
0xdc, 0xd1, 0xc6, 0xcb, 0xe8, 0xe5, 0xf2, 0xff, 0xb4, 0xb9, 0xae, 0xa3, 0x80, 0x8d, 0x9a, 0x97
|
||||||
};
|
];
|
||||||
|
|
||||||
private static ReadOnlySpan<byte> _gfMul0E => new byte[]
|
private static ReadOnlySpan<byte> _gfMul0E =>
|
||||||
{
|
[
|
||||||
0x00, 0x0e, 0x1c, 0x12, 0x38, 0x36, 0x24, 0x2a, 0x70, 0x7e, 0x6c, 0x62, 0x48, 0x46, 0x54, 0x5a,
|
0x00, 0x0e, 0x1c, 0x12, 0x38, 0x36, 0x24, 0x2a, 0x70, 0x7e, 0x6c, 0x62, 0x48, 0x46, 0x54, 0x5a,
|
||||||
0xe0, 0xee, 0xfc, 0xf2, 0xd8, 0xd6, 0xc4, 0xca, 0x90, 0x9e, 0x8c, 0x82, 0xa8, 0xa6, 0xb4, 0xba,
|
0xe0, 0xee, 0xfc, 0xf2, 0xd8, 0xd6, 0xc4, 0xca, 0x90, 0x9e, 0x8c, 0x82, 0xa8, 0xa6, 0xb4, 0xba,
|
||||||
0xdb, 0xd5, 0xc7, 0xc9, 0xe3, 0xed, 0xff, 0xf1, 0xab, 0xa5, 0xb7, 0xb9, 0x93, 0x9d, 0x8f, 0x81,
|
0xdb, 0xd5, 0xc7, 0xc9, 0xe3, 0xed, 0xff, 0xf1, 0xab, 0xa5, 0xb7, 0xb9, 0x93, 0x9d, 0x8f, 0x81,
|
||||||
@ -166,18 +166,18 @@ namespace ARMeilleure.Instructions
|
|||||||
0xec, 0xe2, 0xf0, 0xfe, 0xd4, 0xda, 0xc8, 0xc6, 0x9c, 0x92, 0x80, 0x8e, 0xa4, 0xaa, 0xb8, 0xb6,
|
0xec, 0xe2, 0xf0, 0xfe, 0xd4, 0xda, 0xc8, 0xc6, 0x9c, 0x92, 0x80, 0x8e, 0xa4, 0xaa, 0xb8, 0xb6,
|
||||||
0x0c, 0x02, 0x10, 0x1e, 0x34, 0x3a, 0x28, 0x26, 0x7c, 0x72, 0x60, 0x6e, 0x44, 0x4a, 0x58, 0x56,
|
0x0c, 0x02, 0x10, 0x1e, 0x34, 0x3a, 0x28, 0x26, 0x7c, 0x72, 0x60, 0x6e, 0x44, 0x4a, 0x58, 0x56,
|
||||||
0x37, 0x39, 0x2b, 0x25, 0x0f, 0x01, 0x13, 0x1d, 0x47, 0x49, 0x5b, 0x55, 0x7f, 0x71, 0x63, 0x6d,
|
0x37, 0x39, 0x2b, 0x25, 0x0f, 0x01, 0x13, 0x1d, 0x47, 0x49, 0x5b, 0x55, 0x7f, 0x71, 0x63, 0x6d,
|
||||||
0xd7, 0xd9, 0xcb, 0xc5, 0xef, 0xe1, 0xf3, 0xfd, 0xa7, 0xa9, 0xbb, 0xb5, 0x9f, 0x91, 0x83, 0x8d,
|
0xd7, 0xd9, 0xcb, 0xc5, 0xef, 0xe1, 0xf3, 0xfd, 0xa7, 0xa9, 0xbb, 0xb5, 0x9f, 0x91, 0x83, 0x8d
|
||||||
};
|
];
|
||||||
|
|
||||||
private static ReadOnlySpan<byte> _srPerm => new byte[]
|
private static ReadOnlySpan<byte> _srPerm =>
|
||||||
{
|
[
|
||||||
0, 13, 10, 7, 4, 1, 14, 11, 8, 5, 2, 15, 12, 9, 6, 3,
|
0, 13, 10, 7, 4, 1, 14, 11, 8, 5, 2, 15, 12, 9, 6, 3
|
||||||
};
|
];
|
||||||
|
|
||||||
private static ReadOnlySpan<byte> _isrPerm => new byte[]
|
private static ReadOnlySpan<byte> _isrPerm =>
|
||||||
{
|
[
|
||||||
0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12, 1, 6, 11,
|
0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12, 1, 6, 11
|
||||||
};
|
];
|
||||||
#pragma warning restore IDE1006
|
#pragma warning restore IDE1006
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
@ -415,7 +415,7 @@ namespace ARMeilleure.Instructions
|
|||||||
{
|
{
|
||||||
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
|
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
|
||||||
|
|
||||||
var msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
|
int msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
|
||||||
|
|
||||||
Operand n = GetIntA32(context, op.Rn);
|
Operand n = GetIntA32(context, op.Rn);
|
||||||
Operand res = context.ShiftRightSI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));
|
Operand res = context.ShiftRightSI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));
|
||||||
@ -547,7 +547,7 @@ namespace ARMeilleure.Instructions
|
|||||||
{
|
{
|
||||||
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
|
IOpCode32AluBf op = (IOpCode32AluBf)context.CurrOp;
|
||||||
|
|
||||||
var msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
|
int msb = op.Lsb + op.Msb; // For this instruction, the msb is actually a width.
|
||||||
|
|
||||||
Operand n = GetIntA32(context, op.Rn);
|
Operand n = GetIntA32(context, op.Rn);
|
||||||
Operand res = context.ShiftRightUI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));
|
Operand res = context.ShiftRightUI(context.ShiftLeft(n, Const(31 - msb)), Const(31 - op.Msb));
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
using ARMeilleure.CodeGen.Linking;
|
using ARMeilleure.CodeGen.Linking;
|
||||||
|
using ARMeilleure.Common;
|
||||||
using ARMeilleure.Decoders;
|
using ARMeilleure.Decoders;
|
||||||
using ARMeilleure.IntermediateRepresentation;
|
using ARMeilleure.IntermediateRepresentation;
|
||||||
using ARMeilleure.State;
|
using ARMeilleure.State;
|
||||||
@ -193,7 +194,7 @@ namespace ARMeilleure.Instructions
|
|||||||
|
|
||||||
Operand hostAddress;
|
Operand hostAddress;
|
||||||
|
|
||||||
var table = context.FunctionTable;
|
IAddressTable<ulong> table = context.FunctionTable;
|
||||||
|
|
||||||
// If address is mapped onto the function table, we can skip the table walk. Otherwise we fallback
|
// If address is mapped onto the function table, we can skip the table walk. Otherwise we fallback
|
||||||
// onto the dispatch stub.
|
// onto the dispatch stub.
|
||||||
@ -218,7 +219,7 @@ namespace ARMeilleure.Instructions
|
|||||||
|
|
||||||
for (int i = 0; i < table.Levels.Length; i++)
|
for (int i = 0; i < table.Levels.Length; i++)
|
||||||
{
|
{
|
||||||
var level = table.Levels[i];
|
AddressTableLevel level = table.Levels[i];
|
||||||
int clearBits = 64 - (level.Index + level.Length);
|
int clearBits = 64 - (level.Index + level.Length);
|
||||||
|
|
||||||
Operand index = context.ShiftLeft(
|
Operand index = context.ShiftLeft(
|
||||||
|
@ -143,8 +143,8 @@ namespace ARMeilleure.Instructions
|
|||||||
|
|
||||||
Operand address = context.Copy(GetIntA32(context, op.Rn));
|
Operand address = context.Copy(GetIntA32(context, op.Rn));
|
||||||
|
|
||||||
var exclusive = (accType & AccessType.Exclusive) != 0;
|
bool exclusive = (accType & AccessType.Exclusive) != 0;
|
||||||
var ordered = (accType & AccessType.Ordered) != 0;
|
bool ordered = (accType & AccessType.Ordered) != 0;
|
||||||
|
|
||||||
if ((accType & AccessType.Load) != 0)
|
if ((accType & AccessType.Load) != 0)
|
||||||
{
|
{
|
||||||
|
@ -229,7 +229,7 @@ namespace ARMeilleure.Instructions
|
|||||||
|
|
||||||
private static Operand ZerosOrOnes(ArmEmitterContext context, Operand fromBool, OperandType baseType)
|
private static Operand ZerosOrOnes(ArmEmitterContext context, Operand fromBool, OperandType baseType)
|
||||||
{
|
{
|
||||||
var ones = (baseType == OperandType.I64) ? Const(-1L) : Const(-1);
|
Operand ones = (baseType == OperandType.I64) ? Const(-1L) : Const(-1);
|
||||||
|
|
||||||
return context.ConditionalSelect(fromBool, ones, Const(baseType, 0L));
|
return context.ConditionalSelect(fromBool, ones, Const(baseType, 0L));
|
||||||
}
|
}
|
||||||
|
@ -118,15 +118,15 @@ namespace ARMeilleure.Instructions
|
|||||||
{
|
{
|
||||||
OpCode32SimdCvtFFixed op = (OpCode32SimdCvtFFixed)context.CurrOp;
|
OpCode32SimdCvtFFixed op = (OpCode32SimdCvtFFixed)context.CurrOp;
|
||||||
|
|
||||||
var toFixed = op.Opc == 1;
|
bool toFixed = op.Opc == 1;
|
||||||
int fracBits = op.Fbits;
|
int fracBits = op.Fbits;
|
||||||
var unsigned = op.U;
|
bool unsigned = op.U;
|
||||||
|
|
||||||
if (toFixed) // F32 to S32 or U32 (fixed)
|
if (toFixed) // F32 to S32 or U32 (fixed)
|
||||||
{
|
{
|
||||||
EmitVectorUnaryOpF32(context, (op1) =>
|
EmitVectorUnaryOpF32(context, (op1) =>
|
||||||
{
|
{
|
||||||
var scaledValue = context.Multiply(op1, ConstF(MathF.Pow(2f, fracBits)));
|
Operand scaledValue = context.Multiply(op1, ConstF(MathF.Pow(2f, fracBits)));
|
||||||
MethodInfo info = unsigned ? typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)) : typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32));
|
MethodInfo info = unsigned ? typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32)) : typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32));
|
||||||
|
|
||||||
return context.Call(info, scaledValue);
|
return context.Call(info, scaledValue);
|
||||||
@ -136,7 +136,7 @@ namespace ARMeilleure.Instructions
|
|||||||
{
|
{
|
||||||
EmitVectorUnaryOpI32(context, (op1) =>
|
EmitVectorUnaryOpI32(context, (op1) =>
|
||||||
{
|
{
|
||||||
var floatValue = unsigned ? context.ConvertToFPUI(OperandType.FP32, op1) : context.ConvertToFP(OperandType.FP32, op1);
|
Operand floatValue = unsigned ? context.ConvertToFPUI(OperandType.FP32, op1) : context.ConvertToFP(OperandType.FP32, op1);
|
||||||
|
|
||||||
return context.Multiply(floatValue, ConstF(1f / MathF.Pow(2f, fracBits)));
|
return context.Multiply(floatValue, ConstF(1f / MathF.Pow(2f, fracBits)));
|
||||||
}, !unsigned);
|
}, !unsigned);
|
||||||
@ -245,8 +245,8 @@ namespace ARMeilleure.Instructions
|
|||||||
string name = nameof(Math.Round);
|
string name = nameof(Math.Round);
|
||||||
|
|
||||||
MethodInfo info = (op.Size & 1) == 0
|
MethodInfo info = (op.Size & 1) == 0
|
||||||
? typeof(MathF).GetMethod(name, new Type[] { typeof(float), typeof(MidpointRounding) })
|
? typeof(MathF).GetMethod(name, [typeof(float), typeof(MidpointRounding)])
|
||||||
: typeof(Math).GetMethod(name, new Type[] { typeof(double), typeof(MidpointRounding) });
|
: typeof(Math).GetMethod(name, [typeof(double), typeof(MidpointRounding)]);
|
||||||
|
|
||||||
return context.Call(info, n, Const((int)roundMode));
|
return context.Call(info, n, Const((int)roundMode));
|
||||||
}
|
}
|
||||||
|
@ -18,19 +18,19 @@ namespace ARMeilleure.Instructions
|
|||||||
static class InstEmitSimdHelper
|
static class InstEmitSimdHelper
|
||||||
{
|
{
|
||||||
#region "Masks"
|
#region "Masks"
|
||||||
public static readonly long[] EvenMasks = new long[]
|
public static readonly long[] EvenMasks =
|
||||||
{
|
[
|
||||||
14L << 56 | 12L << 48 | 10L << 40 | 08L << 32 | 06L << 24 | 04L << 16 | 02L << 8 | 00L << 0, // B
|
14L << 56 | 12L << 48 | 10L << 40 | 08L << 32 | 06L << 24 | 04L << 16 | 02L << 8 | 00L << 0, // B
|
||||||
13L << 56 | 12L << 48 | 09L << 40 | 08L << 32 | 05L << 24 | 04L << 16 | 01L << 8 | 00L << 0, // H
|
13L << 56 | 12L << 48 | 09L << 40 | 08L << 32 | 05L << 24 | 04L << 16 | 01L << 8 | 00L << 0, // H
|
||||||
11L << 56 | 10L << 48 | 09L << 40 | 08L << 32 | 03L << 24 | 02L << 16 | 01L << 8 | 00L << 0, // S
|
11L << 56 | 10L << 48 | 09L << 40 | 08L << 32 | 03L << 24 | 02L << 16 | 01L << 8 | 00L << 0 // S
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly long[] OddMasks = new long[]
|
public static readonly long[] OddMasks =
|
||||||
{
|
[
|
||||||
15L << 56 | 13L << 48 | 11L << 40 | 09L << 32 | 07L << 24 | 05L << 16 | 03L << 8 | 01L << 0, // B
|
15L << 56 | 13L << 48 | 11L << 40 | 09L << 32 | 07L << 24 | 05L << 16 | 03L << 8 | 01L << 0, // B
|
||||||
15L << 56 | 14L << 48 | 11L << 40 | 10L << 32 | 07L << 24 | 06L << 16 | 03L << 8 | 02L << 0, // H
|
15L << 56 | 14L << 48 | 11L << 40 | 10L << 32 | 07L << 24 | 06L << 16 | 03L << 8 | 02L << 0, // H
|
||||||
15L << 56 | 14L << 48 | 13L << 40 | 12L << 32 | 07L << 24 | 06L << 16 | 05L << 8 | 04L << 0, // S
|
15L << 56 | 14L << 48 | 13L << 40 | 12L << 32 | 07L << 24 | 06L << 16 | 05L << 8 | 04L << 0 // S
|
||||||
};
|
];
|
||||||
|
|
||||||
public const long ZeroMask = 128L << 56 | 128L << 48 | 128L << 40 | 128L << 32 | 128L << 24 | 128L << 16 | 128L << 8 | 128L << 0;
|
public const long ZeroMask = 128L << 56 | 128L << 48 | 128L << 40 | 128L << 32 | 128L << 24 | 128L << 16 | 128L << 8 | 128L << 0;
|
||||||
|
|
||||||
@ -44,118 +44,118 @@ namespace ARMeilleure.Instructions
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region "X86 SSE Intrinsics"
|
#region "X86 SSE Intrinsics"
|
||||||
public static readonly Intrinsic[] X86PaddInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PaddInstruction =
|
||||||
{
|
[
|
||||||
Intrinsic.X86Paddb,
|
Intrinsic.X86Paddb,
|
||||||
Intrinsic.X86Paddw,
|
Intrinsic.X86Paddw,
|
||||||
Intrinsic.X86Paddd,
|
Intrinsic.X86Paddd,
|
||||||
Intrinsic.X86Paddq,
|
Intrinsic.X86Paddq
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly Intrinsic[] X86PcmpeqInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PcmpeqInstruction =
|
||||||
{
|
[
|
||||||
Intrinsic.X86Pcmpeqb,
|
Intrinsic.X86Pcmpeqb,
|
||||||
Intrinsic.X86Pcmpeqw,
|
Intrinsic.X86Pcmpeqw,
|
||||||
Intrinsic.X86Pcmpeqd,
|
Intrinsic.X86Pcmpeqd,
|
||||||
Intrinsic.X86Pcmpeqq,
|
Intrinsic.X86Pcmpeqq
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly Intrinsic[] X86PcmpgtInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PcmpgtInstruction =
|
||||||
{
|
[
|
||||||
Intrinsic.X86Pcmpgtb,
|
Intrinsic.X86Pcmpgtb,
|
||||||
Intrinsic.X86Pcmpgtw,
|
Intrinsic.X86Pcmpgtw,
|
||||||
Intrinsic.X86Pcmpgtd,
|
Intrinsic.X86Pcmpgtd,
|
||||||
Intrinsic.X86Pcmpgtq,
|
Intrinsic.X86Pcmpgtq
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly Intrinsic[] X86PmaxsInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PmaxsInstruction =
|
||||||
{
|
[
|
||||||
Intrinsic.X86Pmaxsb,
|
Intrinsic.X86Pmaxsb,
|
||||||
Intrinsic.X86Pmaxsw,
|
Intrinsic.X86Pmaxsw,
|
||||||
Intrinsic.X86Pmaxsd,
|
Intrinsic.X86Pmaxsd
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly Intrinsic[] X86PmaxuInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PmaxuInstruction =
|
||||||
{
|
[
|
||||||
Intrinsic.X86Pmaxub,
|
Intrinsic.X86Pmaxub,
|
||||||
Intrinsic.X86Pmaxuw,
|
Intrinsic.X86Pmaxuw,
|
||||||
Intrinsic.X86Pmaxud,
|
Intrinsic.X86Pmaxud
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly Intrinsic[] X86PminsInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PminsInstruction =
|
||||||
{
|
[
|
||||||
Intrinsic.X86Pminsb,
|
Intrinsic.X86Pminsb,
|
||||||
Intrinsic.X86Pminsw,
|
Intrinsic.X86Pminsw,
|
||||||
Intrinsic.X86Pminsd,
|
Intrinsic.X86Pminsd
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly Intrinsic[] X86PminuInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PminuInstruction =
|
||||||
{
|
[
|
||||||
Intrinsic.X86Pminub,
|
Intrinsic.X86Pminub,
|
||||||
Intrinsic.X86Pminuw,
|
Intrinsic.X86Pminuw,
|
||||||
Intrinsic.X86Pminud,
|
Intrinsic.X86Pminud
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly Intrinsic[] X86PmovsxInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PmovsxInstruction =
|
||||||
{
|
[
|
||||||
Intrinsic.X86Pmovsxbw,
|
Intrinsic.X86Pmovsxbw,
|
||||||
Intrinsic.X86Pmovsxwd,
|
Intrinsic.X86Pmovsxwd,
|
||||||
Intrinsic.X86Pmovsxdq,
|
Intrinsic.X86Pmovsxdq
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly Intrinsic[] X86PmovzxInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PmovzxInstruction =
|
||||||
{
|
[
|
||||||
Intrinsic.X86Pmovzxbw,
|
Intrinsic.X86Pmovzxbw,
|
||||||
Intrinsic.X86Pmovzxwd,
|
Intrinsic.X86Pmovzxwd,
|
||||||
Intrinsic.X86Pmovzxdq,
|
Intrinsic.X86Pmovzxdq
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly Intrinsic[] X86PsllInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PsllInstruction =
|
||||||
{
|
[
|
||||||
0,
|
0,
|
||||||
Intrinsic.X86Psllw,
|
Intrinsic.X86Psllw,
|
||||||
Intrinsic.X86Pslld,
|
Intrinsic.X86Pslld,
|
||||||
Intrinsic.X86Psllq,
|
Intrinsic.X86Psllq
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly Intrinsic[] X86PsraInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PsraInstruction =
|
||||||
{
|
[
|
||||||
0,
|
0,
|
||||||
Intrinsic.X86Psraw,
|
Intrinsic.X86Psraw,
|
||||||
Intrinsic.X86Psrad,
|
Intrinsic.X86Psrad
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly Intrinsic[] X86PsrlInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PsrlInstruction =
|
||||||
{
|
[
|
||||||
0,
|
0,
|
||||||
Intrinsic.X86Psrlw,
|
Intrinsic.X86Psrlw,
|
||||||
Intrinsic.X86Psrld,
|
Intrinsic.X86Psrld,
|
||||||
Intrinsic.X86Psrlq,
|
Intrinsic.X86Psrlq
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly Intrinsic[] X86PsubInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PsubInstruction =
|
||||||
{
|
[
|
||||||
Intrinsic.X86Psubb,
|
Intrinsic.X86Psubb,
|
||||||
Intrinsic.X86Psubw,
|
Intrinsic.X86Psubw,
|
||||||
Intrinsic.X86Psubd,
|
Intrinsic.X86Psubd,
|
||||||
Intrinsic.X86Psubq,
|
Intrinsic.X86Psubq
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly Intrinsic[] X86PunpckhInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PunpckhInstruction =
|
||||||
{
|
[
|
||||||
Intrinsic.X86Punpckhbw,
|
Intrinsic.X86Punpckhbw,
|
||||||
Intrinsic.X86Punpckhwd,
|
Intrinsic.X86Punpckhwd,
|
||||||
Intrinsic.X86Punpckhdq,
|
Intrinsic.X86Punpckhdq,
|
||||||
Intrinsic.X86Punpckhqdq,
|
Intrinsic.X86Punpckhqdq
|
||||||
};
|
];
|
||||||
|
|
||||||
public static readonly Intrinsic[] X86PunpcklInstruction = new Intrinsic[]
|
public static readonly Intrinsic[] X86PunpcklInstruction =
|
||||||
{
|
[
|
||||||
Intrinsic.X86Punpcklbw,
|
Intrinsic.X86Punpcklbw,
|
||||||
Intrinsic.X86Punpcklwd,
|
Intrinsic.X86Punpcklwd,
|
||||||
Intrinsic.X86Punpckldq,
|
Intrinsic.X86Punpckldq,
|
||||||
Intrinsic.X86Punpcklqdq,
|
Intrinsic.X86Punpcklqdq
|
||||||
};
|
];
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
public static void EnterArmFpMode(EmitterContext context, Func<FPState, Operand> getFpFlag)
|
public static void EnterArmFpMode(EmitterContext context, Func<FPState, Operand> getFpFlag)
|
||||||
@ -460,8 +460,8 @@ namespace ARMeilleure.Instructions
|
|||||||
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
|
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
|
||||||
|
|
||||||
MethodInfo info = (op.Size & 1) == 0
|
MethodInfo info = (op.Size & 1) == 0
|
||||||
? typeof(MathHelperF).GetMethod(name, new Type[] { typeof(float) })
|
? typeof(MathHelperF).GetMethod(name, [typeof(float)])
|
||||||
: typeof(MathHelper).GetMethod(name, new Type[] { typeof(double) });
|
: typeof(MathHelper).GetMethod(name, [typeof(double)]);
|
||||||
|
|
||||||
return context.Call(info, n);
|
return context.Call(info, n);
|
||||||
}
|
}
|
||||||
@ -473,8 +473,8 @@ namespace ARMeilleure.Instructions
|
|||||||
string name = nameof(MathHelper.Round);
|
string name = nameof(MathHelper.Round);
|
||||||
|
|
||||||
MethodInfo info = (op.Size & 1) == 0
|
MethodInfo info = (op.Size & 1) == 0
|
||||||
? typeof(MathHelperF).GetMethod(name, new Type[] { typeof(float), typeof(int) })
|
? typeof(MathHelperF).GetMethod(name, [typeof(float), typeof(int)])
|
||||||
: typeof(MathHelper).GetMethod(name, new Type[] { typeof(double), typeof(int) });
|
: typeof(MathHelper).GetMethod(name, [typeof(double), typeof(int)]);
|
||||||
|
|
||||||
return context.Call(info, n, Const((int)roundMode));
|
return context.Call(info, n, Const((int)roundMode));
|
||||||
}
|
}
|
||||||
|
@ -87,7 +87,7 @@ namespace ARMeilleure.Instructions
|
|||||||
{
|
{
|
||||||
if (op.Replicate)
|
if (op.Replicate)
|
||||||
{
|
{
|
||||||
var regs = (count > 1) ? 1 : op.Increment;
|
int regs = (count > 1) ? 1 : op.Increment;
|
||||||
for (int reg = 0; reg < regs; reg++)
|
for (int reg = 0; reg < regs; reg++)
|
||||||
{
|
{
|
||||||
int dreg = reg + d;
|
int dreg = reg + d;
|
||||||
|
@ -12,17 +12,17 @@ namespace ARMeilleure.Instructions
|
|||||||
static partial class InstEmit
|
static partial class InstEmit
|
||||||
{
|
{
|
||||||
#region "Masks"
|
#region "Masks"
|
||||||
private static readonly long[] _masksE0_Uzp = new long[]
|
private static readonly long[] _masksE0_Uzp =
|
||||||
{
|
[
|
||||||
13L << 56 | 09L << 48 | 05L << 40 | 01L << 32 | 12L << 24 | 08L << 16 | 04L << 8 | 00L << 0,
|
13L << 56 | 09L << 48 | 05L << 40 | 01L << 32 | 12L << 24 | 08L << 16 | 04L << 8 | 00L << 0,
|
||||||
11L << 56 | 10L << 48 | 03L << 40 | 02L << 32 | 09L << 24 | 08L << 16 | 01L << 8 | 00L << 0,
|
11L << 56 | 10L << 48 | 03L << 40 | 02L << 32 | 09L << 24 | 08L << 16 | 01L << 8 | 00L << 0
|
||||||
};
|
];
|
||||||
|
|
||||||
private static readonly long[] _masksE1_Uzp = new long[]
|
private static readonly long[] _masksE1_Uzp =
|
||||||
{
|
[
|
||||||
15L << 56 | 11L << 48 | 07L << 40 | 03L << 32 | 14L << 24 | 10L << 16 | 06L << 8 | 02L << 0,
|
15L << 56 | 11L << 48 | 07L << 40 | 03L << 32 | 14L << 24 | 10L << 16 | 06L << 8 | 02L << 0,
|
||||||
15L << 56 | 14L << 48 | 07L << 40 | 06L << 32 | 13L << 24 | 12L << 16 | 05L << 8 | 04L << 0,
|
15L << 56 | 14L << 48 | 07L << 40 | 06L << 32 | 13L << 24 | 12L << 16 | 05L << 8 | 04L << 0
|
||||||
};
|
];
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
public static void Dup_Gp(ArmEmitterContext context)
|
public static void Dup_Gp(ArmEmitterContext context)
|
||||||
@ -601,7 +601,7 @@ namespace ARMeilleure.Instructions
|
|||||||
{
|
{
|
||||||
Operand d = GetVec(op.Rd);
|
Operand d = GetVec(op.Rd);
|
||||||
|
|
||||||
List<Operand> args = new();
|
List<Operand> args = [];
|
||||||
|
|
||||||
if (!isTbl)
|
if (!isTbl)
|
||||||
{
|
{
|
||||||
|
@ -13,17 +13,17 @@ namespace ARMeilleure.Instructions
|
|||||||
{
|
{
|
||||||
#region "Masks"
|
#region "Masks"
|
||||||
// Same as InstEmitSimdMove, as the instructions do the same thing.
|
// Same as InstEmitSimdMove, as the instructions do the same thing.
|
||||||
private static readonly long[] _masksE0_Uzp = new long[]
|
private static readonly long[] _masksE0_Uzp =
|
||||||
{
|
[
|
||||||
13L << 56 | 09L << 48 | 05L << 40 | 01L << 32 | 12L << 24 | 08L << 16 | 04L << 8 | 00L << 0,
|
13L << 56 | 09L << 48 | 05L << 40 | 01L << 32 | 12L << 24 | 08L << 16 | 04L << 8 | 00L << 0,
|
||||||
11L << 56 | 10L << 48 | 03L << 40 | 02L << 32 | 09L << 24 | 08L << 16 | 01L << 8 | 00L << 0,
|
11L << 56 | 10L << 48 | 03L << 40 | 02L << 32 | 09L << 24 | 08L << 16 | 01L << 8 | 00L << 0
|
||||||
};
|
];
|
||||||
|
|
||||||
private static readonly long[] _masksE1_Uzp = new long[]
|
private static readonly long[] _masksE1_Uzp =
|
||||||
{
|
[
|
||||||
15L << 56 | 11L << 48 | 07L << 40 | 03L << 32 | 14L << 24 | 10L << 16 | 06L << 8 | 02L << 0,
|
15L << 56 | 11L << 48 | 07L << 40 | 03L << 32 | 14L << 24 | 10L << 16 | 06L << 8 | 02L << 0,
|
||||||
15L << 56 | 14L << 48 | 07L << 40 | 06L << 32 | 13L << 24 | 12L << 16 | 05L << 8 | 04L << 0,
|
15L << 56 | 14L << 48 | 07L << 40 | 06L << 32 | 13L << 24 | 12L << 16 | 05L << 8 | 04L << 0
|
||||||
};
|
];
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
public static void Vmov_I(ArmEmitterContext context)
|
public static void Vmov_I(ArmEmitterContext context)
|
||||||
|
@ -17,10 +17,10 @@ namespace ARMeilleure.Instructions
|
|||||||
static partial class InstEmit
|
static partial class InstEmit
|
||||||
{
|
{
|
||||||
#region "Masks"
|
#region "Masks"
|
||||||
private static readonly long[] _masks_SliSri = new long[] // Replication masks.
|
private static readonly long[] _masks_SliSri =
|
||||||
{
|
[
|
||||||
0x0101010101010101L, 0x0001000100010001L, 0x0000000100000001L, 0x0000000000000001L,
|
0x0101010101010101L, 0x0001000100010001L, 0x0000000100000001L, 0x0000000000000001L
|
||||||
};
|
];
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
public static void Rshrn_V(ArmEmitterContext context)
|
public static void Rshrn_V(ArmEmitterContext context)
|
||||||
|
@ -211,7 +211,7 @@ namespace ARMeilleure.Instructions
|
|||||||
return (ulong)(size - 1);
|
return (ulong)(size - 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static ReadOnlySpan<byte> ClzNibbleTbl => new byte[] { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
|
private static ReadOnlySpan<byte> ClzNibbleTbl => [4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0];
|
||||||
|
|
||||||
[UnmanagedCallersOnly]
|
[UnmanagedCallersOnly]
|
||||||
public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
|
public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
|
||||||
|
@ -1538,7 +1538,7 @@ namespace ARMeilleure.Instructions
|
|||||||
}
|
}
|
||||||
else if (MathF.Abs(value) < MathF.Pow(2f, -128))
|
else if (MathF.Abs(value) < MathF.Pow(2f, -128))
|
||||||
{
|
{
|
||||||
var overflowToInf = fpcr.GetRoundingMode() switch
|
bool overflowToInf = fpcr.GetRoundingMode() switch
|
||||||
{
|
{
|
||||||
FPRoundingMode.ToNearest => true,
|
FPRoundingMode.ToNearest => true,
|
||||||
FPRoundingMode.TowardsPlusInfinity => !sign,
|
FPRoundingMode.TowardsPlusInfinity => !sign,
|
||||||
@ -3073,7 +3073,7 @@ namespace ARMeilleure.Instructions
|
|||||||
}
|
}
|
||||||
else if (Math.Abs(value) < Math.Pow(2d, -1024))
|
else if (Math.Abs(value) < Math.Pow(2d, -1024))
|
||||||
{
|
{
|
||||||
var overflowToInf = fpcr.GetRoundingMode() switch
|
bool overflowToInf = fpcr.GetRoundingMode() switch
|
||||||
{
|
{
|
||||||
FPRoundingMode.ToNearest => true,
|
FPRoundingMode.ToNearest => true,
|
||||||
FPRoundingMode.TowardsPlusInfinity => !sign,
|
FPRoundingMode.TowardsPlusInfinity => !sign,
|
||||||
|
@ -27,7 +27,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
|||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
_domFrontiers ??= new HashSet<BasicBlock>();
|
_domFrontiers ??= [];
|
||||||
|
|
||||||
return _domFrontiers;
|
return _domFrontiers;
|
||||||
}
|
}
|
||||||
@ -38,7 +38,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
|||||||
public BasicBlock(int index)
|
public BasicBlock(int index)
|
||||||
{
|
{
|
||||||
Operations = new IntrusiveList<Operation>();
|
Operations = new IntrusiveList<Operation>();
|
||||||
Predecessors = new List<BasicBlock>();
|
Predecessors = [];
|
||||||
|
|
||||||
Index = index;
|
Index = index;
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
|
@ -304,7 +304,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
|||||||
ushort newCount = checked((ushort)(count + 1));
|
ushort newCount = checked((ushort)(count + 1));
|
||||||
ushort newCapacity = (ushort)Math.Min(capacity * 2, ushort.MaxValue);
|
ushort newCapacity = (ushort)Math.Min(capacity * 2, ushort.MaxValue);
|
||||||
|
|
||||||
var oldSpan = new Span<T>(data, count);
|
Span<T> oldSpan = new(data, count);
|
||||||
|
|
||||||
capacity = newCapacity;
|
capacity = newCapacity;
|
||||||
data = Allocators.References.Allocate<T>(capacity);
|
data = Allocators.References.Allocate<T>(capacity);
|
||||||
@ -338,7 +338,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
|||||||
throw new OverflowException();
|
throw new OverflowException();
|
||||||
}
|
}
|
||||||
|
|
||||||
var oldSpan = new Span<T>(data, (int)count);
|
Span<T> oldSpan = new(data, (int)count);
|
||||||
|
|
||||||
capacity = newCapacity;
|
capacity = newCapacity;
|
||||||
data = Allocators.References.Allocate<T>(capacity);
|
data = Allocators.References.Allocate<T>(capacity);
|
||||||
@ -352,7 +352,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
|||||||
|
|
||||||
private static void Remove<T>(in T item, ref T* data, ref ushort count) where T : unmanaged
|
private static void Remove<T>(in T item, ref T* data, ref ushort count) where T : unmanaged
|
||||||
{
|
{
|
||||||
var span = new Span<T>(data, count);
|
Span<T> span = new(data, count);
|
||||||
|
|
||||||
for (int i = 0; i < span.Length; i++)
|
for (int i = 0; i < span.Length; i++)
|
||||||
{
|
{
|
||||||
@ -372,7 +372,7 @@ namespace ARMeilleure.IntermediateRepresentation
|
|||||||
|
|
||||||
private static void Remove<T>(in T item, ref T* data, ref uint count) where T : unmanaged
|
private static void Remove<T>(in T item, ref T* data, ref uint count) where T : unmanaged
|
||||||
{
|
{
|
||||||
var span = new Span<T>(data, (int)count);
|
Span<T> span = new(data, (int)count);
|
||||||
|
|
||||||
for (int i = 0; i < span.Length; i++)
|
for (int i = 0; i < span.Length; i++)
|
||||||
{
|
{
|
||||||
|
@ -7,6 +7,7 @@ namespace ARMeilleure.Memory
|
|||||||
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
|
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
|
||||||
|
|
||||||
public IJitMemoryBlock Block { get; }
|
public IJitMemoryBlock Block { get; }
|
||||||
|
public IJitMemoryAllocator Allocator { get; }
|
||||||
|
|
||||||
public nint Pointer => Block.Pointer;
|
public nint Pointer => Block.Pointer;
|
||||||
|
|
||||||
@ -21,6 +22,7 @@ namespace ARMeilleure.Memory
|
|||||||
granularity = DefaultGranularity;
|
granularity = DefaultGranularity;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Allocator = allocator;
|
||||||
Block = allocator.Reserve(maxSize);
|
Block = allocator.Reserve(maxSize);
|
||||||
_maxSize = maxSize;
|
_maxSize = maxSize;
|
||||||
_sizeGranularity = granularity;
|
_sizeGranularity = granularity;
|
||||||
|
@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
|
|
||||||
|
@ -198,7 +198,7 @@ namespace ARMeilleure.Signal
|
|||||||
|
|
||||||
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||||
|
|
||||||
OperandType[] argTypes = new OperandType[] { OperandType.I32, OperandType.I64, OperandType.I64 };
|
OperandType[] argTypes = [OperandType.I32, OperandType.I64, OperandType.I64];
|
||||||
|
|
||||||
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
|
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
|
||||||
}
|
}
|
||||||
@ -252,7 +252,7 @@ namespace ARMeilleure.Signal
|
|||||||
|
|
||||||
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||||
|
|
||||||
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
|
OperandType[] argTypes = [OperandType.I64];
|
||||||
|
|
||||||
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
|
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
using ARMeilleure.IntermediateRepresentation;
|
using ARMeilleure.IntermediateRepresentation;
|
||||||
using ARMeilleure.Translation;
|
using ARMeilleure.Translation;
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||||
|
|
||||||
@ -22,7 +21,7 @@ namespace ARMeilleure.Signal
|
|||||||
{
|
{
|
||||||
EmitterContext context = new();
|
EmitterContext context = new();
|
||||||
|
|
||||||
var result = WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context);
|
Operand result = WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context);
|
||||||
|
|
||||||
context.Return(result);
|
context.Return(result);
|
||||||
|
|
||||||
@ -30,7 +29,7 @@ namespace ARMeilleure.Signal
|
|||||||
|
|
||||||
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||||
|
|
||||||
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
|
OperandType[] argTypes = [OperandType.I64];
|
||||||
|
|
||||||
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DebugPartialUnmap>();
|
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DebugPartialUnmap>();
|
||||||
}
|
}
|
||||||
@ -39,7 +38,7 @@ namespace ARMeilleure.Signal
|
|||||||
{
|
{
|
||||||
EmitterContext context = new();
|
EmitterContext context = new();
|
||||||
|
|
||||||
var result = WindowsPartialUnmapHandler.EmitThreadLocalMapIntGetOrReserve(context, structPtr, context.LoadArgument(OperandType.I32, 0), context.LoadArgument(OperandType.I32, 1));
|
Operand result = WindowsPartialUnmapHandler.EmitThreadLocalMapIntGetOrReserve(context, structPtr, context.LoadArgument(OperandType.I32, 0), context.LoadArgument(OperandType.I32, 1));
|
||||||
|
|
||||||
context.Return(result);
|
context.Return(result);
|
||||||
|
|
||||||
@ -47,7 +46,7 @@ namespace ARMeilleure.Signal
|
|||||||
|
|
||||||
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||||
|
|
||||||
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
|
OperandType[] argTypes = [OperandType.I64];
|
||||||
|
|
||||||
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DebugThreadLocalMapGetOrReserve>();
|
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DebugThreadLocalMapGetOrReserve>();
|
||||||
}
|
}
|
||||||
@ -76,7 +75,7 @@ namespace ARMeilleure.Signal
|
|||||||
|
|
||||||
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||||
|
|
||||||
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
|
OperandType[] argTypes = [OperandType.I64];
|
||||||
|
|
||||||
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DebugNativeWriteLoop>();
|
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DebugNativeWriteLoop>();
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
using ARMeilleure.IntermediateRepresentation;
|
using ARMeilleure.IntermediateRepresentation;
|
||||||
using ARMeilleure.Translation;
|
using ARMeilleure.Translation;
|
||||||
using Ryujinx.Common.Memory.PartialUnmaps;
|
using Ryujinx.Common.Memory.PartialUnmaps;
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||||
|
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace ARMeilleure.State
|
namespace ARMeilleure.State
|
||||||
{
|
{
|
||||||
|
@ -6,7 +6,6 @@ using ARMeilleure.Instructions;
|
|||||||
using ARMeilleure.IntermediateRepresentation;
|
using ARMeilleure.IntermediateRepresentation;
|
||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using ARMeilleure.State;
|
using ARMeilleure.State;
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||||
@ -55,7 +54,7 @@ namespace ARMeilleure.Translation
|
|||||||
public Aarch32Mode Mode { get; }
|
public Aarch32Mode Mode { get; }
|
||||||
|
|
||||||
private int _ifThenBlockStateIndex = 0;
|
private int _ifThenBlockStateIndex = 0;
|
||||||
private Condition[] _ifThenBlockState = Array.Empty<Condition>();
|
private Condition[] _ifThenBlockState = [];
|
||||||
public bool IsInIfThenBlock => _ifThenBlockStateIndex < _ifThenBlockState.Length;
|
public bool IsInIfThenBlock => _ifThenBlockStateIndex < _ifThenBlockState.Length;
|
||||||
public Condition CurrentIfThenBlockCond => _ifThenBlockState[_ifThenBlockStateIndex];
|
public Condition CurrentIfThenBlockCond => _ifThenBlockState[_ifThenBlockStateIndex];
|
||||||
|
|
||||||
|
@ -23,7 +23,7 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private readonly List<MemoryBlock> _blocks = new();
|
private readonly List<MemoryBlock> _blocks = [];
|
||||||
|
|
||||||
public CacheMemoryAllocator(int capacity)
|
public CacheMemoryAllocator(int capacity)
|
||||||
{
|
{
|
||||||
|
@ -2,6 +2,8 @@ using ARMeilleure.CodeGen;
|
|||||||
using ARMeilleure.CodeGen.Unwinding;
|
using ARMeilleure.CodeGen.Unwinding;
|
||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using ARMeilleure.Native;
|
using ARMeilleure.Native;
|
||||||
|
using Humanizer;
|
||||||
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@ -18,51 +20,68 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
private static readonly int _pageMask = _pageSize - 1;
|
private static readonly int _pageMask = _pageSize - 1;
|
||||||
|
|
||||||
private const int CodeAlignment = 4; // Bytes.
|
private const int CodeAlignment = 4; // Bytes.
|
||||||
private const int CacheSize = 2047 * 1024 * 1024;
|
private const int CacheSize = 256 * 1024 * 1024;
|
||||||
|
|
||||||
private static ReservedRegion _jitRegion;
|
|
||||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||||
|
|
||||||
private static CacheMemoryAllocator _cacheAllocator;
|
private static List<CacheMemoryAllocator> _cacheAllocators = [];
|
||||||
|
|
||||||
private static readonly List<CacheEntry> _cacheEntries = new();
|
private static readonly List<CacheEntry> _cacheEntries = [];
|
||||||
|
|
||||||
private static readonly Lock _lock = new();
|
private static readonly Lock _lock = new();
|
||||||
private static bool _initialized;
|
private static bool _initialized;
|
||||||
|
|
||||||
|
private static readonly List<ReservedRegion> _jitRegions = [];
|
||||||
|
private static int _activeRegionIndex = 0;
|
||||||
|
|
||||||
[SupportedOSPlatform("windows")]
|
[SupportedOSPlatform("windows")]
|
||||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||||
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
|
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
|
||||||
|
|
||||||
public static void Initialize(IJitMemoryAllocator allocator)
|
public static void Initialize(IJitMemoryAllocator allocator)
|
||||||
{
|
{
|
||||||
if (_initialized)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
{
|
{
|
||||||
if (_initialized)
|
if (_initialized)
|
||||||
{
|
{
|
||||||
return;
|
if (OperatingSystem.IsWindows())
|
||||||
|
{
|
||||||
|
JitUnwindWindows.RemoveFunctionTableHandler(
|
||||||
|
_jitRegions[0].Pointer);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < _jitRegions.Count; i++)
|
||||||
|
{
|
||||||
|
_jitRegions[i].Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
_jitRegions.Clear();
|
||||||
|
_cacheAllocators.Clear();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_initialized = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
_jitRegion = new ReservedRegion(allocator, CacheSize);
|
_activeRegionIndex = 0;
|
||||||
|
|
||||||
|
ReservedRegion firstRegion = new(allocator, CacheSize);
|
||||||
|
_jitRegions.Add(firstRegion);
|
||||||
|
|
||||||
|
CacheMemoryAllocator firstCacheAllocator = new(CacheSize);
|
||||||
|
_cacheAllocators.Add(firstCacheAllocator);
|
||||||
|
|
||||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||||
{
|
{
|
||||||
_jitCacheInvalidator = new JitCacheInvalidation(allocator);
|
_jitCacheInvalidator = new JitCacheInvalidation(allocator);
|
||||||
}
|
}
|
||||||
|
|
||||||
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
|
||||||
|
|
||||||
if (OperatingSystem.IsWindows())
|
if (OperatingSystem.IsWindows())
|
||||||
{
|
{
|
||||||
JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
|
JitUnwindWindows.InstallFunctionTableHandler(
|
||||||
|
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
_initialized = true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -75,8 +94,8 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
int funcOffset = Allocate(code.Length);
|
int funcOffset = Allocate(code.Length);
|
||||||
|
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
|
||||||
nint funcPtr = _jitRegion.Pointer + funcOffset;
|
nint funcPtr = targetRegion.Pointer + funcOffset;
|
||||||
|
|
||||||
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||||
{
|
{
|
||||||
@ -90,9 +109,9 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ReprotectAsWritable(funcOffset, code.Length);
|
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
|
||||||
Marshal.Copy(code, 0, funcPtr, code.Length);
|
Marshal.Copy(code, 0, funcPtr, code.Length);
|
||||||
ReprotectAsExecutable(funcOffset, code.Length);
|
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
|
||||||
|
|
||||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||||
{
|
{
|
||||||
@ -116,52 +135,77 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
{
|
{
|
||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
foreach (ReservedRegion region in _jitRegions)
|
||||||
|
|
||||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
|
||||||
{
|
{
|
||||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
|
||||||
_cacheEntries.RemoveAt(entryIndex);
|
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
|
||||||
|
|
||||||
|
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||||
|
{
|
||||||
|
_cacheAllocators[_activeRegionIndex].Free(funcOffset, AlignCodeSize(entry.Size));
|
||||||
|
_cacheEntries.RemoveAt(entryIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsWritable(int offset, int size)
|
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsExecutable(int offset, int size)
|
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int Allocate(int codeSize)
|
private static int Allocate(int codeSize)
|
||||||
{
|
{
|
||||||
codeSize = AlignCodeSize(codeSize);
|
codeSize = AlignCodeSize(codeSize);
|
||||||
|
|
||||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
int allocOffset = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
|
||||||
|
|
||||||
if (allocOffset < 0)
|
if (allocOffset >= 0)
|
||||||
{
|
{
|
||||||
throw new OutOfMemoryException("JIT Cache exhausted.");
|
_jitRegions[_activeRegionIndex].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||||
|
return allocOffset;
|
||||||
}
|
}
|
||||||
|
|
||||||
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
int exhaustedRegion = _activeRegionIndex;
|
||||||
|
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
|
||||||
|
_jitRegions.Add(newRegion);
|
||||||
|
_activeRegionIndex = _jitRegions.Count - 1;
|
||||||
|
|
||||||
return allocOffset;
|
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {_activeRegionIndex} ({((long)(_activeRegionIndex + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||||
|
|
||||||
|
_cacheAllocators.Add(new CacheMemoryAllocator(CacheSize));
|
||||||
|
|
||||||
|
int allocOffsetNew = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
|
||||||
|
if (allocOffsetNew < 0)
|
||||||
|
{
|
||||||
|
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||||
|
}
|
||||||
|
|
||||||
|
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
||||||
|
return allocOffsetNew;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private static int AlignCodeSize(int codeSize)
|
private static int AlignCodeSize(int codeSize)
|
||||||
{
|
{
|
||||||
return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
|
return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
|
||||||
@ -185,18 +229,21 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
{
|
{
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
{
|
{
|
||||||
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
foreach (ReservedRegion _ in _jitRegions)
|
||||||
|
|
||||||
if (index < 0)
|
|
||||||
{
|
{
|
||||||
index = ~index - 1;
|
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
||||||
}
|
|
||||||
|
|
||||||
if (index >= 0)
|
if (index < 0)
|
||||||
{
|
{
|
||||||
entry = _cacheEntries[index];
|
index = ~index - 1;
|
||||||
entryIndex = index;
|
}
|
||||||
return true;
|
|
||||||
|
if (index >= 0)
|
||||||
|
{
|
||||||
|
entry = _cacheEntries[index];
|
||||||
|
entryIndex = index;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,13 +1,12 @@
|
|||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace ARMeilleure.Translation.Cache
|
namespace ARMeilleure.Translation.Cache
|
||||||
{
|
{
|
||||||
class JitCacheInvalidation
|
class JitCacheInvalidation
|
||||||
{
|
{
|
||||||
private static readonly int[] _invalidationCode = new int[]
|
private static readonly int[] _invalidationCode =
|
||||||
{
|
[
|
||||||
unchecked((int)0xd53b0022), // mrs x2, ctr_el0
|
unchecked((int)0xd53b0022), // mrs x2, ctr_el0
|
||||||
unchecked((int)0xd3504c44), // ubfx x4, x2, #16, #4
|
unchecked((int)0xd3504c44), // ubfx x4, x2, #16, #4
|
||||||
unchecked((int)0x52800083), // mov w3, #0x4
|
unchecked((int)0x52800083), // mov w3, #0x4
|
||||||
@ -35,8 +34,8 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
unchecked((int)0x54ffffa8), // b.hi 54 <ic_clear_loop>
|
unchecked((int)0x54ffffa8), // b.hi 54 <ic_clear_loop>
|
||||||
unchecked((int)0xd5033b9f), // dsb ish
|
unchecked((int)0xd5033b9f), // dsb ish
|
||||||
unchecked((int)0xd5033fdf), // isb
|
unchecked((int)0xd5033fdf), // isb
|
||||||
unchecked((int)0xd65f03c0), // ret
|
unchecked((int)0xd65f03c0) // ret
|
||||||
};
|
];
|
||||||
|
|
||||||
private delegate void InvalidateCache(ulong start, ulong end);
|
private delegate void InvalidateCache(ulong start, ulong end);
|
||||||
|
|
||||||
|
@ -52,6 +52,11 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
nint context,
|
nint context,
|
||||||
[MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll);
|
[MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll);
|
||||||
|
|
||||||
|
[LibraryImport("kernel32.dll")]
|
||||||
|
[return: MarshalAs(UnmanagedType.Bool)]
|
||||||
|
private static unsafe partial bool RtlDeleteFunctionTable(
|
||||||
|
ulong tableIdentifier);
|
||||||
|
|
||||||
private static GetRuntimeFunctionCallback _getRuntimeFunctionCallback;
|
private static GetRuntimeFunctionCallback _getRuntimeFunctionCallback;
|
||||||
|
|
||||||
private static int _sizeOfRuntimeFunction;
|
private static int _sizeOfRuntimeFunction;
|
||||||
@ -91,6 +96,23 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void RemoveFunctionTableHandler(nint codeCachePointer)
|
||||||
|
{
|
||||||
|
ulong codeCachePtr = (ulong)codeCachePointer.ToInt64();
|
||||||
|
|
||||||
|
bool result;
|
||||||
|
|
||||||
|
unsafe
|
||||||
|
{
|
||||||
|
result = RtlDeleteFunctionTable(codeCachePtr | 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!result)
|
||||||
|
{
|
||||||
|
throw new InvalidOperationException("Failure removing function table callback.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private static unsafe RuntimeFunction* FunctionTableHandler(ulong controlPc, nint context)
|
private static unsafe RuntimeFunction* FunctionTableHandler(ulong controlPc, nint context)
|
||||||
{
|
{
|
||||||
int offset = (int)((long)controlPc - context.ToInt64());
|
int offset = (int)((long)controlPc - context.ToInt64());
|
||||||
@ -100,13 +122,13 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
return null; // Not found.
|
return null; // Not found.
|
||||||
}
|
}
|
||||||
|
|
||||||
var unwindInfo = funcEntry.UnwindInfo;
|
CodeGen.Unwinding.UnwindInfo unwindInfo = funcEntry.UnwindInfo;
|
||||||
|
|
||||||
int codeIndex = 0;
|
int codeIndex = 0;
|
||||||
|
|
||||||
for (int index = unwindInfo.PushEntries.Length - 1; index >= 0; index--)
|
for (int index = unwindInfo.PushEntries.Length - 1; index >= 0; index--)
|
||||||
{
|
{
|
||||||
var entry = unwindInfo.PushEntries[index];
|
UnwindPushEntry entry = unwindInfo.PushEntries[index];
|
||||||
|
|
||||||
switch (entry.PseudoOp)
|
switch (entry.PseudoOp)
|
||||||
{
|
{
|
||||||
|
@ -47,8 +47,8 @@ namespace ARMeilleure.Translation
|
|||||||
{
|
{
|
||||||
RemoveUnreachableBlocks(Blocks);
|
RemoveUnreachableBlocks(Blocks);
|
||||||
|
|
||||||
var visited = new HashSet<BasicBlock>();
|
HashSet<BasicBlock> visited = [];
|
||||||
var blockStack = new Stack<BasicBlock>();
|
Stack<BasicBlock> blockStack = new();
|
||||||
|
|
||||||
Array.Resize(ref _postOrderBlocks, Blocks.Count);
|
Array.Resize(ref _postOrderBlocks, Blocks.Count);
|
||||||
Array.Resize(ref _postOrderMap, Blocks.Count);
|
Array.Resize(ref _postOrderMap, Blocks.Count);
|
||||||
@ -88,8 +88,8 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
private void RemoveUnreachableBlocks(IntrusiveList<BasicBlock> blocks)
|
private void RemoveUnreachableBlocks(IntrusiveList<BasicBlock> blocks)
|
||||||
{
|
{
|
||||||
var visited = new HashSet<BasicBlock>();
|
HashSet<BasicBlock> visited = [];
|
||||||
var workQueue = new Queue<BasicBlock>();
|
Queue<BasicBlock> workQueue = new();
|
||||||
|
|
||||||
visited.Add(Entry);
|
visited.Add(Entry);
|
||||||
workQueue.Enqueue(Entry);
|
workQueue.Enqueue(Entry);
|
||||||
|
@ -1,5 +1,3 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace ARMeilleure.Translation
|
namespace ARMeilleure.Translation
|
||||||
{
|
{
|
||||||
class DelegateInfo
|
class DelegateInfo
|
||||||
|
@ -1,5 +1,3 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace ARMeilleure.Translation
|
namespace ARMeilleure.Translation
|
||||||
{
|
{
|
||||||
delegate void DispatcherFunction(nint nativeContext, ulong startAddress);
|
delegate void DispatcherFunction(nint nativeContext, ulong startAddress);
|
||||||
|
@ -1,5 +1,3 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace ARMeilleure.Translation
|
namespace ARMeilleure.Translation
|
||||||
{
|
{
|
||||||
delegate ulong GuestFunction(nint nativeContextPtr);
|
delegate ulong GuestFunction(nint nativeContextPtr);
|
||||||
|
@ -108,7 +108,7 @@ namespace ARMeilleure.Translation
|
|||||||
/// <returns>A list of all values sorted by Key Order</returns>
|
/// <returns>A list of all values sorted by Key Order</returns>
|
||||||
public List<TV> AsList()
|
public List<TV> AsList()
|
||||||
{
|
{
|
||||||
List<TV> list = new();
|
List<TV> list = [];
|
||||||
|
|
||||||
AddToList(_root, list);
|
AddToList(_root, list);
|
||||||
|
|
||||||
|
@ -3,12 +3,15 @@ using ARMeilleure.CodeGen.Linking;
|
|||||||
using ARMeilleure.CodeGen.Unwinding;
|
using ARMeilleure.CodeGen.Unwinding;
|
||||||
using ARMeilleure.Common;
|
using ARMeilleure.Common;
|
||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
|
using ARMeilleure.State;
|
||||||
|
using Humanizer;
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Buffers.Binary;
|
using System.Buffers.Binary;
|
||||||
|
using System.Collections.Concurrent;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
@ -29,8 +32,8 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
{
|
{
|
||||||
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
private const string OuterHeaderMagicString = "PTCohd\0\0";
|
||||||
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
private const string InnerHeaderMagicString = "PTCihd\0\0";
|
||||||
|
|
||||||
private const uint InternalVersion = 6998; //! To be incremented manually for each change to the ARMeilleure project.
|
private const uint InternalVersion = 7007; //! To be incremented manually for each change to the ARMeilleure project.
|
||||||
|
|
||||||
private const string ActualDir = "0";
|
private const string ActualDir = "0";
|
||||||
private const string BackupDir = "1";
|
private const string BackupDir = "1";
|
||||||
@ -153,7 +156,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
private void InitializeCarriers()
|
private void InitializeCarriers()
|
||||||
{
|
{
|
||||||
_infosStream = MemoryStreamManager.Shared.GetStream();
|
_infosStream = MemoryStreamManager.Shared.GetStream();
|
||||||
_codesList = new List<byte[]>();
|
_codesList = [];
|
||||||
_relocsStream = MemoryStreamManager.Shared.GetStream();
|
_relocsStream = MemoryStreamManager.Shared.GetStream();
|
||||||
_unwindInfosStream = MemoryStreamManager.Shared.GetStream();
|
_unwindInfosStream = MemoryStreamManager.Shared.GetStream();
|
||||||
}
|
}
|
||||||
@ -183,6 +186,36 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
InitializeCarriers();
|
InitializeCarriers();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool ContainsBlacklistedFunctions()
|
||||||
|
{
|
||||||
|
List<ulong> blacklist = Profiler.GetBlacklistedFunctions();
|
||||||
|
bool containsBlacklistedFunctions = false;
|
||||||
|
_infosStream.Seek(0L, SeekOrigin.Begin);
|
||||||
|
bool foundBadFunction = false;
|
||||||
|
|
||||||
|
for (int index = 0; index < GetEntriesCount(); index++)
|
||||||
|
{
|
||||||
|
InfoEntry infoEntry = DeserializeStructure<InfoEntry>(_infosStream);
|
||||||
|
foreach (ulong address in blacklist)
|
||||||
|
{
|
||||||
|
if (infoEntry.Address == address)
|
||||||
|
{
|
||||||
|
containsBlacklistedFunctions = true;
|
||||||
|
Logger.Warning?.Print(LogClass.Ptc, "PPTC cache invalidated: Found blacklisted functions in PPTC cache");
|
||||||
|
foundBadFunction = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (foundBadFunction)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return containsBlacklistedFunctions;
|
||||||
|
}
|
||||||
|
|
||||||
private void PreLoad()
|
private void PreLoad()
|
||||||
{
|
{
|
||||||
string fileNameActual = $"{CachePathActual}.cache";
|
string fileNameActual = $"{CachePathActual}.cache";
|
||||||
@ -531,7 +564,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
public void LoadTranslations(Translator translator)
|
public void LoadTranslations(Translator translator)
|
||||||
{
|
{
|
||||||
if (AreCarriersEmpty())
|
if (AreCarriersEmpty() || ContainsBlacklistedFunctions())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -562,7 +595,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
bool isEntryChanged = infoEntry.Hash != ComputeHash(translator.Memory, infoEntry.Address, infoEntry.GuestSize);
|
bool isEntryChanged = infoEntry.Hash != ComputeHash(translator.Memory, infoEntry.Address, infoEntry.GuestSize);
|
||||||
|
|
||||||
if (isEntryChanged || (!infoEntry.HighCq && Profiler.ProfiledFuncs.TryGetValue(infoEntry.Address, out var value) && value.HighCq))
|
if (isEntryChanged || (!infoEntry.HighCq && Profiler.ProfiledFuncs.TryGetValue(infoEntry.Address, out PtcProfiler.FuncProfile value) && value.HighCq))
|
||||||
{
|
{
|
||||||
infoEntry.Stubbed = true;
|
infoEntry.Stubbed = true;
|
||||||
infoEntry.CodeLength = 0;
|
infoEntry.CodeLength = 0;
|
||||||
@ -749,8 +782,8 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
UnwindInfo unwindInfo,
|
UnwindInfo unwindInfo,
|
||||||
bool highCq)
|
bool highCq)
|
||||||
{
|
{
|
||||||
var cFunc = new CompiledFunction(code, unwindInfo, RelocInfo.Empty);
|
CompiledFunction cFunc = new(code, unwindInfo, RelocInfo.Empty);
|
||||||
var gFunc = cFunc.MapWithPointer<GuestFunction>(out nint gFuncPointer);
|
GuestFunction gFunc = cFunc.MapWithPointer<GuestFunction>(out nint gFuncPointer);
|
||||||
|
|
||||||
return new TranslatedFunction(gFunc, gFuncPointer, callCounter, guestSize, highCq);
|
return new TranslatedFunction(gFunc, gFuncPointer, callCounter, guestSize, highCq);
|
||||||
}
|
}
|
||||||
@ -764,7 +797,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
private void StubCode(int index)
|
private void StubCode(int index)
|
||||||
{
|
{
|
||||||
_codesList[index] = Array.Empty<byte>();
|
_codesList[index] = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
private void StubReloc(int relocEntriesCount)
|
private void StubReloc(int relocEntriesCount)
|
||||||
@ -787,7 +820,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
public void MakeAndSaveTranslations(Translator translator)
|
public void MakeAndSaveTranslations(Translator translator)
|
||||||
{
|
{
|
||||||
var profiledFuncsToTranslate = Profiler.GetProfiledFuncsToTranslate(translator.Functions);
|
ConcurrentQueue<(ulong address, PtcProfiler.FuncProfile funcProfile)> profiledFuncsToTranslate = Profiler.GetProfiledFuncsToTranslate(translator.Functions);
|
||||||
|
|
||||||
_translateCount = 0;
|
_translateCount = 0;
|
||||||
_translateTotalCount = profiledFuncsToTranslate.Count;
|
_translateTotalCount = profiledFuncsToTranslate.Count;
|
||||||
@ -831,13 +864,21 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
void TranslateFuncs()
|
void TranslateFuncs()
|
||||||
{
|
{
|
||||||
while (profiledFuncsToTranslate.TryDequeue(out var item))
|
while (profiledFuncsToTranslate.TryDequeue(out (ulong address, PtcProfiler.FuncProfile funcProfile) item))
|
||||||
{
|
{
|
||||||
ulong address = item.address;
|
ulong address = item.address;
|
||||||
|
ExecutionMode executionMode = item.funcProfile.Mode;
|
||||||
|
bool highCq = item.funcProfile.HighCq;
|
||||||
|
|
||||||
Debug.Assert(Profiler.IsAddressInStaticCodeRange(address));
|
Debug.Assert(Profiler.IsAddressInStaticCodeRange(address));
|
||||||
|
|
||||||
TranslatedFunction func = translator.Translate(address, item.funcProfile.Mode, item.funcProfile.HighCq);
|
TranslatedFunction func = translator.Translate(address, executionMode, highCq);
|
||||||
|
|
||||||
|
if (func == null)
|
||||||
|
{
|
||||||
|
Profiler.UpdateEntry(address, executionMode, true, true);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
bool isAddressUnique = translator.Functions.TryAdd(address, func.GuestSize, func);
|
bool isAddressUnique = translator.Functions.TryAdd(address, func.GuestSize, func);
|
||||||
|
|
||||||
@ -866,11 +907,11 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
Stopwatch sw = Stopwatch.StartNew();
|
Stopwatch sw = Stopwatch.StartNew();
|
||||||
|
|
||||||
foreach (var thread in threads)
|
foreach (Thread thread in threads)
|
||||||
{
|
{
|
||||||
thread.Start();
|
thread.Start();
|
||||||
}
|
}
|
||||||
foreach (var thread in threads)
|
foreach (Thread thread in threads)
|
||||||
{
|
{
|
||||||
thread.Join();
|
thread.Join();
|
||||||
}
|
}
|
||||||
@ -883,8 +924,11 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
sw.Stop();
|
sw.Stop();
|
||||||
|
|
||||||
PtcStateChanged?.Invoke(PtcLoadingState.Loaded, _translateCount, _translateTotalCount);
|
PtcStateChanged?.Invoke(PtcLoadingState.Loaded, _translateCount, _translateTotalCount);
|
||||||
|
|
||||||
Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s");
|
Logger.Info?.Print(LogClass.Ptc,
|
||||||
|
$"{_translateCount} of {_translateTotalCount} functions translated in {sw.Elapsed.TotalSeconds} seconds " +
|
||||||
|
$"| {"function".ToQuantity(_translateTotalCount - _translateCount)} blacklisted " +
|
||||||
|
$"| Thread count: {degreeOfParallelism}");
|
||||||
|
|
||||||
Thread preSaveThread = new(PreSave)
|
Thread preSaveThread = new(PreSave)
|
||||||
{
|
{
|
||||||
@ -944,7 +988,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
WriteCode(code.AsSpan());
|
WriteCode(code.AsSpan());
|
||||||
|
|
||||||
// WriteReloc.
|
// WriteReloc.
|
||||||
using var relocInfoWriter = new BinaryWriter(_relocsStream, EncodingCache.UTF8NoBOM, true);
|
using BinaryWriter relocInfoWriter = new(_relocsStream, EncodingCache.UTF8NoBOM, true);
|
||||||
|
|
||||||
foreach (RelocEntry entry in relocInfo.Entries)
|
foreach (RelocEntry entry in relocInfo.Entries)
|
||||||
{
|
{
|
||||||
@ -954,7 +998,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
}
|
}
|
||||||
|
|
||||||
// WriteUnwindInfo.
|
// WriteUnwindInfo.
|
||||||
using var unwindInfoWriter = new BinaryWriter(_unwindInfosStream, EncodingCache.UTF8NoBOM, true);
|
using BinaryWriter unwindInfoWriter = new(_unwindInfosStream, EncodingCache.UTF8NoBOM, true);
|
||||||
|
|
||||||
unwindInfoWriter.Write(unwindInfo.PushEntries.Length);
|
unwindInfoWriter.Write(unwindInfo.PushEntries.Length);
|
||||||
|
|
||||||
|
@ -50,7 +50,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public static List<T> DeserializeList<T>(Stream stream) where T : struct
|
public static List<T> DeserializeList<T>(Stream stream) where T : struct
|
||||||
{
|
{
|
||||||
List<T> list = new();
|
List<T> list = [];
|
||||||
|
|
||||||
int count = DeserializeStructure<int>(stream);
|
int count = DeserializeStructure<int>(stream);
|
||||||
|
|
||||||
|
@ -24,11 +24,13 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
{
|
{
|
||||||
private const string OuterHeaderMagicString = "Pohd\0\0\0\0";
|
private const string OuterHeaderMagicString = "Pohd\0\0\0\0";
|
||||||
|
|
||||||
private const uint InternalVersion = 5518; //! Not to be incremented manually for each change to the ARMeilleure project.
|
private const uint InternalVersion = 7007; //! Not to be incremented manually for each change to the ARMeilleure project.
|
||||||
|
|
||||||
private static readonly uint[] _migrateInternalVersions = {
|
private static readonly uint[] _migrateInternalVersions =
|
||||||
|
[
|
||||||
1866,
|
1866,
|
||||||
};
|
5518,
|
||||||
|
];
|
||||||
|
|
||||||
private const int SaveInterval = 30; // Seconds.
|
private const int SaveInterval = 30; // Seconds.
|
||||||
|
|
||||||
@ -76,20 +78,30 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
private void TimerElapsed(object _, ElapsedEventArgs __)
|
private void TimerElapsed(object _, ElapsedEventArgs __)
|
||||||
=> new Thread(PreSave) { Name = "Ptc.DiskWriter" }.Start();
|
=> new Thread(PreSave) { Name = "Ptc.DiskWriter" }.Start();
|
||||||
|
|
||||||
public void AddEntry(ulong address, ExecutionMode mode, bool highCq)
|
public void AddEntry(ulong address, ExecutionMode mode, bool highCq, bool blacklist = false)
|
||||||
{
|
{
|
||||||
if (IsAddressInStaticCodeRange(address))
|
if (IsAddressInStaticCodeRange(address))
|
||||||
{
|
{
|
||||||
Debug.Assert(!highCq);
|
Debug.Assert(!highCq);
|
||||||
|
|
||||||
lock (_lock)
|
if (blacklist)
|
||||||
{
|
{
|
||||||
ProfiledFuncs.TryAdd(address, new FuncProfile(mode, highCq: false));
|
lock (_lock)
|
||||||
|
{
|
||||||
|
ProfiledFuncs[address] = new FuncProfile(mode, highCq: false, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
lock (_lock)
|
||||||
|
{
|
||||||
|
ProfiledFuncs.TryAdd(address, new FuncProfile(mode, highCq: false, false));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateEntry(ulong address, ExecutionMode mode, bool highCq)
|
public void UpdateEntry(ulong address, ExecutionMode mode, bool highCq, bool? blacklist = null)
|
||||||
{
|
{
|
||||||
if (IsAddressInStaticCodeRange(address))
|
if (IsAddressInStaticCodeRange(address))
|
||||||
{
|
{
|
||||||
@ -99,7 +111,7 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
{
|
{
|
||||||
Debug.Assert(ProfiledFuncs.ContainsKey(address));
|
Debug.Assert(ProfiledFuncs.ContainsKey(address));
|
||||||
|
|
||||||
ProfiledFuncs[address] = new FuncProfile(mode, highCq: true);
|
ProfiledFuncs[address] = new FuncProfile(mode, highCq: true, blacklist ?? ProfiledFuncs[address].Blacklist);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -111,11 +123,11 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
public ConcurrentQueue<(ulong address, FuncProfile funcProfile)> GetProfiledFuncsToTranslate(TranslatorCache<TranslatedFunction> funcs)
|
public ConcurrentQueue<(ulong address, FuncProfile funcProfile)> GetProfiledFuncsToTranslate(TranslatorCache<TranslatedFunction> funcs)
|
||||||
{
|
{
|
||||||
var profiledFuncsToTranslate = new ConcurrentQueue<(ulong address, FuncProfile funcProfile)>();
|
ConcurrentQueue<(ulong address, FuncProfile funcProfile)> profiledFuncsToTranslate = new();
|
||||||
|
|
||||||
foreach (var profiledFunc in ProfiledFuncs)
|
foreach (KeyValuePair<ulong, FuncProfile> profiledFunc in ProfiledFuncs)
|
||||||
{
|
{
|
||||||
if (!funcs.ContainsKey(profiledFunc.Key))
|
if (!funcs.ContainsKey(profiledFunc.Key) && !profiledFunc.Value.Blacklist)
|
||||||
{
|
{
|
||||||
profiledFuncsToTranslate.Enqueue((profiledFunc.Key, profiledFunc.Value));
|
profiledFuncsToTranslate.Enqueue((profiledFunc.Key, profiledFunc.Value));
|
||||||
}
|
}
|
||||||
@ -130,6 +142,22 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
ProfiledFuncs.TrimExcess();
|
ProfiledFuncs.TrimExcess();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public List<ulong> GetBlacklistedFunctions()
|
||||||
|
{
|
||||||
|
List<ulong> funcs = [];
|
||||||
|
|
||||||
|
foreach ((ulong ptr, FuncProfile funcProfile) in ProfiledFuncs)
|
||||||
|
{
|
||||||
|
if (!funcProfile.Blacklist)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (!funcs.Contains(ptr))
|
||||||
|
funcs.Add(ptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
return funcs;
|
||||||
|
}
|
||||||
|
|
||||||
public void PreLoad()
|
public void PreLoad()
|
||||||
{
|
{
|
||||||
_lastHash = default;
|
_lastHash = default;
|
||||||
@ -220,13 +248,18 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Func<ulong, FuncProfile, (ulong, FuncProfile)> migrateEntryFunc = null;
|
||||||
|
|
||||||
switch (outerHeader.InfoFileVersion)
|
switch (outerHeader.InfoFileVersion)
|
||||||
{
|
{
|
||||||
case InternalVersion:
|
case InternalVersion:
|
||||||
ProfiledFuncs = Deserialize(stream);
|
ProfiledFuncs = Deserialize(stream);
|
||||||
break;
|
break;
|
||||||
case 1866:
|
case 1866:
|
||||||
ProfiledFuncs = Deserialize(stream, (address, profile) => (address + 0x500000UL, profile));
|
migrateEntryFunc = (address, profile) => (address + 0x500000UL, profile);
|
||||||
|
goto case 5518;
|
||||||
|
case 5518:
|
||||||
|
ProfiledFuncs = DeserializeAddBlacklist(stream, migrateEntryFunc);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
Logger.Error?.Print(LogClass.Ptc, $"No migration path for {nameof(outerHeader.InfoFileVersion)} '{outerHeader.InfoFileVersion}'. Discarding cache.");
|
Logger.Error?.Print(LogClass.Ptc, $"No migration path for {nameof(outerHeader.InfoFileVersion)} '{outerHeader.InfoFileVersion}'. Discarding cache.");
|
||||||
@ -256,6 +289,16 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
return DeserializeDictionary<ulong, FuncProfile>(stream, DeserializeStructure<FuncProfile>);
|
return DeserializeDictionary<ulong, FuncProfile>(stream, DeserializeStructure<FuncProfile>);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static Dictionary<ulong, FuncProfile> DeserializeAddBlacklist(Stream stream, Func<ulong, FuncProfile, (ulong, FuncProfile)> migrateEntryFunc = null)
|
||||||
|
{
|
||||||
|
if (migrateEntryFunc != null)
|
||||||
|
{
|
||||||
|
return DeserializeAndUpdateDictionary(stream, (Stream stream) => { return new FuncProfile(DeserializeStructure<FuncProfilePreBlacklist>(stream)); }, migrateEntryFunc);
|
||||||
|
}
|
||||||
|
|
||||||
|
return DeserializeDictionary<ulong, FuncProfile>(stream, (Stream stream) => { return new FuncProfile(DeserializeStructure<FuncProfilePreBlacklist>(stream)); });
|
||||||
|
}
|
||||||
|
|
||||||
private static ReadOnlySpan<byte> GetReadOnlySpan(MemoryStream memoryStream)
|
private static ReadOnlySpan<byte> GetReadOnlySpan(MemoryStream memoryStream)
|
||||||
{
|
{
|
||||||
return new(memoryStream.GetBuffer(), (int)memoryStream.Position, (int)memoryStream.Length - (int)memoryStream.Position);
|
return new(memoryStream.GetBuffer(), (int)memoryStream.Position, (int)memoryStream.Length - (int)memoryStream.Position);
|
||||||
@ -387,13 +430,35 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 5*/)]
|
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 6*/)]
|
||||||
public struct FuncProfile
|
public struct FuncProfile
|
||||||
{
|
{
|
||||||
public ExecutionMode Mode;
|
public ExecutionMode Mode;
|
||||||
public bool HighCq;
|
public bool HighCq;
|
||||||
|
public bool Blacklist;
|
||||||
|
|
||||||
public FuncProfile(ExecutionMode mode, bool highCq)
|
public FuncProfile(ExecutionMode mode, bool highCq, bool blacklist)
|
||||||
|
{
|
||||||
|
Mode = mode;
|
||||||
|
HighCq = highCq;
|
||||||
|
Blacklist = blacklist;
|
||||||
|
}
|
||||||
|
|
||||||
|
public FuncProfile(FuncProfilePreBlacklist fp)
|
||||||
|
{
|
||||||
|
Mode = fp.Mode;
|
||||||
|
HighCq = fp.HighCq;
|
||||||
|
Blacklist = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Sequential, Pack = 1/*, Size = 5*/)]
|
||||||
|
public struct FuncProfilePreBlacklist
|
||||||
|
{
|
||||||
|
public ExecutionMode Mode;
|
||||||
|
public bool HighCq;
|
||||||
|
|
||||||
|
public FuncProfilePreBlacklist(ExecutionMode mode, bool highCq)
|
||||||
{
|
{
|
||||||
Mode = mode;
|
Mode = mode;
|
||||||
HighCq = highCq;
|
HighCq = highCq;
|
||||||
|
@ -95,7 +95,7 @@ namespace ARMeilleure.Translation
|
|||||||
// This is required because we have a implicit context load at the start of the function,
|
// This is required because we have a implicit context load at the start of the function,
|
||||||
// but if there is a jump to the start of the function, the context load would trash the modified values.
|
// but if there is a jump to the start of the function, the context load would trash the modified values.
|
||||||
// Here we insert a new entry block that will jump to the existing entry block.
|
// Here we insert a new entry block that will jump to the existing entry block.
|
||||||
BasicBlock newEntry = new BasicBlock(cfg.Blocks.Count);
|
BasicBlock newEntry = new(cfg.Blocks.Count);
|
||||||
|
|
||||||
cfg.UpdateEntry(newEntry);
|
cfg.UpdateEntry(newEntry);
|
||||||
}
|
}
|
||||||
|
@ -44,10 +44,10 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
public static void Construct(ControlFlowGraph cfg)
|
public static void Construct(ControlFlowGraph cfg)
|
||||||
{
|
{
|
||||||
var globalDefs = new DefMap[cfg.Blocks.Count];
|
DefMap[] globalDefs = new DefMap[cfg.Blocks.Count];
|
||||||
var localDefs = new Operand[cfg.LocalsCount + RegisterConsts.TotalCount];
|
Operand[] localDefs = new Operand[cfg.LocalsCount + RegisterConsts.TotalCount];
|
||||||
|
|
||||||
var dfPhiBlocks = new Queue<BasicBlock>();
|
Queue<BasicBlock> dfPhiBlocks = new();
|
||||||
|
|
||||||
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
|
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
|
||||||
{
|
{
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
using ARMeilleure.Common;
|
using ARMeilleure.Common;
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace ARMeilleure.Translation
|
namespace ARMeilleure.Translation
|
||||||
{
|
{
|
||||||
|
@ -5,7 +5,6 @@ using ARMeilleure.Diagnostics;
|
|||||||
using ARMeilleure.Instructions;
|
using ARMeilleure.Instructions;
|
||||||
using ARMeilleure.IntermediateRepresentation;
|
using ARMeilleure.IntermediateRepresentation;
|
||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using ARMeilleure.Signal;
|
|
||||||
using ARMeilleure.State;
|
using ARMeilleure.State;
|
||||||
using ARMeilleure.Translation.Cache;
|
using ARMeilleure.Translation.Cache;
|
||||||
using ARMeilleure.Translation.PTC;
|
using ARMeilleure.Translation.PTC;
|
||||||
@ -222,7 +221,7 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
internal TranslatedFunction Translate(ulong address, ExecutionMode mode, bool highCq, bool singleStep = false)
|
internal TranslatedFunction Translate(ulong address, ExecutionMode mode, bool highCq, bool singleStep = false)
|
||||||
{
|
{
|
||||||
var context = new ArmEmitterContext(
|
ArmEmitterContext context = new(
|
||||||
Memory,
|
Memory,
|
||||||
CountTable,
|
CountTable,
|
||||||
FunctionTable,
|
FunctionTable,
|
||||||
@ -249,6 +248,11 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
ControlFlowGraph cfg = EmitAndGetCFG(context, blocks, out Range funcRange, out Counter<uint> counter);
|
ControlFlowGraph cfg = EmitAndGetCFG(context, blocks, out Range funcRange, out Counter<uint> counter);
|
||||||
|
|
||||||
|
if (cfg == null)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
ulong funcSize = funcRange.End - funcRange.Start;
|
ulong funcSize = funcRange.End - funcRange.Start;
|
||||||
|
|
||||||
Logger.EndPass(PassName.Translation, cfg);
|
Logger.EndPass(PassName.Translation, cfg);
|
||||||
@ -259,10 +263,10 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
Logger.EndPass(PassName.RegisterUsage);
|
Logger.EndPass(PassName.RegisterUsage);
|
||||||
|
|
||||||
var retType = OperandType.I64;
|
OperandType retType = OperandType.I64;
|
||||||
var argTypes = new OperandType[] { OperandType.I64 };
|
OperandType[] argTypes = [OperandType.I64];
|
||||||
|
|
||||||
var options = highCq ? CompilerOptions.HighCq : CompilerOptions.None;
|
CompilerOptions options = highCq ? CompilerOptions.HighCq : CompilerOptions.None;
|
||||||
|
|
||||||
if (context.HasPtc && !singleStep)
|
if (context.HasPtc && !singleStep)
|
||||||
{
|
{
|
||||||
@ -407,6 +411,11 @@ namespace ARMeilleure.Translation
|
|||||||
if (opCode.Instruction.Emitter != null)
|
if (opCode.Instruction.Emitter != null)
|
||||||
{
|
{
|
||||||
opCode.Instruction.Emitter(context);
|
opCode.Instruction.Emitter(context);
|
||||||
|
if (opCode.Instruction.Name == InstName.Und && blkIndex == 0)
|
||||||
|
{
|
||||||
|
range = new Range(rangeStart, rangeEnd);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -478,7 +487,7 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
public void InvalidateJitCacheRegion(ulong address, ulong size)
|
public void InvalidateJitCacheRegion(ulong address, ulong size)
|
||||||
{
|
{
|
||||||
ulong[] overlapAddresses = Array.Empty<ulong>();
|
ulong[] overlapAddresses = [];
|
||||||
|
|
||||||
int overlapsCount = Functions.GetOverlaps(address, size, ref overlapAddresses);
|
int overlapsCount = Functions.GetOverlaps(address, size, ref overlapAddresses);
|
||||||
|
|
||||||
@ -521,7 +530,7 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
List<TranslatedFunction> functions = Functions.AsList();
|
List<TranslatedFunction> functions = Functions.AsList();
|
||||||
|
|
||||||
foreach (var func in functions)
|
foreach (TranslatedFunction func in functions)
|
||||||
{
|
{
|
||||||
JitCache.Unmap(func.FuncPointer);
|
JitCache.Unmap(func.FuncPointer);
|
||||||
|
|
||||||
@ -530,7 +539,7 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
Functions.Clear();
|
Functions.Clear();
|
||||||
|
|
||||||
while (_oldFuncs.TryDequeue(out var kv))
|
while (_oldFuncs.TryDequeue(out KeyValuePair<ulong, TranslatedFunction> kv))
|
||||||
{
|
{
|
||||||
JitCache.Unmap(kv.Value.FuncPointer);
|
JitCache.Unmap(kv.Value.FuncPointer);
|
||||||
|
|
||||||
@ -551,7 +560,7 @@ namespace ARMeilleure.Translation
|
|||||||
{
|
{
|
||||||
while (Queue.Count > 0 && Queue.TryDequeue(out RejitRequest request))
|
while (Queue.Count > 0 && Queue.TryDequeue(out RejitRequest request))
|
||||||
{
|
{
|
||||||
if (Functions.TryGetValue(request.Address, out var func) && func.CallCounter != null)
|
if (Functions.TryGetValue(request.Address, out TranslatedFunction func) && func.CallCounter != null)
|
||||||
{
|
{
|
||||||
Volatile.Write(ref func.CallCounter.Value, 0);
|
Volatile.Write(ref func.CallCounter.Value, 0);
|
||||||
}
|
}
|
||||||
|
@ -36,7 +36,7 @@ namespace ARMeilleure.Translation
|
|||||||
Sync = new object();
|
Sync = new object();
|
||||||
|
|
||||||
_requests = new Stack<RejitRequest>();
|
_requests = new Stack<RejitRequest>();
|
||||||
_requestAddresses = new HashSet<ulong>();
|
_requestAddresses = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -4,7 +4,6 @@ using ARMeilleure.IntermediateRepresentation;
|
|||||||
using ARMeilleure.State;
|
using ARMeilleure.State;
|
||||||
using ARMeilleure.Translation.Cache;
|
using ARMeilleure.Translation.Cache;
|
||||||
using System;
|
using System;
|
||||||
using System.Reflection;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||||
|
|
||||||
@ -142,7 +141,7 @@ namespace ARMeilleure.Translation
|
|||||||
/// <returns>Generated <see cref="DispatchStub"/></returns>
|
/// <returns>Generated <see cref="DispatchStub"/></returns>
|
||||||
private nint GenerateDispatchStub()
|
private nint GenerateDispatchStub()
|
||||||
{
|
{
|
||||||
var context = new EmitterContext();
|
EmitterContext context = new();
|
||||||
|
|
||||||
Operand lblFallback = Label();
|
Operand lblFallback = Label();
|
||||||
Operand lblEnd = Label();
|
Operand lblEnd = Label();
|
||||||
@ -161,7 +160,7 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
for (int i = 0; i < _functionTable.Levels.Length; i++)
|
for (int i = 0; i < _functionTable.Levels.Length; i++)
|
||||||
{
|
{
|
||||||
ref var level = ref _functionTable.Levels[i];
|
ref AddressTableLevel level = ref _functionTable.Levels[i];
|
||||||
|
|
||||||
// level.Mask is not used directly because it is more often bigger than 32-bits, so it will not
|
// level.Mask is not used directly because it is more often bigger than 32-bits, so it will not
|
||||||
// be encoded as an immediate on x86's bitwise and operation.
|
// be encoded as an immediate on x86's bitwise and operation.
|
||||||
@ -185,11 +184,11 @@ namespace ARMeilleure.Translation
|
|||||||
hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
|
hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
|
||||||
context.Tailcall(hostAddress, nativeContext);
|
context.Tailcall(hostAddress, nativeContext);
|
||||||
|
|
||||||
var cfg = context.GetControlFlowGraph();
|
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||||
var retType = OperandType.I64;
|
OperandType retType = OperandType.I64;
|
||||||
var argTypes = new[] { OperandType.I64 };
|
OperandType[] argTypes = [OperandType.I64];
|
||||||
|
|
||||||
var func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
|
GuestFunction func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
|
||||||
|
|
||||||
return Marshal.GetFunctionPointerForDelegate(func);
|
return Marshal.GetFunctionPointerForDelegate(func);
|
||||||
}
|
}
|
||||||
@ -200,7 +199,7 @@ namespace ARMeilleure.Translation
|
|||||||
/// <returns>Generated <see cref="SlowDispatchStub"/></returns>
|
/// <returns>Generated <see cref="SlowDispatchStub"/></returns>
|
||||||
private nint GenerateSlowDispatchStub()
|
private nint GenerateSlowDispatchStub()
|
||||||
{
|
{
|
||||||
var context = new EmitterContext();
|
EmitterContext context = new();
|
||||||
|
|
||||||
// Load the target guest address from the native context.
|
// Load the target guest address from the native context.
|
||||||
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
|
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
|
||||||
@ -210,11 +209,11 @@ namespace ARMeilleure.Translation
|
|||||||
Operand hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
|
Operand hostAddress = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetFunctionAddress)), guestAddress);
|
||||||
context.Tailcall(hostAddress, nativeContext);
|
context.Tailcall(hostAddress, nativeContext);
|
||||||
|
|
||||||
var cfg = context.GetControlFlowGraph();
|
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||||
var retType = OperandType.I64;
|
OperandType retType = OperandType.I64;
|
||||||
var argTypes = new[] { OperandType.I64 };
|
OperandType[] argTypes = [OperandType.I64];
|
||||||
|
|
||||||
var func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
|
GuestFunction func = Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<GuestFunction>();
|
||||||
|
|
||||||
return Marshal.GetFunctionPointerForDelegate(func);
|
return Marshal.GetFunctionPointerForDelegate(func);
|
||||||
}
|
}
|
||||||
@ -251,7 +250,7 @@ namespace ARMeilleure.Translation
|
|||||||
/// <returns><see cref="DispatchLoop"/> function</returns>
|
/// <returns><see cref="DispatchLoop"/> function</returns>
|
||||||
private DispatcherFunction GenerateDispatchLoop()
|
private DispatcherFunction GenerateDispatchLoop()
|
||||||
{
|
{
|
||||||
var context = new EmitterContext();
|
EmitterContext context = new();
|
||||||
|
|
||||||
Operand beginLbl = Label();
|
Operand beginLbl = Label();
|
||||||
Operand endLbl = Label();
|
Operand endLbl = Label();
|
||||||
@ -279,9 +278,9 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
context.Return();
|
context.Return();
|
||||||
|
|
||||||
var cfg = context.GetControlFlowGraph();
|
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||||
var retType = OperandType.None;
|
OperandType retType = OperandType.None;
|
||||||
var argTypes = new[] { OperandType.I64, OperandType.I64 };
|
OperandType[] argTypes = [OperandType.I64, OperandType.I64];
|
||||||
|
|
||||||
return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DispatcherFunction>();
|
return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<DispatcherFunction>();
|
||||||
}
|
}
|
||||||
@ -292,7 +291,7 @@ namespace ARMeilleure.Translation
|
|||||||
/// <returns><see cref="ContextWrapper"/> function</returns>
|
/// <returns><see cref="ContextWrapper"/> function</returns>
|
||||||
private WrapperFunction GenerateContextWrapper()
|
private WrapperFunction GenerateContextWrapper()
|
||||||
{
|
{
|
||||||
var context = new EmitterContext();
|
EmitterContext context = new();
|
||||||
|
|
||||||
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
|
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
|
||||||
Operand guestMethod = context.LoadArgument(OperandType.I64, 1);
|
Operand guestMethod = context.LoadArgument(OperandType.I64, 1);
|
||||||
@ -303,9 +302,9 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
context.Return(returnValue);
|
context.Return(returnValue);
|
||||||
|
|
||||||
var cfg = context.GetControlFlowGraph();
|
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||||
var retType = OperandType.I64;
|
OperandType retType = OperandType.I64;
|
||||||
var argTypes = new[] { OperandType.I64, OperandType.I64 };
|
OperandType[] argTypes = [OperandType.I64, OperandType.I64];
|
||||||
|
|
||||||
return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<WrapperFunction>();
|
return Compiler.Compile(cfg, argTypes, retType, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<WrapperFunction>();
|
||||||
}
|
}
|
||||||
|
@ -139,7 +139,7 @@ namespace ARMeilleure.Translation
|
|||||||
|
|
||||||
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
ControlFlowGraph cfg = context.GetControlFlowGraph();
|
||||||
|
|
||||||
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
|
OperandType[] argTypes = [OperandType.I64];
|
||||||
|
|
||||||
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<FpFlagsPInvokeTest>();
|
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<FpFlagsPInvokeTest>();
|
||||||
}
|
}
|
||||||
|
@ -37,7 +37,7 @@ namespace Ryujinx.Audio.Backends.SDL2
|
|||||||
|
|
||||||
SDL2Driver.Instance.Initialize();
|
SDL2Driver.Instance.Initialize();
|
||||||
|
|
||||||
int res = SDL_GetDefaultAudioInfo(nint.Zero, out var spec, 0);
|
int res = SDL_GetDefaultAudioInfo(nint.Zero, out SDL_AudioSpec spec, 0);
|
||||||
|
|
||||||
if (res != 0)
|
if (res != 0)
|
||||||
{
|
{
|
||||||
|
@ -4,7 +4,6 @@ using Ryujinx.Common.Logging;
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Buffers;
|
|
||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using System;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||||
|
@ -38,7 +38,7 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
|||||||
get => Marshal.PtrToStringAnsi(GetOutContext().Name);
|
get => Marshal.PtrToStringAnsi(GetOutContext().Name);
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
var context = GetOutContext();
|
SoundIoOutStream context = GetOutContext();
|
||||||
|
|
||||||
if (_nameStored != nint.Zero && context.Name == _nameStored)
|
if (_nameStored != nint.Zero && context.Name == _nameStored)
|
||||||
{
|
{
|
||||||
@ -129,8 +129,8 @@ namespace Ryujinx.Audio.Backends.SoundIo.Native
|
|||||||
|
|
||||||
unsafe
|
unsafe
|
||||||
{
|
{
|
||||||
var frameCountPtr = &nativeFrameCount;
|
int* frameCountPtr = &nativeFrameCount;
|
||||||
var arenasPtr = &arenas;
|
IntPtr* arenasPtr = &arenas;
|
||||||
CheckError(soundio_outstream_begin_write(_context, (nint)arenasPtr, (nint)frameCountPtr));
|
CheckError(soundio_outstream_begin_write(_context, (nint)arenasPtr, (nint)frameCountPtr));
|
||||||
|
|
||||||
frameCount = *frameCountPtr;
|
frameCount = *frameCountPtr;
|
||||||
|
@ -4,7 +4,6 @@ using Ryujinx.Audio.Common;
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Buffers;
|
|
||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Buffers;
|
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
|
||||||
namespace Ryujinx.Audio.Backends.Common
|
namespace Ryujinx.Audio.Backends.Common
|
||||||
|
@ -31,19 +31,19 @@ namespace Ryujinx.Audio.Backends.CompatLayer
|
|||||||
private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One);
|
private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One);
|
||||||
private const int Minus12dBInQ15 = (int)(0.251f * RawQ15One);
|
private const int Minus12dBInQ15 = (int)(0.251f * RawQ15One);
|
||||||
|
|
||||||
private static readonly long[] _defaultSurroundToStereoCoefficients = new long[4]
|
private static readonly long[] _defaultSurroundToStereoCoefficients =
|
||||||
{
|
[
|
||||||
RawQ15One,
|
RawQ15One,
|
||||||
Minus3dBInQ15,
|
Minus3dBInQ15,
|
||||||
Minus12dBInQ15,
|
Minus12dBInQ15,
|
||||||
Minus3dBInQ15,
|
Minus3dBInQ15
|
||||||
};
|
];
|
||||||
|
|
||||||
private static readonly long[] _defaultStereoToMonoCoefficients = new long[2]
|
private static readonly long[] _defaultStereoToMonoCoefficients =
|
||||||
{
|
[
|
||||||
Minus6dBInQ15,
|
Minus6dBInQ15,
|
||||||
Minus6dBInQ15,
|
Minus6dBInQ15
|
||||||
};
|
];
|
||||||
|
|
||||||
private const int SurroundChannelCount = 6;
|
private const int SurroundChannelCount = 6;
|
||||||
private const int StereoChannelCount = 2;
|
private const int StereoChannelCount = 2;
|
||||||
|
@ -164,12 +164,12 @@ namespace Ryujinx.Audio
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The default coefficients used for standard 5.1 surround to stereo downmixing.
|
/// The default coefficients used for standard 5.1 surround to stereo downmixing.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static readonly float[] DefaultSurroundToStereoCoefficients = new float[4]
|
public static readonly float[] DefaultSurroundToStereoCoefficients =
|
||||||
{
|
[
|
||||||
1.0f,
|
1.0f,
|
||||||
0.707f,
|
0.707f,
|
||||||
0.251f,
|
0.251f,
|
||||||
0.707f,
|
0.707f
|
||||||
};
|
];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -173,7 +173,7 @@ namespace Ryujinx.Audio.Input
|
|||||||
// TODO: Detect if the driver supports audio input
|
// TODO: Detect if the driver supports audio input
|
||||||
}
|
}
|
||||||
|
|
||||||
return new[] { Constants.DefaultDeviceInputName };
|
return [Constants.DefaultDeviceInputName];
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user